Difference between revisions of "Performapal Life Swordsman"
Line 1: | Line 1: | ||
− | {{Unofficial name | + | {{Unofficial name|Portuguese}} |
− | {{Unofficial lore | + | {{Unofficial lore|Portuguese}} |
{{CardTable2 | {{CardTable2 | ||
Line 7: | Line 7: | ||
| romaji_name = Entameito Raifu Sōdoman | | romaji_name = Entameito Raifu Sōdoman | ||
| trans_name = Entermate Life Swordsman | | trans_name = Entermate Life Swordsman | ||
− | | image = PerformapalLifeSwordsman-TDIL- | + | | image = PerformapalLifeSwordsman-TDIL-EN-C-1E.png |
| attribute = Light | | attribute = Light | ||
| type = Warrior | | type = Warrior | ||
Line 16: | Line 16: | ||
| number = 07268133 | | number = 07268133 | ||
| effect = Trigger, Ignition | | effect = Trigger, Ignition | ||
− | | lore = When your opponent gains [[LP]] (except during the [[Damage Step]]): You can [[Special Summon]] this card from your [[hand]], and if you do, this card's [[ATK]] becomes equal to the | + | | lore = When your opponent gains [[LP]] (except during the [[Damage Step]]): You can [[Special Summon]] this card from your [[hand]], and if you do, this card's [[ATK]] becomes equal to the LP your opponent gained. You can [[Tribute]] this card, then target 1 [[face-up]] [[Monster Card|monster]] you control; it gains 1000 [[ATK]] until the end of this [[turn]]. |
| pt_lore = Quando seu oponente ganhar [[LP|PV]] (exceto durante a [[Damage Step|Etapa de Dano]]): você pode Invocar este card por [[Special Summon|Invocação-Especial]] da sua [[hand|mão]] e, se isso acontecer, o [[ATK]] deste card se torna igual a quantidade de PV que seu oponente ganhou. Você pode oferecer este card como [[Tribute|Tributo]] e, depois, escolher 1 monstro com a [[face-up|face para cima]] que você controla; ele ganha 1000 de ATK até o fim deste [[turn]]o. | | pt_lore = Quando seu oponente ganhar [[LP|PV]] (exceto durante a [[Damage Step|Etapa de Dano]]): você pode Invocar este card por [[Special Summon|Invocação-Especial]] da sua [[hand|mão]] e, se isso acontecer, o [[ATK]] deste card se torna igual a quantidade de PV que seu oponente ganhou. Você pode oferecer este card como [[Tribute|Tributo]] e, depois, escolher 1 monstro com a [[face-up|face para cima]] que você controla; ele ganha 1000 de ATK até o fim deste [[turn]]o. | ||
| ja_lore = ①:相手のLPが回復した時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードの攻撃力は、この時相手が回復した数値と同じになる。②:このカードをリリースし、自分フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで1000アップする。 | | ja_lore = ①:相手のLPが回復した時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードの攻撃力は、この時相手が回復した数値と同じになる。②:このカードをリリースし、自分フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで1000アップする。 | ||
+ | | en_sets = | ||
+ | {{Card table set/header|en}} | ||
+ | {{Card table set|TDIL-EN008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
+ | | fr_sets = | ||
+ | {{Card table set/header|fr}} | ||
+ | {{Card table set|TDIL-FR008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
+ | | de_sets = | ||
+ | {{Card table set/header|de}} | ||
+ | {{Card table set|TDIL-DE008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
+ | | it_sets = | ||
+ | {{Card table set/header|it}} | ||
+ | {{Card table set|TDIL-IT008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
+ | | pt_sets = | ||
+ | {{Card table set/header|pt}} | ||
+ | {{Card table set|TDIL-PT008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
+ | | sp_sets = | ||
+ | {{Card table set/header|sp}} | ||
+ | {{Card table set|TDIL-SP008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
| jp_sets = | | jp_sets = | ||
{{Card table set/header|jp}} | {{Card table set/header|jp}} | ||
{{Card table set|TDIL-JP008|The Dark Illusion|Common}} | {{Card table set|TDIL-JP008|The Dark Illusion|Common}} | ||
+ | {{Card table set/footer}} | ||
+ | | kr_sets = | ||
+ | {{Card table set/header|kr}} | ||
+ | {{Card table set|TDIL-KR008|The Dark Illusion|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
| archetype1 = Performapal | | archetype1 = Performapal |
Revision as of 18:45, 21 July 2016
Performapal Life Swordsman
- Japanese
EM ライフ・ソードマン- Base
- EMライフ・ソードマン
- Kana
- エンタメイトライフ・ソードマン
- Rōmaji
- Entameito Raifu Sōdoman
- Translated
- Entermate Life Swordsman
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 1 |
ATK / DEF | 0 / 0 |
Status | |
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
Portuguese | Camarartista Espadachim da Vida | Quando seu oponente ganhar PV (exceto durante a Etapa de Dano): você pode Invocar este card por Invocação-Especial da sua mão e, se isso acontecer, o ATK deste card se torna igual a quantidade de PV que seu oponente ganhou. Você pode oferecer este card como Tributo e, depois, escolher 1 monstro com a face para cima que você controla; ele ganha 1000 de ATK até o fim deste turno. |
Japanese | ①:相手のLPが回復した時に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードの攻撃力は、この時相手が回復した数値と同じになる。②:このカードをリリースし、自分フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで1000アップする。 | |
Entameito Raifu Sōdoman | ||
Entermate Life Swordsman |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Performapal Life Swordsman (anime) | Anime | 2016-03-20 |
Performapal Life Swordsman (Duel Links) | Yu-Gi-Oh! Duel Links | 2020-07-31 |
Performapal Life Swordsman (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |