Difference between revisions of "Reactor"

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{{Infobox archetype
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{{Infobox archseries
| image   = DeltaReactor-OW.png
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| image       = DeltaReactor-OW.png
| caption = "[[Trap Reactor・Y FI]]", "[[Spell Reactor・RE]]", "[[Summon Reactor・SK]]" and "[[Flying Fortress SKY FIRE]]" in the artwork of "[[Delta Reactor]]"
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| caption     = "[[Trap Reactor・Y FI]]", "[[Spell Reactor・RE]]", "[[Summon Reactor・SK]]" and "[[Flying Fortress SKY FIRE]]" in the artwork of "[[Delta Reactor]]"
| ja_name = リアクター
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| ja_name     = リアクター
| romaji = Riakutā
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| romaji       = Riakutā
| it_name = Respingi
+
| fr_name     = Réacteur
|fr_name=Réacteur
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| de_name     = Reaktor
|de_name=Reaktor
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| it_name      = Respingi
|es_name=Reactor
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| it_trans    = Repeller
|ko_name=리액터
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| ko_name     = 리액터
|ko_romanized=Riaekteo
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| ko_romanized = Riaekteo
| sets   =  
+
| pt_name      = Reator
 +
| es_name      = Reactor
 +
| sets         =
 
* [[Crimson Crisis]]
 
* [[Crimson Crisis]]
 
* [[Extreme Victory]]
 
* [[Extreme Victory]]
| anime   =  
+
| tcg          =
 +
* [[Battle Pack 3: Monster League]]
 +
* [[Machine Reactor Structure Deck]]
 +
* [[Legendary Duelists: Season 1]]
 +
* [[Egyptian God Deck: Slifer the Sky Dragon]]
 +
| ocg          =
 +
* [[Duelist Edition Volume 3]]
 +
* [[Structure Deck R: Machine Dragon Re-Volt]]
 +
* [[Duelist Pack: Duelists of Gloom]]
 +
| anime       =
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! ZEXAL]]
 
* [[Yu-Gi-Oh! ZEXAL]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
 +
'''"Reactor"''' (リアクター ''Riakutā'') is an [[archetype]] of [[DARK]] [[Machine]] monsters debuting used by [[Greiger]] in the ''[[Yu-Gi-Oh! 5D's]]'' anime. The archetype consists of "[[Summon Reactor・SK]]", "[[Trap Reactor・Y FI]]", and "[[Spell Reactor・RE]]". They are supported by the ''[[OCG]]''/''[[TCG]]'' effect of "[[Dark Flattop]]".
  
'''"Reactor"''' (リアクター ''Riakutā'') is an [[archetype]] of [[Machine]]-[[Type]] [[Monster Card|monsters]] from ''[[Yu-Gi-Oh! 5D's]]''. They are used by [[Greiger]] in the anime. Their effects inflict 800 [[Effect Damage|damage]] to the opponent when they play a particular type of card. All Reactors except "[[Summon Reactor・SK]]" [[destroy]] the designated card, but none of the "Reactors" [[negate]] the effect of the card.
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Each member resembles World War II-styled fighter and bombardment aircrafts. The lettered suffixes of their names ("Summon Reactor・SK" ("Summon Reactor・AI"), "Trap Reactor・Y FI" ("Trap Reactor・RR"), and "Spell Reactor・RE" ("Magic Reactor・AID")) each spell out the name of the archetype's boss monster, "[[Flying Fortress SKY FIRE]]" ("Giant Bomber Airraid").
 +
 +
==Playing style==
 +
The "Reactor" archetype mostly focuses on inflicting 800 damage to the opponent based on a certain [[card type]] played by the opponent. While "Summon Reactor" inflicts 800 damage to the opponent the first time they [[Summon]] a monster, "Spell Reactor" and the "Trap Reactor" each destroys a [[Spell]] and [[Trap Card]]. Despite this destructive power, "Spell Reactor" and "Trap Reactor" cannot [[negate]] the effects of the destroyed cards, making them only useful against [[Continuous Spell]]s/[[Continuous Trap|Traps]], [[Equip Spell]]s or [[Field Spell]]s. This, however, doesn't necessarily make them flawed, since this makes "Reactors" effective against [[Deck]]s that rely on such cards; and since newer archetypes tend to get incredible Field Spells, making the opponent think twice about playing them is certainly a way of generating pressure.
  
The lettered suffixes of "[[Summon Reactor・SK]]", "[[Trap Reactor・Y FI]]", and "[[Spell Reactor・RE]]" spell out "SKY FIRE". Together they combine to Summon "[[Flying Fortress SKY FIRE]]". In the Japanese version, the Reactors are called "Summon Reactor・AI", "Trap Reactor・RR", and "Magic Reactor・AID". Their suffixes spell "AIRRAID", while "Flying Fortress SKY FIRE" is "Giant Bomber Airraid".
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The "Reactors'" burn damage effects is also helpful in edging the player closer to a victory, but that damage alone will not be enough to win the [[Duel]], since triggering the burn effects ten times (and therefore reaching the lethal amount of 8000) is rather unlikely. Furthermore, most of the "Reactor" monsters will not be around all the time, since they will be used for the Summon of "Flying Fortress SKY FIRE", which means that "Reactors" still need a [[beatdown]]-heavy strategy to win a game.
  
Visually, they are all based off of WWII-Style aircraft, specifically bombardment-type or fighter/bomber aircraft. They were released in the [[Booster Pack|Pack]], ''[[Crimson Crisis]]'', and are solely supported by the OCG/TCG effect of "[[Dark Flattop]]".
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"Reactor" also suffers from the fact that it is a very small archetype. Aside from the three "Reactors" and "Flying Fortress SKY FIRE", the only cards specifically working with this archetype are "Dark Flattop", which potentially revives the entire archetype but is relatively hard to summon for "Reactors", and the Trap Card "[[Fake Explosion]]", which can summon "Summon Reactor", but requires the latter monster to be in the hand. Most of the monsters also have relatively low stats for their levels, making the Deck building process just that much more difficult.
 
 
==Playing style==
 
The use of "Reactors" can force an opponent into a difficult situation, especially when multiple "Reactors" are on the [[Playing Field|field]]. Simply playing cards will cause the opponent to take damage, and the [[Card effect|effects]] of the "Reactors" destroying them will make playing [[Equip Card|Equip]], [[Continuous Cards|Continuous]] and [[Field Spell Card|Field Cards]] very difficult.  This can be especially detrimental to [[Different Dimension]], [[Sacred Beast|"Uria" and "Hamon"]], "[[Volcanic]]" and other Decks that rely on such cards. The main weakness of "Reactors" is that the lower-[[Level]] monsters have a survivability issue (which is partially mitigated by "[[Fake Explosion]]"), so to be effective a Deck involving "Reactors" must rely upon cards that can block or stall an opponent's [[attack]]s until "[[Flying Fortress SKY FIRE]]" can be Summoned. Both can be Summoned with "[[Mystic Tomato]]", being [[DARK]] monsters.
 
  
All of the "Reactors" are DARK, so cards such as "[[Dark Armed Dragon]]" may be very useful in tight situations.
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On the plus side, all of the three "Reactors" are DARK, which grants access to a plethora of useful options: "[[Dark Armed Dragon]]" might be very useful in tight situations, while "[[The Dark Creator]]" can recycle the "Reactors" for swarming, effects and fighting power. "[[Phantom of Chaos]]" can find use in the deck, since it's the effect to mimic a "Reactor" helps summoning "Flying Fortress SKY FIRE". Every DARK deck has access to "[[Allure of Darkness]]", helping with the consistency issues the deck undoubtably has. For easier summoning of both "Dark Armed Dragon" and "The Dark Creator" cards like "[[Card Destruction]]", "[[Dark World Dealings]]" or "[[Foolish Burial]]" can be used; this also allows for an easier Summon of the "Summon Reactor" via revival effects such as "[[Monster Reborn]]". The DARK [[Warrior]] engine can be opted for, with "[[Dark Grepher]]" and "[[Armageddon Knight]]" filling the GY further and "[[Reinforcement of the Army]]" functioning as another consistency tool.
  
It is known that this archetype is not well-supported. The best known combo is using "[[Black Salvo]]" to [[Special Summon]] "[[Trap Reactor・Y FI]]" in order to [[Synchro Summon]] "[[Dark Strike Fighter]]".
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Since "Reactors" are also Machines, certain other cards come into mind to strategize with. "[[Limiter Removal]]" is a must in any Machine-based Deck that attacks the opponent and can also be an out to your opponent's bigger monsters. "[[Iron Call]]" is another option to get a monster back from the [[Graveyard]], both allowing for [[Xyz Summon|Xyz]] or [[Link Summon]]s as well as bringing a "Reactor" back to get to "SKY FIRE". "[[Black Salvo]]" is another DARK Machine monster, which also Special Summons Machine monsters in the Graveyard, allowing for a number of Summoning options; unfortunately, both "Iron Call" and "Black Salvo" cannot choose "Summon Reactor" as a target.
  
"[[Dark Flattop]]" provides an easier method to Special Summon "Flying Fortress SKY FIRE" after it is destroyed.
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"[[Instant Fusion]]" allows this deck to have a few more tricks up its sleeve: By [[Fusion Summon]]ing "[[Panzer Dragon]]", you easily [[Synchro Summon]] "Dark Flattop" if combined with "Black Salvo"; if combined with another Level 5 monster such as "[[Cyber Dragon]]" or "Summon Reactor", the choices are "[[Number 33: Chronomaly Machu Mech]]" or "[[Cyber Dragon Nova]]". If a very pesky monster lingers on the opponent's side of the field, just summon "[[Thousand-Eyes Restrict]]" and [[equip]] it with the monster without further issue. "[[Reasoning]]" also seems to be a valid option, since the deck features the Levels 3, 4, 5 and 8; just keep in mind that showing a "Flying Fortress SKY FIRE" via "Reasoning" makes it unretrievable.
  
Since the "Reactors" have good field control, they would be good in field control based Decks. However they would take up most of the card spaces, so your main purpose of the "Reactors" should be getting "SKY FIRE" out.
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A possible solution to the Beatdown problem can be found in "''[[Legendary Duelists: Ancient Millennium]]''": "[[Heavy Metal Raiders]]" makes the "Reactors" sturdier in battle while giving them ATK boosts and the destruction effects can net you a number of extra monsters if used correctly. "[[BM-4 Blast Spider]]" triggers "Heavy Metal Raiders", brings another destruction effect to the party and even supports the burn damage idea. Lastly, "[[Desperado Barrel Dragon]]" further supports the aforementioned strategies with more destruction effect, bringing a solid 2800 ATK to the fight, and all the while being extremely easy to summon.
  
{{Decklist|Recommended Cards
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===Recommended cards===
|monsters =
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{{Decklist|Deck
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 +
|effect monsters =
 
* [[Summon Reactor・SK]]
 
* [[Summon Reactor・SK]]
 
* [[Trap Reactor・Y FI]]
 
* [[Trap Reactor・Y FI]]
 
* [[Spell Reactor・RE]]
 
* [[Spell Reactor・RE]]
 
* [[Flying Fortress SKY FIRE]]
 
* [[Flying Fortress SKY FIRE]]
 +
* [[Cyber Dragon]]
 +
* [[Dark Armed Dragon]]
 +
* [[The Dark Creator]]
 +
* [[Desperado Barrel Dragon]]
 +
* [[BM-4 Blast Spider]]
 +
* [[Dark Grepher]]/[[Armageddon Knight]]
 +
* [[Sage of Wisdom - Himmel]]
 +
* [[Therion "King" Regulus]]
 +
* [[Toy Tank]]
 +
* [[Division]]
 +
* [[Psychic Processor]]
 +
|tuner monsters =
 
* [[Black Salvo]]
 
* [[Black Salvo]]
* [[Cyber Dragon]]
 
* [[Dekoichi the Battlechanted Locomotive]]
 
 
* [[Genex Ally Birdman]]
 
* [[Genex Ally Birdman]]
* [[Genex Ally Remote]]
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* [[Assault Synchron]]
* [[Karakuri Komachi mdl 224 "Ninishi"]]
 
* [[Karakuri Ninja mdl 7749 "Nanashick"]]
 
* [[Karakuri Strategist mdl 248 "Nishipachi"]]
 
* [[Solar Wind Jammer]]
 
 
|fusion monsters =
 
|fusion monsters =
 
* [[Chimeratech Fortress Dragon]]
 
* [[Chimeratech Fortress Dragon]]
* [[Chimeratech Overdragon]]
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* [[Chimeratech Megafleet Dragon]]
* [[Cyber Saurus]]
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* [[Panzer Dragon]]/[[Cyber Saurus]] (with "Instant Fusion"/"Ready Fusion")
 
|synchro monsters =
 
|synchro monsters =
 
* [[Dark Flattop]]
 
* [[Dark Flattop]]
 
* [[Dark Strike Fighter]]
 
* [[Dark Strike Fighter]]
* [[Genex Ally Axel]]
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* [[F.A. Dawn Dragster]]
* [[Karakuri Shogun mdl 00 "Burei"]]
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* [[Samurai Destroyer]]
* [[Karakuri Steel Shogun mdl 00X "Bureido"]]
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* [[Coral Dragon]]
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* [[Draco Berserker of the Tenyi]]
 
|xyz monsters =
 
|xyz monsters =
 
* [[Gear Gigant X]]
 
* [[Gear Gigant X]]
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* [[Heavy Armored Train Ironwolf]]
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* [[Springans Merrymaker]]
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** [[Gigantic "Champion" Sargas]]
 
* [[Number 33: Chronomaly Machu Mech]]
 
* [[Number 33: Chronomaly Machu Mech]]
|spells =
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* [[Chronomaly Vimana]]
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
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* [[Cyber Dragon Nova]]
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** [[Cyber Dragon Infinity]]
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|link monsters =
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* [[Qliphort Genius]]
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* [[Wee Witch's Apprentice]]
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|normal spells =
 
* [[Allure of Darkness]]
 
* [[Allure of Darkness]]
 
* [[Foolish Burial]]
 
* [[Foolish Burial]]
* [[Instant Fusion]]
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* [[Instant Fusion]]/[[Ready Fusion]]
 
* [[Iron Call]]
 
* [[Iron Call]]
 +
* [[Reasoning]]
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* [[Terraforming]]
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* [[Trade-In]]
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|field spells =
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* [[Heavy Metal Raiders]]
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|quick-play spells =
 
* [[Limiter Removal]]
 
* [[Limiter Removal]]
* [[Overload Fusion]]
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* [[Magnet Reverse]]
* [[Solidarity]]
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|normal traps =
* [[Trade-In]]
 
|traps =
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
 
* [[Fake Explosion]]
 
* [[Fake Explosion]]
* [[Rivalry of Warlords]]
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* [[Back to the Front]]
 +
* [[Magnet Force]]
 +
* [[Metaverse]]
 +
* [[Trap Trick]]
 
}}
 
}}
  
===Dark Reactor Deck===
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===Weaknesses===
The Dark Reactor Deck takes the advantage that all the three "Reactors" are [[DARK]]. The monster can be easily Summoned using "[[The Dark Creator]]" or replaced by means of "[[Phantom of Chaos]]". Because in this approach it is necessary to bring them into the [[Graveyard]] we can make use of "[[Foolish Burial]]", "[[Armageddon Knight]]" and "[[Dark Grepher]]". "[[Allure of Darkness]]", "[[Trade-In]]" and "[[Reinforcement of the Army]]" can easily speed up the Deck.
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* Since the deck uses Special Summons to make its plays, cards like "[[Archlord Kristya]]", "[[Vanity's Fiend]]" or "[[Vanity's Emptiness]]" can hinder the overall strategy.
 
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* By the same token, any card that negates the summoning of monsters, such as "[[Solemn Judgment]]" or "[[Solemn Warning]]" can hurt this deck.
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* The burn part of the deck can be countered by cards like "[[Prime Material Dragon]]", "[[Des Wombat]]" or "[[Rainbow Life]]".
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (anime)}}
 
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{{Archseries navbox (Duel Links)}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Revision as of 02:13, 27 January 2024

Reactor
"Trap Reactor・Y FI", "Spell Reactor・RE", "Summon Reactor・SK" and "Flying Fortress SKY FIRE" in the artwork of "Delta Reactor"
Japanese
  • リアクター
  • Riakutā (romanized)
French
  • Réacteur
German
  • Reaktor
Italian
  • Respingi
  • Repeller (translated)
Korean
  • 리액터
  • Riaekteo (romanized)
Portuguese
  • Reator
Spanish
  • Reactor
Sets
TCG
OCG
Anime appearances
Lists

"Reactor" (リアクター Riakutā) is an archetype of DARK Machine monsters debuting used by Greiger in the Yu-Gi-Oh! 5D's anime. The archetype consists of "Summon Reactor・SK", "Trap Reactor・Y FI", and "Spell Reactor・RE". They are supported by the OCG/TCG effect of "Dark Flattop".

Each member resembles World War II-styled fighter and bombardment aircrafts. The lettered suffixes of their names ("Summon Reactor・SK" ("Summon Reactor・AI"), "Trap Reactor・Y FI" ("Trap Reactor・RR"), and "Spell Reactor・RE" ("Magic Reactor・AID")) each spell out the name of the archetype's boss monster, "Flying Fortress SKY FIRE" ("Giant Bomber Airraid").

Playing style

The "Reactor" archetype mostly focuses on inflicting 800 damage to the opponent based on a certain card type played by the opponent. While "Summon Reactor" inflicts 800 damage to the opponent the first time they Summon a monster, "Spell Reactor" and the "Trap Reactor" each destroys a Spell and Trap Card. Despite this destructive power, "Spell Reactor" and "Trap Reactor" cannot negate the effects of the destroyed cards, making them only useful against Continuous Spells/Traps, Equip Spells or Field Spells. This, however, doesn't necessarily make them flawed, since this makes "Reactors" effective against Decks that rely on such cards; and since newer archetypes tend to get incredible Field Spells, making the opponent think twice about playing them is certainly a way of generating pressure.

The "Reactors'" burn damage effects is also helpful in edging the player closer to a victory, but that damage alone will not be enough to win the Duel, since triggering the burn effects ten times (and therefore reaching the lethal amount of 8000) is rather unlikely. Furthermore, most of the "Reactor" monsters will not be around all the time, since they will be used for the Summon of "Flying Fortress SKY FIRE", which means that "Reactors" still need a beatdown-heavy strategy to win a game.

"Reactor" also suffers from the fact that it is a very small archetype. Aside from the three "Reactors" and "Flying Fortress SKY FIRE", the only cards specifically working with this archetype are "Dark Flattop", which potentially revives the entire archetype but is relatively hard to summon for "Reactors", and the Trap Card "Fake Explosion", which can summon "Summon Reactor", but requires the latter monster to be in the hand. Most of the monsters also have relatively low stats for their levels, making the Deck building process just that much more difficult.

On the plus side, all of the three "Reactors" are DARK, which grants access to a plethora of useful options: "Dark Armed Dragon" might be very useful in tight situations, while "The Dark Creator" can recycle the "Reactors" for swarming, effects and fighting power. "Phantom of Chaos" can find use in the deck, since it's the effect to mimic a "Reactor" helps summoning "Flying Fortress SKY FIRE". Every DARK deck has access to "Allure of Darkness", helping with the consistency issues the deck undoubtably has. For easier summoning of both "Dark Armed Dragon" and "The Dark Creator" cards like "Card Destruction", "Dark World Dealings" or "Foolish Burial" can be used; this also allows for an easier Summon of the "Summon Reactor" via revival effects such as "Monster Reborn". The DARK Warrior engine can be opted for, with "Dark Grepher" and "Armageddon Knight" filling the GY further and "Reinforcement of the Army" functioning as another consistency tool.

Since "Reactors" are also Machines, certain other cards come into mind to strategize with. "Limiter Removal" is a must in any Machine-based Deck that attacks the opponent and can also be an out to your opponent's bigger monsters. "Iron Call" is another option to get a monster back from the Graveyard, both allowing for Xyz or Link Summons as well as bringing a "Reactor" back to get to "SKY FIRE". "Black Salvo" is another DARK Machine monster, which also Special Summons Machine monsters in the Graveyard, allowing for a number of Summoning options; unfortunately, both "Iron Call" and "Black Salvo" cannot choose "Summon Reactor" as a target.

"Instant Fusion" allows this deck to have a few more tricks up its sleeve: By Fusion Summoning "Panzer Dragon", you easily Synchro Summon "Dark Flattop" if combined with "Black Salvo"; if combined with another Level 5 monster such as "Cyber Dragon" or "Summon Reactor", the choices are "Number 33: Chronomaly Machu Mech" or "Cyber Dragon Nova". If a very pesky monster lingers on the opponent's side of the field, just summon "Thousand-Eyes Restrict" and equip it with the monster without further issue. "Reasoning" also seems to be a valid option, since the deck features the Levels 3, 4, 5 and 8; just keep in mind that showing a "Flying Fortress SKY FIRE" via "Reasoning" makes it unretrievable.

A possible solution to the Beatdown problem can be found in "Legendary Duelists: Ancient Millennium": "Heavy Metal Raiders" makes the "Reactors" sturdier in battle while giving them ATK boosts and the destruction effects can net you a number of extra monsters if used correctly. "BM-4 Blast Spider" triggers "Heavy Metal Raiders", brings another destruction effect to the party and even supports the burn damage idea. Lastly, "Desperado Barrel Dragon" further supports the aforementioned strategies with more destruction effect, bringing a solid 2800 ATK to the fight, and all the while being extremely easy to summon.

Recommended cards

Weaknesses