Difference between revisions of "Zero Guard"

From Yugipedia
Jump to: navigation, search
Line 5: Line 5:
 
|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Activate]] only when your opponent [[Attack|declare]]s an [[attack]]. Target [[Monster Cards|monster's]] [[ATK]] becomes 0 and it cannot be [[destroyed by battle]] this [[turn]].
+
|lore = [[Activate]] only when your opponent [[Attack|declare]]s an [[attack]]. Target [[Monster Cards|monster's]] [[ATK]] becomes 0, and it cannot be [[destroyed by battle]] this [[turn]].
 
|jpanimelore = 自分フィールド上の[[Attack Position|攻撃表示]][[Monster Cards|モンスター]]1体の[[ATK|攻撃力]]を0にする。このターン、そのモンスター1体は戦闘で破壊されない。
 
|jpanimelore = 自分フィールド上の[[Attack Position|攻撃表示]][[Monster Cards|モンスター]]1体の[[ATK|攻撃力]]を0にする。このターン、そのモンスター1体は戦闘で破壊されない。
 
|attack1 = Cannot be destroyed by battle
 
|attack1 = Cannot be destroyed by battle

Revision as of 18:38, 28 March 2010

Zero Guard
ZeroGuard-JP-Anime-5D.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Activate only when your opponent declares an attack. Target monster's ATK becomes 0, and it cannot be destroyed by battle this turn.