Difference between revisions of "Card Tips:Ring of Destruction"

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* With the new "[[Ring of Destruction]]" errata, the damages are not inflicted simultaneously. First, you take damage, then your opponent takes Damage. Therefore, it is now impossible to use Ring of Destruction to force a [[DRAW]], as per a new rule found at the Yu-Gi-Oh Blog[https://yugiohblog.konami.com/articles/?p=7038], if your life points hits 0 during a chain, the duel ends immediately.
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* This card can be [[Searcher|searched]] by "[[Trap Trick]]", "[[Trap Tracks]]", "[[Lady Labrynth of the Silver Castle]]", "[[Lilith, Lady of Lament]]", "[[Triple Tactics Thrust]]", "[[Angel of Blue Tears]]", "[[Farewelcome Labrynth]]", "[[Labrynth Set-Up]]", and other [[List of generic searchers#Traps|generic searchers]].
  
* By chaining "[[Barrel Behind the Door]]" to "Ring of Destruction", your opponent will take double the [[Effect damage|damage]] and you will take none. Combine this with any monster with 4000 or higher ATK for an OTK. This works well after declaring battle with an "[[Ancient Gear]]" monster so your opponent cannot chain [[Spell Card|Spell]] or [[Trap Card]]s. This works even well with "[[Meklord Emperor Granel]]" when you have full [[Life Points]].
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* Note that while this card cannot target a monster whose ATK is higher than your opponent's Life Points, one whose ATK is exactly equal to your opponent's LP can still be targeted. This card also targets based on current ATK but damages based on original ATK, so a monster whose ATK has been lowered by an effect can be targeted. Either of these facts can make it possible to win with this card.
  
* Use "Ring of Destruction" with "[[Trap of Board Eraser]]" to prevent damage to your Life Points and make your opponent [[discard]] a card.
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* Note that with the new [[erratum]] of this card and the new ruling change on [[Victory condition#Trivia|victory conditions]], it is no longer possible to force a [[DRAW]] with this card under any circumstances.
  
* You can chain "[[Ring of Defense]]" to "Ring of Destruction" in order to stop both players from taking the effect damage from "Ring of Destruction".
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* Since the last thing to happen is the [[effect damage]], this card can cause monsters that activate an effect ''when'' they are destroyed to [[Missing the timing|miss the timing]]. This can be useful against "[[Yang Zing]]" monsters, for example.
  
* With "[[Des Wombat]]" on your side of the field, use "Ring of Destruction" on an opponent's monster. "Des Wombat" will prevent "Ring of Destruction" from damaging your Life Points and you might gain field advantage.
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* Note that with the new erratum of this card, if an effect is used to avoid this card's damage, your opponent will not take any damage either. This effectively turns this card into a mildly restricted 1-for-1 removal card, in a style similar to "[[Smashing Ground]]" except slower.
  
* You can chain "[[Rainbow Life]]" to "Ring of Destruction" to gain the Life Points you would have taken as damage.
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* Use "[[Barrel Behind the Door]]" to only damage your opponent.
  
* "[[Prime Material Dragon]]" will increase your Life Points instead, however your opponent will gain Life Points too.
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* Use "[[Prime Material Dragon]]", "[[D/D/D Oracle King d'Arc]]", or "[[Rainbow Life]]" to increase your LP in place of damaging either player.
  
* If you have a "[[Yubel]]" on the field, you can use "Ring of Destruction" on it to Special Summon "[[Yubel - Terror Incarnate]]", although neither you nor your opponent will take any damage as "Yubel" has 0 ATK, unless it is equipped with "[[Unstable Evolution]]", in which case it will inflict either 1000 or 2400 points of damage to both you and your opponent, depending on how many Life Points you have.
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* Use "[[Black-Winged Dragon]]" to nullify the damage and gain one [[Black Feather Counter]].
  
* If you have "[[Black-Winged Dragon]]" on the field you can gain a counter and destroy one monster on the field.
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* Try to avoid using cards like "[[Life Stream Dragon]]", "[[Pikeru's Circle of Enchantment]]", "[[Des Wombat]]", or "[[Ring of Defense]]", as they will only nullify this card's damage without providing any other effects, making them outclassed by the above cards.
  
* Use this card on "[[Phantom Beast Rock-Lizard]]" to inflict an extra 2000 points of Damage.
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==Prior to 2015 only==
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* If your opponent's LP is lower than yours, manipulate one of your own monsters' ATK to a value between your LP and your opponent's LP to win the Duel with this card. Manipulating the ATK of your own monsters is generally easier than doing so to your opponent.
  
* Adding "[[Cyber-Stein]]" and "[[Temple of the Kings]] to the above strategy with "Barrel Behind the Door" can make that OTK an FTK.
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* If both players have low LP and/or there is a monster with high ATK on the field, this card can be used to force a DRAW in a pinch.
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* All eight of the cards listed immediately above (that existed prior to this card's [[erratum]]) can be used to much greater effect, destroying any one of your opponent's monsters and potentially inflicting very heavy damage, while nullifying all downsides.
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* This card received an erratum on January 10, 2015 in the ''[[OCG]]'' and on March 20, 2015 in the ''[[TCG]]'', causing (likely intentionally) the above three tips to no longer be possible.

Revision as of 16:27, 27 April 2023

  • Note that while this card cannot target a monster whose ATK is higher than your opponent's Life Points, one whose ATK is exactly equal to your opponent's LP can still be targeted. This card also targets based on current ATK but damages based on original ATK, so a monster whose ATK has been lowered by an effect can be targeted. Either of these facts can make it possible to win with this card.
  • Note that with the new erratum of this card and the new ruling change on victory conditions, it is no longer possible to force a DRAW with this card under any circumstances.
  • Since the last thing to happen is the effect damage, this card can cause monsters that activate an effect when they are destroyed to miss the timing. This can be useful against "Yang Zing" monsters, for example.
  • Note that with the new erratum of this card, if an effect is used to avoid this card's damage, your opponent will not take any damage either. This effectively turns this card into a mildly restricted 1-for-1 removal card, in a style similar to "Smashing Ground" except slower.

Prior to 2015 only

  • If your opponent's LP is lower than yours, manipulate one of your own monsters' ATK to a value between your LP and your opponent's LP to win the Duel with this card. Manipulating the ATK of your own monsters is generally easier than doing so to your opponent.
  • If both players have low LP and/or there is a monster with high ATK on the field, this card can be used to force a DRAW in a pinch.
  • All eight of the cards listed immediately above (that existed prior to this card's erratum) can be used to much greater effect, destroying any one of your opponent's monsters and potentially inflicting very heavy damage, while nullifying all downsides.
  • This card received an erratum on January 10, 2015 in the OCG and on March 20, 2015 in the TCG, causing (likely intentionally) the above three tips to no longer be possible.