Difference between revisions of "Synchro Change"

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(New page: Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in whic...)
 
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Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in which this card is activated.
 
Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in which this card is activated.

Revision as of 03:15, 10 February 2009

Trap Card. Synchro summon the top card of your opponents Extra Deck. If it is not a synchro monster, you lose 1000 Lifepoints and can destroy 1 card on the field. You lose the turn in which this card is activated.