Difference between revisions of "Card Tips:Dimensional Fissure"

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m (Macro Cosmos was already mentioned, and that Power Tool Dragon tip was weak.)
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* This card works well as an anti-meta component against "[[Crystal Beast]]" decks. It cripples any deck that focuses on Special Summoning from the Graveyard, especially "Crystal Beasts" since archetype's ability to send monsters to the Spell/Trap Card Zone requires them to skip the graveyard.
 
* This card works well as an anti-meta component against "[[Crystal Beast]]" decks. It cripples any deck that focuses on Special Summoning from the Graveyard, especially "Crystal Beasts" since archetype's ability to send monsters to the Spell/Trap Card Zone requires them to skip the graveyard.
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* This card also works well as an anti-meta component against "[[Fusion]]" decks. It cripples any deck that focuses on fusioning as most of the fusion enabling cards state "Send from ... to the graveyard" and that this card reads "... is banished instead."

Revision as of 17:33, 31 January 2012

  • This card works well with "D.D. Survivor". Every time "D.D. Survivor" leaves the field, whether it be by destruction or from being Tributed, he will return at the End Phase.
  • Combine "Gravekeeper's Servant" with "Dimensional Fissure" or "Macro Cosmos". Your opponent will be unable to pay the cost of "Gravekeeper's Servant" and thus will be unable to attack.
  • This card works well with "Vampire Lord" since it also affects monsters in the deck. However, "Vampire Lord" will not revive itself if it gets destroyed (because it will be removed from play).
  • This card pairs well with "Crush Card Virus" and "Soul Absorption". "Crush Card Virus" destroys every strong monster in your opponent's hand and on the field for 3 turns, "Dimensional Fissure" removes them from the game, and "Soul Absorption" gives you 500 Life Points for each monster removed.
  • This card works well as an anti-meta component against "Crystal Beast" decks. It cripples any deck that focuses on Special Summoning from the Graveyard, especially "Crystal Beasts" since archetype's ability to send monsters to the Spell/Trap Card Zone requires them to skip the graveyard.
  • This card also works well as an anti-meta component against "Fusion" decks. It cripples any deck that focuses on fusioning as most of the fusion enabling cards state "Send from ... to the graveyard" and that this card reads "... is banished instead."