Difference between revisions of "Card Rulings:Mage Power"

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(New page: {{Rulings |name=Mage Power |name2=Mage Power }} * "Mage Power" includes itself, Field Spell Cards on your side of the field, and monsters acting like Equip Spell Cards, such as Union Mons...)
 
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* "Mage Power" includes itself, Field Spell Cards on your side of the field, and monsters acting like Equip Spell Cards, such as Union Monsters.
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* "[[Mage Power]]" includes itself, [[Field Spell Cards]] on your side of the [[Playing Field|field]], and [[Monster Cards|monsters]] acting like [[Equip Spell Cards]], such as [[Union Monster Cards|Union Monsters]].
  
* If you control "Cannon Soldier" equipped with "Mage Power", and you activate "Limiter Removal", then the ATK of "Cannon Soldier" is (1400 + 500 + 500) x 2 = 4800.
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* If you [[control]] "[[Cannon Soldier]]" [[equipped]] with "[[Mage Power]]", and you [[activate]] "[[Limiter Removal]]", then the [[ATK]] of "[[Cannon Soldier]]" is (1400 + 500 + 500) x 2 = 4800.
  
* [Re: Union Rider] The Union Monster you equip to your "Union Rider" is actually placed in your Spell & Trap Card Zone, so it counts for you for "Mage Power", etc.
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==Mentions in Other Rulings==
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* '''[[Card Rulings:Union Rider|Union Rider]]''': The [[Union Monster Cards|Union Monster]] you [[equipped|equip]] to your "[[Union Rider]]" is actually placed in your [[Spell & Trap Card Zones|Spell & Trap Card Zone]], so it counts for you for "[[Mage Power]]", etc.

Revision as of 02:24, 2 July 2007

Template:Rulings

Mentions in Other Rulings