Difference between revisions of "Mecha Ojama King"
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|def = 3000 | |def = 3000 | ||
|level = 6 | |level = 6 | ||
− | |lore = This card cannot be [[Normal Summon]]ed or [[Set]]. This card can only be [[Special Summon]]ed by the [[Card Effect|effect]] of "[[Mecha Ojama King Transformation]]". Once per turn, you can Special Summon 1 "Ojamachine" monster from your [[hand]] or [[Main Deck|Deck]]. | + | |lore = This card cannot be [[Normal Summon]]ed or [[Set]]. This card can only be [[Special Summon]]ed by the [[Card Effect|effect]] of "[[Mecha Ojama King Transformation]]". Once per turn, you can [[Special Summon]] 1 "Ojamachine" monster from your [[hand]] or [[Main Deck|Deck]]. |
|effect1 = Summon | |effect1 = Summon | ||
|effect2 = Ignition | |effect2 = Ignition |
Revision as of 00:47, 7 December 2008
Mecha Ojama King
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 6 |
ATK / DEF | 0 / 3000 |
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Mecha Ojama King Transformation". Once per turn, you can Special Summon 1 "Ojamachine" monster from your hand or Deck.
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