Difference between revisions of "Guardian Formation"

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|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Activate]] only when a "[[Guardians|Guardian]]" [[Monster Cards|monster]] you [[control]] is [[declare]]d as an [[attack target]]. [[Negate]] the [[attack]], and move the [[monster]] to any of your unoccupied [[Monster Card Zone]]s. You can then select 1 [[Equip Spell Cards|Equip Spell Card]] from your [[Main Deck|Deck]] and [[equipped|equip]] it to a [[monster]] on the [[Playing Field|field]].
+
|lore = [[Activate]] only when a "[[Guardians|Guardian]]" [[Monster Cards|monster]] you [[control]] is [[select]]ed as an [[attack target]]. [[Negate]] the [[attack]], and move the [[monster]] to one of your unused [[Monster Card Zone]]s. Then, you can [[select]] and [[activate]] 1 [[Equip Spell Card]] from your [[Main Deck|Deck]].
 
|anime_dm =  
 
|anime_dm =  
 
[[Yu-Gi-Oh! - Episode 175|175]]
 
[[Yu-Gi-Oh! - Episode 175|175]]

Revision as of 07:15, 4 July 2010

Guardian Formation
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Activate only when a "Guardian" monster you control is selected as an attack target. Negate the attack, and move the monster to one of your unused Monster Card Zones. Then, you can select and activate 1 Equip Spell Card from your Deck.