Difference between revisions of "Blind Destruction"
(Added name in Portuguese. Not oficial) |
(Added names and lores.) |
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− | {{Unofficial name|Arabic|Chinese|Croatian|Greek | + | {{Unofficial name|Arabic|Chinese|Croatian|Greek}} |
{{Unofficial lore|Chinese}} | {{Unofficial lore|Chinese}} | ||
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| el_name = Τυφλή Καταστροφή | | el_name = Τυφλή Καταστροφή | ||
| it_name = Distruzione Cieca | | it_name = Distruzione Cieca | ||
+ | | ko_name = 무차별파괴 | ||
+ | | pt_name = Destruição Cega | ||
| es_name = Destrucción Ciega | | es_name = Destrucción Ciega | ||
| ja_name = {{Ruby|無|む}}{{Ruby|差|さ}}{{Ruby|別|べつ}}{{Ruby|破|は}}{{Ruby|壞|かい}} | | ja_name = {{Ruby|無|む}}{{Ruby|差|さ}}{{Ruby|別|べつ}}{{Ruby|破|は}}{{Ruby|壞|かい}} | ||
Line 22: | Line 24: | ||
| de_lore = Wirf in deiner Standby Phase 1 sechseitigen Würfel. Zerstöre alle offenen Monster, deren Stufe der gewürfelten Augenzahl entspricht. Wenn du eine 6 würfelst, zerstöre alle offenen Monster der Stufe 6 und höher. | | de_lore = Wirf in deiner Standby Phase 1 sechseitigen Würfel. Zerstöre alle offenen Monster, deren Stufe der gewürfelten Augenzahl entspricht. Wenn du eine 6 würfelst, zerstöre alle offenen Monster der Stufe 6 und höher. | ||
| it_lore = Durante la tua [[Standby Phase]], tira un dado una volta. [[Destroy|Distruggi]] tutti i [[Monster Card|mostri]] [[Face-up|scoperti]] il cui [[Level|Livello]] sia uguale al risultato. Se il numero è "6", distruggi tutti i mostri di Livello 6 o superiore sul [[Playing Field|Terreno]]. | | it_lore = Durante la tua [[Standby Phase]], tira un dado una volta. [[Destroy|Distruggi]] tutti i [[Monster Card|mostri]] [[Face-up|scoperti]] il cui [[Level|Livello]] sia uguale al risultato. Se il numero è "6", distruggi tutti i mostri di Livello 6 o superiore sul [[Playing Field|Terreno]]. | ||
− | | pt_lore = | + | | pt_lore = Uma vez por turno, durante sua Fase de Apoio: lance um dado de 6 faces. Se o resultado for de 1 a 5, destrua todos os monstros no campo cujo Nível seja igual ao resultado. Seo resultado for 6, destrua todos os monstros no campo de Nível 6 ou mais. |
| es_lore = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Si el resultado es 1-5, destruye todos los monstruos en el Campo con el mismo Nivel que el número lanzado. Si es un 6, destruye todos los monstruos de Nivel 6 o mayor en el Campo. | | es_lore = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Si el resultado es 1-5, destruye todos los monstruos en el Campo con el mismo Nivel que el número lanzado. Si es un 6, destruye todos los monstruos de Nivel 6 o mayor en el Campo. | ||
+ | | ja_lore = 自分のスタンバイフェイズ毎にサイコロを1回振る。1~5の目が出た場合、フィールド上に表側表示で存在する出た目と同じレベルのモンスターを全て破壊する。6の目が出た場合、フィールド上に表側表示で存在するレベル6以上のモンスターを全て破壊する。 | ||
| zh_lore = 每次自己的準備階段丟1次骰子。和投出來的數目一樣等級的怪獸全部破壞。(投出來的數目是6的場合包括6星以上的怪獸) | | zh_lore = 每次自己的準備階段丟1次骰子。和投出來的數目一樣等級的怪獸全部破壞。(投出來的數目是6的場合包括6星以上的怪獸) | ||
+ | | ko_lore = 자신의 스텐바이 페이즈마다 주사위를 1번만 던진다. 나온 눈과 같은 레벨의 앞면 표시 몬스터를 전부 파괴한다. (나온 눈이 6 일 경우는 6 이상의 레벨의 몬스터도 포함된다) | ||
