Difference between revisions of "Blind Destruction"
m |
|||
Line 19: | Line 19: | ||
|lore = Once per [[turn]], during your [[Standby Phase]]: Roll a six-sided die. If the result is 1-5, [[destroy]] all [[Monster Card|monsters]] on the [[Playing Field|field]] with the same [[Level]] as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field. | |lore = Once per [[turn]], during your [[Standby Phase]]: Roll a six-sided die. If the result is 1-5, [[destroy]] all [[Monster Card|monsters]] on the [[Playing Field|field]] with the same [[Level]] as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field. | ||
|delore = Wirf in deiner Standby Phase 1 sechseitigen Würfel. Zerstöre alle offenen Monster, deren Stufe der gewürfelten Augenzahl entspricht. Wenn du eine 6 würfelst, zerstöre alle offenen Monster der Stufe 6 und höher. | |delore = Wirf in deiner Standby Phase 1 sechseitigen Würfel. Zerstöre alle offenen Monster, deren Stufe der gewürfelten Augenzahl entspricht. Wenn du eine 6 würfelst, zerstöre alle offenen Monster der Stufe 6 und höher. | ||
− | |itlore = Durante la tua [[Standby Phase]], tira un dado una volta. [[Destroy|Distruggi]] tutti i [[Monster Card| | + | |itlore = Durante la tua [[Standby Phase]], tira un dado una volta. [[Destroy|Distruggi]] tutti i [[Monster Card|mostri]] [[Face-up|scoperti]] il cui [[Level|Livello]] sia uguale al risultato. Se il numero è "6", distruggi tutti i mostri di Livello 6 o superiore sul [[Playing Field|Terreno]]. |
|ptlore = Durante cada uma das suas Standby Phases, role 1 dado de seis lados. Destrua todos os monstros virados para cima no campo que possuem um Nível igual ao resultado obtido (Se o resultado for 6, destrua todos os monstros virados para cima no campo de Nível 6 ou maior). | |ptlore = Durante cada uma das suas Standby Phases, role 1 dado de seis lados. Destrua todos os monstros virados para cima no campo que possuem um Nível igual ao resultado obtido (Se o resultado for 6, destrua todos os monstros virados para cima no campo de Nível 6 ou maior). | ||
|chlore = 每次自己的準備階段丟1次骰子。和投出來的數目一樣等級的怪獸全部破壞。(投出來的數目是6的場合包括6星以上的怪獸) | |chlore = 每次自己的準備階段丟1次骰子。和投出來的數目一樣等級的怪獸全部破壞。(投出來的數目是6的場合包括6星以上的怪獸) |
Revision as of 18:20, 17 September 2014
Blind Destruction
- Japanese
無 差 別 破 壞 - Base
- 無差別破壞
- Kana
- むさべつはかい
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Europe
- No set name provided at non-empty input line 1.
Release | Number | Set | Rarity |
---|---|---|---|
[[Labyrinth of Nightmare (LON-E086 - C)|Labyrinth of Nightmare]] |
Other languages
Language | Name | Card text |
---|---|---|
Japanese |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Dark Beginning 2 (DB2-FR019 - C)|Dark Beginning 2]] | ||||
[[Labyrinth of Nightmare (LDC-F086 - C)|Labyrinth of Nightmare]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Dark Beginning 2 (DB2-DE019 - C)|Dark Beginning 2]] | ||||
[[Labyrinth of Nightmare (LON-G086 - C)|Labyrinth of Nightmare]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Dark Beginning 2 (DB2-IT019 - C)|Dark Beginning 2]] | ||||
[[Labyrinth of Nightmare (LDH-I086 - C)|Labyrinth of Nightmare]] |
Spanish
- No set name provided at non-empty input line 1.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Dark Beginning 2 (DB2-SP019 - C)|Dark Beginning 2]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Beginner's Edition.2 (BE2-JP019 - C)|Beginner's Edition.2]] | ||||
[[Duelist Legacy Volume.3 (DL3-118)|Duelist Legacy Volume.3]] | ||||
[[Joey Volume 2 Structure Deck (SJ2-053 - C)|Joey Volume 2 Structure Deck]] | ||||
[[Labyrinth of Nightmare (LN-35)|Labyrinth of Nightmare]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Beginner's Edition.2 (BP2-KR019 - C)|Beginner's Edition.2]] | ||||
[[Labyrinth of Nightmare (LON-KR086 - C)|Labyrinth of Nightmare]] |
In other media
Video games
Video game | Date | # | Name | Cost | Status |
---|---|---|---|---|---|
Nightmare Troubadour | 2005-07-21 | – | – | Present | |
Online | 2005-11-04 | – | – | – | Present |
Lores and sets
Video game | Lore | Sets |
---|---|---|
Nightmare Troubadour | Beautiful Challenger | |
Online | Pack 20 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters