Difference between revisions of "Guardian Formation"
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|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |lore = [[Activate]] only when your [[opponent]]'s monster declares an [[attack]] while you control "[[ | + | |lore = [[Activate]] only when your [[opponent]]'s monster declares an [[attack]] while you control an "[[Orichalcos]]" [[Field Spell Cards|Field Spell Card]]. When a "[[Guardians|Guardian]]" [[Monster Cards|monster]] you [[control]] in a [[Monster Card Zone]] is declared as an attack target, move the targeted monster to one of your empty [[Spell & Trap Card Zone]]s. You can then select 1 [[Equip Spell Cards|Equip Spell Card]] from your [[Main Deck|Deck]] and [[equipped|equip]] it to a [[Monster Cards|Monster]] before your next [[Draw Phase]]. |
|archsupport1 = Orichalcos | |archsupport1 = Orichalcos | ||
|archsupport2 = Guardians | |archsupport2 = Guardians |
Revision as of 00:58, 6 June 2009
Guardian Formation
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only when your opponent's monster declares an attack while you control an "Orichalcos" Field Spell Card. When a "Guardian" monster you control in a Monster Card Zone is declared as an attack target, move the targeted monster to one of your empty Spell & Trap Card Zones. You can then select 1 Equip Spell Card from your Deck and equip it to a Monster before your next Draw Phase.
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