Difference between revisions of "Battle Mania"
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{{CardTable2 | {{CardTable2 | ||
− | |fr_name = Féru de Bataille | + | | fr_name = Féru de Bataille |
− | |de_name = Kampfversessenheit | + | | de_name = Kampfversessenheit |
− | | | + | | hr_name = Ratomanija |
− | |el_name = Μανία για Μάχη | + | | el_name = Μανία για Μάχη |
− | |it_name = Smania di Battaglia | + | | it_name = Smania di Battaglia |
− | |pt_name = Mania de Batalha | + | | pt_name = Mania de Batalha |
− | |es_name = Batallamanía | + | | es_name = Batallamanía |
− | |ja_name = バトルマニア | + | | ja_name = バトルマニア |
− | | | + | | romaji_name = Batoru Mania |
− | |image = BattleMania-CSOC-EN-SR-UE.png | + | | image = BattleMania-CSOC-EN-SR-UE.png |
− | |attribute = Trap | + | | attribute = Trap |
− | |typest = Normal | + | | typest = Normal |
− | |number = 31245780 | + | | number = 31245780 |
− | |effect = Act, Effect | + | | effect = Act, Effect |
− | |lore = [[Activate]] only during your opponent's [[Standby Phase]]. All [[face-up]] [[Monster Card|monster]]s your opponent [[control]]s are changed to [[Attack Position]], and cannot change their [[battle position]]s this [[turn]]. All monsters your opponent currently controls must [[attack]] this turn, if able. | + | | lore = [[Activate]] only during your opponent's [[Standby Phase]]. All [[face-up]] [[Monster Card|monster]]s your opponent [[control]]s are changed to [[Attack Position]], and cannot change their [[battle position]]s this [[turn]]. All monsters your opponent currently controls must [[attack]] this turn, if able. |
− | |it_lore = [[Activate|Attiva]] solo durante la [[Standby Phase]] del tuo avversario. Tutti i mostri [[face-up|scoperti]] [[control]]lati dal tuo avversario vengono messi in [[Attack Position|Posizione di Attacco]], e non possono cambiare [[battle position|posizione]] questo [[turn]]o. Tutti i mostri attualmente controllati dal tuo avversario devono [[attack|attaccare]] questo turno, se possibile. | + | | it_lore = [[Activate|Attiva]] solo durante la [[Standby Phase]] del tuo avversario. Tutti i mostri [[face-up|scoperti]] [[control]]lati dal tuo avversario vengono messi in [[Attack Position|Posizione di Attacco]], e non possono cambiare [[battle position|posizione]] questo [[turn]]o. Tutti i mostri attualmente controllati dal tuo avversario devono [[attack|attaccare]] questo turno, se possibile. |
− | |de_lore = Aktiviere diese Karte nur während der Standby Phase deines Gegners. Alle offene Monster, die dein Gegner kontrolliert, werden in die Angriffsposition geändert und können in diesem Spielzug ihre Kampfposition nicht ändern. Alle Monster, die dein Gegner derzeit kontrolliert, müssen in diesem Spielzug angreifen, falls möglich. | + | | de_lore = Aktiviere diese Karte nur während der Standby Phase deines Gegners. Alle offene Monster, die dein Gegner kontrolliert, werden in die Angriffsposition geändert und können in diesem Spielzug ihre Kampfposition nicht ändern. Alle Monster, die dein Gegner derzeit kontrolliert, müssen in diesem Spielzug angreifen, falls möglich. |
− | |pt_lore = Ative somente durante a Standby Phase do seu oponente. Todos os monstros virados para cima que o seu oponente controla são alterados para a Posição de Ataque e não podem mudar suas Posições de Batalha neste turno. Todos os monstros que o seu oponente, atualmente, controla devem atacar neste turno, se possível. | + | | pt_lore = Ative somente durante a Standby Phase do seu oponente. Todos os monstros virados para cima que o seu oponente controla são alterados para a Posição de Ataque e não podem mudar suas Posições de Batalha neste turno. Todos os monstros que o seu oponente, atualmente, controla devem atacar neste turno, se possível. |
− | |es_lore = Sólo puedes activar esta carta durante la Standby Phase de tu adversario. Todos los monstruos boca arriba que controle tu adversario se cambian a Posición de Ataque, y este turno no pueden cambiar su [[Battle position|posición de batalla]]. Todos los monstruos que controle en este momento tu adversario deben atacar este turno, si pueden. | + | | es_lore = Sólo puedes activar esta carta durante la Standby Phase de tu adversario. Todos los monstruos boca arriba que controle tu adversario se cambian a Posición de Ataque, y este turno no pueden cambiar su [[Battle position|posición de batalla]]. Todos los monstruos que controle en este momento tu adversario deben atacar este turno, si pueden. |
− | |ja_lore = 相手ターンのスタンバイフェイズ時に発動する事ができる。相手フィールド上に表側表示で存在するモンスターは全て攻撃表示になり、このターン表示形式を変更する事はできない。また、このターン攻撃可能な相手モンスターは攻撃しなければならない。 | + | | ja_lore = 相手ターンのスタンバイフェイズ時に発動する事ができる。相手フィールド上に表側表示で存在するモンスターは全て攻撃表示になり、このターン表示形式を変更する事はできない。また、このターン攻撃可能な相手モンスターは攻撃しなければならない。 |
− | |en_sets = | + | | en_sets = |
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
{{Card table set|CSOC-EN063|Crossroads of Chaos|Super Rare}} | {{Card table set|CSOC-EN063|Crossroads of Chaos|Super Rare}} | ||
{{Card table set|DP08-EN025|Duelist Pack: Yusei|Rare}} | {{Card table set|DP08-EN025|Duelist Pack: Yusei|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |fr_sets = | + | | fr_sets = |
{{Card table set/header|fr}} | {{Card table set/header|fr}} | ||
{{Card table set|CSOC-FR063|Crossroads of Chaos|Super Rare}} | {{Card table set|CSOC-FR063|Crossroads of Chaos|Super Rare}} | ||
{{Card table set|DP08-FR025|Duelist Pack: Yusei|Rare}} | {{Card table set|DP08-FR025|Duelist Pack: Yusei|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |de_sets = | + | | de_sets = |
{{Card table set/header|de}} | {{Card table set/header|de}} | ||
{{Card table set|CSOC-DE063|Crossroads of Chaos|Super Rare}} | {{Card table set|CSOC-DE063|Crossroads of Chaos|Super Rare}} | ||
{{Card table set|DP08-DE025|Duelist Pack: Yusei|Rare}} | {{Card table set|DP08-DE025|Duelist Pack: Yusei|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |it_sets = | + | | it_sets = |
{{Card table set/header|it}} | {{Card table set/header|it}} | ||
{{Card table set|CSOC-IT063|Crossroads of Chaos|Super Rare}} | {{Card table set|CSOC-IT063|Crossroads of Chaos|Super Rare}} | ||
{{Card table set|DP08-IT025|Duelist Pack: Yusei|Rare}} | {{Card table set|DP08-IT025|Duelist Pack: Yusei|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |sp_sets = | + | | sp_sets = |
{{Card table set/header|es}} | {{Card table set/header|es}} | ||
{{Card table set|CSOC-SP063|Crossroads of Chaos|Super Rare}} | {{Card table set|CSOC-SP063|Crossroads of Chaos|Super Rare}} | ||
{{Card table set|DP08-SP025|Duelist Pack: Yusei|Rare}} | {{Card table set|DP08-SP025|Duelist Pack: Yusei|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |jp_sets = | + | | jp_sets = |
{{Card table set/header|ja}} | {{Card table set/header|ja}} | ||
{{Card table set|CSOC-JP063|Crossroads of Chaos|Rare}} | {{Card table set|CSOC-JP063|Crossroads of Chaos|Rare}} | ||
{{Card table set|DP08-JP025|Duelist Pack: Yusei|Rare}} | {{Card table set|DP08-JP025|Duelist Pack: Yusei|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |kr_sets = | + | | kr_sets = |
{{Card table set/header|ko}} | {{Card table set/header|ko}} | ||
{{Card table set|CSOC-KR063|Crossroads of Chaos|Rare}} | {{Card table set|CSOC-KR063|Crossroads of Chaos|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |tf04_sets = | + | | tf04_sets = |
'''[[Ugly Duckling]]''' ([[Common]]) | '''[[Ugly Duckling]]''' ([[Common]]) | ||
− | |ygo_sets = | + | | ygo_sets = |
'''[[Pack 50 (YGOO-BP)|Pack 50]]''' | '''[[Pack 50 (YGOO-BP)|Pack 50]]''' | ||
− | |anime_5d = 009, 010, 113 | + | | anime_5d = 009, 010, 113 |
− | |misc1 = Female | + | | misc1 = Female |
− | |action1 = Changes Battle Positions | + | | action1 = Changes Battle Positions |
− | |action2 = Prevents Battle Position changes | + | | action2 = Prevents Battle Position changes |
− | |attack1 = Must attack | + | | attack1 = Must attack |
− | |database_id = 7918 | + | | database_id = 7918 |
}} | }} |
Revision as of 08:23, 21 March 2015
Battle Mania
- Japanese
- バトルマニア
- Rōmaji
- Batoru Mania
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Status | |
Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | Féru de Bataille | |
German | Kampfversessenheit | Aktiviere diese Karte nur während der Standby Phase deines Gegners. Alle offene Monster, die dein Gegner kontrolliert, werden in die Angriffsposition geändert und können in diesem Spielzug ihre Kampfposition nicht ändern. Alle Monster, die dein Gegner derzeit kontrolliert, müssen in diesem Spielzug angreifen, falls möglich. |
Italian | Smania di Battaglia | Attiva solo durante la Standby Phase del tuo avversario. Tutti i mostri scoperti controllati dal tuo avversario vengono messi in Posizione di Attacco, e non possono cambiare posizione questo turno. Tutti i mostri attualmente controllati dal tuo avversario devono attaccare questo turno, se possibile. |
Portuguese | Mania de Batalha | Ative somente durante a Standby Phase do seu oponente. Todos os monstros virados para cima que o seu oponente controla são alterados para a Posição de Ataque e não podem mudar suas Posições de Batalha neste turno. Todos os monstros que o seu oponente, atualmente, controla devem atacar neste turno, se possível. |
Spanish | Batallamanía | Sólo puedes activar esta carta durante la Standby Phase de tu adversario. Todos los monstruos boca arriba que controle tu adversario se cambian a Posición de Ataque, y este turno no pueden cambiar su posición de batalla. Todos los monstruos que controle en este momento tu adversario deben atacar este turno, si pueden. |
Japanese | バトルマニア | 相手ターンのスタンバイフェイズ時に発動する事ができる。相手フィールド上に表側表示で存在するモンスターは全て攻撃表示になり、このターン表示形式を変更する事はできない。また、このターン攻撃可能な相手モンスターは攻撃しなければならない。 |
Batoru Mania |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Battle Mania (anime) | Anime | 2008-05-28 |
Battle Mania (Duel Links) | Yu-Gi-Oh! Duel Links | 2021-10-21 |
Battle Mania (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Battle Mania (Cross Duel) | Yu-Gi-Oh! Cross Duel | 2022-07-06 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- Cards with a Portuguese lore but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters