Difference between revisions of "Card Tips:Ring of Destruction"

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(Undo revision 3482216 by MasterMarik (talk) For historical documentation and (less so) as evidence why the card was errata'd - see Dark Strike Fighter and Sacred Sword of Seven Stars)
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* Try to avoid using cards like "[[Life Stream Dragon]]", "[[Pikeru's Circle of Enchantment]]", "[[Des Wombat]]", or "[[Ring of Defense]]", as they will only nullify this card's damage without providing any other effects, making them outclassed by the above cards.
 
* Try to avoid using cards like "[[Life Stream Dragon]]", "[[Pikeru's Circle of Enchantment]]", "[[Des Wombat]]", or "[[Ring of Defense]]", as they will only nullify this card's damage without providing any other effects, making them outclassed by the above cards.
  
==Pre-Erratum==
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==Prior to 2015 only==
 
* If you are ahead of your opponent, manipulate one of your own monsters' ATK to a value between your LP and your opponent's LP to win the Duel with this card. Manipulating the ATK of your own monsters is generally easier than doing so to your opponent.
 
* If you are ahead of your opponent, manipulate one of your own monsters' ATK to a value between your LP and your opponent's LP to win the Duel with this card. Manipulating the ATK of your own monsters is generally easier than doing so to your opponent.
  
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* All eight of the cards listed immediately above (that existed prior to this card's erratum) can be used to much greater effect, destroying any one of your opponent's monsters and potentially inflicting very heavy damage, while nullifying all downsides.
 
* All eight of the cards listed immediately above (that existed prior to this card's erratum) can be used to much greater effect, destroying any one of your opponent's monsters and potentially inflicting very heavy damage, while nullifying all downsides.
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* This card received an [[erratum]] on January 10, 2015 in the ''[[OCG]]'' and on March 20, 2015 in the ''[[TCG]]'', causing (likely intentionally) the above three tips to no longer be possible.

Revision as of 12:24, 27 August 2016

  • Note that while this card cannot target a monster whose ATK is higher than your opponent's Life Points, you can still target one whose ATK is exactly equal to your opponent's LP. This card also targets based on current ATK but damages based on original ATK, so you can target a monster whose ATK has been lowered by an effect. Either of these facts can make it possible to win with this card.
  • Note that with the new erratum of this card and the new ruling change on victory conditions, it is no longer possible to force a DRAW with this card under any circumstances.
  • Since the last thing to happen is the effect damage, this card can cause monsters that activate an effect when they are destroyed to miss the timing. This can be useful against "Yang Zing" monsters, for example.
  • Note that with the new erratum of this card, if you use an effect to avoid this card's damage, your opponent will not take any damage either. This effectively turns this card into a mildly restricted 1-for-1 removal card, in a style similar to "Smashing Ground" except slower.

Prior to 2015 only

  • If you are ahead of your opponent, manipulate one of your own monsters' ATK to a value between your LP and your opponent's LP to win the Duel with this card. Manipulating the ATK of your own monsters is generally easier than doing so to your opponent.
  • If you are tied or behind your opponent, you can use this card to force a DRAW in a pinch.
  • All eight of the cards listed immediately above (that existed prior to this card's erratum) can be used to much greater effect, destroying any one of your opponent's monsters and potentially inflicting very heavy damage, while nullifying all downsides.
  • This card received an erratum on January 10, 2015 in the OCG and on March 20, 2015 in the TCG, causing (likely intentionally) the above three tips to no longer be possible.