Difference between revisions of "Time Fusion"

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|attribute = Spell
 
|attribute = Spell
 
|typest = Normal
 
|typest = Normal
|lore = [[Removed from play|Remove from play]] 1 card from your [[hand]] and [[select]] 1 [[Fusion Monsters|Fusion Monster]] in your [[Graveyard]]. During your next [[Standby Phase]], [[Special Summon]] that [[Fusion Monsters|Fusion Monster]]. That monster cannot [[declare]] an [[attack]] during the [[turn]] it is [[Summon]]ed.
+
|lore = [[Removed from play|Remove from play]] 1 card from your [[hand]] and [[select]] 1 [[Fusion Monsters|Fusion Monster]] in your [[Graveyard]]. During your next [[Standby Phase]], [[Special Summon]] that [[Fusion Monsters|Fusion Monster]]. That [[monster]] cannot [[declare]] an [[attack]] during the [[turn]] it is [[Summon]]ed.
 
|rfp1 = Removes from hand from play
 
|rfp1 = Removes from hand from play
 
|rfp2 = Removes from hand from play for cost
 
|rfp2 = Removes from hand from play for cost

Revision as of 17:18, 13 September 2010

Time Fusion
TimeFusion-JP-Anime-GX.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Remove from play 1 card from your hand and select 1 Fusion Monster in your Graveyard. During your next Standby Phase, Special Summon that Fusion Monster. That monster cannot declare an attack during the turn it is Summoned.