Difference between revisions of "Time Fusion"

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m (Ruby update and/or Remove redundant width)
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|attribute = Spell
 
|attribute = Spell
 
|typest = Normal
 
|typest = Normal
|lore = [[Removed from play|Remove from play]] 1 card from your [[hand]] and [[select]] 1 [[Fusion Monsters|Fusion Monster]] in your [[Graveyard]]. During your next [[Standby Phase]], [[Special Summon]] that [[Fusion Monsters|Fusion Monster]]. That [[monster]] cannot [[declare]] an [[attack]] during the [[turn]] it is [[Summon]]ed.
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|lore = [[Banish]] 1 card from your [[hand]].  Target 1 [[Fusion Monsters|Fusion Monster]] in your [[Graveyard]]. During your next [[Standby Phase]], [[Special Summon]] that [[target]]. If [[Special Summon]]ed by this effect, that [[Fusion Monster]] cannot [[declare]] an [[attack]] this [[turn]].
 
|rfp1 = Removes from hand from play
 
|rfp1 = Removes from hand from play
 
|rfp2 = Removes from hand from play for cost
 
|rfp2 = Removes from hand from play for cost

Revision as of 21:58, 25 November 2011

Time Fusion
TimeFusion-JP-Anime-GX.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Banish 1 card from your hand. Target 1 Fusion Monster in your Graveyard. During your next Standby Phase, Special Summon that target. If Special Summoned by this effect, that Fusion Monster cannot declare an attack this turn.