Difference between revisions of "Ice Barrier"

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{{About|the [[archetype]]|the card|[[Ice Barrier (card)]]}}
 
{{About|the [[archetype]]|the card|[[Ice Barrier (card)]]}}
 
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{{Infobox archseries
{{Infobox archetype
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| image       = MagicTriangleoftheIceBarrier-MADU-EN-VG-artwork.png
| image   = MagicTriangleoftheIceBarrierVG-TF04-JP.png
+
| caption     = "[[General Gantala of the Ice Barrier|General Gantala]]", "[[General Grunard of the Ice Barrier|General Grunard]]" and "[[General Raiho of the Ice Barrier|General Raiho]]" in the artwork of "[[Magic Triangle of the Ice Barrier]]".
| caption = "[[General Gantala of the Ice Barrier]]", "[[General Grunard of the Ice Barrier]]" and "[[General Raiho of the Ice Barrier]]".
+
| ja_name     = {{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}}
| ja_name = {{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}}
+
| romaji       = Hyōkekkai
| romaji  = Hyōkekkai
+
| zh_name      = 冰結界
| fr_name = Barrière de Glace
+
| zh_pinyin    = Bīngjiéjiè
| de_name = Eisbarriere
+
| zh_jyutping = Bing1 git3 gaai3
| it_name = Barriera di Ghiaccio
+
| fr_name     = Barrière de Glace
| ko_name = 빙결계
+
| de_name     = Eisbarriere
| ko_romanized = bing-gyeolgye
+
| it_name     = Barriera di Ghiaccio
| pt_name = Barreira de Gelo
+
| ko_name     = 빙결계
| es_name = Barrera de Hielo
+
| ko_hanja    = 氷結界
| other_names =
+
| ko_romanized = Binggyeolgye
; Arabic
+
| pt_name     = Barreira de Gelo
: ّالحاجز الجليدي
+
| es_name     = Barrera de Hielo
; Croatian
+
| sets         =
: Ledena Fronta
 
| sets =  
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
 
* [[Duel Terminal - Justice Strikes Back!!]]
 
* [[Duel Terminal - Demon Roar God Revival!!]]
 
* [[Duel Terminal - Champion of Chaos!!]]
 
* [[Duel Terminal - Dragunity of the Hurricane]]
 
* [[Duel Terminal - Charge of the Genex]]
 
* [[Duel Terminal - Pulse of the Trishula]]
 
 
* [[Hidden Arsenal]]
 
* [[Hidden Arsenal]]
 
* [[The Shining Darkness]]
 
* [[The Shining Darkness]]
* [[Duel Terminal 1 (TCG)|Duel Terminal 1]]
 
 
* [[Hidden Arsenal 2]]
 
* [[Hidden Arsenal 2]]
* [[Gold Series 3]]
 
 
* [[Starstrike Blast]]
 
* [[Starstrike Blast]]
 
* [[Hidden Arsenal 3]]
 
* [[Hidden Arsenal 3]]
* [[Hidden Arsenal 4]]
+
* [[Hidden Arsenal 4: Trishula's Triumph]]
 
* [[Photon Shockwave]]
 
* [[Photon Shockwave]]
|anime = [[Yu-Gi-Oh! 5D's]]
+
* [[Lightning Overdrive]]
|manga = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! GX]]
+
| tcg          =
 +
* [[Duel Terminal 1]]
 +
* [[Gold Series 3]]
 +
* [[Astral Pack Eight]]
 +
* [[Duelist Saga]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[Blazing Vortex]]
 +
* [[Structure Deck: Freezing Chains]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Brothers of Legend]]
 +
* [[Hidden Arsenal: Chapter 1]]
 +
* [[25th Anniversary Rarity Collection]]
 +
| ocg          =
 +
* [[Duel Terminal - Synchro Awakening!!]]
 +
* [[Duel Terminal - Invasion of Worms!!]]
 +
* [[Duel Terminal - Justice Strikes Back!!]]
 +
* [[Duel Terminal - Demon Roar God Revival!!]]
 +
* [[Duel Terminal - Champion of Chaos!!]]
 +
* [[Duel Terminal - Dragunity of the Hurricane!!]]
 +
* [[Duel Terminal - Charge of the Genex!!]]
 +
* [[Duel Terminal - Pulse of the Trishula!!]]
 +
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
 +
* [[The Gold Box]]
 +
* [[20th Anniversary Pack 2nd Wave]]
 +
* [[Structure Deck: Ice Barrier of the Frozen Prison]]
 +
* [[Structure Deck: Ice Barrier of the Frozen Prison Melting Destiny Pack]]
 +
* [[V Jump January 2021 promotional card]]
 +
* [[Tournament Pack 2021 Vol.1]]
 +
* [[Animation Chronicle 2021]]
 +
* [[Premium Pack 2022]]
 +
* [[Rarity Collection Quarter Century Edition]]
 +
* [[Terminal World (set)|Terminal World]]
 +
| korea        = [[Special Pack Vol.4]]
 +
| anime       =
 +
* [[Yu-Gi-Oh! 5D's]]
 +
* [[Yu-Gi-Oh! ARC-V]]
 +
| manga       = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! GX]]
 
}}
 
}}
 +
"'''Ice Barrier'''" ({{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}} ''Hyōkekkai'') is an [[archetype]] consisting of [[WATER]] [[Monster Card|monsters]] resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. Their team symbol resembles a hexagonal snowflake.
 +
 +
==Lore==
 +
{{Main|Duel Terminal Master Guide card storylines|The Valuable Book EX card storylines#No. 10: Duel Terminal World Addendum: The Sealing of the Three Dragons|Master Duel card storylines#Alliance for Justice}}
 +
<div style="float:right">[[File:Crest-Ice Barrier.svg|thumb|right|100px|The "Ice Barrier" Crest]]</div>
  
"'''Ice Barrier'''" ({{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}} ''Hyōkekkai'') is an [[archetype]] consisting of [[WATER]]-[[Attribute]] monsters resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures, focused on stymieing the opponent's attackers with their defensive monsters and plenty of backrow to compensate for their inability to maintain hand advantage. The ace monsters of this archetype are "[[Gungnir, Dragon of the Ice Barrier]]" and "[[General Gantala of the Ice Barrier]]".
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==Playing style==
 +
The "Ice Barrier" archetype consists of a large amount of Main Deck Effect Monsters, several [[Synchro Monster]]s that act as boss monsters, and some archetypal Spell/Trap support. The archetype's playstyle is focused on Summoning multiple different Main Deck "Ice Barrier" monsters, combining their individual protection effects to handicap the opponent, and Synchro Summon its boss monsters to break the opponent's board and push for game. After multiple waves of support, the latest iteration of the Deck can perform this quite consistently.
  
==Playing Style==
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"[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" is a Level 10 Synchro Monster that can Summon an "Ice Barrier" monster from the [[hand]], [[Deck]], [[GY]] or [[Extra Deck]] up to twice per turn, when the opponent Special Summons a monster. This card can single-handedly enable the lockdown effects of nearly every "Ice Barrier" monster, and thus Summoning it is the focus of the modern play style of the archetype. It also has a second effect, which Special Summons an "Ice Barrier" monster from the Extra Deck (by treating it as a [[Synchro Summon]]) when it leaves the field due to the opponent's card. This can be combined with "[[Trishula, Dragon of the Ice Barrier]]" or "[[Trishula, Zero Dragon of the Ice Barrier]]", to [[banish]] the opponent's cards. By combining both effects, "Lancea" alone puts a lot of pressure on the opponent, especially when combined with the right "Ice Barrier" monsters. "Lancea" can be Summoned by many methods (as seen [[#Sample combos|below]]).
Most "Ice Barrier" monsters require another of their kind present on the field in order to activate its effect(s), which often generate field advantage. For example, many "Ice Barrier" monsters have effects to protect other "Ice Barrier" monsters: "[[Cryomancer of the Ice Barrier]]" forbids all monsters of Level 4 or higher from attacking while another "Ice Barrier" monster exists on the field, and "[[Defender of the Ice Barrier]]", which stops your opponents monsters with ATK greater than or equal to its 1600 DEF from attacking.
 
  
Aside from sheer attack-blocking, "Ice Barriers" can also protect themselves in other areas. "[[Dai-sojo of the Ice Barrier]]," for example, protects "Ice Barrier" monsters from Spells and Trap destruction, while "[[General Raiho of the Ice Barrier]]" penalizes an opponent for relying on the activation of multiple monster effects by negating them or taxing a discard. Likewise, "[[Secret Guards of the Ice Barrier]]" protects your monsters from being targeted by monster effects. It is difficult to maintain consistency in your Deck, however, by trying to rely on all of these forms of protection. Also, "Ice Barriers" are difficult to summon in swarms, making them all the harder to protect with their defensive monsters, all of which are tailored to defending a specific kind of effect.
+
Among the monsters that can be Summoned by "Lancea", "[[General Raiho of the Ice Barrier]]" is one of the best targets, since it forces the opponent to discard a card in order to resolve their monster effects activated on the field, and it does not require the player to control another "Ice Barrier" monster. "Georgius, Swordsman of the Ice Barrier" is another great target, since it can prevent the opponent from activating monster effects in the GY, and also Summon a second "Ice Barrier" monster from the hand or GY in order to turn on its effect. "[[Warlock of the Ice Barrier]]" acts as an "[[Anti-Spell Fragrance]]", preventing both players from activating Spell Cards before Setting them, and forcing them to wait a turn before doing so.
  
"Ice Barriers" can mount swarms under the direction of their "General Gantala" if left unimpeded. He can fetch other "Ice Barrier" monsters, including Synchros, from the Graveyard during each [[End Phase]]. This allows for great flexibility in strategy: not only can it revive heavy-hitters with devastating live effects, but also cards like a Defense Position "Defender of the Ice Barrier" or Tuners for still more threats.
+
In order to do so, the Deck possesses several monsters that bring "Ice Barrier" monsters from the Deck. "[[Revealer of the Ice Barrier]]" is the Deck's main starter, being able to discard a card to Summon an "Ice Barrier" Tuner from the Deck. "[[Hexa Spirit of the Ice Barrier]]", a Tuner monster, can send any Level 3 or lower "Ice Barrier" monster from the Deck to the GY in order to modulate its Level. "[[Mirror Magic Master of the Ice Barrier]]", also a Tuner monster, can search any "Ice Barrier" card when it is sent to the GY. It can also Tribute a monster to Summon up to 3 "[[Ice Barrier Token]]s" and increase its Level. All of the Deck's main plays involve at least one (sometimes all) of these cards.
  
The "Ice Barrier" engine works in a circle. The idea is to start with "[[Strategist of the Ice Barrier]]", whose main objective is to discard "[[General Gantala of the Ice Barrier]]" to the Graveyard all while netting you a draw every time you discard. "Gantala" then sits in the Graveyard until revived by "[[Prior of the Ice Barrier]]". Once you have "Gantala" on the field, you can begin reviving your other Ice Barriers that have fallen in battle or have been discarded by "Strategist", most notably "Defender of the Ice Barrier" to Synchro and block almost all attackers or even "[[Samurai of the Ice Barrier]]" to gain an extra draw during your next turn. It is recommended using a large trap lineup in any "Ice Barrier" Deck because only "Strategist", "Gantala", "Prior", "Defender", and maybe "Samurai" should be used. The main win condition of this Deck is to summon "Gantala" to generate field advantage, then use powerhouses like itself and "[[Gungnir, Dragon of the Ice Barrier]]" to destroy your opponent's field. Utilizing "Strategist" as a draw engine and "[[Medallion of the Ice Barrier]]" to grab the right card at the right time makes this deck consistent even without the use of cards like "[[Pot of Duality]]" or "[[Upstart Goblin]]". Finally, even if Gantala is defeated, you can use "[[Surface]]", resurrecting "Prior" — and in turn — "Gantala".
+
The Deck also features several [[extender]]s, which allow the player to continue their turn even if "Revealer" or "Mirror Magic Master" are [[negate]]d. "[[Georgius, Swordsman of the Ice Barrier]]" can Summon itself from the hand and another Level 5 or lower "Ice Barrier" from the hand or GY, but only if the player controls an "Ice Barrier" monster. "[[Speaker for the Ice Barriers]]" can also Summon itself from the hand, and can also [[banish]] itself from the GY to Special Summon an "Ice Barrier Token". "[[Freezing Chains of the Ice Barrier]]" is a [[Continuous Spell]] that can Special Summon a Level 4 or lower "Ice Barrier" monster from the GY when it is activated, while also protecting "Ice Barrier" monsters from the effects of the opponent's Extra Deck monsters. "[[General Wayne of the Ice Barrier]]" can Special Summon itself from the hand by controlling an "Ice Barrier" monster, but also requires the opponent to control a monster. However, it can search any "Ice Barrier" Spell/Trap when Summoned.
  
"[[Medallion of the Ice Barrier]]" is a [[Staple]] for "Ice Barrier" Decks. It functions exactly like "[[E - Emergency Call]]" in an "[[Elemental HERO]]" Deck, down to the wording, but serves slightly different purposes: the monster can become part of a [[Synchro Summon]], a third monster for "[[Magic Triangle of the Ice Barrier]]," a discard cost later retrieved with "[[Salvage]]," or to fulfill the requirements for the effect of "[[Moray of Greed]]." The best cards to search are "Gantala", "Prior", or "Strategist".
+
"[[Medallion of the Ice Barrier]]" is the Deck's main consistency card, searching for any "Ice Barrier" monster. "[[Winds Over the Ice Barrier]]" is a more risky option, Tributing any number of "Ice Barrier" monsters to Summon the same number of "Ice Barrier" monsters from the Deck. Given the great cost required to activate it, it is recommended to use it only at the end of the combo, far beyond a point in which the opponent would have used a [[hand trap]] (such as "[[Ash Blossom & Joyous Spring]]"). Outside the archetype's cards, "[[Small World]]" is also a great option for the Deck, since the only shared element between all cards is their [[Attribute]] ([[WATER]]), thus allowing the player to trade any combo piece in their hand (or even hand traps such as "[[Droll & Lock Bird]]") for another extender or "Revealer".
  
A large hand facilitates the effects of the archetype's Synchro trump card, "Gungnir, Dragon of the Ice Barrier". It can destroy up to two cards per turn, both effects at the cost of a discard per target. With a stocked hand, "Gungnir" can apply pressure by whittling defenses down so he and "Gantala" can push for the win. Considering "Ice Barrier" Decks do not maintain much hand advantage, it would be wise to utilize these Synchros while still leaving yourself with a "[[Prior of the Ice Barrier]]" or "[[Monster Reborn]]" in hand so that you can revive them or "Gantala".
+
Finally, the Deck can use its several extenders to Summon its Extra Deck monsters. "[[Trishula, Dragon of the Ice Barrier]]" is a classic boss monster that can banish up to 1 card from the opponent's hand, field and GY. "[[Trishula, Zero Dragon of the Ice Barrier]]" can banish up to 3 cards the opponent controls, instead. "[[Brionac, Dragon of the Ice Barrier]]" and "[[Gungnir, Dragon of the Ice Barrier]]" are also removal options, that discard cards in order to [[bounce]] or [[destroy]] the opponent's cards. "[[Dewloren, Tiger King of the Ice Barrier]]" can [[return]] cards the player controls to the hand, which works perfectly with "Freezing Chains of the Ice Barrier".
  
Another remarkable support is "[[Tidal, Dragon Ruler of Waterfalls]]": by discarding it alongside with another [[WATER]] monster, send "General Gantala of The Ice Barrier" from the deck to the Graveyard; then, tribute "Prior of the Ice Barrier" in order to Special Summon "Gantala". During the End Phase, activate "Gantala"'s effect and Special Summon the discarded monster or "Prior". "Tidal" tends to speed up this deck, since it lacks of Draw Power and Search effects.
+
The archetype can also make use of other powerful Extra Deck monster, mainly WATER monsters. "Revealer" and "Speaker" can be used to [[Xyz Summon]] "[[Bahamut Shark]]", which can Summon "[[Toadally Awesome]]", a card able to negate and destroy any activated card. "Mirror Magic Master", combined with its 3 Tokens, plus another Token from "Speaker", can Synchro Summon "[[Ravenous Crocodragon Archethys]]", and allow the player to draw 4 cards. Any 2 "Ice Barrier" monsters can Summon "[[Marincess Coral Anemone]]", which is used to bring back "Mirror Magic Master" from the GY. By combining "Georgius" with any Level 4 monster, "[[Icejade Gymir Aegirine]]" can be Summoned as well, protecting the player's cards from destruction and banishing the opponent's cards. Before locking itself into WATER monsters with the effects of "Revealer" and "Mirror Magic Master", the player can also make use of "[[Baronne de Fleur]]", another Level 10 Synchro Monster that can negate the opponent's cards.
  
One variant of the "Ice Barrier" Deck runs "[[Wetlands]]" to boost the ATK of Level 2 or lower Aqua-Type monsters by 1200. This places "Prior of the Ice Barrier" at 2200 ATK, "[[Dewdark of the Ice Barrier]]" at 2400 ATK, and "Cryomancer of the Ice Barrier" at 2500 ATK.
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===Tips===
 +
* "[[Icejade Ran Aegirine]]" is a perfect addition for the Deck, since it can [[Synchro Summon]] "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" (or another Level 10 [[WATER]] [[Synchro Monster]]) by simply discarding another [[WATER]] monster to Summon itself and an "[[Icejade Token]]".
 +
* The one-card combo involving "[[Revealer of the Ice Barrier]]" to Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" and "[[Adamancipator Risen - Dragite]]" Summons "Lancea" as its [[List of unofficial terms#5th Summon|5th Summon]], thus allowing the player to Summon and use "[[Trishula, Dragon of the Ice Barrier]]" if the opponent uses "[[Nibiru, the Primal Being]]".
 +
* While "Revealer of the Ice Barrier" is often the Deck's starter, it can be quite useful to use "[[Hexa Spirit of the Ice Barrier]]" + either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" instead. This can result in the same combo as using only "Revealer", but does not lock the player into WATER monsters (until "Mirror Magic Master" is used), thus allowing the player to Summon "[[Baronne de Fleur]]" before committing to the effect of "[[Mirror Magic Master of the Ice Barrier]]".
 +
** When doing so, "Mirror Magic Master" can use itself and a Token to Synchro Summon "[[Coral Dragon]]" to the [[Extra Monster Zone]], allowing "Speaker" to banish itself to Summon another Token, and then Synchro Summon "[[Ravenous Crocodragon Archethys]]", drawing 1 card from "Coral Dragon" and 3 from "Archethys".
 +
* It is important to remember that "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" is ''not'' an "Ice Barrier" monster. As such, lockdown effects that require the player to control another "Ice Barrier" monster (such as "[[Warlock of the Ice Barrier]]") still require the player to Summon another "Ice Barrier" monster before being applied.
 +
* The Tokens Summoned by "Mirror Magic Master" are a great way to activate "[[Winds Over the Ice Barrier]]", trading them for several Main Deck "Ice Barrier" monsters. Among them, "[[Spellbreaker of the Ice Barrier]]" can be particularly useful, since its effect won't work if Summoned by "Lancea".
  
==Recommended Cards==
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===Sample combos===
 +
Most "Ice Barrier" combos aim to Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" and other powerful [[WATER]] monsters. One such method is the following:
 +
{{Combo steps
 +
| opening = "[[Revealer of the Ice Barrier]]" + 1 card
 +
| end    = "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" + "[[Adamancipator Risen - Dragite]]"
 +
| steps  =
 +
# Summon "[[Revealer of the Ice Barrier]]"
 +
# Activate "Revealer" by discarding a card to Summon "[[Hexa Spirit of the Ice Barrier]]"
 +
# Activate "Hexa" to send "[[Mirror Magic Master of the Ice Barrier]]" from the Deck to the GY
 +
# Activate "Mirror Magic Master" to add "[[Georgius, Swordsman of the Ice Barrier]]"
 +
# Activate "Georgius" to Summon itself from the hand
 +
# Activate "Georgius" to Summon "Mirror Magic Master" from the GY
 +
# Synchro Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" by using "Georgius" and "Revealer"
 +
# Activate "Mirror Magic Master" to [[Tribute]] "Hexa Spirit" to Summon 3 "[[Ice Barrier Token]]s" and increase its Level to 5
 +
# Synchro Summon "[[Adamancipator Risen - Dragite]]" by using "Mirror Magic Master" and the 3 "Ice Barrier Tokens"
 +
}}
  
Using a small monster lineup, keep it consistent and simple, relying on an obnoxious backrow to keep you in the game long enough to capitalize off of the effects of "Gantala" and "Gungnir".
+
Another variant can use one of the archetype's extenders to build a much powerful board, allowing the player to draw 4 cards, and getting a negate on board as its 5th Summon, thus playing around "[[Nibiru, the Primal Being]]".
 +
{{Combo steps
 +
| opening = "[[Revealer of the Ice Barrier]]" + 1 of either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" + 1 card
 +
| end    = "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" + "[[Toadally Awesome]]" + "[[Ravenous Crocodragon Archethys]]" + 4 draws
 +
| steps  =
 +
# Summon "[[Revealer of the Ice Barrier]]"
 +
# Activate "Revealer" by discarding a card to Summon "[[Hexa Spirit of the Ice Barrier]]"
 +
# Activate "Hexa" to send "[[Mirror Magic Master of the Ice Barrier]]" from the Deck to the GY
 +
# Activate "Mirror Magic Master" to add either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" (whichever is not in the hand already)
 +
# Activate "Speaker" to Summon itself from the hand
 +
# Xyz Summon "[[Bahamut Shark]]" by using "Revealer" and "Speaker"
 +
# Activate "Bahamut Shark" to Summon "[[Toadally Awesome]]" from the Extra Deck
 +
# Link Summon "[[Marincess Coral Anemone]]" by using "Bahamut Shark" and "Hexa Spirit"
 +
# Activate "Coral Anemone" to Summon "Mirror Magic Master" from the GY to the zone it points to
 +
# Activate "Mirror Magic Master" to [[Tribute]] "Coral Anemone" to Summon 3 "[[Ice Barrier Token]]s" and increase its Level to 5
 +
# Synchro Summon "[[Coral Dragon]]" to the Extra Monster Zone by using "Mirror Magic Master" and 1 "Ice Barrier Token"
 +
# Activate "Georgius" to Summon itself from the hand
 +
# Activate "Georgius" to Summon "Revealer" from the GY
 +
# Synchro Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" by using "Georgius" and "Revealer"
 +
# Activate "Speaker" from the GY to Summon another "Ice Barrier Token"
 +
# Synchro Summon "[[Ravenous Crocodragon Archethys]]" by using "Coral Dragon" and 3 "Ice Barrier Tokens"
 +
# Activate "Archetthys" and "Coral Dragon" to draw a total of 4 cards
 +
}}
  
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
{{Decklist|Recommended cards
+
|effect monsters =
|monsters =
+
* [[General Raiho of the Ice Barrier]]
* [[General Gantala of the Ice Barrier]]
+
* [[General Wayne of the Ice Barrier]]
* [[Shock Troops of the Ice Barrier]] ''(best if in the Side Deck)''
 
* [[Samurai of the Ice Barrier]]
 
* [[Strategist of the Ice Barrier]]
 
* [[Defender of the Ice Barrier]]
 
* [[Dai-sojo of the Ice Barrier]]
 
 
* [[Prior of the Ice Barrier]]
 
* [[Prior of the Ice Barrier]]
* [[Penguin Soldier]]
+
* [[Revealer of the Ice Barrier]]
 +
* [[Speaker for the Ice Barriers]]
 +
* [[Spellbreaker of the Ice Barrier]]
 +
* [[Warlock of the Ice Barrier]]
 +
* [[Zuijin of the Ice Barrier]]
 +
* [[Abyss Shark]]
 +
* [[Aqua Spirit]]
 +
* [[Cartorhyn the Hidden Gem of the Seafront]]
 +
* [[Gameciel, the Sea Turtle Kaiju]]
 +
* [[Ice Knight]]
 +
* [[Minairuka]]
 +
* [[Silent Angler]]
 +
* [[Silent Sea Nettle]]
 +
* [[Tenyi Spirit - Shthana]]
 
* [[Tidal, Dragon Ruler of Waterfalls]]
 
* [[Tidal, Dragon Ruler of Waterfalls]]
* [[Snowman Eater]]
+
|tuner monsters =
 +
* [[Defender of the Ice Barrier]]
 +
* [[Georgius, Swordsman of the Ice Barrier]]
 +
* [[Hexa Spirit of the Ice Barrier]]
 +
* [[Mirror Magic Master of the Ice Barrier]]
 +
* [[Icejade Ran Aegirine]]
 +
* [[Fishborg Harpooner]]
 +
|fusion monsters =
 +
* [[Sea Monster of Theseus]] (If using Instant Fusion/Ready Fusion)
 
|synchro monsters =
 
|synchro monsters =
 +
* [[Brionac, Dragon of the Ice Barrier]]
 +
* [[Brionac, the Dragon of Icy Malevolence]]
 
* [[Dewloren, Tiger King of the Ice Barrier]]
 
* [[Dewloren, Tiger King of the Ice Barrier]]
* [[Brionac, Dragon of the Ice Barrier]] ''(Traditional Format only)''
 
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
* [[Trishula, Dragon of the Ice Barrier]] ''(Traditional Format only)''
+
* [[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]
* [[Mist Bird Clausolas]]
+
* [[Trishula, Dragon of the Ice Barrier]]
* [[Armory Arm]]
+
* [[Trishula, Zero Dragon of the Ice Barrier]]
* [[Armades, Keeper of Boundaries]]
+
* [[Adamancipator Risen - Dragite]]
* [[Arcanite Magician]]
+
* [[Baronne de Fleur]]
* [[Giganticastle]]
+
* [[Coral Dragon]]
* [[Star Eater]]
+
* [[Crystron Quariongandrax]]
 +
* [[Icejade Gymir Aegirine]]
 +
* [[Navy Dragon Mech]]
 +
* [[Ravenous Crocodragon Archethys]]
 +
* [[Swordsoul Supreme Sovereign - Chengying]]
 +
* [[White Aura Whale]]
 
|xyz monsters =
 
|xyz monsters =
 
* [[Abyss Dweller]]
 
* [[Abyss Dweller]]
 
* [[Bahamut Shark]]
 
* [[Bahamut Shark]]
* [[Mecha Phantom Beast Dracossack]]
+
** [[Levirtue Dragon]]
|spells =
+
** [[Toadally Awesome]]
* [[Magic Triangle of the Ice Barrier]]
+
* [[Number 4: Stealth Kragen]]
 +
** [[Stealth Kragen Spawn]]
 +
* [[Number 37: Hope Woven Dragon Spider Shark]]
 +
* [[Number 41: Bagooska the Terribly Tired Tapir]]
 +
|link monsters =
 +
* [[Eria the Water Charmer, Gentle]]
 +
* [[Marincess Coral Anemone]]
 +
* [[Marincess Great Bubble Reef]]
 +
* [[Mistar Boy]]
 +
* [[Worldsea Dragon Zealantis]]
 +
|normal spells =
 
* [[Medallion of the Ice Barrier]]
 
* [[Medallion of the Ice Barrier]]
* [[Forbidden Dress]]
+
* [[Winds Over the Ice Barrier]]
* [[Forbidden Lance]]
+
* [[Instant Fusion]]/[[Ready Fusion]] (If using Sea Monster of Theseus)
* [[Moray of Greed]]
 
 
* [[Salvage]]
 
* [[Salvage]]
 
* [[Surface]]
 
* [[Surface]]
* [[Upstart Goblin]]
+
* [[Synchro Creed]]
|traps =
+
|field spells =
* [[Solemn Warning]]
+
* [[Magellanica, the Deep Sea City]]
* [[Eisbahn]]
+
|continuous spells =
* [[Gozen Match]]
+
* [[Freezing Chains of the Ice Barrier]]
* [[Starlight Road]] ''(or'' "[[The Huge Revolution is Over]]"'')''
+
|normal traps =
* [[Bubble Bringer]]
+
* [[Ice Barrier (card)|Ice Barrier]]
* [[Compulsory Evacuation Device]]
+
* [[The Ice-Bound God]]
 +
* [[Terror of Trishula]]
 +
* [[Torrential Reborn]]
 +
* [[Torrential Tribute]]
 +
* [[Virtue Stream]] (with "Levirtue Dragon")
 +
* [[White Howling]]
 +
|counter traps =
 +
* [[Mannadium Reframing]]
 +
|continuous traps =
 +
* [[Frozen Domain Leading to the Ice Barrier]]
 +
* [[Floodgate]] cards
 +
** [[Gozen Match]]
 
}}
 
}}
  
==General Rush==
+
===Official Konami Decklists===
The General Rush has two distinct styles: one focuses on using "[[Magic Triangle of the Ice Barrier]]" to Special Summon "[[General Grunard of the Ice Barrier]]," and then using his effect to swarm the field. The other makes heavy use of "[[Prior of the Ice Barrier]]'s" effect to revive Generals, to the same ends. Both variants are capable of Synchro Summoning anything from Level 5 to Level 10 through the use of "[[Dewdark of the Ice Barrier|Dewdark]]," "[[Geomancer of the Ice Barrier|Geomancer]]," and "[[Cryomancer of the Ice Barrier|Cryomancer]]," though this should not be the main focus of the Deck.
+
The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.
 
+
{{Decklist|Absolute Ice Wall<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=94}}</ref><br />絶対氷壁
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
+
|total m = 19
{{Decklist|Recommended cards
 
 
|effect monsters =
 
|effect monsters =
* [[Prior of the Ice Barrier]]
+
* [[Dai-sojo of the Ice Barrier]]
 +
* [[General Gantala of the Ice Barrier]] x2
 
* [[General Grunard of the Ice Barrier]]
 
* [[General Grunard of the Ice Barrier]]
* [[Dai-sojo of the Ice Barrier]]
+
* [[General Raiho of the Ice Barrier]]
* [[Dance Princess of the Ice Barrier]]
+
* [[Geomancer of the Ice Barrier]]
 +
* [[Medium of the Ice Barrier]]
 +
* [[Numbing Grub in the Ice Barrier]]
 +
* [[Pilgrim of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
* [[Blizzed, Defender of the Ice Barrier]]
+
* [[Strategist of the Ice Barrier]] x3
* [[Dewdark of the Ice Barrier]]
+
|tuner monsters =
* [[Geomancer of the Ice Barrier]]
+
* [[Cryomancer of the Ice Barrier]] x2
* [[Cryomancer of the Ice Barrier]]
+
* [[Defender of the Ice Barrier]] x3
* [[General Raiho of the Ice Barrier]]
+
* [[Reese the Ice Mistress]]
* [[General Gantala of the Ice Barrier]]
+
|total s = 12
 
|spells =
 
|spells =
* [[Magic Triangle of the Ice Barrier]]
 
* [[Medallion of the Ice Barrier]]
 
* [[Trade-In]]
 
 
* [[Book of Moon]]
 
* [[Book of Moon]]
* [[Salvage]]
+
* [[Dark Hole]]
* [[Demotion]]
+
* [[Foolish Burial]]
 +
* [[Magic Triangle of the Ice Barrier]] x2
 +
* [[Medallion of the Ice Barrier]] x3
 +
* [[Mirror of the Ice Barrier]]
 +
* [[Monster Reborn]]
 +
* [[Salvage]] x2
 +
|total t = 9
 
|traps =
 
|traps =
* [[Seven Tools of the Bandit]]
+
* [[Call of the Haunted]] x2
* [[Reckless Greed]]
+
* [[Safe Zone]] x2
}}
+
* [[Solemn Judgment]]
 
+
* [[Torrential Tribute]] x2
==HERO Barriers==
+
* [[Trap Stun]] x2
This deck is designed to create an OTK with the swarming capabilities of the "Ice Barrier" Generals and the rapid Fusion engine of "[[Elemental HERO]]" monsters. This Deck is heavy on Spells and Graveyard manipulation, and fuses largely from the hand. Ideally, "[[Mask Change]]" is chained to "[[Elemental HERO Absolute Zero]]'s" Summon in order to bring out "[[Masked HERO Acid]]," effectively opening an opponent's field up for massive damage, depending on the number or strength of other monsters on the player's side of the field.
+
|total me = 2
 
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
{{Decklist|Recommended cards
 
|effect monsters =
 
* [[Dance Princess of the Ice Barrier]]
 
* [[Treeborn Frog]]
 
* [[Dai-Sojo of the Ice Barrier]]
 
* [[Medium of the Ice Barrier]]
 
* [[Caravan of the Ice Barrier]]
 
* [[General Grunard of the Ice Barrier]]
 
* [[General Raiho of the Ice Barrier]]
 
* [[General Gantala of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
 
* [[Elemental HERO Ocean]]
 
* [[Dewdark of the Ice Barrier]]
 
* [[King of the Swamp]]
 
* [[Royal Knight of the Ice Barrier]]
 
* [[Deep Sea Diva]]
 
* [[Spined Gillman]]
 
* [[Strategist of the Ice Barrier]]
 
* [[Geomancer of the Ice Barrier]]
 
* [[Elemental HERO Stratos]]
 
* [[Elemental HERO Ice Edge]]
 
* [[Preacher of the Ice Barrier]]
 
|fusion monsters =
 
* [[Elemental Hero Absolute Zero]]
 
* [[Masked HERO Vapor]]
 
* [[Masked HERO Acid]]
 
 
|synchro monsters =
 
|synchro monsters =
* [[Brionac, Dragon of the Ice Barrier]] (Traditional Format only)
+
* [[Dewloren, Tiger King of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
* [[Dewloren, Tiger King of the Ice Barrier]]
 
* [[Trishula, Dragon of the Ice Barrier]] (Traditional Format only)
 
|spells =
 
* [[Umiiruka]]
 
* [[Miracle Fusion]]
 
* [[Medallion of the Ice Barrier]]
 
* [[Enemy Controller]]
 
* [[De-Fusion]]
 
* [[Mask Change]]
 
* [[Polymerization]]
 
|traps =
 
* [[Torrential Tribute]]
 
* [[Gozen Match]]
 
* [[Mystical Refpanel]]
 
 
}}
 
}}
 
+
{{Decklist|Ice Barrier Barian's Force<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=95}}</ref><br />アイスバリア・バリアンズ・フォース
==Destiny Barriers==
+
|total m = 18
The aim of this Deck is to Synchro Summon monsters of Level 6 and/or 8 utilizing members of the "Ice Barrier" and "[[Destiny HERO]]" archetypes. It takes advantage of Level 2 "Ice Barrier" [[Tuner monster|Tuners]] and cards like "[[Destiny HERO - Malicious]]" and "[[Destiny HERO - Diamond Dude]]": "Malicious" is easy-access level 6 Synchro fodder, and "Diamond Dude" is included to power through the Deck's high Spell count and rack up advantage. Both fulfill the "HERO" requirement for "[[Elemental HERO Absolute Zero]]," giving the Deck a second weapon and high competitive value.
 
 
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
{{Decklist|Recommended cards
 
 
|effect monsters =
 
|effect monsters =
* [[Deep Sea Diva]]
+
* [[Dance Princess of the Ice Barrier]] x2
* [[Spined Gillman]]
+
* [[General Gantala of the Ice Barrier]] x3
* [[Reese the Ice Mistress]]
 
* [[Mother Grizzly]]
 
* [[Cryomancer of the Ice Barrier]]
 
* [[Dewdark of the Ice Barrier]]
 
* [[Caravan of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
 
* [[Spellbreaker of the Ice Barrier]]
 
* [[Destiny HERO - Malicious]]
 
* [[Destiny HERO - Diamond Dude]]
 
* [[Destiny HERO - Dasher]]
 
|fusion monsters =
 
* [[Elemental HERO Absolute Zero]]
 
|spells =
 
* [[Wetlands]]
 
* [[Moray of Greed]]
 
* [[Salvage]]
 
* [[Mind Control]]
 
* [[Medallion of the Ice Barrier]]
 
* [[Magic Triangle of the Ice Barrier]]
 
* [[Destiny Draw]]
 
* [[Reinforcements of the Army]]
 
* [[Burial from a Different Dimension]]
 
* [[Pot of Avarice]]
 
* [[Card Trader]]
 
* [[Miracle Fusion]]
 
|traps =
 
* [[Royal Decree]]
 
* [[Dark Bribe]]
 
}}
 
 
 
==Spell Barriers==
 
This Deck focuses primarily on [[Spellcaster]]-[[Type]] "Ice Barrier" monsters, along with other [[WATER]] Spellcasters (e.g., "[[Crystal Seer]]," "[[Ice Queen]]," WATER "[[Charmer]]" monsters). It includes Spellcaster support cards like "[[Magical Dimension]]" and "[[Magician's Circle]]," as well as WATER support like "[[Salvage]]" and "[[Moray of Greed]]." This particular build, when including "[[Secret Village of the Spellcasters]]", can create a lock which can be extremely difficult to break.
 
 
 
==Brionac OTK==
 
This deck revolves around "[[Brionac, Dragon of the Ice Barrier]]'s" effect and a good amount of stall power; "[[Pilgrim of the Ice Barrier]]," "[[Reese the Ice Mistress]]," and "[[Cryomancer of the Ice Barrier]]" can fulfill this end. "[[Moray of Greed]]" and "[[Salvage]]" keep the hand full for "Brionac's" discard cost, and with a hand of "Ice Barrier" monsters, "[[Dance Princess of the Ice Barrier]]" can clear an opponent's back row of Spells and Traps, saving "Brionac" the trouble. "[[Elemental HERO Absolute Zero]]" can also be splashed in as a back-up plan.
 
 
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
{{Decklist|Recommended cards
 
|effect monsters =
 
* [[Reese the Ice Mistress]]
 
* [[Spined Gillman]]
 
* [[Deep Sea Diva]]
 
* [[Caravan of the Ice Barrier]]
 
* [[Dance Princess of the Ice Barrier]]
 
* [[Crystal Seer]]
 
* [[Blizzed, Defender of the Ice Barrier]]
 
* [[Elemental HERO Ice Edge]]
 
 
* [[Pilgrim of the Ice Barrier]]
 
* [[Pilgrim of the Ice Barrier]]
* [[Mobius the Frost Monarch]]
+
* [[Prior of the Ice Barrier]] x3
* [[Abyss Soldier]]
+
* [[Samurai of the Ice Barrier]] x3
|fusion monsters =
+
* [[Strategist of the Ice Barrier]] x3
* [[Elemental HERO Absolute Zero]]
+
* [[Tin Goldfish]] x3
|synchro monsters =
+
|total s = 17
* [[Brionac, Dragon of the Ice Barrier]] (Traditional Format only)
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
 
|spells =
 
|spells =
* [[Moray of Greed]]
+
* [[Foolish Burial]]
 +
* [[Forbidden Lance]] x3
 +
* [[Heavy Storm]]
 +
* [[Medallion of the Ice Barrier]] x3
 +
* [[Monster Reborn]]
 +
* [[Mystical Space Typhoon]] x3
 +
* [[Rank-Up-Magic Barian's Force]] x2
 
* [[Salvage]]
 
* [[Salvage]]
* [[Medallion of the Ice Barrier]]
+
* [[Surface]] x2
* [[Pot of Avarice]]
+
|total t = 5
* [[Miracle Fusion]]
 
 
|traps =
 
|traps =
* [[Metal Reflect Slime]]
+
* [[Mirror Force]] x2
 +
* [[Solemn Judgment]]
 +
* [[Torrential Tribute]] x2
 +
|total me = 15
 +
|xyz monsters =
 +
* [[Bahamut Shark]] x2
 +
* [[Blade Armor Ninja]] x2
 +
* [[Daigusto Emeral]]
 +
* [[Evilswarm Ouroboros]]
 +
* [[Heroic Champion - Excalibur]]
 +
* [[Maestroke the Symphony Djinn]]
 +
* [[Number 105: Battlin' Boxer Star Cestus]]
 +
* [[Number 39: Utopia]]
 +
* [[Number 47: Nightmare Shark]] x2
 +
* [[Number C105: Battlin' Boxer Comet Cestus]]
 +
* [[Number C32: Shark Drake Veiss]]
 +
* [[Snowdust Giant]]
 
}}
 
}}
<br/>
 
  
==Counter-Strategies==
+
===Weaknesses===
 +
* Unless the player has opened with multiple extenders, negating "[[Revealer of the Ice Barrier]]" or "[[Hexa Spirit of the Ice Barrier]]" can often end their turn on the spot.
 +
* Since all of the Deck's removal options are on their [[Extra Deck]], locking them out of it with cards such as "[[Dimensional Barrier]]" or "[[Vanity's Fiend]]" can prevent the player from establishing their board.
 +
* The Deck has no archetypal Spells/Traps to negate cards. As such, "[[Dark Ruler No More]]" and "[[Forbidden Droplet]]" can often deal with an "Ice Barrier" board.
 +
* "[[Droll & Lock Bird]]" can be used if the player activates "[[Medallion of the Ice Barrier]]". This will prevent the search effect of "[[Mirror Magic Master of the Ice Barrier]]", and will most likely make their end board a lot weaker.
 +
* "[[Gozen Match]]" will prevent the player from Summoning more than 1 "Ice Barrier" monster.
  
"Ice Barrier" Decks if constructed and run properly, can be very sundry in terms of stratagems as they offer a very assorted repertoire of Duel strategy amongst their effects. Despite this though, they are not totally insuperable:
+
== Animation ==
 +
This theme is among the many featured in the ''[[Yu-Gi-Oh! CARD GAME THE CHRONICLES]]'' video.
  
'''Crowd Control''': <br />
+
{{YouTube|I1LlJEfA2Nc}}
Before "Ice Barrier" monsters take the Field, "[[Ojama Knight]]", "[[Ojama King]]" or best yet, a pair of "[[Ground Collapse]]"s can already chuck these Decks into the pressure cooker.  While this can also hamper other Decks, this will big time chasten "Ice Barrier" monsters who require another of their kind on the Field for their effects; this can moreover jam Synchro or Xyz Summons unless "[[Synchro Material]]" is employed.  Also, while this is highly unlikely, "[[Numbing Grub in the Ice Barrier]]", an "Ice Barrier" card itself, can also aid in this (three of these can be Summoned against these Decks, comboing "[[Mother Grizzly]]" and "[[Inferno Reckless Summon]]".)  "[[Narrow Pass]]" as well as low-stat destroyers like "[[Nanobreaker]]", "[[King Tiger Wanghu]]", "[[Proof of Powerlessness]]" and the "Armed Dragon"s can also prove trouble.
 
  
'''Effect Interdiction''': <br />
+
==References==
"Ice Barrier"s are arguably heavily reliant on effects without external Spell/Trap support, which can be fodder for effect nullifiers like "[[Effect Veiler]]", "[[Skill Drain]]", "[[Breakthrough Skill]]", "[[Forbidden Chalice]]" and "[[Mist Bird Clausolas]]".
+
{{reflist}}
  
{{Archetype navbox}}
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{{Archseries navbox}}
 +
{{Archseries navbox (anime)}}
 +
{{Archseries navbox (Duel Links)}}
 +
{{Duel Terminal}}
 +
[[Category:TCG and OCG archetypes]]

Latest revision as of 12:55, 14 May 2024

Ice Barrier
"General Gantala", "General Grunard" and "General Raiho" in the artwork of "Magic Triangle of the Ice Barrier".
Japanese
  • ひょうけっかい
  • 氷結界 (base)
  • ひょうけっかい (ruby)
  • Hyōkekkai (romanized)
French
  • Barrière de Glace
German
  • Eisbarriere
Italian
  • Barriera di Ghiaccio
Korean
  • 빙결계
  • 氷結界 (Hanja)
  • Binggyeolgye (romanized)
Portuguese
  • Barreira de Gelo
Spanish
  • Barrera de Hielo
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Ice Barrier" (ひょうけっかい Hyōkekkai) is an archetype consisting of WATER monsters resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. Their team symbol resembles a hexagonal snowflake.

Lore[edit]

The "Ice Barrier" Crest

Playing style[edit]

The "Ice Barrier" archetype consists of a large amount of Main Deck Effect Monsters, several Synchro Monsters that act as boss monsters, and some archetypal Spell/Trap support. The archetype's playstyle is focused on Summoning multiple different Main Deck "Ice Barrier" monsters, combining their individual protection effects to handicap the opponent, and Synchro Summon its boss monsters to break the opponent's board and push for game. After multiple waves of support, the latest iteration of the Deck can perform this quite consistently.

"Lancea, Dragonic Ancestor of the Ice Spirit Mountain" is a Level 10 Synchro Monster that can Summon an "Ice Barrier" monster from the hand, Deck, GY or Extra Deck up to twice per turn, when the opponent Special Summons a monster. This card can single-handedly enable the lockdown effects of nearly every "Ice Barrier" monster, and thus Summoning it is the focus of the modern play style of the archetype. It also has a second effect, which Special Summons an "Ice Barrier" monster from the Extra Deck (by treating it as a Synchro Summon) when it leaves the field due to the opponent's card. This can be combined with "Trishula, Dragon of the Ice Barrier" or "Trishula, Zero Dragon of the Ice Barrier", to banish the opponent's cards. By combining both effects, "Lancea" alone puts a lot of pressure on the opponent, especially when combined with the right "Ice Barrier" monsters. "Lancea" can be Summoned by many methods (as seen below).

Among the monsters that can be Summoned by "Lancea", "General Raiho of the Ice Barrier" is one of the best targets, since it forces the opponent to discard a card in order to resolve their monster effects activated on the field, and it does not require the player to control another "Ice Barrier" monster. "Georgius, Swordsman of the Ice Barrier" is another great target, since it can prevent the opponent from activating monster effects in the GY, and also Summon a second "Ice Barrier" monster from the hand or GY in order to turn on its effect. "Warlock of the Ice Barrier" acts as an "Anti-Spell Fragrance", preventing both players from activating Spell Cards before Setting them, and forcing them to wait a turn before doing so.

In order to do so, the Deck possesses several monsters that bring "Ice Barrier" monsters from the Deck. "Revealer of the Ice Barrier" is the Deck's main starter, being able to discard a card to Summon an "Ice Barrier" Tuner from the Deck. "Hexa Spirit of the Ice Barrier", a Tuner monster, can send any Level 3 or lower "Ice Barrier" monster from the Deck to the GY in order to modulate its Level. "Mirror Magic Master of the Ice Barrier", also a Tuner monster, can search any "Ice Barrier" card when it is sent to the GY. It can also Tribute a monster to Summon up to 3 "Ice Barrier Tokens" and increase its Level. All of the Deck's main plays involve at least one (sometimes all) of these cards.

The Deck also features several extenders, which allow the player to continue their turn even if "Revealer" or "Mirror Magic Master" are negated. "Georgius, Swordsman of the Ice Barrier" can Summon itself from the hand and another Level 5 or lower "Ice Barrier" from the hand or GY, but only if the player controls an "Ice Barrier" monster. "Speaker for the Ice Barriers" can also Summon itself from the hand, and can also banish itself from the GY to Special Summon an "Ice Barrier Token". "Freezing Chains of the Ice Barrier" is a Continuous Spell that can Special Summon a Level 4 or lower "Ice Barrier" monster from the GY when it is activated, while also protecting "Ice Barrier" monsters from the effects of the opponent's Extra Deck monsters. "General Wayne of the Ice Barrier" can Special Summon itself from the hand by controlling an "Ice Barrier" monster, but also requires the opponent to control a monster. However, it can search any "Ice Barrier" Spell/Trap when Summoned.

"Medallion of the Ice Barrier" is the Deck's main consistency card, searching for any "Ice Barrier" monster. "Winds Over the Ice Barrier" is a more risky option, Tributing any number of "Ice Barrier" monsters to Summon the same number of "Ice Barrier" monsters from the Deck. Given the great cost required to activate it, it is recommended to use it only at the end of the combo, far beyond a point in which the opponent would have used a hand trap (such as "Ash Blossom & Joyous Spring"). Outside the archetype's cards, "Small World" is also a great option for the Deck, since the only shared element between all cards is their Attribute (WATER), thus allowing the player to trade any combo piece in their hand (or even hand traps such as "Droll & Lock Bird") for another extender or "Revealer".

Finally, the Deck can use its several extenders to Summon its Extra Deck monsters. "Trishula, Dragon of the Ice Barrier" is a classic boss monster that can banish up to 1 card from the opponent's hand, field and GY. "Trishula, Zero Dragon of the Ice Barrier" can banish up to 3 cards the opponent controls, instead. "Brionac, Dragon of the Ice Barrier" and "Gungnir, Dragon of the Ice Barrier" are also removal options, that discard cards in order to bounce or destroy the opponent's cards. "Dewloren, Tiger King of the Ice Barrier" can return cards the player controls to the hand, which works perfectly with "Freezing Chains of the Ice Barrier".

The archetype can also make use of other powerful Extra Deck monster, mainly WATER monsters. "Revealer" and "Speaker" can be used to Xyz Summon "Bahamut Shark", which can Summon "Toadally Awesome", a card able to negate and destroy any activated card. "Mirror Magic Master", combined with its 3 Tokens, plus another Token from "Speaker", can Synchro Summon "Ravenous Crocodragon Archethys", and allow the player to draw 4 cards. Any 2 "Ice Barrier" monsters can Summon "Marincess Coral Anemone", which is used to bring back "Mirror Magic Master" from the GY. By combining "Georgius" with any Level 4 monster, "Icejade Gymir Aegirine" can be Summoned as well, protecting the player's cards from destruction and banishing the opponent's cards. Before locking itself into WATER monsters with the effects of "Revealer" and "Mirror Magic Master", the player can also make use of "Baronne de Fleur", another Level 10 Synchro Monster that can negate the opponent's cards.

Tips[edit]

Sample combos[edit]

Most "Ice Barrier" combos aim to Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" and other powerful WATER monsters. One such method is the following:

Opening: "Revealer of the Ice Barrier" + 1 card
  1. Summon "Revealer of the Ice Barrier"
  2. Activate "Revealer" by discarding a card to Summon "Hexa Spirit of the Ice Barrier"
  3. Activate "Hexa" to send "Mirror Magic Master of the Ice Barrier" from the Deck to the GY
  4. Activate "Mirror Magic Master" to add "Georgius, Swordsman of the Ice Barrier"
  5. Activate "Georgius" to Summon itself from the hand
  6. Activate "Georgius" to Summon "Mirror Magic Master" from the GY
  7. Synchro Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" by using "Georgius" and "Revealer"
  8. Activate "Mirror Magic Master" to Tribute "Hexa Spirit" to Summon 3 "Ice Barrier Tokens" and increase its Level to 5
  9. Synchro Summon "Adamancipator Risen - Dragite" by using "Mirror Magic Master" and the 3 "Ice Barrier Tokens"

Another variant can use one of the archetype's extenders to build a much powerful board, allowing the player to draw 4 cards, and getting a negate on board as its 5th Summon, thus playing around "Nibiru, the Primal Being".

  1. Summon "Revealer of the Ice Barrier"
  2. Activate "Revealer" by discarding a card to Summon "Hexa Spirit of the Ice Barrier"
  3. Activate "Hexa" to send "Mirror Magic Master of the Ice Barrier" from the Deck to the GY
  4. Activate "Mirror Magic Master" to add either "Georgius, Swordsman of the Ice Barrier" or "Speaker for the Ice Barriers" (whichever is not in the hand already)
  5. Activate "Speaker" to Summon itself from the hand
  6. Xyz Summon "Bahamut Shark" by using "Revealer" and "Speaker"
  7. Activate "Bahamut Shark" to Summon "Toadally Awesome" from the Extra Deck
  8. Link Summon "Marincess Coral Anemone" by using "Bahamut Shark" and "Hexa Spirit"
  9. Activate "Coral Anemone" to Summon "Mirror Magic Master" from the GY to the zone it points to
  10. Activate "Mirror Magic Master" to Tribute "Coral Anemone" to Summon 3 "Ice Barrier Tokens" and increase its Level to 5
  11. Synchro Summon "Coral Dragon" to the Extra Monster Zone by using "Mirror Magic Master" and 1 "Ice Barrier Token"
  12. Activate "Georgius" to Summon itself from the hand
  13. Activate "Georgius" to Summon "Revealer" from the GY
  14. Synchro Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" by using "Georgius" and "Revealer"
  15. Activate "Speaker" from the GY to Summon another "Ice Barrier Token"
  16. Synchro Summon "Ravenous Crocodragon Archethys" by using "Coral Dragon" and 3 "Ice Barrier Tokens"
  17. Activate "Archetthys" and "Coral Dragon" to draw a total of 4 cards

Recommended cards[edit]

Recommended cards

Official Konami Decklists[edit]

The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.

Weaknesses[edit]

Animation[edit]

This theme is among the many featured in the Yu-Gi-Oh! CARD GAME THE CHRONICLES video.

References[edit]