Difference between revisions of "Evol"
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− | {{Infobox | + | {{Infobox archseries |
− | | image | + | | image = EvolutionaryBridge-MADU-EN-VG-artwork.png |
− | | caption = "[[Evoltile Odonto]]" and "[[Evolsaur Vulcano]]" in the artwork of "[[Evolutionary Bridge]]" | + | | caption = "[[Evoltile Odonto]]" and "[[Evolsaur Vulcano]]" in the artwork of "[[Evolutionary Bridge]]" |
− | | ja_name = エヴォル | + | | ja_name = エヴォル |
− | | romaji | + | | romaji = Evoru |
− | | fr_name = Évol | + | | fr_name = Évol |
− | | de_name = Evol | + | | de_name = Evol |
− | | it_name = Evol | + | | it_name = Evol |
− | | ko_name = 에볼 | + | | ko_name = 에볼 |
| ko_romanized = Ebol | | ko_romanized = Ebol | ||
− | | ko_trans = Evol | + | | ko_trans = Evol |
− | | pt_name = Evol | + | | pt_name = Evol |
− | | es_name = Evol | + | | es_name = Evol |
− | | sets | + | | sets = |
* [[Photon Shockwave]] | * [[Photon Shockwave]] | ||
* [[Order of Chaos]] | * [[Order of Chaos]] | ||
* [[Galactic Overlord]] | * [[Galactic Overlord]] | ||
+ | * [[Primal Origin]] | ||
+ | * [[Chaos Impact]] | ||
+ | * [[Duelist Nexus]] | ||
+ | | tcg = | ||
* [[Collectible Tins 2012 Wave 1]] | * [[Collectible Tins 2012 Wave 1]] | ||
+ | * [[Duelist Saga]] | ||
+ | * [[King's Court]] | ||
+ | * [[Wild Survivors]] | ||
+ | * [[OTS Tournament Pack 22]] | ||
+ | | ocg = | ||
* [[Extra Pack 2012]] | * [[Extra Pack 2012]] | ||
* [[Extra Pack: Sword of Knights]] | * [[Extra Pack: Sword of Knights]] | ||
− | * [[ | + | * [[20th Anniversary Pack 2nd Wave]] |
− | | anime | + | * [[Tournament Pack 2019 Vol.3]] |
− | + | * [[Deck Build Pack: Wild Survivors]] | |
+ | * [[Tournament Pack 2023 Vol.2]] | ||
+ | * [[Duelist Nexus +1 Bonus Pack]] | ||
+ | | anime = [[Yu-Gi-Oh! ZEXAL]] | ||
}} | }} | ||
− | "'''Evol'''" (エヴォル ''Evoru'') is a [[series]] of three [[FIRE | + | "'''Evol'''" (エヴォル ''Evoru'') is a [[series]] of three [[FIRE]] sub-[[archetype]]s: the [[Reptile]] "[[Evoltile]]", the [[Dinosaur]] "[[Evolsaur]]", and the [[Dragon]] "[[Evolzar]]". "[[Evoltile]]" monsters [[Special Summon]] "Evolsaur" monsters, which gain a variety of effects when Special Summoned in this way, and "Evolzar" monsters, which are [[Xyz Summon]]ed by using Dinosaur monsters as [[Xyz Material]]s. They are also supported by the "[[Evo-]]" series of cards. |
"Evol" is a toolbox series, similar to "[[Gladiator Beast]]", in that "Evol" monsters gain their effects when they are Special Summoned by other "Evol" monsters. | "Evol" is a toolbox series, similar to "[[Gladiator Beast]]", in that "Evol" monsters gain their effects when they are Special Summoned by other "Evol" monsters. | ||
− | == | + | ==Playing style== |
− | Because an "Evol" Deck consists of three main archetypes and is a toolbox-type, it is good to use specific searchers in the Deck such as "[[Evo-Diversity]]" with the main "Evoltiles": "[[Evoltile Najasho| | + | Because an "Evol" Deck consists of three main archetypes and is a toolbox-type, it is good to use specific searchers in the Deck such as "[[Evo-Diversity]]" with the main "Evoltiles": "[[Evoltile Najasho|Najasho]]", "[[Evoltile Megachirella|Megachirella]]", and "[[Evoltile Pholis|Pholis]]" and "[[Fossil Dig]]" with "[[Evolsaur Lios]]", since it doesn't need to be Special Summoned by the effect of an "Evoltile" monster. Despite having its Normal Summon issues, it is advisable to use an [[Engine]] for more extended plays. The most common Engines to play with the "Evol" series are, "[[Spright]]", "[[Ogdoadic]]" and Generic [[Dinosaur]] Support. |
− | " | + | The "Spright" Engine focus in taking advantage of [[Level 2 Monster Cards|Level 2]] "Evoltiles". To an extent, "Evolsaur Lios" can send a Level 2 "Evoltile" Monster from the Deck to the GY to modify the Level and Type of two Monsters in order to have more Level/Rank/Link 2 plays. |
− | + | The "Ogdoadic" Engine focus in sending multiple Reptiles to the [[Graveyard]] in order to revive Monsters like, "Evoltile Pholis" and/or "Evoltile Najasho" to tribute these said Monsters, especially "Najasho" since when [[Tribute|Tributed]] it can Special Summon an "Evolsaur" from the Deck. | |
− | " | + | The Dinosaur Engine focus in their common plays of using "[[Miscellaneousaurus]]" to banish itself and Special Summon "[[Animadorned Archosaur]]" in order to search an "[[Evolution Pill]]" [[Spell Card]] or even "Evoltile" monsters. |
− | + | ===Recommended cards=== | |
+ | {{Decklist|Recommended cards | ||
+ | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
− | + | |effect monsters = | |
− | + | * [[Evolsaur Diplo]] | |
− | + | * [[Evolsaur Lios]] | |
− | + | * [[Evolsaur Vulcano]] | |
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− | * [[ | ||
* [[Evoltile Elginero]] | * [[Evoltile Elginero]] | ||
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* [[Evoltile Lagosucho]] | * [[Evoltile Lagosucho]] | ||
− | * [[Evoltile | + | * [[Evoltile Megachirella]] |
− | |||
* [[Evoltile Najasho]] | * [[Evoltile Najasho]] | ||
− | * [[Evoltile | + | * [[Evoltile Pholis]] |
− | * [[ | + | * [[Hiita the Fire Channeler]] |
− | * [[ | + | * [[Pyrorex the Elemental Lord]] |
− | * [[ | + | * [[Ultimate Conductor Tyranno]] |
− | * [[ | + | * [[Miscellaneousaurus]] |
− | + | ||
− | + | |fusion monsters = | |
− | * [[ | + | * [[Bracchio-raidus]] (as a target for "Ready Fusion") |
− | + | ||
|xyz monsters = | |xyz monsters = | ||
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* [[Evolzar Dolkka]] | * [[Evolzar Dolkka]] | ||
* [[Evolzar Laggia]] | * [[Evolzar Laggia]] | ||
+ | * [[Evolzar Lars]] | ||
* [[Evolzar Solda]] | * [[Evolzar Solda]] | ||
− | * [[ | + | * [[Transcendosaurus Drillygnathus]] |
− | + | * [[Grenosaurus Giga-Cannon]] | |
− | + | * [[King of the Feral Imps]] | |
− | * [[Grenosaurus | ||
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− | * [[ | ||
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− | + | |link monsters = | |
+ | * [[Transcendosaurus Exaraptor]] | ||
+ | * [[Alien Shocktrooper M-Frame]] | ||
+ | * [[Duelittle Chimera]] | ||
+ | * [[Hiita the Fire Charmer, Ablaze]] | ||
+ | * [[Flametongue the Blazing Magical Blade]] | ||
+ | * [[Salamangreat Sunlight Wolf]] | ||
+ | * [[Promethean Princess, Bestower of Flames]] | ||
+ | * [[Amphibious Swarmship Amblowhale]] | ||
− | + | |normal spells = | |
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− | |spells = | ||
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* [[Evo-Diversity]] | * [[Evo-Diversity]] | ||
* [[Evo-Force]] | * [[Evo-Force]] | ||
− | * [[ | + | * [[Foolish Burial]] |
− | * [[ | + | * [[Fossil Dig]] |
− | * [[ | + | * [[Terraforming]] |
− | * [[ | + | * [[Fire Recovery]] |
− | * [[ | + | * [[Double Evolution Pill]] |
− | + | * [[Ready Fusion]] | |
− | + | * [[Ogdoadic Water Lily]] | |
− | * [[ | + | * [[Oil]] |
− | * [[ | + | * [[Original Sinful Spoils - Snake-Eye]] |
− | * [[ | + | |
− | * [[ | + | |field spells = |
− | + | * [[Lost World]] | |
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− | * [[ | ||
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− | + | |quick-play spells = | |
+ | * [[Circle of the Fire Kings]] | ||
+ | * [[Salamangreat Charge]] | ||
+ | * [[Saga of the Dragon Emperor]] | ||
− | + | |normal traps = | |
− | + | * [[Evo-Singularity]] | |
− | + | * [[Metaverse]] | |
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− | * [[Evo- | ||
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− | * [[ | ||
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* [[Offering to the Snake Deity]] | * [[Offering to the Snake Deity]] | ||
− | * [[ | + | * [[Supersoaring]] |
+ | * [[Salamangreat Revive]] | ||
+ | * [[Trap Trick]] | ||
+ | |||
+ | |continuous traps = | ||
+ | * [[Dragon's Bind]] | ||
}} | }} | ||
− | ==Weaknesses== | + | ===Weaknesses=== |
− | Despite the motley benefits the "Evol" archetype can contribute for a Duelist, they have their snags that can be taken advantage of. For instance, due to their "[[Gladiator Beast]]"-esque toolbox assets, cards like "[[G.B. Hunter]]" and "[[Corridor of Agony]]" can punish "Evol" monsters Summoned from the [[Deck]] and/or interdict this stratagem. In addition, cards like "[[Narrow Pass]]", "[[Summon Limit]]" and any anti-Special Summoning support can deadlock "Evol" strategies and effects yielded via Summons and prevent many "Evol" monsters (especially the "Evolzar" Xyz Monsters) from taking roost onto the field. | + | Despite the motley benefits the "Evol" archetype can contribute for a Duelist, they have their snags that can be taken advantage of. For instance, due to their "[[Gladiator Beast]]"-esque toolbox assets, cards like "[[G.B. Hunter]]" and "[[Corridor of Agony]]" can punish "Evol" monsters Summoned from the [[Deck]] and/or interdict this stratagem. In addition, cards like "[[Narrow Pass]]", "[[Summon Limit]]", and any anti-Special Summoning support can deadlock "Evol" strategies and effects yielded via Summons and prevent many "Evol" monsters (especially the "Evolzar" Xyz Monsters) from taking roost onto the field. |
− | It's not just the Toolbox assets of this archetype that can be addressed. Most of the "Evoltile" monsters and some of the "Evolsaurs" have less than 1500 [[ATK]], which can be fodder for "[[Deck Devastation Virus]]" and "[[King Tiger Wanghu]]". Cards like "[[Chain Destruction]]", "[[Chain Disappearance]]", "[[Nobleman of Crossout]]" and "[[Karma Cut]]" as well as [[Defense Position]]-destroying card effects can also spoil "Evol" gameplay as well as much needed | + | It's not just the Toolbox assets of this archetype that can be addressed. Most of the "Evoltile" monsters and some of the "Evolsaurs" have less than 1500 [[ATK]], which can be fodder for "[[Deck Devastation Virus]]" and "[[King Tiger Wanghu]]". Cards like "[[Chain Destruction]]", "[[Chain Disappearance]]", "[[Nobleman of Crossout]]", and "[[Karma Cut]]", as well as [[Defense Position]]-destroying card effects, can also spoil "Evol" gameplay, as well as much needed re-use of their abilities. "[[Evo-Singularity|Evo Singularity]]" is a useful way around this. |
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==Trivia== | ==Trivia== | ||
* The archetype name, "Evol", is derived from "Evol"ution, and appropriately enough, this archetype is supported by "[[Evo-]]" cards, a series of [[Spell Card|Spell]] and [[Trap Card]]s. | * The archetype name, "Evol", is derived from "Evol"ution, and appropriately enough, this archetype is supported by "[[Evo-]]" cards, a series of [[Spell Card|Spell]] and [[Trap Card]]s. | ||
− | + | * They are based on evolution from Reptiles to Dinosaurs to Dragons. This is referenced in some cards, such as "[[Ultra Evolution Pill]]". | |
− | * They are based on | + | * All members have a tail with a visible DNA strand inside it. |
− | + | * In the background of "[[Evo-Branch]]", you can see an alien, supporting the idea of the aliens were the ones who started the evolution in the planet. | |
− | * All members have a tail with a visible | ||
− | |||
− | * | ||
− | |||
* All members have many things in the background of their pictures referencing evolution: | * All members have many things in the background of their pictures referencing evolution: | ||
− | ** There is a | + | ** There is a molecule in the background of all "Evoltiles" and "Evolsaurs". If it's in the background of the "Evolzar" monsters, it is most likely being obstructed by the monsters themselves. |
− | ** " | + | ** "Evolzars" are surrounded by a binary code aura, the "Evolsaur" seem to have more faint aura and the "Evoltile" have no aura. This depicts their "Evolutionary" process, they develop an this said aura. |
− | ** On all "Evols", there is a depiction of the | + | ** On all "Evols", there is a depiction of the evolution of man in the bottom right corner of their picture. |
+ | {{Archseries navbox}} | ||
+ | {{Archseries navbox (Duel Links)}} | ||
{{Evol}} | {{Evol}} | ||
+ | [[Category:TCG and OCG series]] |
Revision as of 01:56, 9 February 2024
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"Evol" (エヴォル Evoru) is a series of three FIRE sub-archetypes: the Reptile "Evoltile", the Dinosaur "Evolsaur", and the Dragon "Evolzar". "Evoltile" monsters Special Summon "Evolsaur" monsters, which gain a variety of effects when Special Summoned in this way, and "Evolzar" monsters, which are Xyz Summoned by using Dinosaur monsters as Xyz Materials. They are also supported by the "Evo-" series of cards.
