Difference between revisions of "Card Tips:Jam Breeding Machine"

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* Two "[[Jam Breeding Machine]]'s" can work together at the same time on the field seeing as their effects negate all summons except "Slime Token's".
 
* Two "[[Jam Breeding Machine]]'s" can work together at the same time on the field seeing as their effects negate all summons except "Slime Token's".
 
* Summon "[[Cybernetic Magician]]" before activating your "[[Jam Breeding Machine]]" and use the Magician's effect to turn tokens into a 2000 point attackers.
 
* Summon "[[Cybernetic Magician]]" before activating your "[[Jam Breeding Machine]]" and use the Magician's effect to turn tokens into a 2000 point attackers.
*Also try summoning "[[Star Boy]]" before activating "[[Jam Breeding Machine]]" along with "[[Wetlands]]" so your jams can have 2200 ATK points per summon. Using this combo along with "[[Aqua Chorus]]" to have 2700 ATK per summon.
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*Also try summoning "[[Star Boy]]" before activating "[[Jam Breeding Machine]]" along with "[[Wetlands]]" so your jams can have 2200 ATK points per summon. Use this combo along with "[[Aqua Chorus]]" to have 2700 ATK per summon.
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*You can use this card in unison with "[[Mass Driver]]" to inflict 400 points of damage to your opponent's life points every turn.

Revision as of 22:23, 28 February 2009