Difference between revisions of "Bug Switch"

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m (forgot this.)
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|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Remove from play]] 1 "[[Bugman X]]", "[[Bugman Y]]", and "[[Bugman Z]]" from your [[Graveyard]] to [[select]] 1 [[Defense Position]] [[monster]] you [[control]]. Change that monster to [[Attack Position]], and [[Special Summon]] 1 "[[Super Bugman]]" from your [[hand]], [[Deck]], or [[Graveyard]] in [[Defense Position]].
+
|lore = When there's 1 "[[Bugman X]]", "[[Bugman Y]]", and "[[Bugman Z]]" in your [[Graveyard]], you can [[select]] 1 [[Defense Position]] [[monster]] you [[control]]. Change that monster to [[Attack Position]], and [[Special Summon]] 1 "[[Super Bugman]]" from your [[hand]], [[Deck]], or [[Graveyard]] in [[Defense Position]].
 
|japlore =  
 
|japlore =  
 
|support1 = Super Bugman
 
|support1 = Super Bugman

Revision as of 06:47, 4 May 2011

Bug Switch
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
When there's 1 "Bugman X", "Bugman Y", and "Bugman Z" in your Graveyard, you can select 1 Defense Position monster you control. Change that monster to Attack Position, and Special Summon 1 "Super Bugman" from your hand, Deck, or Graveyard in Defense Position.