Difference between revisions of "Card Tips:Ally of Justice Decisive Armor"

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* Combo this card with "[[DNA Transplant]]" to always be able to use it's effect.
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* Combo this card with "[[DNA Transplant]]" to always be able to use its effect.
  
 
* This card can easily be Synchro Summoned in a "[[Nordic]]"-based deck, especially if you use the effect of "[[Mara of the Nordic Alfar]]".
 
* This card can easily be Synchro Summoned in a "[[Nordic]]"-based deck, especially if you use the effect of "[[Mara of the Nordic Alfar]]".
:* You may wish to [[Side Deck]] this card until you learn of the pattern of your opponent's Deck.
 
  
* This card can be very effective against a "[[Lightsworn]]"-based Deck, as well as any [[LIGHT]]-based Deck.
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* In a general Deck that can perform Synchro Summons, [[Side Deck]] this card until you learn of the pattern of your opponent's Deck and make sure if it can be used or not.
  
* Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the [[effect damage]] this card can inflict, and [[Spell Card|Spell]] and [[Trap Card|Trap]] removal can also be vital in winning.
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* This card can be very effective against "[[Lightsworn]]", "[[Bujin]]", "[[Hieratic]]", "[[The Agent]]", "[[Noble Knight]]", "[[Fabled]]" and "[[Worm]]" decks.
:*However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
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* Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the effect damage this card can inflict, and Spell and Card removal can also be vital in winning.
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**However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
  
 
* One of the easiest ways to Synchro Summon this card is to Special Summon "[[Cyber Dragon]]", then Normal Summon "[[Junk Synchron]]" and activate its effect to Special Summon a Level 2 monster in the graveyard.
 
* One of the easiest ways to Synchro Summon this card is to Special Summon "[[Cyber Dragon]]", then Normal Summon "[[Junk Synchron]]" and activate its effect to Special Summon a Level 2 monster in the graveyard.
 
* You can summon it with 2 "[[Zombie Master]]s" and 1 "[[Plaguespreader Zombie]]".
 
  
 
* Although you cannot activate its effect without any [[LIGHT]] attribute monster on your opponent's side of the field, it can still use as a powerful beatstick to dominate monsters with ATK below 3300 such as "[[Gladiator Beast Heraklinos]]".
 
* Although you cannot activate its effect without any [[LIGHT]] attribute monster on your opponent's side of the field, it can still use as a powerful beatstick to dominate monsters with ATK below 3300 such as "[[Gladiator Beast Heraklinos]]".
 
* Much like the rest of the "[[Ally of Justice|Allies of Justice]]", you can use "[[DNA Transplant]]" to make all your opponent's monsters LIGHT attribute allowing you to use one of this card's effects if they have any monster face-up on the field.
 
  
 
* Use this card's 3rd effect when you have few cards in hand to make your opponent send the "[[Honest]]" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
 
* Use this card's 3rd effect when you have few cards in hand to make your opponent send the "[[Honest]]" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
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* In an "[[Infernity]]" deck, this card can send all your cards to the graveyard to achieve your handless combo.
 
* In an "[[Infernity]]" deck, this card can send all your cards to the graveyard to achieve your handless combo.
  
* Synchro Summon a Level 5 [[Synchro Monster]] using "Plaguespreader Zombie" and "[[Beast of the Pharaoh]]" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon "Ally of Justice Decisive Armor".
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* Synchro Summon a Level 5 [[Synchro Monster]] using "[[Plaguespreader Zombie]]" and "[[Beast of the Pharaoh]]" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon this card.
* This card could cripple an opponent using [[Worm]] decks, since all recent Reptile-type Worms are light attribute, especially if your opponent is holding copies of [[Worm King]] and [[Worm Queen]], both at 2700 ATK each, for a possible OTK.
 
 
 
* Another easy way to summon this card is to Special Summon [[The Tricky]] using its effect by sending [[Quillbolt Hedgehog]] to graveyard. After that, Normal Summon [[Junk Synchron]] and use its effect to Special Summon the same Quillbolt Hedgehog that you sent earlier. And you can now Synchro Summon this card.
 
 
 
* There are multiple ways to summon this card in one turn with "Legendary Six Samurai's". After your opponent summons a light monster special summon elder of the six samurai to the field then normal [[Kagemusha of the Six Samurai]] and then special grandmaster or you can normal summon [[Legendary Six Samurai - Kizan]] special [[Grandmaster of the Six Samurai]] and special [[Shien's Squire]] from your deck using [[Shien's Dojo]]. You can also normal summon [[Legendary Six Samurai - Kageki]] special [[Kagemusha of the Six Samurai]] from your hand with Kageki's effect and special [[Grandmaster of the Six Samurai]] also note that for the above mentioned ways that involve Kagemusha simply summoning the other two cards with [[Shien's Dojo]] on the field will allow you to special summon Kagemusha from the deck.
 
