Difference between revisions of "Ice Barrier"

From Yugipedia
Jump to: navigation, search
m (Fixing set names, replaced: Duel Terminal - Dragunity of the Hurricane]] → Duel Terminal - Dragunity of the Hurricane!!]], Duel Terminal - Charge of the Genex]] → Duel Terminal - Charge of the Genex!!]], Duel Terminal - Pulse of the Trishula]]...)
(Recommended cards)
(Tags: Mobile edit, Mobile web edit)
 
(68 intermediate revisions by 28 users not shown)
Line 1: Line 1:
{{Cleanup}}
 
 
 
{{About|the [[archetype]]|the card|[[Ice Barrier (card)]]}}
 
{{About|the [[archetype]]|the card|[[Ice Barrier (card)]]}}
 
+
{{Infobox archseries
{{Infobox archetype
+
| image       = MagicTriangleoftheIceBarrier-MADU-EN-VG-artwork.png
| image   = MagicTriangleoftheIceBarrierVG-TF04-JP.png
+
| caption     = "[[General Gantala of the Ice Barrier|General Gantala]]", "[[General Grunard of the Ice Barrier|General Grunard]]" and "[[General Raiho of the Ice Barrier|General Raiho]]" in the artwork of "[[Magic Triangle of the Ice Barrier]]".
| caption = "[[General Gantala of the Ice Barrier|General Gantala]]", "[[General Grunard of the Ice Barrier|General Grunard]]" and "[[General Raiho of the Ice Barrier|General Raiho]]" in the artwork of "[[Magic Triangle of the Ice Barrier]]".
+
| ja_name     = {{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}}
| ja_name = {{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}}
+
| romaji       = Hyōkekkai
| romaji  = Hyōkekkai
+
| zh_name      = 冰結界
| fr_name = Barrière de Glace
+
| zh_pinyin    = Bīngjiéjiè
| de_name = Eisbarriere
+
| zh_jyutping = Bing1 git3 gaai3
| it_name = Barriera di Ghiaccio
+
| fr_name     = Barrière de Glace
| ko_name = 빙결계
+
| de_name     = Eisbarriere
| ko_hanja = 氷結界
+
| it_name     = Barriera di Ghiaccio
 +
| ko_name     = 빙결계
 +
| ko_hanja     = 氷結界
 
| ko_romanized = Binggyeolgye
 
| ko_romanized = Binggyeolgye
| pt_name = Barreira de Gelo
+
| pt_name     = Barreira de Gelo
| es_name = Barrera de Hielo
+
| es_name     = Barrera de Hielo
| zh_name = 冰結界
+
| sets        =
| zh_pinyin = Bīngjiéjiè
+
* [[Hidden Arsenal]]
| zh_jyutping = Bing1 git3 gaai3
+
* [[The Shining Darkness]]
| other_names =
+
* [[Hidden Arsenal 2]]
; Arabic
+
* [[Starstrike Blast]]
: ّالحاجز الجليدي
+
* [[Hidden Arsenal 3]]
; Croatian
+
* [[Hidden Arsenal 4: Trishula's Triumph]]
: Ledena Fronta
+
* [[Photon Shockwave]]
| sets =  
+
* [[Lightning Overdrive]]
 +
| tcg          =
 +
* [[Duel Terminal 1]]
 +
* [[Gold Series 3]]
 +
* [[Astral Pack Eight]]
 +
* [[Duelist Saga]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[Blazing Vortex]]
 +
* [[Structure Deck: Freezing Chains]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Brothers of Legend]]
 +
* [[Hidden Arsenal: Chapter 1]]
 +
* [[25th Anniversary Rarity Collection]]
 +
| ocg          =
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
Line 33: Line 46:
 
* [[Duel Terminal - Charge of the Genex!!]]
 
* [[Duel Terminal - Charge of the Genex!!]]
 
* [[Duel Terminal - Pulse of the Trishula!!]]
 
* [[Duel Terminal - Pulse of the Trishula!!]]
* [[Hidden Arsenal]]
+
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
* [[The Shining Darkness]]
+
* [[The Gold Box]]
* [[Duel Terminal 1]]
+
* [[20th Anniversary Pack 2nd Wave]]
* [[Hidden Arsenal 2]]
+
* [[Structure Deck: Ice Barrier of the Frozen Prison]]
* [[Gold Series 3]]
+
* [[Structure Deck: Ice Barrier of the Frozen Prison Melting Destiny Pack]]
* [[Starstrike Blast]]
+
* [[V Jump January 2021 promotional card]]
* [[Hidden Arsenal 3]]
+
* [[Tournament Pack 2021 Vol.1]]
* [[Hidden Arsenal 4]]
+
* [[Animation Chronicle 2021]]
* [[Photon Shockwave]]
+
* [[Premium Pack 2022]]
|anime =  
+
* [[Rarity Collection Quarter Century Edition]]
 +
* [[Terminal World (set)|Terminal World]]
 +
| korea        = [[Special Pack Vol.4]]
 +
| anime       =
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
|manga = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! GX]]
+
| manga       = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! GX]]
 
}}
 
}}
 +
"'''Ice Barrier'''" ({{Ruby|氷|ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}} ''Hyōkekkai'') is an [[archetype]] consisting of [[WATER]] [[Monster Card|monsters]] resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. Their team symbol resembles a hexagonal snowflake.
  
"'''Ice Barrier'''" ({{Ruby||ひょう}}{{Ruby|結|けっ}}{{Ruby|界|かい}} ''Hyōkekkai'') is an [[archetype]] consisting of [[WATER]] monsters resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. They focus on stymieing the opponent's attackers with their defensive monsters and plenty of Spell/Trap Cards to compensate for their inability to maintain hand advantage. The ace monsters of this archetype are "[[Trishula, Dragon of the Ice Barrier]]", "[[Gungnir, Dragon of the Ice Barrier]]" and "[[General Gantala of the Ice Barrier]]".
+
==Lore==
 +
{{Main|Duel Terminal Master Guide card storylines|The Valuable Book EX card storylines#No. 10: Duel Terminal World Addendum: The Sealing of the Three Dragons|Master Duel card storylines#Alliance for Justice}}
 +
<div style="float:right">[[File:Crest-Ice Barrier.svg|thumb|right|100px|The "Ice Barrier" Crest]]</div>
  
==Playing Style==
+
==Playing style==
 +
The "Ice Barrier" archetype consists of a large amount of Main Deck Effect Monsters, several [[Synchro Monster]]s that act as boss monsters, and some archetypal Spell/Trap support. The archetype's playstyle is focused on Summoning multiple different Main Deck "Ice Barrier" monsters, combining their individual protection effects to handicap the opponent, and Synchro Summon its boss monsters to break the opponent's board and push for game. After multiple waves of support, the latest iteration of the Deck can perform this quite consistently.
  
[[File:Crest-Ice Barrier.svg|thumb|left|100px|The "Ice Barrier" Crest]]Most "Ice Barrier" monsters require another of their kind present on the field in order to activate its effect(s), which often generate field advantage. For example, many "Ice Barrier" monsters have effects to protect other "Ice Barrier" monsters: "[[Cryomancer of the Ice Barrier]]" forbids all monsters of Level 4 or higher from attacking while its owner control another "Ice Barrier", and "[[Defender of the Ice Barrier]]", which stops your opponent's monsters with ATK greater than or equal to its DEF from attacking. This condition of having two "Ice Barriers" on the field can be easily fullfiled if you control "[[General Grunard of the Ice Barrier]]", since it allows an extra Normal Summon of an "Ice Barrier" monster.
+
"[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" is a Level 10 Synchro Monster that can Summon an "Ice Barrier" monster from the [[hand]], [[Deck]], [[GY]] or [[Extra Deck]] up to twice per turn, when the opponent Special Summons a monster. This card can single-handedly enable the lockdown effects of nearly every "Ice Barrier" monster, and thus Summoning it is the focus of the modern play style of the archetype. It also has a second effect, which Special Summons an "Ice Barrier" monster from the Extra Deck (by treating it as a [[Synchro Summon]]) when it leaves the field due to the opponent's card. This can be combined with "[[Trishula, Dragon of the Ice Barrier]]" or "[[Trishula, Zero Dragon of the Ice Barrier]]", to [[banish]] the opponent's cards. By combining both effects, "Lancea" alone puts a lot of pressure on the opponent, especially when combined with the right "Ice Barrier" monsters. "Lancea" can be Summoned by many methods (as seen [[#Sample combos|below]]).
  
Aside from sheer attack-blocking, "Ice Barriers" can also protect themselves in other areas. "[[Dai-sojo of the Ice Barrier]]," for example, protects "Ice Barrier" monsters from Spells and Trap destruction, while "[[General Raiho of the Ice Barrier]]" penalizes an opponent for relying on the activation of multiple monster effects by negating them or taxing a discard. Likewise, "[[Secret Guards of the Ice Barrier]]" protects your monsters from being targeted by monster effects. It is difficult to maintain consistency in your Deck, however, by trying to rely on all of these forms of protection. Also, "Ice Barriers" are difficult to summon in swarms, making them all the harder to protect with their defensive monsters, all of which are tailored to defending a specific kind of effect.
+
Among the monsters that can be Summoned by "Lancea", "[[General Raiho of the Ice Barrier]]" is one of the best targets, since it forces the opponent to discard a card in order to resolve their monster effects activated on the field, and it does not require the player to control another "Ice Barrier" monster. "Georgius, Swordsman of the Ice Barrier" is another great target, since it can prevent the opponent from activating monster effects in the GY, and also Summon a second "Ice Barrier" monster from the hand or GY in order to turn on its effect. "[[Warlock of the Ice Barrier]]" acts as an "[[Anti-Spell Fragrance]]", preventing both players from activating Spell Cards before Setting them, and forcing them to wait a turn before doing so.
  
"Ice Barriers" can mount swarms under the direction of their "[[General Gantala of the Ice Barrier]]" if left unimpeded. It can fetch other "Ice Barrier" monsters from the Graveyard during each of its owner's [[End Phase]]. This allows for great flexibility in strategy: not only can it revive heavy-hitters with devastating live effects, but also cards like a Defense Position "Defender of the Ice Barrier" or Tuners for still more threats.
+
In order to do so, the Deck possesses several monsters that bring "Ice Barrier" monsters from the Deck. "[[Revealer of the Ice Barrier]]" is the Deck's main starter, being able to discard a card to Summon an "Ice Barrier" Tuner from the Deck. "[[Hexa Spirit of the Ice Barrier]]", a Tuner monster, can send any Level 3 or lower "Ice Barrier" monster from the Deck to the GY in order to modulate its Level. "[[Mirror Magic Master of the Ice Barrier]]", also a Tuner monster, can search any "Ice Barrier" card when it is sent to the GY. It can also Tribute a monster to Summon up to 3 "[[Ice Barrier Token]]s" and increase its Level. All of the Deck's main plays involve at least one (sometimes all) of these cards.
  
The "Ice Barrier" engine works in a circle. The idea is to start with "[[Strategist of the Ice Barrier]]", whose main objective is to discard "General Gantala" to the Graveyard all while netting you a draw every time you discard. "Gantala" then sits in the Graveyard until revived by "[[Prior of the Ice Barrier]]". Once you have "Gantala" on the field, you can begin reviving your other "Ice Barriers" that have fallen in battle or have been discarded by "Strategist", most notably "Defender of the Ice Barrier" to Synchro and block almost all attackers or even "[[Samurai of the Ice Barrier]]" to gain an extra draw during your next turn. The main win condition of this Deck is to summon "Gantala" to generate field advantage, use powerhouses like itself and "[[Gungnir, Dragon of the Ice Barrier]]" to destroy your opponent's field and deliver the final blow using "[[Trishula, Dragon of the Ice Barrier]]", while also hurting your opponent's field, Hand and/or Graveyard with its effect. Utilizing "Strategist" as a draw engine and "[[Medallion of the Ice Barrier]]" to grab the right card at the right time makes this deck consistent even without the use of cards like "[[Pot of Duality]]" or "[[Upstart Goblin]]". Finally, even if "Gantala" is defeated, you can use "[[Surface]]", resurrecting "Prior" and then using it to revive "Gantala".
+
The Deck also features several [[extender]]s, which allow the player to continue their turn even if "Revealer" or "Mirror Magic Master" are [[negate]]d. "[[Georgius, Swordsman of the Ice Barrier]]" can Summon itself from the hand and another Level 5 or lower "Ice Barrier" from the hand or GY, but only if the player controls an "Ice Barrier" monster. "[[Speaker for the Ice Barriers]]" can also Summon itself from the hand, and can also [[banish]] itself from the GY to Special Summon an "Ice Barrier Token". "[[Freezing Chains of the Ice Barrier]]" is a [[Continuous Spell]] that can Special Summon a Level 4 or lower "Ice Barrier" monster from the GY when it is activated, while also protecting "Ice Barrier" monsters from the effects of the opponent's Extra Deck monsters. "[[General Wayne of the Ice Barrier]]" can Special Summon itself from the hand by controlling an "Ice Barrier" monster, but also requires the opponent to control a monster. However, it can search any "Ice Barrier" Spell/Trap when Summoned.
  
"Medallion of the Ice Barrier" is a [[Staple]] for "Ice Barrier" Decks. It functions exactly like "[[E - Emergency Call]]" in an "[[Elemental HERO]]" Deck, down to the wording, but serves slightly different purposes: the monster can become part of a [[Synchro Summon]], a third monster for "[[Magic Triangle of the Ice Barrier]]", a discard cost later retrieved with "[[Salvage]]," or to fulfill the requirements for the effect of "[[Moray of Greed]]."
+
"[[Medallion of the Ice Barrier]]" is the Deck's main consistency card, searching for any "Ice Barrier" monster. "[[Winds Over the Ice Barrier]]" is a more risky option, Tributing any number of "Ice Barrier" monsters to Summon the same number of "Ice Barrier" monsters from the Deck. Given the great cost required to activate it, it is recommended to use it only at the end of the combo, far beyond a point in which the opponent would have used a [[hand trap]] (such as "[[Ash Blossom & Joyous Spring]]"). Outside the archetype's cards, "[[Small World]]" is also a great option for the Deck, since the only shared element between all cards is their [[Attribute]] ([[WATER]]), thus allowing the player to trade any combo piece in their hand (or even hand traps such as "[[Droll & Lock Bird]]") for another extender or "Revealer".
  
A large hand facilitates the effects of the archetype's Synchro trump card, "Gungnir, Dragon of the Ice Barrier". It can destroy up to two cards per turn, at the cost of a discard per target. With a stocked hand, "Gungnir" can apply pressure by whittling defenses down so it and "Gantala" can push for the win.
+
Finally, the Deck can use its several extenders to Summon its Extra Deck monsters. "[[Trishula, Dragon of the Ice Barrier]]" is a classic boss monster that can banish up to 1 card from the opponent's hand, field and GY. "[[Trishula, Zero Dragon of the Ice Barrier]]" can banish up to 3 cards the opponent controls, instead. "[[Brionac, Dragon of the Ice Barrier]]" and "[[Gungnir, Dragon of the Ice Barrier]]" are also removal options, that discard cards in order to [[bounce]] or [[destroy]] the opponent's cards. "[[Dewloren, Tiger King of the Ice Barrier]]" can [[return]] cards the player controls to the hand, which works perfectly with "Freezing Chains of the Ice Barrier".
  
Due to the lack of Draw Power, you can use cards like "[[Shard of Greed]]", "[[Maxx "C"]]", and the aforementioned "Strategist of the Ice Barrier".
+
The archetype can also make use of other powerful Extra Deck monster, mainly WATER monsters. "Revealer" and "Speaker" can be used to [[Xyz Summon]] "[[Bahamut Shark]]", which can Summon "[[Toadally Awesome]]", a card able to negate and destroy any activated card. "Mirror Magic Master", combined with its 3 Tokens, plus another Token from "Speaker", can Synchro Summon "[[Ravenous Crocodragon Archethys]]", and allow the player to draw 4 cards. Any 2 "Ice Barrier" monsters can Summon "[[Marincess Coral Anemone]]", which is used to bring back "Mirror Magic Master" from the GY. By combining "Georgius" with any Level 4 monster, "[[Icejade Gymir Aegirine]]" can be Summoned as well, protecting the player's cards from destruction and banishing the opponent's cards. Before locking itself into WATER monsters with the effects of "Revealer" and "Mirror Magic Master", the player can also make use of "[[Baronne de Fleur]]", another Level 10 Synchro Monster that can negate the opponent's cards.
  
