Difference between revisions of "Crime and Punishment"
(It must be a direct attack. The monster can be also lower than Level 4.) |
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|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |lore = [[Activate]] only when you take [[Battle Damage|damage]] from a [[Direct Attack]]. [[Destroy]] 1 [[Monster Cards|monster]] on the [[Playing Field|field]]. | + | |lore = [[Activate]] only when you take [[Battle Damage|damage]] from a [[Direct Attack]]. [[Destroy]] 1 [[Monster Cards|monster]] on the [[Playing Field|field]]. At the end of the [[Battle Phase]], you can [[Special Summon]] 1 [[Level]] 4 or lower [[Monster Cards|monster]] from your [[hand]]. |
|mst1 = Destroys Monster Cards | |mst1 = Destroys Monster Cards | ||
|summon1 = Special Summons from Your hand | |summon1 = Special Summons from Your hand |
Revision as of 23:47, 4 September 2008
Crime and Punishment
Card type | Monster |
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Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only when you take damage from a Direct Attack. Destroy 1 monster on the field. At the end of the Battle Phase, you can Special Summon 1 Level 4 or lower monster from your hand.
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