Difference between revisions of "Shooting Quasar Dragon"
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− | {{Unofficial name|Arabic|Chinese|French|German|Greek | + | {{Unofficial name|Arabic|Chinese|French|German|Greek|Portuguese|Spanish}} |
{{Unofficial lore|Chinese|French|Portuguese|Spanish}} | {{Unofficial lore|Chinese|French|Portuguese|Spanish}} | ||
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|materials = 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters | |materials = 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters | ||
|lore = 1 [[Tuner Synchro Monster]] + 2 or more non-Tuner [[Synchro Monster]]s<br />Must be [[Synchro Summon]]ed, and cannot be [[Special Summon]]ed by other ways. This card's maximum number of [[attack]]s per [[Battle Phase]] equals the number of non-Tuner monsters used as its [[Synchro Material Monster|Synchro Material]]. Once per [[turn]], during either player's turn, when a card or [[effect]] is [[activate]]d: You can [[negate]] the activation, and if you do, [[destroy]] it. When this card [[leaves the field]]: You can Special Summon 1 "[[Shooting Star Dragon]]" from your [[Extra Deck]]. | |lore = 1 [[Tuner Synchro Monster]] + 2 or more non-Tuner [[Synchro Monster]]s<br />Must be [[Synchro Summon]]ed, and cannot be [[Special Summon]]ed by other ways. This card's maximum number of [[attack]]s per [[Battle Phase]] equals the number of non-Tuner monsters used as its [[Synchro Material Monster|Synchro Material]]. Once per [[turn]], during either player's turn, when a card or [[effect]] is [[activate]]d: You can [[negate]] the activation, and if you do, [[destroy]] it. When this card [[leaves the field]]: You can Special Summon 1 "[[Shooting Star Dragon]]" from your [[Extra Deck]]. | ||
+ | |itlore = 1 [[Tuner Synchro Monster|Mostro Synchro Tuner]] + 2 o più [[Synchro Monster|Mostri Synchro]] non-Tuner<br />Deve essere [[Synchro Summon|Synchro Evocato]], e non può essere [[Special Summon|Evocato Special]]mente in altri modi. Il massimo numero di [[attack|attacchi]] per [[Battle Phase]] di questa carta è pari al numeri di mostri non-Tuner utilizzati come suoi [[Synchro Material Monster|Materiali Synchro]]. [[Once per turn|Una volta per turno]], durante il turno di qualsiasi giocatore, quando viene [[activate|attivata]] una carta o un [[effect|effetto]]: puoi [[negate|annullare]] l'attivazione, e se lo fai, [[destroy|distruggi]]la. Quando questa carta [[leaves the field|lascia il Terreno]]: pupi Evocare Specialmente 1 "[[Shooting Star Dragon|Drago Stella Cadente]]" dal tuo [[Extra Deck]]. | ||
|frlore = 1 [[Tuner Synchro Monster|monstre Synchro/Syntoniseur]] + 2 monstres [[Synchro Monster|Synchro]] non Syntoniseur ou plus <br />Cette carte ne peut pas être [[Special Summon|Invoquée Spécialement]] excepté par [[Synchro Summon|Invocation Synchro]]. Cette carte peut [[attack|attaquer]] un même nombre de fois pendant la [[Battle Phase]] égal aux nombres de monstres non Syntoniseur utilisés comme[[Synchro Material Monster|Monstres Matériels Synchro]]. Une fois par [[turn|tour]], vous pouvez [[negate|annuler]] l'[[activate|activation]] d'une [[Spell Card|Carte Magie]], [[Trap Card|Piège]] ou l'[[Effect Monster|Effet d'un Monstre]] et le [[destroy|détruire]]. Lorsque cette carte est retirée du [[field|Terrain]], vous pouvez [[Special Summon|Invoquer Spécialement]] 1 "[[Shooting Star Dragon|Dragon Etoile Filante]]" depuis votre [[Extra Deck]]. | |frlore = 1 [[Tuner Synchro Monster|monstre Synchro/Syntoniseur]] + 2 monstres [[Synchro Monster|Synchro]] non Syntoniseur ou plus <br />Cette carte ne peut pas être [[Special Summon|Invoquée Spécialement]] excepté par [[Synchro Summon|Invocation Synchro]]. Cette carte peut [[attack|attaquer]] un même nombre de fois pendant la [[Battle Phase]] égal aux nombres de monstres non Syntoniseur utilisés comme[[Synchro Material Monster|Monstres Matériels Synchro]]. Une fois par [[turn|tour]], vous pouvez [[negate|annuler]] l'[[activate|activation]] d'une [[Spell Card|Carte Magie]], [[Trap Card|Piège]] ou l'[[Effect Monster|Effet d'un Monstre]] et le [[destroy|détruire]]. Lorsque cette carte est retirée du [[field|Terrain]], vous pouvez [[Special Summon|Invoquer Spécialement]] 1 "[[Shooting Star Dragon|Dragon Etoile Filante]]" depuis votre [[Extra Deck]]. | ||
|ptlore = 1 Monstro Synchro Tuner + 2 Monstros Synchro Não-Tuner<br />Esta carta não pode ser Special Summon exceto por Synchro Summon. Esta carta pode atacar um número de vezes durante a Battle Phase igual ao número de monstros Não-Tuner usados como Monstros Materiais de Synchro. Uma vez por turno, você pode negar a ativação e o efeito de uma Carta Mágica, Armadilha ou Efeito de Monstro e destruí-la. Quando esta carta sai do campo, você pode Special Summon 1 "Shooting Star Dragon" do seu Extra Deck. | |ptlore = 1 Monstro Synchro Tuner + 2 Monstros Synchro Não-Tuner<br />Esta carta não pode ser Special Summon exceto por Synchro Summon. Esta carta pode atacar um número de vezes durante a Battle Phase igual ao número de monstros Não-Tuner usados como Monstros Materiais de Synchro. Uma vez por turno, você pode negar a ativação e o efeito de uma Carta Mágica, Armadilha ou Efeito de Monstro e destruí-la. Quando esta carta sai do campo, você pode Special Summon 1 "Shooting Star Dragon" do seu Extra Deck. |
Revision as of 10:16, 26 October 2014
Shooting Quasar Dragon
- Japanese
- シューティング・クェーサー・ドラゴン
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 12 |
ATK / DEF | 4000 / 4000 |
Status | |
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck. |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | シューティング・クェーサー・ドラゴン |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Shooting Quasar Dragon (anime) | Anime | 2011-03-02 |
Shooting Quasar Dragon (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters