Hieratic

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Hieratic
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Japanese
  • せいこく
  • 聖刻 (base)
  • せいこく (ruby)
  • Seikoku (romanized)
  • Hieroglyphic (translated)
French
  • Hiéroglyphe
German
  • Priesterliche Drachen
Italian
  • Ieratico
Portuguese
  • Hieratico
Spanish
  • Hierático
Sets
Lists

"Hieratic", known as "Hieroglyphic" (せいこく Seikoku) in the OCG, is an archetype consisting of LIGHT Dragon-Type monsters. One of the few sets of cards based on Egyptian motifs, they are based on Egyptian hieroglyphs and Ennead, a group of Egyptian gods in mythology. Their logo is based on Wedjat, the eye of Horus, god of Sky, war, and protection. Also, in addition to Wedjat, if the monsters' backgrounds have either the sun or the moon, they get the respective Wedjat - right (sun) or left (moon).

The cards of this archetype relies on Special Summoning and destroying cards mainly by Tributing other "Hieratic" monsters. What makes this archetype powerful and interesting is that many of its monsters allow you to Tribute from your hand, in a manner similar to Ritual Summoning.

There is another effect which all mid-Level monsters, such as Level 4, 5 and 6, have in common is that when they are Tributed, they are able to Special Summon a Dragon-Type Normal Monster either from the hand, Deck, or Graveyard. It is also mandatory to Special Summon, which means that even though you Tribute them for cost, this effect may still go through. So, despite the idea that you're getting rid of your own monster, you won't lose that much field advantage. Almost all "Hieratic" monsters have relatively simple Summoning conditions.

Playing Style

The greatest strength of this archetype lies in an ability that almost all its members possess: upon being Tributed, be it by cost or effect, you are able to Summon any Dragon-Type Normal Monster from your hand, Deck or Graveyard, at the cost of its ATK and DEF becoming 0. This gives the "Hieratic" archetype the ability to swarm the field and bring out powerful Xyz Monsters in a manner similar to "Wind-Up" and "Inzektor",and this deck's combos are a little similiar to "Six Samurai" which focuses on using combos to summon monsters as much as possible and instantly dominate the duel field.

Another interesting thing to note is the ease of Summoning the archetype's regular members, and the ease of which you may activate their effects. For instance, both "Hieratic Dragon of Nebthet" and "Hieratic Dragon of Su" are capable of getting rid of problematic monsters or Spells/Traps simply by Tributing a "Hieratic" monster from your field OR hand. Not only that, but by Tributing a "Hieratic" monster, you activate its effect to Special Summon a Dragon-Type Normal Monster from your hand, Deck or Graveyard.

Taking all these points into consideration, one should now be able to see the true worth of having a Level 8 Normal Monster with 0 ATK and DEF as the mascot. Not only can it be used for the effects of the other "Hieratic", but it can be Special Summoned by nearly any of the other "Hieratics", can be used with "Trade-In" or "Advance Draw", and being an easily Summonable Level 8 Normal Monster grants players access to the powerful "Thunder End Dragon", as well as the strongest card of the archetype, "Hieratic Sun Dragon Overlord of Heliopolis". Should one be fortunate enough to have three of them on the field, or two of them and one "Galaxy-Eyes Photon Dragon", it would then be possible to Summon the strongest Xyz Monster - "Neo Galaxy-Eyes Photon Dragon".

Since "Hieratics" can search any Dragon-Type Normal Monster at the cost of rendering them powerless, they can be used to support fusion monsters that use normal dragons as materials such as "Blue-Eyes Ultimate Dragon", "Meteor B. Dragon", and to a lesser extent "King Dragun".

An interesting thing to know is that "Hieratics" can abuse "Inferno Reckless Summon", because the Dragon-type Monsters they Special Summon become 0 ATK and 0 DEF, which perfectly fits the conditions for "Inferno Reckless Summon", and the other copies of the Monster Summoned with "Inferno Reckless Summon" have their original ATK and DEF restored. This can be used in conjunction with "Hieratic Dragon King of Atum", so you can Special Summon "Galaxy-Eyes Photon Dragon", drag out the other two copies with "Inferno Reckless Summon", and easily overlay for "Neo Galaxy-Eyes Photon Dragon" with its extra effect when Xyz Summoned with "Galaxy-Eyes Photon Dragon".

Other cards easily abused with "Hieratics" are "Star Light, Star Bright", because the monsters summoned by their effects become 0 ATK and 0 DEF, you can easily have a wide range of Xyz Monsters to bring out, "Photon Current", because all of the "Hieratics" are LIGHT Dragon-Type monsters, and "Trial and Tribulation" because Hieratic decks preform many tributes and it has 3 powerful effects depending on how many monsters you've tributed on the turn its played.

Monsters

Spells


Traps

Extra Deck

Red-Eyes Hieratics

One of the most basic builds for this archetype, it focuses on bringing out "Hieratic Dragon King of Atum" and through him "Red-Eyes Darkness Metal Dragon" for explosive plays.

Recommended cards

Monsters

Spells

Traps

Extra Deck

Chaos Hieratics

While the Red-Eyes Darkness Metal Hieratics and the Control-based Hieratic builds are somewhat more common, this deck utilizes the combos of both Hieratics and Chaos Dragons. Using cards like Dragon Ravine and Future Fusion along with the spell cards of the hieratics to dump cards into the graveyard for use with cards such as Black Luster Soldier - Envoy of the Beginning or Chaos Sorcerer, or even Dark Armed Dragon, can help to make this deck more consistent. Another great card to make this variant even more consistent is Divine Dragon Apocralyph. This card can not only add consistency to the deck, but can get rid of dead draws and fuel the graveyard for chaos cards.

Recommended Cards

Monsters

Spells

Traps

Hieratic Synchro

This deck focuses heavily on using "Flamvell Guard", a normal level 1 dragon tuner with 100 atk and 2000 def. By tributing your Hieratic monsters with the effect of "Hieratic Dragon of Su" or "Hieratic Dragon of Nebthet", you can special flamvell guard, then synchro summon a level 6 or level 7 synchro monster depending on which Hieratic you summon. If you synchro for a level 6, the best option would be "Iron Chain Dragon" or "Brionac, Dragon of the Ice Barrier". With these you could the xyz summon either the next turn or during the same turn depending on your hand for one of your rank 6 xyz monsters. If you synchro summon a level 7 monster theres a much wider variety for you to choose from. Black Rose Dragon is a popular synchro to use, Ancient Fairy Dragon is another level 7 popular option. Synchro summoning Scrap Archfiend is also a great option because of its high atk of 2700.

Hieratic FTK/OTK

All you need to do to set this up is to make sure your opponent has exactly one monster out.

Cards needed:

How it works:

1: Your opponent has one monster on your field. All you need are 6 cards in your hand and then you can pull it off. The Seal need to start in your Deck, the other Hieratics listed need to be in your hand.

2: Since your opponent controls a monster, and you don't, you can Special Summon Tefnuit.

3: Tribute Tefnuit to Special Summon Su. Activate Tefnuit and Summon a Seal from your Deck.

4: Tribute Su for Nebthet. Summon another Seal.

5: Tribute Nebthet for Eset, and Summon a 3rd Seal.

6: Activate Eset, making it Level 8.

7: Overlay Eset with a Seal to Summon Heliopolis.

8: Overlay 2 Seal for Thunder End Dragon.

9: Activate Heliopolis,(IMPORTANT NOTE: Make sure you detach a Seal, otherwise it won't work!) Tribute a dragon in your hand but not Asar, sending your opponent's monster to the Graveyard.

10: Remove Eset and the Seal in your Graveyard, to Special Summon Asar.

11: Attack with all 3 monsters for game.

3000 + 3000 + 2600 = 8600

Note:

  • If your opponent has any magic or trap cards, in step 4 you should activate Su's effect and tribute Nebthet from your hand. Destroy one of your opponents spell or trap card, and summon a Seal. This means that step 5 will be: Tribute Su for Eset, and summon a Seal. You will eliminate one of your opponents cards, but otherwise the strategy will be unaffected.



Another way to OTK is more common Red-Eyes build that only needs 3 cards in hand to work. Wattaildragon/Luster Dragon 2 is used instead of Hieratic Seal of the Sun Dragon Overlord.

Cards needed:

How it works:

5200 (Gaia Dragon, the Thunder Charger)x2 + 2500/2400 (Wattaildragon/Luster Dragon 2) + 3000 (Superdreadnought Rail Cannon Gustav Max) + 2000 (Superdreadnought Rail Cannon Gustav Max's effect) = 12700/12600


This is a very similar OTK as the one above except it runs without using Superdreadnought Rail Cannon Gustav Max. This means that it can be used in an actual tournament, not just online programs. The down side of this OTK is that unless you draw all the cards you need you end up with a near miss of 7700 total attack, which while devastating is not enough for the OTK

Cards needed:

How it works:

Near Miss: 5200 (Gaia Dragon, the Thunder Charger x2) + 2500 (Wattaildragon) = 7700

OTK Possibilities:

Weaknesses

Cards like "Mask of Restrict", "Fog King", etc. that prevents Tributes would lockdown this archetype's main goal of Tributing monsters. Also, "Light-Imprisoning Mirror" can also shutdown their effects in the Graveyard as their effects activate when Tributed, if they were to end up in the Graveyard this way, since they are all LIGHT-Attribute. "Ally of Justice" monsters, "Koa'ki Meiru Drago", and "Penumbral Soldier Lady" can pull their plug on the field also. Because most "Inzektor" cards like Inzektor Hornet don't care about being in the Graveyard, they can pose a decent threat against you. Since most of Hieratic cards are Level 5 or higher, "Evilswarm Ophion" can put this Deck into almost perfect deadlock situation,and cards's effect that negate summons can also stop this deck's summoning combos.

Finally, a huge problem with the Deck is that it is common to dead draw, which puts you in deep trouble, meaning once you lose all momentum to something like "Dark Hole", you might find yourself stuck until you find a card that can save you. This can be remedied somewhat with cards like "Trade-In" that lets you use your cards to draw more cards, and Draconnection to trade a dragon in your hand with a dragon of equal level in your deck. Another way to prevent this from happening too often is to Special Summon as many high-level Normal Monsters as fast as possible. the "Hieratic" Monsters can Special Summon them from both the Deck as well as the Graveyard. Special Summon them all from the Deck first to prevent them from clogging your Hand. Also, the "Hieratic" archetype can abuse Dragon Ravine's secondary effect while discarding, which helps get normal monsters into the grave, this also works if a player is using the chaos variant.

List of Dragon-Type Normal and Gemini monsters

Trivia

  • The monsters in this archetype are based on the first four generations of gods in Egyptian mythology. Atum gave rise to Shu and Tefnut, who gave rise to Geb and Nut, who gave rise to Osiris, Isis, Nephthys, and Set. They were collectively known as the Ennead.
  • Each monster in this archetype has an Egyptian symbol somewhere on its body.
  • This archetype might have been released in order to celebrate the 2012 Year of the Dragon on the Chinese calendar.