"Evol" is a toolbox series, similar to "Gladiator Beast", in that "Evol" monsters gain their effects when they are Special Summoned by other "Evol" monsters.
Playing style
Because an "Evol" Deck consists of three main archetypes and is a toolbox-type, it is good to use specific searchers in the Deck such as "Evo-Diversity" with the main "Evoltiles": "Najasho", "Megachirella", and "Pholis" and "Fossil Dig" with "Evolsaur Lios", since it doesn't need to be Special Summoned by the effect of an "Evoltile" monster. Despite having its Normal Summon issues, it is advisable to use an Engine for more extended plays. The most common Engines to play with the "Evol" series are, "Spright", "Ogdoadic" and Generic Dinosaur Support.
The "Spright" Engine focus in taking advantage of Level 2 "Evoltiles". To an extent, "Evolsaur Lios" can send a Level 2 "Evoltile" Monster from the Deck to the GY to modify the Level and Type of two Monsters in order to have more Level/Rank/Link 2 plays.
The "Ogdoadic" Engine focus in sending multiple Reptiles to the Graveyard in order to revive Monsters like, "Evoltile Pholis" and/or "Evoltile Najasho" to tribute these said Monsters, especially "Najasho" since when Tributed it can Special Summon an "Evolsaur" from the Deck.
The Dinosaur Engine focus in their common plays of using "Miscellaneousaurus" to banish itself and Special Summon "Animadorned Archosaur" in order to search an "Evolution Pill" Spell Card or even "Evoltile" monsters.
Recommended cards
Weaknesses
Despite the motley benefits the "Evol" archetype can contribute for a Duelist, they have their snags that can be taken advantage of. For instance, due to their "Gladiator Beast"-esque toolbox assets, cards like "G.B. Hunter" and "Corridor of Agony" can punish "Evol" monsters Summoned from the Deck and/or interdict this stratagem. In addition, cards like "Narrow Pass", "Summon Limit", and any anti-Special Summoning support can deadlock "Evol" strategies and effects yielded via Summons and prevent many "Evol" monsters (especially the "Evolzar" Xyz Monsters) from taking roost onto the field.
It's not just the Toolbox assets of this archetype that can be addressed. Most of the "Evoltile" monsters and some of the "Evolsaurs" have less than 1500 ATK, which can be fodder for "Deck Devastation Virus" and "King Tiger Wanghu". Cards like "Chain Destruction", "Chain Disappearance", "Nobleman of Crossout", and "Karma Cut", as well as Defense Position-destroying card effects, can also spoil "Evol" gameplay, as well as much needed re-use of their abilities. "Evo Singularity" is a useful way around this.
Trivia
- The archetype name, "Evol", is derived from "Evol"ution, and appropriately enough, this archetype is supported by "Evo-" cards, a series of Spell and Trap Cards.
- They are based on evolution from Reptiles to Dinosaurs to Dragons. This is referenced in some cards, such as "Ultra Evolution Pill".
- All members have a tail with a visible DNA strand inside it.
- In the background of "Evo-Branch", you can see an alien, supporting the idea of the aliens were the ones who started the evolution in the planet.
- All members have many things in the background of their pictures referencing evolution:
- There is a molecule in the background of all "Evoltiles" and "Evolsaurs". If it's in the background of the "Evolzar" monsters, it is most likely being obstructed by the monsters themselves.
- "Evolzars" are surrounded by a binary code aura, the "Evolsaur" seem to have more faint aura and the "Evoltile" have no aura. This depicts their "Evolutionary" process, they develop an this said aura.
- On all "Evols", there is a depiction of the evolution of man in the bottom right corner of their picture.