Difference between revisions of "Card Tips:Ally of Justice Decisive Armor"

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* In a general Deck that can perform Synchro Summons, [[Side Deck]] this card until you learn of the pattern of your opponent's Deck and make sure if it can be used or not.
 
* In a general Deck that can perform Synchro Summons, [[Side Deck]] this card until you learn of the pattern of your opponent's Deck and make sure if it can be used or not.
  
* This card can be very effective against "[[Lightsworn]]", "[[Bujin]]", "[[Hieratic]]", "[[The Agent]]", "[[Noble Knight]]", "[[Fabled]]" and "[[Worm]]" decks.
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* This card can be very effective against "[[Lightsworn]]", "[[Bujin]]", "[[Hieratic]]", "[[Constellar]]", "[[The Agent]]", "[[Galaxy]]"/"[[Photon]]", "[[Noble Knight]]", "[[Fabled]]" and "[[Worm]]" decks.
  
 
* Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the effect damage this card can inflict, and Spell and Card removal can also be vital in winning.
 
* Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the effect damage this card can inflict, and Spell and Card removal can also be vital in winning.
 
**However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
 
**However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
  
* One of the easiest ways to Synchro Summon this card is to Special Summon "[[Cyber Dragon]]", then Normal Summon "[[Junk Synchron]]" and activate its effect to Special Summon a Level 2 monster in the graveyard.
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* One of the easiest ways to Synchro Summon this card is to Special Summon "[[Cyber Dragon]]", then Normal Summon "[[Junk Synchron]]" and activate its effect to Special Summon a Level 2 monster in the Graveyard.
 
 
* Although you cannot activate its effect without any [[LIGHT]] attribute monster on your opponent's side of the field, it can still use as a powerful beatstick to dominate monsters with ATK below 3300 such as "[[Gladiator Beast Heraklinos]]".
 
  
 
* Use this card's 3rd effect when you have few cards in hand to make your opponent send the "[[Honest]]" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
 
* Use this card's 3rd effect when you have few cards in hand to make your opponent send the "[[Honest]]" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
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* "Lightsworns" and many other Decks based on LIGHT attribute monsters play the Trap Card "[[Beckoning Light]]". Use this card's 1st or 2nd effect to avoid your opponent using "Beckoning Light" to retrieve copies of "[[Judgment Dragon]]" or "[[Honest]]". While your opponent can chain their Trap Card to your effect, doing so would enable massive damage through the 3rd effect of this card.
 
* "Lightsworns" and many other Decks based on LIGHT attribute monsters play the Trap Card "[[Beckoning Light]]". Use this card's 1st or 2nd effect to avoid your opponent using "Beckoning Light" to retrieve copies of "[[Judgment Dragon]]" or "[[Honest]]". While your opponent can chain their Trap Card to your effect, doing so would enable massive damage through the 3rd effect of this card.
  
* You can summon this quite easily in a deck of [[Gemini monsters]]. Simply use "[[Gemini Soldier]]'s" effect to summon a "[[Tuned Magician]]" and [[Gemini Summon]] "Tuned Magician" to tune the two monsters with another level 4 monster. You can do this even more easily if your monster attacks "Gemini Soldier" and triggers its effect again when you lack the second level 4 monster.
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* You can summon this quite easily in a deck of [[Gemini monsters]]. Simply use the effect of "[[Gemini Soldier]]" to summon a "[[Tuned Magician]]" and [[Gemini Summon]] "Tuned Magician" to tune the two monsters with another Level 4 monster. You can do this even more easily if your monster attacks "Gemini Soldier" and triggers its effect again when you lack the second level 4 monster.
  
 
* In an "[[Infernity]]" deck, this card can send all your cards to the graveyard to achieve your handless combo.
 
* In an "[[Infernity]]" deck, this card can send all your cards to the graveyard to achieve your handless combo.
  
* Synchro Summon a Level 5 [[Synchro Monster]] using "[[Plaguespreader Zombie]]" and "[[Beast of the Pharaoh]]" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon this card.
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* Synchro Summon a Level 5 Synchro Monster using "[[Plaguespreader Zombie]]" and "[[Beast of the Pharaoh]]" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon this card.
  
