Difference between revisions of "Super Quant"

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==Members==
 
==Members==
{| class="wikitable" style="font-size: 13px"
+
===[[Main Deck]]===
! scope="col" | Level / Rank
+
====[[Super Quantum]]====
 +
{| class="wikitable"
 +
! scope="col" | Level
 
! scope="col" | Attribute
 
! scope="col" | Attribute
! scope="col" | [[Super Quantum|Mecha Pilot]]
+
! scope="col" | Super Quantum
! scope="col" | Ranger
+
! scope="col" | Origin
 
! scope="col" | Normal or Special Summon effect
 
! scope="col" | Normal or Special Summon effect
 
! scope="col" | Graveyard effect
 
! scope="col" | Graveyard effect
! scope="col" | [[Super Quantal Mech Beast|Mech Beast]]
+
! scope="col" | Corresponding Super Quantal Mech Beast
! scope="col" | Zord
 
! scope="col" | Detach effect
 
 
|-
 
|-
 
| 3
 
| 3
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| Shuffles 3 targeted "Super Quant" cards from the controller's Graveyard into the Deck.  
 
| Shuffles 3 targeted "Super Quant" cards from the controller's Graveyard into the Deck.  
 
| [[Super Quantal Mech Beast Grampulse|Grampulse]]
 
| [[Super Quantal Mech Beast Grampulse|Grampulse]]
| [http://powerrangers.wikia.com/wiki/Choujuu_Gattai_Liverobo#Aqua_Dolphin AquaDolphin]
 
| Destroys a targeted Spell/Trap Card on the field.
 
 
|-
 
|-
 
| 4
 
| 4
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| The controller discards a "Super Quant" card as a cost to draw a card.
 
| The controller discards a "Super Quant" card as a cost to draw a card.
 
| [[Super Quantal Mech Beast Aeroboros|Aeroboros]]
 
| [[Super Quantal Mech Beast Aeroboros|Aeroboros]]
| [[w:c:powerrangers:Galaxy Beast Warrior GingaiOh#Starbeast Gingalcon|Starbeast Gingalcon]] / [[w:c:powerrangers:Galaxy Megazord#Condor Galactabeast|Condor Galactabeast]]
 
| Changes a targeted monster on the field to face-down Defense Position.
 
 
|-
 
|-
 
| 5
 
| 5
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| Adds a targeted "Super Quant" card in the controller's Graveyard to their hand.
 
| Adds a targeted "Super Quant" card in the controller's Graveyard to their hand.
 
| Special Summons a targeted "Super Quant" monster from the Graveyard, except "Red Layer", but it cannot activate its effects.
 
| Special Summons a targeted "Super Quant" monster from the Graveyard, except "Red Layer", but it cannot activate its effects.
 +
| [[Super Quantal Mech Beast Magnaliger|Magnaliger]]
 +
|-
 +
|}
 +
 +
====Other====
 +
{| class="wikitable"
 +
! scope="col" | Level
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quant
 +
! scope="col" | Origin
 +
|-
 +
| 1
 +
| [[LIGHT]]
 +
| [[Super Quantal Fairy Alphan|Alphan]]
 +
| [http://powerrangers.wikia.com/wiki/Alpha_5 Alpha 5] / [http://powerrangers.wikia.com/wiki/BOMPER BOMPER]
 +
|-
 +
|}
 +
 +
===[[Extra Deck]]===
 +
====[[Super Quantal Mech Beast]]====
 +
{| class="wikitable"
 +
! scope="col" | Rank
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quantal Mech Beast
 +
! scope="col" | Origin
 +
! scope="col" | Detach effect
 +
! scope="col" | Corresponding Super Quantum
 +
|-
 +
| 3
 +
| [[WATER]]
 +
| [[Super Quantal Mech Beast Grampulse|Grampulse]]
 +
| [http://powerrangers.wikia.com/wiki/Choujuu_Gattai_Liverobo#Aqua_Dolphin AquaDolphin]
 +
| Destroys a targeted Spell/Trap Card on the field.
 +
| [[Super Quantum Blue Layer|Blue Layer]]
 +
|-
 +
| 4
 +
| [[WIND]]
 +
| [[Super Quantal Mech Beast Aeroboros|Aeroboros]]
 +
| [[w:c:powerrangers:Galaxy Beast Warrior GingaiOh#Starbeast Gingalcon|Starbeast Gingalcon]] / [[w:c:powerrangers:Galaxy Megazord#Condor Galactabeast|Condor Galactabeast]]
 +
| Changes a targeted monster on the field to face-down Defense Position.
 +
| [[Super Quantum Green Layer|Green Layer]]
 +
|-
 +
| 5
 +
| [[FIRE]]
 
| [[Super Quantal Mech Beast Magnaliger|Magnaliger]]
 
| [[Super Quantal Mech Beast Magnaliger|Magnaliger]]
 
| [[w:c:powerrangers:Power Animals#GaoLion|GaoLion]] / [[w:c:powerrangers:Wildzords#Red Lion Wildzord|Red Lion Wildzord]]
 
| [[w:c:powerrangers:Power Animals#GaoLion|GaoLion]] / [[w:c:powerrangers:Wildzords#Red Lion Wildzord|Red Lion Wildzord]]
 
| Destroys a targeted monster on the field.
 
| Destroys a targeted monster on the field.
 +
| [[Super Quantum Red Layer|Red Layer]]
 +
|-
 +
|}
 +
 +
====Other====
 +
{| class="wikitable"
 +
! scope="col" | Rank
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quant
 +
! scope="col" | Origin
 +
|-
 +
| 12
 +
| [[LIGHT]]
 +
| [[Super Quantal Mech King Great Magnus|Great Magnus]]
 +
| [http://powerrangers.wikia.com/wiki/http://powerrangers.wikia.com/wiki/Category:Megazord Megazord]
 
|-
 
|-
 
|}
 
|}

Revision as of 07:03, 29 October 2017

Super Quant
"Red Layer", "Green Layer", "Blue Layer" and "Fairy Alphan" in the artwork of "Super Quantal Alphan Spike".
Japanese
  • ちょうりょう
  • 超量 (base)
  • ちょうりょう (ruby)
  • Chōryō (romanized)
French
  • Super Quant
German
  • Superquant
Italian
  • Super Quant
Portuguese
  • Super Quant
Spanish
  • Súper Cuant
Sets
Lists

"Super Quant" (ちょうりょう Chōryō) is an archetype debuting in Booster SP: Wing Raiders. The archetype contains two sub-archetypes, "Super Quantum", and "Super Quantal Mech Beast".

Design

The "Super Quant" archetype is based on the Super Sentai/Power Rangers series. The Main Deck monsters are based on the Rangers, while the Xyz Monsters are based on the Zords, the giant robots they pilot.

Members

Main Deck

Super Quantum

Level Attribute Super Quantum Origin Normal or Special Summon effect Graveyard effect Corresponding Super Quantal Mech Beast
3 WATER Blue Layer BlueDolphin Adds a "Super Quant" card from the controller's Deck to their hand, except "Blue Layer". Shuffles 3 targeted "Super Quant" cards from the controller's Graveyard into the Deck. Grampulse
4 WIND Green Layer GingaGreen / Green Galaxy Ranger Special Summons a "Super Quant" monster from the controller's hand. The controller discards a "Super Quant" card as a cost to draw a card. Aeroboros
5 FIRE Red Layer GaoRed / Red Lion Ranger Adds a targeted "Super Quant" card in the controller's Graveyard to their hand. Special Summons a targeted "Super Quant" monster from the Graveyard, except "Red Layer", but it cannot activate its effects. Magnaliger

Other

Level Attribute Super Quant Origin
1 LIGHT Alphan Alpha 5 / BOMPER

Extra Deck

Super Quantal Mech Beast

Rank Attribute Super Quantal Mech Beast Origin Detach effect Corresponding Super Quantum
3 WATER Grampulse AquaDolphin Destroys a targeted Spell/Trap Card on the field. Blue Layer
4 WIND Aeroboros Starbeast Gingalcon / Condor Galactabeast Changes a targeted monster on the field to face-down Defense Position. Green Layer
5 FIRE Magnaliger GaoLion / Red Lion Wildzord Destroys a targeted monster on the field. Red Layer

Other

Rank Attribute Super Quant Origin
12 LIGHT Great Magnus Megazord

Etymology

The name of this archetype is a word play. While 超量 is not a Japanese word itself (the kanji individually mean "super"/"over-" and "amount"), it is the Chinese word for "excess", and is the Chinese name for Xyz Monsters. Furthermore, with the Main Deck monsters called "Layers", the names of the archetype's cards can also imply a play on "Over Layer(s)" - or, more precisely, a reference to Overlay. So, the Japanese kanji may make a reference to how this archetype is centered about colossal robots, while the Chinese meaning seems to make a play with "Xyz"/"Overlay".[1]

Playing style

Their playstyle is based around enabling quick Xyz Summons of "Super Quantal Mech Beast" Xyz Monsters without needing to have two monsters already on-field beforehand. Instead, the Field Spell Card "Super Quantal Mech Ship Magnacarrier" lets the player Xyz Summon a "Mecha Beast" using just one "Super Quantum" monster on-field as Xyz Material. "Magnacarrier" is also essential in Xyz Summoning the archetype's strongest monster, "Super Quantal Mech King Great Magnus", by using three different "Mecha Beasts" —on the field or in the Graveyard— as its Xyz Materials.

Beyond this, each of the Main Deck "Super Quant" monsters have effects to fetch out other "Super Quant" cards from the Deck or Graveyard, thus maintaining card advantage and making quick, repeated Xyz Summons easily.

Alternatively, the strategy of using "Super Quantal Mech King Great Magnus" as one's win condition can easily be achieved in a Railway Deck with the simple addition of "Rank-Up-Magic Astral Force".

Recommended cards

Official Deck

Weaknesses

  • Lose 1 Turn will slow down your opponent, much like most decks involving Special Summons.

Trivia

  • Going up through the "Mech Beasts" by Rank, each one has 400 more ATK and 400 less DEF than the previous one. This results in each of them having the sum ATK and DEF equal to 4600.

References