Card Rulings:Blast with Chain
TCG Rulings
- If you use "Emergency Provisions", it sends Spell & Trap Cards to the Graveyard, it does not destroy them, so if you send this card to the Graveyard with "Emergency Provisions", this card's effect will not be activated. The same applies to "Woodland Sprite".[1]
- If you equip this card to "Gearfried the Iron Knight", then this card's effect will be activated because it was destroyed by a card effect.[1]
- When this card is negated by "Solemn Judgment" or "7 Tools of the Bandit", this card is negated and destroyed and the effect does NOT activate.[1]
- You can activate this card during the Damage Step because it specifically modifies ATK.[1]
- You cannot target "Tyrant Dragon" with this card and if you attempt to, then this card is negated and destroyed, and you do NOT get the effect of this card.[1]
- If a monster attacks "Gearfried the Iron Knight", and you activate "Blast with Chain" during the Damage Step, "Blast with Chain" is destroyed and gets its effect, so you can destroy the attacking monster before Damage Calculation.[1]
- If your opponent activates "Mystical Space Typhoon" targeting your face-down "Blast with Chain", and you chain "Blast with Chain", you still get "Blast with Chain's" effect.[1]
- If this card is destroyed in the middle of a resolving chain, its effect will start a new chain after current one resolves.[1]
Mentions in Other Rulings
- 8-Claws Scorpion: The ATK of "8-Claws Scorpion" becomes 2400 during damage calculation. You cannot chain "Rush Recklessly" or "Blast with Chain" to this effect. If these cards were activated before damage calculation, then the ATK of "8-Claws Scorpion" becomes 2400 during damage calculation so those cards have no effect on its ATK.
- Emergency Provisions: If you send "Smoke Grenade of the Thief" or "Blast with Chain" to the Graveyard for the cost of "Emergency Provisions" their effects do not activate, because they were not destroyed.
- Gearfried the Swordmaster: The effect of "Gearfried the Swordmaster" will activate even if a Trap Card is equipped to him (such as "Metalmorph" or "Blast with Chain").
- Whirlwind Weasel: After "Whirlwind Weasel's" Flip Effect has resolved, the effects of already face-up Spell and Trap Cards, like "Ultimate Offering", can still be activated. The effects of Spell and Trap Cards that activate when the card is destroyed, such as "Blast with Chain" or "Ojamagic" will also still be activated. (In other words, you cannot activate a card, but you can activate an effect.)
- Woodland Sprite: An Equip Spell Card sent to the Graveyard by this card's effect is not "destroyed". So the effects of "Butterfly Dagger - Elma", "Axe of Despair", "Malevolent Nuzzler", "Blast with Chain", or "Smoke Grenade of the Thief" cannot or will not be activated.
OCG Rulings
- "Blast with Chain" can be activated (flipped face-up) during the Damage Step, but the "select 1 card on the field and destroy it" effect does not activate during the Damage Step.[2][3]
- If "Blast with Chain" activates as Chain Link 2 or higher and is equipped to "Gearfried the Iron Knight", then "Blast with Chain"'s effect will activate after "Gearfried the Iron Knight"'s effect resolves.[4]
- "Metalmorph" does not specify "your monster", so it can be equipped it to an opponent's monster. However, "Blast with Chain" and "Kunai with Chain" do, so they cannot be equipped to an opponent's monster.[5]
- When "Blast with Chain" is destroyed by an effect, you can destroy any card on the field regardless of whether it is a Spell/Trap/Monster Card or whether it is face-up or face-down.[3]
- If you activate a card that does not remain on the field after activation like a Normal/Quickplay Spell Card or a Normal Trap Card, then you cannot Chain the effect of "Lightning God Ogre of Mist Valley" and target the activated card. However, cards like "Swords of Revealing Light" and "Blast with Chain" remain on the field after activation, so you may target them with the effect of "Lightning God Ogre of Mist Valley". If "Swords of Revealing Light" is returned to your hand, then all the opponent's monster are flipped face-up, but the effect of not being able to attack is not applied.[6]
- If you activate "Fake Feather" and target "Blast with Chain" or "Metalmorph", then the effect will resolve, but "Fake Feather" will not remain on the field equipped to the target monster.[7]
References
- ↑ a b c d e f g h i UDE FAQ: Individual Card Rulings for "Blast with Chain"
- ↑ Konami FAQ: [Damage Step] Can "Blast with Chain" be activated in the Damage Step?
- ↑ a b Konami FAQ: Trap Card > Blast with Chain
- ↑ Konami FAQ: When "Blast with Chain" equips to "Gearfried the Iron Knight" at Chain Link 2 or higher, when does the effect activate?
- ↑ Konami FAQ: [Basic Rules] When a Trap Card is treated as an Equip Card, can it be equipped to an opponent's mosnter?
- ↑ Konami FAQ: Can the effect of "Lightning God Ogre of Mist Valley" be Chained to the activation of a Normal Spell Card?
- ↑ Konami FAQ: When "Fake Feather" targets "Metalmorph", will it be equipped?