"[[Eisbahn]]" can also be a good support to them, making all non-WATER monster change to Defense Position at the time it hits the Field; with this, you can slow down your opponent's moves and pave the way to attack with the huge ATK of "Gantala", "Grunard" or "Gungnir". "[[Soul Drain]]" can be used to stop Graveyard-reliant decks, such as "[[Dark World]]", "[[Sylvan]]", etc., from working, while this deck will remain untouched; this can give an "Ice Barrier" player even more control of the game.
+
===Tips===
 +
* "[[Icejade Ran Aegirine]]" is a perfect addition for the Deck, since it can [[Synchro Summon]] "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" (or another Level 10 [[WATER]] [[Synchro Monster]]) by simply discarding another [[WATER]] monster to Summon itself and an "[[Icejade Token]]".
 +
* The one-card combo involving "[[Revealer of the Ice Barrier]]" to Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" and "[[Adamancipator Risen - Dragite]]" Summons "Lancea" as its [[List of unofficial terms#5th Summon|5th Summon]], thus allowing the player to Summon and use "[[Trishula, Dragon of the Ice Barrier]]" if the opponent uses "[[Nibiru, the Primal Being]]".
 +
* While "Revealer of the Ice Barrier" is often the Deck's starter, it can be quite useful to use "[[Hexa Spirit of the Ice Barrier]]" + either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" instead. This can result in the same combo as using only "Revealer", but does not lock the player into WATER monsters (until "Mirror Magic Master" is used), thus allowing the player to Summon "[[Baronne de Fleur]]" before committing to the effect of "[[Mirror Magic Master of the Ice Barrier]]".
 +
** When doing so, "Mirror Magic Master" can use itself and a Token to Synchro Summon "[[Coral Dragon]]" to the [[Extra Monster Zone]], allowing "Speaker" to banish itself to Summon another Token, and then Synchro Summon "[[Ravenous Crocodragon Archethys]]", drawing 1 card from "Coral Dragon" and 3 from "Archethys".
 +
* It is important to remember that "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" is ''not'' an "Ice Barrier" monster. As such, lockdown effects that require the player to control another "Ice Barrier" monster (such as "[[Warlock of the Ice Barrier]]") still require the player to Summon another "Ice Barrier" monster before being applied.
 +
* The Tokens Summoned by "Mirror Magic Master" are a great way to activate "[[Winds Over the Ice Barrier]]", trading them for several Main Deck "Ice Barrier" monsters. Among them, "[[Spellbreaker of the Ice Barrier]]" can be particularly useful, since its effect won't work if Summoned by "Lancea".
  
Another popular strategy is the "Dewloren Lock", which relies on "[[Dewloren, Tiger King of the Ice Barrier]]" and its ability to return face-up cards to the hand. Cards like "[[Swords of Revealing Light]]" and "[[Fiendish Chain]]" can be continuously returned to the hand, which helps to maintain a continuous defense while you mount an offense with cards like "[[Call of the Haunted]]", which can revive monsters to be used for a Synchro Summon before returning the used "Call of the Haunted" to the hand (since it won't be destroyed if the monster is used as Synchro Material). Even outside of Synchro Summons, if "Call of the Haunted" is used to summon "Prior of the Ice Barrier", you can tribute "Prior" to get any other monster (usually "Gantala of the Ice Barrier") without needing to worry about it being linked to "Call of the Haunted". "Call of the Haunted" can also be used to block attacks by summoning "[[Cryomancer of the Ice Barrier]]" or "[[Defender of the Ice Barrier]]" while Dewloren's on the field; then you can Synchro Summon to get the monster of the field. If you choose, you can also return Call of the Haunted and the monster simultaneously so "[[Strategist of the Ice Barrier]]" has something to discard for its effect. Even if "Dewloren" is destroyed, the numerous methods of Graveyard revival via "Prior" and "Gantala" will ensure that "Dewloren" won't stay on the field for long. The only two surefire ways of destroying this combo are if "Dewloren" is [[Banish]]ed or if its initial Synchro Summon is negated.
+
===Sample combos===
 +
Most "Ice Barrier" combos aim to Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" and other powerful [[WATER]] monsters. One such method is the following:
 +
{{Combo steps
 +
| opening = "[[Revealer of the Ice Barrier]]" + 1 card
 +
| end    = "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" + "[[Adamancipator Risen - Dragite]]"
 +
| steps  =
 +
# Summon "[[Revealer of the Ice Barrier]]"
 +
# Activate "Revealer" by discarding a card to Summon "[[Hexa Spirit of the Ice Barrier]]"
 +
# Activate "Hexa" to send "[[Mirror Magic Master of the Ice Barrier]]" from the Deck to the GY
 +
# Activate "Mirror Magic Master" to add "[[Georgius, Swordsman of the Ice Barrier]]"
 +
# Activate "Georgius" to Summon itself from the hand
 +
# Activate "Georgius" to Summon "Mirror Magic Master" from the GY
 +
# Synchro Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" by using "Georgius" and "Revealer"
 +
# Activate "Mirror Magic Master" to [[Tribute]] "Hexa Spirit" to Summon 3 "[[Ice Barrier Token]]s" and increase its Level to 5
 +
# Synchro Summon "[[Adamancipator Risen - Dragite]]" by using "Mirror Magic Master" and the 3 "Ice Barrier Tokens"
 +
}}
  
==Recommended Cards==
+
Another variant can use one of the archetype's extenders to build a much powerful board, allowing the player to draw 4 cards, and getting a negate on board as its 5th Summon, thus playing around "[[Nibiru, the Primal Being]]".
 
+
{{Combo steps
Using a small monster lineup, keep it consistent and simple, relying on obnoxious Spell/Trap Cards to keep you in the game long enough to capitalize off of the effects of "Gantala" and "Gungnir". A really good card that you can use to instantly summon any General to the field is "[[Big Wave Small Wave]]". The cost is minimal and if you use it to summon "General Grunard", you get to score another Normal Summon of an "Ice Barrier" monster.
+
| opening = "[[Revealer of the Ice Barrier]]" + 1 of either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" + 1 card
 
+
| end    = "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" + "[[Toadally Awesome]]" + "[[Ravenous Crocodragon Archethys]]" + 4 draws
"[[Ties of the Brethren]]" can be used to create locks and combos with "Cryomancer" + "Dewdark" + "Secret Guards", or with "Dance Princess" + "Spellbreaker" + "Strategist".
+
| steps  =  
 +
# Summon "[[Revealer of the Ice Barrier]]"
 +
# Activate "Revealer" by discarding a card to Summon "[[Hexa Spirit of the Ice Barrier]]"
 +
# Activate "Hexa" to send "[[Mirror Magic Master of the Ice Barrier]]" from the Deck to the GY
 +
# Activate "Mirror Magic Master" to add either "[[Georgius, Swordsman of the Ice Barrier]]" or "[[Speaker for the Ice Barriers]]" (whichever is not in the hand already)
 +
# Activate "Speaker" to Summon itself from the hand
 +
# Xyz Summon "[[Bahamut Shark]]" by using "Revealer" and "Speaker"
 +
# Activate "Bahamut Shark" to Summon "[[Toadally Awesome]]" from the Extra Deck
 +
# Link Summon "[[Marincess Coral Anemone]]" by using "Bahamut Shark" and "Hexa Spirit"
 +
# Activate "Coral Anemone" to Summon "Mirror Magic Master" from the GY to the zone it points to
 +
# Activate "Mirror Magic Master" to [[Tribute]] "Coral Anemone" to Summon 3 "[[Ice Barrier Token]]s" and increase its Level to 5
 +
# Synchro Summon "[[Coral Dragon]]" to the Extra Monster Zone by using "Mirror Magic Master" and 1 "Ice Barrier Token"
 +
# Activate "Georgius" to Summon itself from the hand
 +
# Activate "Georgius" to Summon "Revealer" from the GY
 +
# Synchro Summon "[[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]" by using "Georgius" and "Revealer"
 +
# Activate "Speaker" from the GY to Summon another "Ice Barrier Token"
 +
# Synchro Summon "[[Ravenous Crocodragon Archethys]]" by using "Coral Dragon" and 3 "Ice Barrier Tokens"
 +
# Activate "Archetthys" and "Coral Dragon" to draw a total of 4 cards
 +
}}
  
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
{{Decklist|Recommended cards
 
 
|effect monsters =
 
|effect monsters =
* [[Dai-sojo of the Ice Barrier]]
 
* [[Dance Princess of the Ice Barrier]]
 
* [[General Gantala of the Ice Barrier]]
 
* [[General Grunard of the Ice Barrier]]
 
 
* [[General Raiho of the Ice Barrier]]
 
* [[General Raiho of the Ice Barrier]]
* [[Pilgrim of the Ice Barrier]]
+
* [[General Wayne of the Ice Barrier]]
 
* [[Prior of the Ice Barrier]]
 
* [[Prior of the Ice Barrier]]
* [[Samurai of the Ice Barrier]]
+
* [[Revealer of the Ice Barrier]]
* [[Secret Guards of the Ice Barrier]]
+
* [[Speaker for the Ice Barriers]]
* [[Shock Troops of the Ice Barrier]] ''(best if in the Side Deck)''
 
 
* [[Spellbreaker of the Ice Barrier]]
 
* [[Spellbreaker of the Ice Barrier]]
* [[Strategist of the Ice Barrier]]  
+
* [[Warlock of the Ice Barrier]]
* [[Penguin Soldier]]
+
* [[Zuijin of the Ice Barrier]]
* [[Reese the Ice Mistress]]
+
* [[Abyss Shark]]
* [[Snowman Eater]]
+
* [[Aqua Spirit]]
 +
* [[Cartorhyn the Hidden Gem of the Seafront]]
 +
* [[Gameciel, the Sea Turtle Kaiju]]
 +
* [[Ice Knight]]
 +
* [[Minairuka]]
 +
* [[Silent Angler]]
 +
* [[Silent Sea Nettle]]
 +
* [[Tenyi Spirit - Shthana]]
 +
* [[Tidal, Dragon Ruler of Waterfalls]]
 
|tuner monsters =
 
|tuner monsters =
* [[Cryomancer of the Ice Barrier]]
 
 
* [[Defender of the Ice Barrier]]
 
* [[Defender of the Ice Barrier]]
* [[Dewdark of the Ice Barrier]]
+
* [[Georgius, Swordsman of the Ice Barrier]]
 +
* [[Hexa Spirit of the Ice Barrier]]
 +
* [[Mirror Magic Master of the Ice Barrier]]
 +
* [[Icejade Ran Aegirine]]
 +
* [[Fishborg Harpooner]]
 +
|fusion monsters =
 +
* [[Sea Monster of Theseus]] (If using Instant Fusion/Ready Fusion)
 
|synchro monsters =
 
|synchro monsters =
 +
* [[Brionac, Dragon of the Ice Barrier]]
 +
* [[Brionac, the Dragon of Icy Malevolence]]
 +
* [[Dewloren, Tiger King of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
* [[Dewloren, Tiger King of the Ice Barrier]]
+
* [[Lancea, Dragonic Ancestor of the Ice Spirit Mountain]]
 
* [[Trishula, Dragon of the Ice Barrier]]
 
* [[Trishula, Dragon of the Ice Barrier]]
* [[Mist Bird Clausolas]]
+
* [[Trishula, Zero Dragon of the Ice Barrier]]
* [[Armory Arm]]
+
* [[Adamancipator Risen - Dragite]]
* [[Armades, Keeper of Boundaries]]
+
* [[Baronne de Fleur]]
* [[Arcanite Magician]]
+
* [[Coral Dragon]]
* [[Giganticastle]]
+
* [[Crystron Quariongandrax]]
* [[Star Eater]]
+
* [[Icejade Gymir Aegirine]]
 +
* [[Navy Dragon Mech]]
 +
* [[Ravenous Crocodragon Archethys]]
 +
* [[Swordsoul Supreme Sovereign - Chengying]]
 +
* [[White Aura Whale]]
 
|xyz monsters =
 
|xyz monsters =
 
* [[Abyss Dweller]]
 
* [[Abyss Dweller]]
 
* [[Bahamut Shark]]
 
* [[Bahamut Shark]]
* [[Mermail Abyssgaios]]
+
** [[Levirtue Dragon]]
* [[Mecha Phantom Beast Dracossack]]
+
** [[Toadally Awesome]]
|spells =
+
* [[Number 4: Stealth Kragen]]
* [[Magic Triangle of the Ice Barrier]]
+
** [[Stealth Kragen Spawn]]
 +
* [[Number 37: Hope Woven Dragon Spider Shark]]
 +
* [[Number 41: Bagooska the Terribly Tired Tapir]]
 +
|link monsters =
 +
* [[Eria the Water Charmer, Gentle]]
 +
* [[Marincess Coral Anemone]]
 +
* [[Marincess Great Bubble Reef]]
 +
* [[Mistar Boy]]
 +
* [[Worldsea Dragon Zealantis]]
 +
|normal spells =
 
* [[Medallion of the Ice Barrier]]
 
* [[Medallion of the Ice Barrier]]
* [[Swords of Revealing Light]]
+
* [[Winds Over the Ice Barrier]]
* [[Forbidden Lance]]
+
* [[Instant Fusion]]/[[Ready Fusion]] (If using Sea Monster of Theseus)
* [[Moray of Greed]]
 
* [[Reinforcement of the Army]]
 
 
* [[Salvage]]
 
* [[Salvage]]
 
* [[Surface]]
 
* [[Surface]]
* [[Ties of the Brethren]]
+
* [[Synchro Creed]]
|traps =
+
|field spells =
* [[Call of the Haunted]]
+
* [[Magellanica, the Deep Sea City]]
* [[Eisbahn]]
+
|continuous spells =
* [[Gozen Match]]
+
* [[Freezing Chains of the Ice Barrier]]
* [[Soul Drain]]
+
|normal traps =
* [[The Huge Revolution is Over]]
+
* [[Ice Barrier (card)|Ice Barrier]]
* [[Torrential Rebirth]]
+
* [[The Ice-Bound God]]
 +
* [[Terror of Trishula]]
 +
* [[Torrential Reborn]]
 +
* [[Torrential Tribute]]
 +
* [[Virtue Stream]] (with "Levirtue Dragon")
 +
* [[White Howling]]
 +
|counter traps =
 +
* [[Mannadium Reframing]]
 +
|continuous traps =
 +
* [[Frozen Domain Leading to the Ice Barrier]]
 +
* [[Floodgate]] cards
 +
** [[Gozen Match]]
 
}}
 
}}
  
==Official Konami Decklists==
+
===Official Konami Decklists===
 
The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.
 
The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.
 
 
{{Decklist|Absolute Ice Wall<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=94}}</ref><br />絶対氷壁
 
{{Decklist|Absolute Ice Wall<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=94}}</ref><br />絶対氷壁
 
|total m = 19
 
|total m = 19
 
|effect monsters =
 
|effect monsters =
* [[Cryomancer of the Ice Barrier]] x2
 
 
* [[Dai-sojo of the Ice Barrier]]
 
* [[Dai-sojo of the Ice Barrier]]
* [[Defender of the Ice Barrier]] x3
 
 
* [[General Gantala of the Ice Barrier]] x2
 
* [[General Gantala of the Ice Barrier]] x2
 
* [[General Grunard of the Ice Barrier]]
 
* [[General Grunard of the Ice Barrier]]
Line 148: Line 238:
 
* [[Numbing Grub in the Ice Barrier]]
 
* [[Numbing Grub in the Ice Barrier]]
 
* [[Pilgrim of the Ice Barrier]]
 
* [[Pilgrim of the Ice Barrier]]
* [[Reese the Ice Mistress]]
 
 
* [[Samurai of the Ice Barrier]]
 
* [[Samurai of the Ice Barrier]]
 
* [[Strategist of the Ice Barrier]] x3
 
* [[Strategist of the Ice Barrier]] x3
 +
|tuner monsters =
 +
* [[Cryomancer of the Ice Barrier]] x2
 +
* [[Defender of the Ice Barrier]] x3
 +
* [[Reese the Ice Mistress]]
 
|total s = 12
 
|total s = 12
 
|spells =
 
|spells =
Line 173: Line 266:
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
* [[Gungnir, Dragon of the Ice Barrier]]
 
}}
 
}}
 
 
{{Decklist|Ice Barrier Barian's Force<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=95}}</ref><br />アイスバリア・バリアンズ・フォース
 
{{Decklist|Ice Barrier Barian's Force<ref>{{harvard citation text|''V Jump'' editorial department|2013|p=95}}</ref><br />アイスバリア・バリアンズ・フォース
 
|total m = 18
 
|total m = 18
Line 216: Line 308:
 
}}
 
}}
  
==Weaknesses==
+
===Weaknesses===
The best way is to stop them from swarming the field and using their defensive tactics, the latter of which works if they control two or more "Ice Barriers" monsters; "[[Kaiser Colosseum]]" can prevent this. You can also negate their effects, which makes them virtually useless, so cards like "[[Skill Drain]]" and "[[Brotherhood of the Fire Fist - Lion Emperor]]" can work well. You can also prevent "Gantala" from swarming the field by using Special Summon-blocking cards, such as "[[Vanity's Emptiness]]", "[[Archlord Kristya]]", "[[Fossil Dyna Pachycephalo]]", etc.
+
* Unless the player has opened with multiple extenders, negating "[[Revealer of the Ice Barrier]]" or "[[Hexa Spirit of the Ice Barrier]]" can often end their turn on the spot.
 +
* Since all of the Deck's removal options are on their [[Extra Deck]], locking them out of it with cards such as "[[Dimensional Barrier]]" or "[[Vanity's Fiend]]" can prevent the player from establishing their board.
 +
* The Deck has no archetypal Spells/Traps to negate cards. As such, "[[Dark Ruler No More]]" and "[[Forbidden Droplet]]" can often deal with an "Ice Barrier" board.
 +
* "[[Droll & Lock Bird]]" can be used if the player activates "[[Medallion of the Ice Barrier]]". This will prevent the search effect of "[[Mirror Magic Master of the Ice Barrier]]", and will most likely make their end board a lot weaker.
 +
* "[[Gozen Match]]" will prevent the player from Summoning more than 1 "Ice Barrier" monster.
 +
 
 +
== Animation ==
 +
This theme is among the many featured in the ''[[Yu-Gi-Oh! CARD GAME THE CHRONICLES]]'' video.
 +
 
 +
{{YouTube|I1LlJEfA2Nc}}
  
 
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}
{{refbegin}}
 
*{{cite book |author=''[[V Jump]]'' editorial department |title=遊☆戯☆王デュエルターミナルマスターガイド |trans_title=Yu-Gi-Oh! Duel Terminal Master Guide |date=February 26, 2013 |language=Japanese |publisher=[[Shueisha]] |isbn=4-08-782493-4 |ref=harv}}
 
{{refend}}
 
  
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (anime)}}
{{Archseries navbox (manga)}}
+
{{Archseries navbox (Duel Links)}}
 
+
{{Duel Terminal}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 12:55, 14 May 2024

Ice Barrier
"General Gantala", "General Grunard" and "General Raiho" in the artwork of "Magic Triangle of the Ice Barrier".
Japanese
  • ひょうけっかい
  • 氷結界 (base)
  • ひょうけっかい (ruby)
  • Hyōkekkai (romanized)
French
  • Barrière de Glace
German
  • Eisbarriere
Italian
  • Barriera di Ghiaccio
Korean
  • 빙결계
  • 氷結界 (Hanja)
  • Binggyeolgye (romanized)
Portuguese
  • Barreira de Gelo
Spanish
  • Barrera de Hielo
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Ice Barrier" (ひょうけっかい Hyōkekkai) is an archetype consisting of WATER monsters resembling, for the most part, famous concepts, figures, warriors, and mythological beings of different Asian cultures. Their team symbol resembles a hexagonal snowflake.

Lore[edit]

The "Ice Barrier" Crest

Playing style[edit]

The "Ice Barrier" archetype consists of a large amount of Main Deck Effect Monsters, several Synchro Monsters that act as boss monsters, and some archetypal Spell/Trap support. The archetype's playstyle is focused on Summoning multiple different Main Deck "Ice Barrier" monsters, combining their individual protection effects to handicap the opponent, and Synchro Summon its boss monsters to break the opponent's board and push for game. After multiple waves of support, the latest iteration of the Deck can perform this quite consistently.

"Lancea, Dragonic Ancestor of the Ice Spirit Mountain" is a Level 10 Synchro Monster that can Summon an "Ice Barrier" monster from the hand, Deck, GY or Extra Deck up to twice per turn, when the opponent Special Summons a monster. This card can single-handedly enable the lockdown effects of nearly every "Ice Barrier" monster, and thus Summoning it is the focus of the modern play style of the archetype. It also has a second effect, which Special Summons an "Ice Barrier" monster from the Extra Deck (by treating it as a Synchro Summon) when it leaves the field due to the opponent's card. This can be combined with "Trishula, Dragon of the Ice Barrier" or "Trishula, Zero Dragon of the Ice Barrier", to banish the opponent's cards. By combining both effects, "Lancea" alone puts a lot of pressure on the opponent, especially when combined with the right "Ice Barrier" monsters. "Lancea" can be Summoned by many methods (as seen below).

Among the monsters that can be Summoned by "Lancea", "General Raiho of the Ice Barrier" is one of the best targets, since it forces the opponent to discard a card in order to resolve their monster effects activated on the field, and it does not require the player to control another "Ice Barrier" monster. "Georgius, Swordsman of the Ice Barrier" is another great target, since it can prevent the opponent from activating monster effects in the GY, and also Summon a second "Ice Barrier" monster from the hand or GY in order to turn on its effect. "Warlock of the Ice Barrier" acts as an "Anti-Spell Fragrance", preventing both players from activating Spell Cards before Setting them, and forcing them to wait a turn before doing so.

In order to do so, the Deck possesses several monsters that bring "Ice Barrier" monsters from the Deck. "Revealer of the Ice Barrier" is the Deck's main starter, being able to discard a card to Summon an "Ice Barrier" Tuner from the Deck. "Hexa Spirit of the Ice Barrier", a Tuner monster, can send any Level 3 or lower "Ice Barrier" monster from the Deck to the GY in order to modulate its Level. "Mirror Magic Master of the Ice Barrier", also a Tuner monster, can search any "Ice Barrier" card when it is sent to the GY. It can also Tribute a monster to Summon up to 3 "Ice Barrier Tokens" and increase its Level. All of the Deck's main plays involve at least one (sometimes all) of these cards.

The Deck also features several extenders, which allow the player to continue their turn even if "Revealer" or "Mirror Magic Master" are negated. "Georgius, Swordsman of the Ice Barrier" can Summon itself from the hand and another Level 5 or lower "Ice Barrier" from the hand or GY, but only if the player controls an "Ice Barrier" monster. "Speaker for the Ice Barriers" can also Summon itself from the hand, and can also banish itself from the GY to Special Summon an "Ice Barrier Token". "Freezing Chains of the Ice Barrier" is a Continuous Spell that can Special Summon a Level 4 or lower "Ice Barrier" monster from the GY when it is activated, while also protecting "Ice Barrier" monsters from the effects of the opponent's Extra Deck monsters. "General Wayne of the Ice Barrier" can Special Summon itself from the hand by controlling an "Ice Barrier" monster, but also requires the opponent to control a monster. However, it can search any "Ice Barrier" Spell/Trap when Summoned.

"Medallion of the Ice Barrier" is the Deck's main consistency card, searching for any "Ice Barrier" monster. "Winds Over the Ice Barrier" is a more risky option, Tributing any number of "Ice Barrier" monsters to Summon the same number of "Ice Barrier" monsters from the Deck. Given the great cost required to activate it, it is recommended to use it only at the end of the combo, far beyond a point in which the opponent would have used a hand trap (such as "Ash Blossom & Joyous Spring"). Outside the archetype's cards, "Small World" is also a great option for the Deck, since the only shared element between all cards is their Attribute (WATER), thus allowing the player to trade any combo piece in their hand (or even hand traps such as "Droll & Lock Bird") for another extender or "Revealer".

Finally, the Deck can use its several extenders to Summon its Extra Deck monsters. "Trishula, Dragon of the Ice Barrier" is a classic boss monster that can banish up to 1 card from the opponent's hand, field and GY. "Trishula, Zero Dragon of the Ice Barrier" can banish up to 3 cards the opponent controls, instead. "Brionac, Dragon of the Ice Barrier" and "Gungnir, Dragon of the Ice Barrier" are also removal options, that discard cards in order to bounce or destroy the opponent's cards. "Dewloren, Tiger King of the Ice Barrier" can return cards the player controls to the hand, which works perfectly with "Freezing Chains of the Ice Barrier".

The archetype can also make use of other powerful Extra Deck monster, mainly WATER monsters. "Revealer" and "Speaker" can be used to Xyz Summon "Bahamut Shark", which can Summon "Toadally Awesome", a card able to negate and destroy any activated card. "Mirror Magic Master", combined with its 3 Tokens, plus another Token from "Speaker", can Synchro Summon "Ravenous Crocodragon Archethys", and allow the player to draw 4 cards. Any 2 "Ice Barrier" monsters can Summon "Marincess Coral Anemone", which is used to bring back "Mirror Magic Master" from the GY. By combining "Georgius" with any Level 4 monster, "Icejade Gymir Aegirine" can be Summoned as well, protecting the player's cards from destruction and banishing the opponent's cards. Before locking itself into WATER monsters with the effects of "Revealer" and "Mirror Magic Master", the player can also make use of "Baronne de Fleur", another Level 10 Synchro Monster that can negate the opponent's cards.

Tips[edit]

Sample combos[edit]

Most "Ice Barrier" combos aim to Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" and other powerful WATER monsters. One such method is the following:

Opening: "Revealer of the Ice Barrier" + 1 card
  1. Summon "Revealer of the Ice Barrier"
  2. Activate "Revealer" by discarding a card to Summon "Hexa Spirit of the Ice Barrier"
  3. Activate "Hexa" to send "Mirror Magic Master of the Ice Barrier" from the Deck to the GY
  4. Activate "Mirror Magic Master" to add "Georgius, Swordsman of the Ice Barrier"
  5. Activate "Georgius" to Summon itself from the hand
  6. Activate "Georgius" to Summon "Mirror Magic Master" from the GY
  7. Synchro Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" by using "Georgius" and "Revealer"
  8. Activate "Mirror Magic Master" to Tribute "Hexa Spirit" to Summon 3 "Ice Barrier Tokens" and increase its Level to 5
  9. Synchro Summon "Adamancipator Risen - Dragite" by using "Mirror Magic Master" and the 3 "Ice Barrier Tokens"

Another variant can use one of the archetype's extenders to build a much powerful board, allowing the player to draw 4 cards, and getting a negate on board as its 5th Summon, thus playing around "Nibiru, the Primal Being".

  1. Summon "Revealer of the Ice Barrier"
  2. Activate "Revealer" by discarding a card to Summon "Hexa Spirit of the Ice Barrier"
  3. Activate "Hexa" to send "Mirror Magic Master of the Ice Barrier" from the Deck to the GY
  4. Activate "Mirror Magic Master" to add either "Georgius, Swordsman of the Ice Barrier" or "Speaker for the Ice Barriers" (whichever is not in the hand already)
  5. Activate "Speaker" to Summon itself from the hand
  6. Xyz Summon "Bahamut Shark" by using "Revealer" and "Speaker"
  7. Activate "Bahamut Shark" to Summon "Toadally Awesome" from the Extra Deck
  8. Link Summon "Marincess Coral Anemone" by using "Bahamut Shark" and "Hexa Spirit"
  9. Activate "Coral Anemone" to Summon "Mirror Magic Master" from the GY to the zone it points to
  10. Activate "Mirror Magic Master" to Tribute "Coral Anemone" to Summon 3 "Ice Barrier Tokens" and increase its Level to 5
  11. Synchro Summon "Coral Dragon" to the Extra Monster Zone by using "Mirror Magic Master" and 1 "Ice Barrier Token"
  12. Activate "Georgius" to Summon itself from the hand
  13. Activate "Georgius" to Summon "Revealer" from the GY
  14. Synchro Summon "Lancea, Dragonic Ancestor of the Ice Spirit Mountain" by using "Georgius" and "Revealer"
  15. Activate "Speaker" from the GY to Summon another "Ice Barrier Token"
  16. Synchro Summon "Ravenous Crocodragon Archethys" by using "Coral Dragon" and 3 "Ice Barrier Tokens"
  17. Activate "Archetthys" and "Coral Dragon" to draw a total of 4 cards

Recommended cards[edit]

Recommended cards

Official Konami Decklists[edit]

The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.

Weaknesses[edit]

Animation[edit]

This theme is among the many featured in the Yu-Gi-Oh! CARD GAME THE CHRONICLES video.

References[edit]