Difference between revisions of "Card Tips:Gyroid"

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{{Navigation}}
  
* This card can be searched by "[[Dogu]]", "[[Single Purchase]]", "[[Temple of the Kings]]", "[[Dragunity Corsesca]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Ties of the Brethren]]", "[[Flying Kamakiri 1|Flying Kamakiri #1]]", "[[Vampire Dragon]]", "[[Serpentine Princess]]", "[[Divine Wind of Mist Valley]]", "[[Shrine of Mist Valley]]", "[[Biofalcon]]", "[[Kujakujaku]]", "[[Sphere of Chaos]]", "[[Machina Armored Unit]]", "[[Gear Gigant X]]", "[[UFOroid]]", "[[Megaroid City]]", "[[Super Vehicroid - Mobile Base]]", "[[Fusion Conscription]]", and "[[Fusion Reserve]]".
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* This card can be searched by "[[Dogu]]", "[[Single Purchase]]", "[[Temple of the Kings]]", "[[Sangan]]", "[[Witch of the Black Forest]]", "[[Downbeat]]", "[[Number 29: Mannequin Cat]]", "[[Rescue Ferret]]", "[[Dragunity Corsesca]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Ties of the Brethren]]", "[[Flying Kamakiri 1|Flying Kamakiri #1]]", "[[Vampire Dragon]]", "[[Serpentine Princess]]", "[[Divine Wind of Mist Valley]]", "[[Shrine of Mist Valley]]", "[[Biofalcon]]", "[[Kujakujaku]]", "[[Sphere of Chaos]]", "[[Machina Armored Unit]]", "[[Gear Gigant X]]", "[[UFOroid]]", "[[Megaroid City]]", "[[Super Vehicroid - Mobile Base]]", "[[Fusion Conscription]]", and "[[Fusion Reserve]]".
  
 
* "Gyroid" works well with "[[The Dark Door]]", Especially with "[[Raregold Armor]]".
 
* "Gyroid" works well with "[[The Dark Door]]", Especially with "[[Raregold Armor]]".
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==Traditional Format==
 
==Traditional Format==
* This card can be searched by "[[Sangan]]", "[[Last Will]]" and "[[Witch of the Black Forest]]".
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* This card can be searched by "[[Last Will]]".

Revision as of 22:58, 17 October 2017

  • Attack a monster that with same ATK as "Gyroid" (1000 ATK normally). Normally both monsters would be destoryed but in this case "Gyroid" won't and your opponent's monster will.
  • It is very easy to use this card with "Supercharge", as you can be sure that it will be in face up defense position if your opponent has more than one monster.
  • This is a good early game card to play, especially on your first turn. Even though it's lacking in stats, the ability to survive one attack per turn makes it a good early stall Monster. It will force your opponent to attack it twice in order to destroy it.

Traditional Format