Difference between revisions of "Burning Abyss"

From Yugipedia
Jump to: navigation, search
m
(with Malacoda being a Ritual Monster and Releaser is DARK Level 3 Fiend-Type, the latter can be used)
Line 68: Line 68:
 
* [[Crane Crane]]
 
* [[Crane Crane]]
 
* [[Darkness Neosphere]]
 
* [[Darkness Neosphere]]
 +
* [[Djinn Releaser of Rituals]]
 
* [[Genex Ally Birdman]]
 
* [[Genex Ally Birdman]]
 
* [[Kuribandit]]
 
* [[Kuribandit]]

Revision as of 03:31, 27 December 2014

Burning Abyss
"Alich, Malebranche of the Burning Abyss" and "Calcab, Malebranche of the Burning Abyss" in the artwork for "Fire Lake of the Burning Abyss"
French
  • Abysses Ardents
German
  • Brennenden Abgrunds
Italian
  • Abisso Bruciante
Portuguese
  • Abismo Ardente
Spanish
  • Abismo Ardiente
Sets
Lists

"Burning Abyss" is one of two TCG exclusive archetypes that debuted in Duelist Alliance, the other being the "U.A." archetype.

Design

The archetype is based on Inferno, the first part of Dante Alighieri's 14th-century epic poem Divine Comedy. The current Main Deck monsters are named after members of the Malebranche who guard the Malebolge – the fifth Bolgia of the Eighth Circle of Hell. They are known for their ruthless cruelty, and are responsible for the punishment of corrupt politicians by holding them under a boiling lake of pitch.

"Burning Abyss" Monster Original character from Inferno
Alich, Malebranche of the Burning Abyss Alichino, the "Harlequin"
Cagna, Malebranche of the Burning Abyss Cagnazzo, the "Nasty Dog"
Calcab, Malebranche of the Burning Abyss Calcabrina, the "Grace Stomper"
Cir, Malebranche of the Burning Abyss Ciriatto, the "Wild Hog"
Dante, Traveler of the Burning Abyss Dante Alighieri
Farfa, Malebranche of the Burning Abyss Farfarello, the "Goblin"
Graff, Malebranche of the Burning Abyss Graffiacane, the "Dog-Scratcher"
Libic, Malebranche of the Burning Abyss Libicocco, the "Libyan Hothead"
Malacoda, Netherlord of the Burning Abyss Malacoda, the "Evil Tail"
Rubic, Malebranche of the Burning Abyss Rubicante, the "Red-Faced Terror"
Scarm, Malebranche of the Burning Abyss Scarmiglione, the "Troublemaker"
Virgil, Rock Star of the Burning Abyss Publius Vergilius Maro "Virgil"

Playing Style

So far, all Main Deck "Burning Abyss" monsters, with the exception of the Level 6 Ritual Monster "Malacoda," are Level 3 DARK Fiend-Types, and share three effects: they are destroyed if the player controls a monster other than a "Burning Abyss" monster, can be Special Summoned from the hand if the player controls no Spell/Trap Cards and a third effect which is triggered if it is sent to the Graveyard which can be triggered via mill effects ("Rubic, Malebranche of the Burning Abyss" is an exception as it lacks the third effect.)

Use "Tour Guide From the Underworld" to search out any "Burning Abyss" monster or use "Crane Crane" to Summon them from the Graveyard. Their effects will be negated so they won't be destroyed from their condition effect. This ensures that you can overlay into Rank 3 monsters like "Dante."

The archetype's swarming abilities make it a potent Rank 3 Xyz Deck. They can perform Rank 3 Xyz Summons quickly while maintaining the player's hand advantage.

Similar to "Lightsworns", this Deck type is all about getting monsters in the Graveyard for its effects, but its milling is far more controllable than with "Lightsworns". This actually makes it potent with "Rank-Up-Magic Astral Force" as you would mill it easily. With the constant hand advantage, loosing a draw doesn't hurt and it gives you access to toolbox cards.

Weaknesses

As the Deck's core is DARK monsters, they are susceptible to "Shadow-Imprisoning Mirror". In addition, because their abilities activate in the Graveyard, cards like "Macro Cosmos", "Dimensional Fissure", "Soul Drain" and "Debunk" are potential threats. Finally, because they destroy themselves if a non-"Burning Abyss" monster is on your side of the field, your opponent might disrupt you with cards such as "Ojama Trio" (or other card effects that place Tokens on your field), "Santa Claws" (or other monsters they can Special Summon to your side of the field), and "Creature Swap" (or other card effects that swap their monsters to your side of the field).