Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"

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(Cleanup.)
(ncluded crashbug combo)
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* Use "[[D2 Shield]]" to boost it's DEF to 4400 then use "[[Inverse Universe]]" to swap it's ATK with it's now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "[[Limiter Removal]]" for 8800 direct attack damage.
 
* Use "[[D2 Shield]]" to boost it's DEF to 4400 then use "[[Inverse Universe]]" to swap it's ATK with it's now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "[[Limiter Removal]]" for 8800 direct attack damage.
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* This card would work well with "[[Super Crashbug]]", as it will be become a level-4 2200 monster that (for only 800 life points) can attack your opponent directly
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[[OTK Name::Gear Golem OTK| ]]
 
[[OTK Name::Gear Golem OTK| ]]
 
[[OTK Format Compliance::Advanced Format| ]]
 
[[OTK Format Compliance::Advanced Format| ]]

Revision as of 04:31, 21 November 2011

  • This monster works well in Rock Decks, since they rely on high DEF monsters. Also, his effect to attack directly makes him useful however, you should use something to change him back to Defense Position.
  • This card would work well with "Super Crashbug", as it will be become a level-4 2200 monster that (for only 800 life points) can attack your opponent directly