Difference between revisions of "Time Fusion"
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|attribute = Spell | |attribute = Spell | ||
|typest = Normal | |typest = Normal | ||
− | |lore = [[Removed from play|Remove from play]] 1 card from your [[hand]] and [[select]] 1 [[Fusion Monsters|Fusion Monster]] in your [[Graveyard]]. During your next [[Standby Phase]], [[Special Summon]] that [[Fusion Monsters|Fusion Monster]]. That monster cannot [[declare]] an [[attack]] during the [[turn]] it is [[Summon]]ed. | + | |lore = [[Removed from play|Remove from play]] 1 card from your [[hand]] and [[select]] 1 [[Fusion Monsters|Fusion Monster]] in your [[Graveyard]]. During your next [[Standby Phase]], [[Special Summon]] that [[Fusion Monsters|Fusion Monster]]. That [[monster]] cannot [[declare]] an [[attack]] during the [[turn]] it is [[Summon]]ed. |
|rfp1 = Removes from hand from play | |rfp1 = Removes from hand from play | ||
|rfp2 = Removes from hand from play for cost | |rfp2 = Removes from hand from play for cost |
Revision as of 17:18, 13 September 2010
Time Fusion
Card type | Monster |
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Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Remove from play 1 card from your hand and select 1 Fusion Monster in your Graveyard. During your next Standby Phase, Special Summon that Fusion Monster. That monster cannot declare an attack during the turn it is Summoned.
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