  
*This card works well in a Chaos[[Agent]] Deck.
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* Another easy way to summon this card is to Special Summon "[[The Tricky]]" using its effect by discarding "[[Quillbolt Hedgehog]]". After that, Normal Summon a Level 3 Tuner monster Special Summon "Quillbolt Hedgehog" by its own effect; then, Synchro Summon this card.
:* With a Level 3 Tuner such as [[Flare Resonator]] on the field, summon [[The Agent of Creation - Venus]] and Special Summon 2 [[Mystical Shine Ball]]s. This gives a total of 10 (3+3+2+2) for Decisive Armor, and also grants him 300 ATK, for 3600 ATK.
 
:* Furthermore, for the above strategy, Special Summon all 3 [[Mystical Shine Ball]]s, tune for Decisive Armor, and play [[Creature Swap]] to take an opponent's monster and hand them your last Shine Ball, giving you a target for Decisive Armor's effect with mediocre stats.
 
:* Special Summon [[Chaos Sorcerer]] and tune with [[The Agent of Mystery - Earth]] or [[Herald of Orange Light]] and another level 2, namely a leftover [[Mystical Shine Ball]], after having used Chaos Sorcerer's effect to remove any potential threats to Decisive Arms.
 
:* Given this Deck's ability to special summon a variety of Level 2 and 3 monsters, as well as make use of [[Creature Swap]], the possibilities are quite situational but many nonetheless.
 
  
*This card last effect work well with "[[Dark Designator]]".If you know the cards on the opponent's [[Deck]] and you know that exists LIGHT monsters among them, you can declare that card name to add the card to the opoonent's hand, after it you can use this card effect to inflict some damage
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* In a  "[[Six Samurai]]" Deck, with your opponent controlling a LIGHT monster: Special Summon "[[Elder of the Six Samurai]]" then Normal Summon "[[Kagemusha of the Six Samurai]]" and then Special Summon "[[Grandmaster of the Six Samurai]]".
* This card works very well against [[Fabled]] decks.
 
  
* This card works well against [[Hieratic]] Decks.
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*This card works well in a Chaos "Agent" Deck.
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** With a Level 3 Tuner such as "[[Flare Resonator]]" on the field, Summon "[[The Agent of Creation - Venus]]" and Special Summon 2 "[[Mystical Shine Ball]]s".
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** Furthermore, for the above strategy, Special Summon all 3 "Mystical Shine Balls", Synchro Summon this car, and activate "[[Creature Swap]]" to take an opponent's monster and hand them your last Shine Ball, giving you a target for this card's effect with mediocre stats.
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** Special Summon "[[Chaos Sorcerer]]" and tune with "[[The Agent of Mystery - Earth]]" or "[[Herald of Orange Light]]" and another level 2, namely a leftover "Mystical Shine Ball", after having used the effect of "Chaos Sorcerer" to banish any potential threats to this card.

Revision as of 01:29, 4 January 2014

  • Combo this card with "DNA Transplant" to always be able to use its effect.
  • In a general Deck that can perform Synchro Summons, Side Deck this card until you learn of the pattern of your opponent's Deck and make sure if it can be used or not.
  • Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the effect damage this card can inflict, and Spell and Card removal can also be vital in winning.
    • However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
  • One of the easiest ways to Synchro Summon this card is to Special Summon "Cyber Dragon", then Normal Summon "Junk Synchron" and activate its effect to Special Summon a Level 2 monster in the graveyard.
  • Although you cannot activate its effect without any LIGHT attribute monster on your opponent's side of the field, it can still use as a powerful beatstick to dominate monsters with ATK below 3300 such as "Gladiator Beast Heraklinos".
  • Use this card's 3rd effect when you have few cards in hand to make your opponent send the "Honest" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
  • "Lightsworns" and many other Decks based on LIGHT attribute monsters play the Trap Card "Beckoning Light". Use this card's 1st or 2nd effect to avoid your opponent using "Beckoning Light" to retrieve copies of "Judgment Dragon" or "Honest". While your opponent can chain their Trap Card to your effect, doing so would enable massive damage through the 3rd effect of this card.
  • You can summon this quite easily in a deck of Gemini monsters. Simply use "Gemini Soldier's" effect to summon a "Tuned Magician" and Gemini Summon "Tuned Magician" to tune the two monsters with another level 4 monster. You can do this even more easily if your monster attacks "Gemini Soldier" and triggers its effect again when you lack the second level 4 monster.
  • In an "Infernity" deck, this card can send all your cards to the graveyard to achieve your handless combo.
  • Synchro Summon a Level 5 Synchro Monster using "Plaguespreader Zombie" and "Beast of the Pharaoh" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon this card.
  • Another easy way to summon this card is to Special Summon "The Tricky" using its effect by discarding "Quillbolt Hedgehog". After that, Normal Summon a Level 3 Tuner monster Special Summon "Quillbolt Hedgehog" by its own effect; then, Synchro Summon this card.
  • This card works well in a Chaos "Agent" Deck.