 
* Another easy way to summon this card is to Special Summon "[[The Tricky]]" using its effect by discarding "[[Quillbolt Hedgehog]]". After that, Normal Summon a Level 3 Tuner monster Special Summon "Quillbolt Hedgehog" by its own effect; then, Synchro Summon this card.
 
* Another easy way to summon this card is to Special Summon "[[The Tricky]]" using its effect by discarding "[[Quillbolt Hedgehog]]". After that, Normal Summon a Level 3 Tuner monster Special Summon "Quillbolt Hedgehog" by its own effect; then, Synchro Summon this card.
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** With a Level 3 Tuner such as "[[Flare Resonator]]" on the field, Summon "[[The Agent of Creation - Venus]]" and Special Summon 2 "[[Mystical Shine Ball]]s".
 
** With a Level 3 Tuner such as "[[Flare Resonator]]" on the field, Summon "[[The Agent of Creation - Venus]]" and Special Summon 2 "[[Mystical Shine Ball]]s".
 
** Furthermore, for the above strategy, Special Summon all 3 "Mystical Shine Balls", Synchro Summon this car, and activate "[[Creature Swap]]" to take an opponent's monster and hand them your last Shine Ball, giving you a target for this card's effect with mediocre stats.
 
** Furthermore, for the above strategy, Special Summon all 3 "Mystical Shine Balls", Synchro Summon this car, and activate "[[Creature Swap]]" to take an opponent's monster and hand them your last Shine Ball, giving you a target for this card's effect with mediocre stats.
** Special Summon "[[Chaos Sorcerer]]" and tune with "[[The Agent of Mystery - Earth]]" or "[[Herald of Orange Light]]" and another level 2, namely a leftover "Mystical Shine Ball", after having used the effect of "Chaos Sorcerer" to banish any potential threats to this card.
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** Special Summon "[[Chaos Sorcerer]]" and tune with "[[The Agent of Mystery - Earth]]" or "[[Herald of Orange Light]]" and another Level 2, namely a leftover "Mystical Shine Ball", after having used the effect of "Chaos Sorcerer" to banish any potential threats to this card.

Revision as of 02:41, 4 January 2014

  • Combo this card with "DNA Transplant" to always be able to use its effect.
  • In a general Deck that can perform Synchro Summons, Side Deck this card until you learn of the pattern of your opponent's Deck and make sure if it can be used or not.
  • Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the effect damage this card can inflict, and Spell and Card removal can also be vital in winning.
    • However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
  • One of the easiest ways to Synchro Summon this card is to Special Summon "Cyber Dragon", then Normal Summon "Junk Synchron" and activate its effect to Special Summon a Level 2 monster in the Graveyard.
  • Use this card's 3rd effect when you have few cards in hand to make your opponent send the "Honest" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
  • "Lightsworns" and many other Decks based on LIGHT attribute monsters play the Trap Card "Beckoning Light". Use this card's 1st or 2nd effect to avoid your opponent using "Beckoning Light" to retrieve copies of "Judgment Dragon" or "Honest". While your opponent can chain their Trap Card to your effect, doing so would enable massive damage through the 3rd effect of this card.
  • You can summon this quite easily in a deck of Gemini monsters. Simply use the effect of "Gemini Soldier" to summon a "Tuned Magician" and Gemini Summon "Tuned Magician" to tune the two monsters with another Level 4 monster. You can do this even more easily if your monster attacks "Gemini Soldier" and triggers its effect again when you lack the second level 4 monster.
  • In an "Infernity" deck, this card can send all your cards to the graveyard to achieve your handless combo.
  • Synchro Summon a Level 5 Synchro Monster using "Plaguespreader Zombie" and "Beast of the Pharaoh" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon this card.
  • Another easy way to summon this card is to Special Summon "The Tricky" using its effect by discarding "Quillbolt Hedgehog". After that, Normal Summon a Level 3 Tuner monster Special Summon "Quillbolt Hedgehog" by its own effect; then, Synchro Summon this card.
  • This card works well in a Chaos "Agent" Deck.