Difference between revisions of "White"
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* [[Worldsea Dragon Zealantis]] | * [[Worldsea Dragon Zealantis]] | ||
− | |spells = | + | |normal spells = |
* [[White Mirror]] | * [[White Mirror]] | ||
− | + | * [[Foolish Burial Goods]] ''(with "Ice Barrier")'' | |
− | |||
− | * [[Foolish Burial Goods]] | ||
* [[Fury of Kairyu-Shin]] | * [[Fury of Kairyu-Shin]] | ||
− | |||
* [[Instant Fusion]] | * [[Instant Fusion]] | ||
− | |||
* [[Moray of Avarice]] | * [[Moray of Avarice]] | ||
* [[Moray of Greed]] | * [[Moray of Greed]] | ||
* [[One for One]] | * [[One for One]] | ||
* [[Salvage]] | * [[Salvage]] | ||
− | |||
* [[Surface]] | * [[Surface]] | ||
* [[Unexpected Dai]] | * [[Unexpected Dai]] | ||
− | |traps = | + | |field spells = |
+ | * [[Magellanica, the Deep Sea City]] | ||
+ | |||
+ | |continuous spells = | ||
+ | * [[Whitefish Salvage]] | ||
+ | * [[Sea Stealth II]] | ||
+ | |||
+ | |quick-play spells = | ||
+ | * [[Burial from a Different Dimension]] | ||
+ | * [[Inferno Reckless Summon]] | ||
+ | |||
+ | |normal traps = | ||
* [[White Howling]] | * [[White Howling]] | ||
− | |||
* [[Fish Depth Charge]] | * [[Fish Depth Charge]] | ||
− | |||
* [[Ice Barrier (card)|Ice Barrier]] | * [[Ice Barrier (card)|Ice Barrier]] | ||
− | |||
* [[The Ice-Bound God]] | * [[The Ice-Bound God]] | ||
* [[Torrential Tribute]] (''with "Fury of Kairyu-Shin"'') | * [[Torrential Tribute]] (''with "Fury of Kairyu-Shin"'') | ||
* [[Urgent Tuning]] | * [[Urgent Tuning]] | ||
+ | |||
+ | |continuous traps = | ||
+ | * [[Call of the Haunted]] | ||
+ | * [[Synchro Zone]] | ||
+ | * [[Floodgate]] cards | ||
+ | ** [[Gozen Match]] | ||
}} | }} | ||
Revision as of 07:32, 13 September 2023
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My Synchros remain in continual flux! It's called Reincarnation Synchro!
— Ren on the "White" monsters.
"White" (ホワイト Howaito) is an archetype of WATER Fish monsters used by Ren in the Yu-Gi-Oh! ARC-V manga. Various other Duelists have used "White" monsters in the past, but there is no support outside of the ARC-V manga. In the OCG/TCG, it is a series indirectly tied together by "White Reincarnation" as "Fish monsters that have an effect to treat themselves as Tuners", with the Synchro Monsters given their own the archetype, "White Aura".
Design
All "White" monsters used by Ren are sea creatures with white bodies.
Member | Sea creature |
---|---|
White Aura Bihamut | Bahamut |
White Aura Dolphin | Chinese white dolphin |
White Aura Monoceros | Narwhal |
White Aura Whale | Physeteroidea (probably based on Moby-Dick, a white sperm whale) |
White Moray | White moray eel |
White Stingray | Manta ray |
Playing style
In the manga, the archetype focuses on using complex tactics to gather Synchro Materials to Synchro Summon while distracting the opponent during a Turbo Duel. Ren claims that the use of complex tactics is a basic Turbo Duel strategy, since the more distracted and worked up the opponent gets, the more mistakes they commit.
Furthermore, "White" monsters have the ability to revive themselves as Tuner monsters upon destruction, allowing the user to keep Summoning stronger Synchro Monsters when their monsters are defeated, which Ren calls "Reincarnation Synchro".
In the TCG/OCG, as there are only two main deck "White" monsters, both of which are non-Tuner by default. The series have to rely on various generic WATER support theme, such as "Deep Sea" to gain an access to their Synchro monsters. Fortunately, as a WATER-centric series, "White" monsters also enjoy numerous support as well as being able to be used to supplement other WATER-centric strategy, such as "Umi", "Atlantean/Mermail", and "Shark", either to providing more resources or as a Synchro monster options.