Difference between revisions of "Forum:Alien Deck Help"
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On the contrary, Gadjiltron; surely Snake Whistle, saying when your Reptile is "destroyed", means both as a result of battle '''and''' by a card effect. That's what I always read it as, because it does not specify the means of how it is destroyed... | On the contrary, Gadjiltron; surely Snake Whistle, saying when your Reptile is "destroyed", means both as a result of battle '''and''' by a card effect. That's what I always read it as, because it does not specify the means of how it is destroyed... | ||
+ | |||
+ | Oh and, I like this deck. It makes good use of some of the strangest cards around, even though they are weak. Shocktroopers aren't essential as they lack an "Alien" effect, but Warriors are definitely worth it. If you want to focus more on the "A" Counter side of the Aliens, then I suggest more than one Corruption Cell "A", and also Flying Saucer Musiik'i is useful, despite it being 5 stars. If you can get it out early on (for example, you might want to put in Ultimate Offering), then you have a way of controlling your draws. The only downside with an Alien deck is that there's no point in the "A" Counters unless you've got some way of attacking, and with the weak ATK of most of them, it's tough. Cosmic Horrors are decent, and work well when paired with Brainwashing Beam or Mass Hypnosis, but Alien Mother is better, and actually worth its tribute. You'll need to keep control of the field, and if you're thinking of keeping the "space" theme, you could even put in a Grand Mole, just for laughs ^^. | ||
+ | I'm no deck doctor, so I dunno if my advice is any good, but oh well ^^. This is a fun deck type to play with, so just mess around and you might come across something great! |
Revision as of 13:11, 14 July 2008
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Monsters 20
2 Cosmic Horror Gangi'el
2 Alien Mother
3 Alien Shocktrooper
3 Alien Warrior
2 Alien Grey
1 Alien Psychic
2 Alien Hunter
1 Sangan
2 Vennominon the King of Poisonous Snakes
1 Vennominaga the Deity of Poisonous Snakes
Spells 12
2 Otherworld - The "A" Zone
2 "A" Cell Breeding Device
1 Creature Swap
1 Corruption Cell "A"
1 "A" Cell Scatter Burst
1 Brain Control
1 United We Stand
1 Mystical Space Typoon
1 Heavy Storm
1 Pot Of Avarice
Traps 13
1 Crop Circles
1 Mass Hypnosis
1 Brainwashing Beam
2 Damage = Reptile
2 Rise of the Snake Deity
2 Snake Whistle
1 Dust Tornado
1 Magic Cylinder
2 Cell Explosion Virus
How can i improve my deck? Leebq 11:51, 14 July 2008 (UTC)
- Firstly, please sign your posts with 4 tildes.
- Brain Jacker is right up there along with Summoner of Illusions as "Some of the worst cards I have ever seen".
- In both choices I would limit the number of Crop Circle to 1.
- If you are concnetrating on Aliens, then adding Cell Explosion Virus would be a good move.
- Alien Infiltrator is pretty bad, too. Remove both and add 1 each of Alien Shocktrooper, Alien Warrior.
- Finally I would recommend adding Snake Whistle, which makes for a good surpise Hunter/Warrior/Shocktrooper. KazilDarkeye 11:14, 14 July 2008 (UTC)
Snake Whistle is not as good as it seems as it cannot activate when your Reptiles are destroyed by battle. Also, I think it would be best to focus entirely on Aliens - so no Rise of the Snake Diety, Vennominon or Vennominaga. --Gadjiltron 11:55, 14 July 2008 (UTC)
On the contrary, Gadjiltron; surely Snake Whistle, saying when your Reptile is "destroyed", means both as a result of battle and by a card effect. That's what I always read it as, because it does not specify the means of how it is destroyed...
Oh and, I like this deck. It makes good use of some of the strangest cards around, even though they are weak. Shocktroopers aren't essential as they lack an "Alien" effect, but Warriors are definitely worth it. If you want to focus more on the "A" Counter side of the Aliens, then I suggest more than one Corruption Cell "A", and also Flying Saucer Musiik'i is useful, despite it being 5 stars. If you can get it out early on (for example, you might want to put in Ultimate Offering), then you have a way of controlling your draws. The only downside with an Alien deck is that there's no point in the "A" Counters unless you've got some way of attacking, and with the weak ATK of most of them, it's tough. Cosmic Horrors are decent, and work well when paired with Brainwashing Beam or Mass Hypnosis, but Alien Mother is better, and actually worth its tribute. You'll need to keep control of the field, and if you're thinking of keeping the "space" theme, you could even put in a Grand Mole, just for laughs ^^. I'm no deck doctor, so I dunno if my advice is any good, but oh well ^^. This is a fun deck type to play with, so just mess around and you might come across something great!