Difference between revisions of "Synchro Change"
(New page: Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in whic...) |
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Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in which this card is activated. | Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in which this card is activated. |
Revision as of 03:15, 10 February 2009
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Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in which this card is activated.