Difference between revisions of "Card Tips:Foolish Revival"

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{{Navigation}}
 
{{Navigation}}
  
* Attack and destroy the revived monster with "[[Brain Crusher]]". You can then Special Summon that monster to your side of the field. ([[Ghost Knight of Jackal]] and [[Red-Moon Baby]] will also do this, but they have less ATK.)
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* Attack and destroy the revived monster with "[[Brain Crusher]]". You can then Special Summon that monster to your side of the field. (Similar effects, such as those of [[Ghost Knight of Jackal]] and [[Red-Moon Baby]], will also do this. However, these monsters have less ATK.)
  
* For that matter, this can be used with [[Creature Swap]], [[Invader of the Throne]], or any card that takes control of a monster permanently. Temporary effects like [[Brain Control]] can be used if the monster helps you while in Defense Position -- perhaps by its effect or as Synchro Material.
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* In a similar manner, this can be used with [[Creature Swap]], [[Invader of the Throne]], or any card that takes control of a monster permanently. Temporary effects like [[Brain Control]] can be used if the monster helps you while in Defense Position -- perhaps by its effect or as Synchro Material.
  
 
* Revive a weak monster that you can destroy with a [[LV]] monster, such as "[[Horus the Black Flame Dragon LV6]]" or "[[Armed Dragon LV5]]", to Level it up.
 
* Revive a weak monster that you can destroy with a [[LV]] monster, such as "[[Horus the Black Flame Dragon LV6]]" or "[[Armed Dragon LV5]]", to Level it up.
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* When your opponent has no face-up monsters, you can use "[[Foolish Revival]]" with a "[[Batteryman OTK]]" Deck. By summoning a face-up monster on your opponent's field, you can activate "[[Inferno Reckless Summon]]" and get the [[OTK]] easier.
 
* When your opponent has no face-up monsters, you can use "[[Foolish Revival]]" with a "[[Batteryman OTK]]" Deck. By summoning a face-up monster on your opponent's field, you can activate "[[Inferno Reckless Summon]]" and get the [[OTK]] easier.
  
* If your opponent is using a strategey involving two [[Spear Cretin]], one which revives the other, wait until your opponent has all [[Monster Card Zone]] full and then attack the [[Spear Cretin]]. When its effect activates, use this card to bring back a weaker monster, and he/she won't have any room to Special Summon the [[Spear Cretin]].
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* If your opponent is using a strategey involving two [[Spear Cretin]], one which revives the other, wait until your opponent has all [[Monster Card Zone|Monster Card Zones]] full and then attack the [[Spear Cretin]]. When its effect activates, use this card to bring back a weaker monster, and he/she won't have any room to Special Summon the [[Spear Cretin]].
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**If the zones aren't all full, you can revive the Spear Cretin before your opponent does. Since it will be summoned face-up instead of face-down, it misses out on its effect.
  
 
* Use this card to set up the condition for [[Core Blast]].
 
* Use this card to set up the condition for [[Core Blast]].
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* During your opponent's turn, use this with [[All-Out Attacks]] to force a mismatch.
 
* During your opponent's turn, use this with [[All-Out Attacks]] to force a mismatch.
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* If you opponent is down to very few Life Points and you control a monster with [[piercing]], use this to summon a monster weak enough to allow maximum damage.

Revision as of 04:52, 31 May 2010

  • Attack and destroy the revived monster with "Brain Crusher". You can then Special Summon that monster to your side of the field. (Similar effects, such as those of Ghost Knight of Jackal and Red-Moon Baby, will also do this. However, these monsters have less ATK.)
  • In a similar manner, this can be used with Creature Swap, Invader of the Throne, or any card that takes control of a monster permanently. Temporary effects like Brain Control can be used if the monster helps you while in Defense Position -- perhaps by its effect or as Synchro Material.
  • You can also use it to bring out your opponent's "Lava Golem" on their side of the field, if they have already summoned it.
  • If your opponent is using a strategey involving two Spear Cretin, one which revives the other, wait until your opponent has all Monster Card Zones full and then attack the Spear Cretin. When its effect activates, use this card to bring back a weaker monster, and he/she won't have any room to Special Summon the Spear Cretin.
    • If the zones aren't all full, you can revive the Spear Cretin before your opponent does. Since it will be summoned face-up instead of face-down, it misses out on its effect.
  • Use this card to set up the condition for Core Blast.
  • When your opponent plans on Special Summoning from the Graveyard for a turnaround attack, use this to summon the targeted monster. Your opponent will still have the monster, but it will be in Defense Position, buying you time to attack it or regain control of the field.
  • During your opponent's turn, use this with All-Out Attacks to force a mismatch.
  • If you opponent is down to very few Life Points and you control a monster with piercing, use this to summon a monster weak enough to allow maximum damage.