| wc6lore = During your [[Standby Phase]], roll 1 six-sided die once. [[Destroy]] any [[Monster Card|monsters]] whose [[Level]] Stars are equal to the number rolled. (If the number is "6", destroy all face-up Level 6 or higher monsters on the field.) | | wc6lore = During your [[Standby Phase]], roll 1 six-sided die once. [[Destroy]] any [[Monster Card|monsters]] whose [[Level]] Stars are equal to the number rolled. (If the number is "6", destroy all face-up Level 6 or higher monsters on the field.) | ||
| en_sets = | | en_sets = | ||
Line 104: | Line 108: | ||
| mst1 = Destroys face-up Monster Cards | | mst1 = Destroys face-up Monster Cards | ||
| database_id = 5268 | | database_id = 5268 | ||
− | + | }} |
Revision as of 18:36, 26 April 2016
Blind Destruction
- Japanese
無 差 別 破 壞 - Base
- 無差別破壞
- Kana
- むさべつはかい
- Rōmaji
- Musabetsu Hakai
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Europe
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | Destruction Aveugle | Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Si le résultat est 1 à 5, détruisez tous les monstres sur le Terrain du même Niveau que le résultat. Si c'est 6, détruisez tous les monstres de min. Niveau 6 sur le Terrain. |
German | Blinde Zerstörung | Wirf in deiner Standby Phase 1 sechseitigen Würfel. Zerstöre alle offenen Monster, deren Stufe der gewürfelten Augenzahl entspricht. Wenn du eine 6 würfelst, zerstöre alle offenen Monster der Stufe 6 und höher. |
Italian | Distruzione Cieca | Durante la tua Standby Phase, tira un dado una volta. Distruggi tutti i mostri scoperti il cui Livello sia uguale al risultato. Se il numero è "6", distruggi tutti i mostri di Livello 6 o superiore sul Terreno. |
Portuguese | Destruição Cega | Uma vez por turno, durante sua Fase de Apoio: lance um dado de 6 faces. Se o resultado for de 1 a 5, destrua todos os monstros no campo cujo Nível seja igual ao resultado. Seo resultado for 6, destrua todos os monstros no campo de Nível 6 ou mais. |
Spanish | Destrucción Ciega | Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Si el resultado es 1-5, destruye todos los monstruos en el Campo con el mismo Nivel que el número lanzado. Si es un 6, destruye todos los monstruos de Nivel 6 o mayor en el Campo. |
Japanese | 自分のスタンバイフェイズ毎にサイコロを1回振る。1~5の目が出た場合、フィールド上に表側表示で存在する出た目と同じレベルのモンスターを全て破壊する。6の目が出た場合、フィールド上に表側表示で存在するレベル6以上のモンスターを全て破壊する。 | |
Musabetsu Hakai | ||
Korean | 무차별파괴 | 자신의 스텐바이 페이즈마다 주사위를 1번만 던진다. 나온 눈과 같은 레벨의 앞면 표시 몬스터를 전부 파괴한다. (나온 눈이 6 일 경우는 6 이상의 레벨의 몬스터도 포함된다) |
Chinese | 無差別破壞 | 每次自己的準備階段丟1次骰子。和投出來的數目一樣等級的怪獸全部破壞。(投出來的數目是6的場合包括6星以上的怪獸) |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
- No set name provided at non-empty input line 7.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Asian-English
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Video games
Video game | Date | # | Name | Cost | Status |
---|---|---|---|---|---|
Nightmare Troubadour | 2005-07-21 | – | – | Present | |
Online | 2005-11-04 | – | – | – | Present |
Lores and sets
Video game | Lore | Sets |
---|---|---|
Nightmare Troubadour | Beautiful Challenger | |
Online | Pack 20 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters