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Card Tips:Light and Darkness Dragon

Revision as of 08:25, 25 June 2013 by 76.14.40.40 (talk) (Countering Light and Darkness Dragon)
  • Flipping "Light and Darkness Dragon" face-down with "Book of Moon" will reset its ATK points.
    • This can only applicable when the ATK and DEF of "Light and Darkness Dragon" are 800/400 respectively or it must be chained to "Light and Darkness Dragon" effect activation, otherwise "Light and Darkness Dragon" will just negate "Book of Moon".
    • "Forbidden Chalice" can also do the same (with addition 400 ATK until End Phase).
  • Use this card's effect to Special Summon "Herald of Creation" while you have a "Treeborn Frog" in your Graveyard. During your Standby Phase, because "Light and Darkness Dragon" destroyed all of your cards during the previous turn, you can Special Summon "Treeborn Frog". Discard a card with "Herald's" effect to return the "Dragon" to your hand, and then Tribute those two to Tribute Summon this card.
  • If you reduce this card's Level by at least 1 with cards like "Level Eater" or "Star Blast", this card can be used for Synchro Summoning either "Light End Dragon" or "Dark End Dragon".
    • This can only applicable when the ATK and DEF of "Light and Darkness Dragon" are 800/400 respectively, otherwise "Light and Darkness Dragon" will just negate "Level Eater" effect.
  • You can make a loop with this card and "Dragunity Arma Leyvaten". When you summon "Leyvaten", equip "Light and Darkness Dragon" to it. Whenever this card or "Leyvaten" is destroyed, your field will be destroyed by the effect of "Light and Darkness Dragon". Then, use the other effect of "Light and Darkness Dragon" to Special Summon "Leyvaten" from your graveyard, re-equip "Light and Darkness Dragon" to it, and repeat. The only weakness in this loop is cards that can banish the two monsters, or send them back to the hand or deck. Also keep in mind that the effect of "Dragunity Arma Leyvaten" can still "miss the timing", so be extremely careful when executing this combo.
  • You can use the 3rd effect of "Swap Frog" to put this card back in your hand after it's been weakened. Even if it still has enough ATK/DEF to negate one more effect, "Light and Darkness Dragon" cannot prevent "Swap Frog" from returning it to the hand; returning a monster to the hand is a cost to use "Swap Frog's" 3rd effect (Normal Summoning a "Frog" monster), and "Light and Darkness Dragon" cannot negate costs.
  • Special Summon "Genex Ally Birdman" by returning this card to your hand as a cost. If you have another monster on the field or a monster that can be easily Special Summoned (like "Treeborn Frog", "Jester Confit" or "The Tricky"), Tribute both to Tribute Summon "Light and Darkness Dragon" once again, with its ATK/DEF points returned to normal.
    • This strategy is especially useful in Frognarchs Decks, since they run "Treeborn Frog" for easy Tributes and can benefit a lot from "Birdman", thanks to its recycling abilities and access to "Locomotion R-Genex" and various Synchro Monsters.
    • This can also be done with Frog monsters, as mentioned above. In Formula Monarch builds that use the Frog engine, Special Summon "Swap Frog" with its own effect. Return "Light and Darkness Dragon" to your hand as a cost to activate "Swap Frog's" effect, then Normal Summon a Frog monster with a different name like "Treeborn Frog" or "Dupe Frog" (using the extra Normal Summon that "Swap Frog" provided). Then Tribute Summon "Light and Darkness Dragon" using both Frogs.
  • To Summon "Light and Darkness Dragon" easily, you can use "Limit Impulse" which gives you 2 Tokens that can be easily use to Summon "Light and Darkness Dragon". Keep in mind that "Limit Impulse" decrease your Hand advantage significantly.
  • If somehow this card is trapped during two-way Chains (such as "Mirror Force" and "Dimensional Prison" combo), you can save it with "Burst Breath", so that not only "Light and Darkness Dragon" is saved from banishment by "Dimensional Prison", but also wiping the Field of troublesome monsters and make your opponent waste cards more.
    • Keep in mind that your opponent must have at least 1 face-up monster with lower DEF than "Light and Darkness Dragon's" ATK (so that "Burst Breath" could activate), and your Field must not have too many monsters, in order to minimize casualties.
    • Also, if "Light and Darkness Dragon" is sent to the Graveyard this way, its third effect will NOT activate, so think twice before using this maneuver.
  • If you can Summon this card while having face-up "Splendid Venus" on your side of the Field, your "Dragon" will have already lost 500 ATK, but in return you can still activate your Spells and Traps without being negated, even by "Light and Darkness Dragon" (its ATK/DEF will not decrease). So it will only negate your opponent's Spell and Traps, giving you good advantage.
  • "Mecha Phantom Beast Dracossack" can generate tokens for this card's Tribute fodder, even allowing you to Tribute Summon this card in the first turn of the Duel. This trick is mostly seen in many Elemental Dragon decks.
    • Elemental Dragons (not counting their low-level version) are all Level 7, so they can be used for Xyz Summoning Drago-Sack easily.

Countering Light and Darkness Dragon

  • When trying to get rid of your opponent's "Light and Darkness Dragon", use easily chainable cards like "Enemy Controller" or "Compulsory Evacuation Device" to exploit his once-per-chain effect, while depleting as few resources as possible.
    • Using those chainable cards in conjunction with Monster Effects that doesn't have a big cost (like "Chaos Sorcerer", "Lonefire Blossom" or "Elemental HERO Stratos") allows you to get rid of the Dragon while also gaining the Monster effect, allowing you to spend as few cards as possible.
  • A really easy way to destroy this card is to use a "Monarch" monster. Tribute Summon a Monarch (like "Mobius the Frost Monarch" for example): this card will try to negate its effect. Even if it had its full ATK and DEF, it will end with at least 2300 ATK, which is low enough for your Monarch to destroy in battle.
  • To easily destroy your opponent's "Light and Darkness Dragon", Summon "Doomcaliber Knight" and activate any monster effect. That will activate Light and Darkness Dragon's effect. In response, "Doomcaliber Knight" will activate as the third chain, negating "Light and Darkness Dragon's" effect and destroying it in the process.
  • You can also use the effect of "Lyla, Lightsworn Sorceress" multiple times, because "Lyla" will not turn into Defense Position if her effect's negated, so you'll be able to activate its effect many times, until the ATK/DEF of "Light and Darkness Dragon" becomes 800/400 respectively.
  • When you have no monster in your field and your opponent's "Light and Darkness Dragon" declares an attack, you can activate the effect of "Battle Fader" as chain link 1, and the effect of "Light and Darkness Dragon" will attempt to negate it in the chain link 2, and after that, activate "Dimensional Prison" to get rid of your opponent's "Light and Darkness Dragon" and still Special Summon "Battle Fader".
  • A good way to get rid of "Light and Darkness Dragon" is to use any card effect, then when it tries to use its effect to negate, Chain it with "Divine Wrath".
    • However, this maneuver will reduces your hand advantage significantly.
  • Use the effect of "Quillbolt Hedgehog", "Worm Yagan" or "Blackwing - Vayu the Emblem of Honor" to get rid of this card's negation effect easily. Because "Quillbolt", "Yagan" and "Vayu" don't leave the Graveyard unless their effects resolve, they can be activated once again after being negated by "Light and Darkness Dragon". Activate them until your opponent can't negate them anymore, then Special Summon what you were intending to, or make your desired play.
    • This can also be done with "Plaguespreader Zombie". Be careful though: since returning a card to the top of your Deck is a cost, you must give up a card each time you try to use the effect of "Plaguespreader Zombie" to revive itself, even if its effect to revive is negated.

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