Difference between revisions of "Counter Traps and Chains"

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The basic rule is that [[Counter Trap]]s can only be used against the card they are immediately following in a chain.
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#REDIRECT [[Counter Trap Card]]
 
 
So for Counter Traps:
 
* [[Chain Link]] 2 used against [[Chain Link]] 1 only
 
* [[Chain Link]] 3 used against [[Chain Link]] 2 only
 
* [[Chain Link]] 4 used against [[Chain Link]] 3 only
 
* [[Chain Link]] 5 used against [[Chain Link]] 4 only
 
* [[Chain Link]] 4 CANNOT be used against [[Chain Link]] 1's effect.
 
 
So:
 
* Player A activates "[[Raigeki]]".
 
* Player B chains "[[Magic Jammer]]".
 
* Player A chains "[[Seven Tools of the Bandit]]".
 
* Player B cannot [[chain]] a second "[[Magic Jammer]]", "[[Magic Drain]]", etc. The only [[Counter Trap]]s he may [[activate]] are ones that would [[negate]] the previous step ("[[Seven Tools of the Bandit]]").
 
 
 
This also prevents "loading on" of "[[Magic Drain]]s". So you cannot chain 2 "[[Magic Drain]]s" to the same [[Spell Card]], hoping your opponent won't be able to discard 2 [[Spell Card]]s to save his original [[Spell Card]].
 
 
 
[[Category:Gameplay]]
 

Latest revision as of 23:22, 7 November 2023

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