Difference between pages "Dhampir Vampire Sheridan" and "Super Quant"

From Yugipedia
(Difference between pages)
Jump to: navigation, search
(top: Imported revision from yaml-yugipedia. (2023-01-09 22:15:34+00:00))
 
(Imported revision from yaml-yugipedia. (2022-11-26 05:25:26+00:00))
 
Line 1: Line 1:
{{CardTable2
+
{{Infobox archseries
| fr_name              = Sheridan Vampire Dhampire
+
| image   = SuperQuantalAlphanSpike-MADU-EN-VG-artwork.png
| de_name              = Dhampir-Vampir Sheridan
+
| caption = "[[Super Quantum Red Layer|Red Layer]]", "[[Super Quantum Green Layer|Green Layer]]", "[[Super Quantum Blue Layer|Blue Layer]]" and "[[Super Quantal Fairy Alphan|Fairy Alphan]]" in the artwork of "[[Super Quantal Alphan Spike]]".
| it_name              = Dhampir Vampiro Sheridan
+
| ja_name = {{Ruby|超|ちょう}}{{Ruby|量|りょう}}
| pt_name              = Sheridan, o Vampiro Dampiro
+
| romaji  = Chōryō
| es_name              = Dhampiro Vampiro Sheridan
+
| fr_name = Super Quant
| ja_name              = {{Ruby|交血鬼|アルダンピール}}-ヴァンパイア・シェリダン
+
| de_name = Superquant
| romaji_name          = Aru Danpīru - Vanpaia Sheridan
+
| it_name = Super Quant
| trans_name            = Al Dhampir - Vampire Sheridan
+
| ko_name = 초량
| ko_name              = 알담피르-뱀파이어 쉐리단
+
| pt_name = Super Quant
| sc_name              = 交血鬼-吸血鬼谢里丹
+
| es_name = Súper Cuant
| image                 = DhampirVampireSheridan-MP19-EN-C-1E.png
+
| sets    =
| attribute            = DARK
+
* [[Raging Tempest]]
| types                = Zombie / Xyz / Effect
+
* [[Dark Neostorm]]
| rank                  = 6
+
| tcg    =
| atk                  = 2600
+
* [[Wing Raiders]]
| def                  = 1000
+
* [[OTS Tournament Pack 2]]
| password              = 32302078
+
* [[OTS Tournament Pack 3]]
| material              = 2 or more Level 6 monsters
+
* [[2017 Mega-Tin Mega Pack]]
| effect_types          = Condition, Ignition, Trigger
+
* [[OTS Tournament Pack 10]]
| lore                  = 2+ [[Level]] 6 [[monster]]s<br />If you use a monster(s), with a Level, that is [[Owner|owned]] by your opponent for the [[Xyz Summon]] of this card, treat it as Level 6. [[Once per turn]]: You can [[detach]] 1 material from this card, then [[target]] 1 card your opponent [[control]]s; [[send]] it to the [[GY]]. Once per turn, if a Monster Card(s) is sent from the [[field]] to your opponent's GY by a card [[effect]], or a monster is [[destroyed by battle]] and sent to your opponent's GY: You can detach 1 material from this card; [[Special Summon]] 1 of those monsters to your field in [[Defense Position]].
+
| ocg    = [[Booster SP: Wing Raiders]]
| fr_lore              = 2+ monstres de Niveau 6<br />Si vous utilisez un ou plusieurs monstres, avec un Niveau, dont le propriétaire est votre adversaire pour l'Invocation Xyz de cette carte, traitez-les comme Niveau 6. Une fois par tour : vous pouvez détacher 1 Matériel de cette carte, puis ciblez 1 carte contrôlée par votre adversaire ; envoyez-la au Cimetière. Une fois par tour, si une ou plusieurs Cartes Monstre sont envoyées depuis le Terrain au Cimetière de votre adversaire par un effet de carte, ou si un monstre est détruit au combat et envoyé au Cimetière de votre adversaire : vous pouvez détacher 1 Matériel de cette carte ; Invoquez Spécialement 1 de ces monstres sur votre Terrain en Position de Défense.
+
| manga  = [[Yu-Gi-Oh! OCG Structures]]
| de_lore              = 2+ Monster der Stufe 6<br />Falls du ein oder mehr Monster mit einer Stufe, die deinem Gegner gehören, für die Xyz-Beschwörung dieser Karte verwendest, behandle sie als Stufe 6. Einmal pro Spielzug: Du kannst 1 Material von dieser Karte abhängen und dann 1 Karte wählen, die dein Gegner kontrolliert; lege sie auf den Friedhof. Einmal pro Spielzug, falls eine oder mehr Monsterkarten durch einen Karteneffekt vom Spielfeld auf den Friedhof deines Gegners gelegt werden oder ein Monster durch Kampf zerstört und auf den Friedhof deines Gegners gelegt wird: Du kannst 1 Material von dieser Karte abhängen; beschwöre 1 der Monster als Spezialbeschwörung auf deine Spielfeldseite in die Verteidigungsposition.
 
| it_lore              = 2+ mostri di Livello 6<br />Se utilizzi uno o più mostri, con un Livello, di cui il tuo avversario è il proprietario per l'Evocazione Xyz di questa carta, considerala di Livello 6. Una volta per turno: puoi staccare 1 materiale da questa carta, poi scegliere come bersaglio 1 carta controllata dal tuo avversario; mandala al Cimitero. Una volta per turno, se una o più Carte Mostro vengono mandate dal Terreno al Cimitero del tuo avversario dall'effetto di una carta, o un mostro viene distrutto in battaglia e mandato al Cimitero del tuo avversario: puoi staccare 1 materiale da questa carta; Evoca Specialmente 1 di quei mostri sul tuo Terreno in Posizione di Difesa.
 
| pt_lore              = 2+ monstros de Nível 6<br />Se você usar um ou mais monstros, que tenham Nível, dos quais seu oponente seja dono, para a Invocação-Xyz deste card, considere-o(s) como de Nível 6. Uma vez por turno: você pode desassociar 1 matéria deste card e, depois, escolher 1 card que seu oponente controla; envie-o para o Cemitério. Uma vez por turno, se um ou mais Cards de Monstro forem enviados do campo para o Cemitério do seu oponente por um efeito de card, ou se um monstro for destruído em batalha e enviado para o Cemitério do seu oponente: você pode desassociar 1 matéria deste card; Invoque 1 desses monstros por Invocação-Especial no seu campo em Posição de Defesa.
 
| es_lore              = 2+ monstruos de Nivel 6<br />Si usas uno o más monstruos, con Nivel, que son propiedad de tu adversario, para la Invocación Xyz de esta carta, trátala como Nivel 6. Una vez por turno: puedes desacoplar 1 material de esta carta, y después selecciona 1 carta que controle tu adversario; mándala al Cementerio. Una vez por turno, si una o más Cartas de Monstruo son mandadas del Campo al Cementerio de tu adversario por efecto de una carta, o un monstruo es destruido en batalla y mandado al Cementerio de tu adversario: puedes desacoplar 1 material de esta carta; Invoca 1 de esos monstruos de Modo Especial a tu Campo en Posición de Defensa.
 
| ja_lore              = レベル6モンスター×2体以上<br />元々の持ち主が相手となるモンスターをこのカードのX召喚の素材とする場合、そのレベルを6として扱う。①:1ターンに1度、このカードのX素材を1つ取り除き、相手フィールドのカード1枚を対象として発動できる。そのカードを墓地へ送る。②:1ターンに1度、フィールドのモンスターカードが、効果で相手の墓地へ送られた場合、または戦闘で破壊され相手の墓地へ送られた場合、このカードのX素材を1つ取り除いて発動できる。そのモンスター1体を自分フィールドに守備表示で特殊召喚する。
 
| ko_lore              = 레벨 6 몬스터 × 2장 이상<br />원래 주인이 상대가 되는 몬스터를 이 카드의 엑시즈 소환의 소재로 할 경우, 그 레벨을 6 으로 취급한다. ①: 1턴에 1번, 이 카드의 엑시즈 소재를 1개 제거하고, 상대 필드의 카드 1장을 대상으로 하여 발동할 수 있다. 그 카드를 묘지로 보낸다. ②: 1턴에 1번, 필드의 몬스터 카드가, 효과로 상대 묘지로 보내졌을 경우, 또는 전투로 파괴되어 상대 묘지로 보내졌을 경우, 이 카드의 엑시즈 소재를 1개 제거하고 발동할 수 있다. 그 몬스터 1장을 자신 필드에 수비 표시로 특수 소환한다.
 
| sc_lore              = 等级6怪兽×2只以上<br />原本的持有者为对手的怪兽被作为这张卡的超量召唤的素材的情况下,该等级当作6来使用。①:1个回合1次,把这张卡的1个超量素材去除,可以对手场上1张卡为对象发动。将该卡送至墓地。②:1个回合1次,场上的怪兽卡被效果送至对手墓地的情况下,或者通过战斗被破坏被送至对手墓地的情况下,将这张卡的1个超量素材去除后可以发动。将1只该怪兽以守备表示形式特殊召唤至自己场上。
 
| en_sets              =  
 
DASA-EN007; Dark Saviors; Secret Rare
 
MP19-EN239; 2019 Gold Sarcophagus Tin Mega Pack; Common
 
| fr_sets              =  
 
DASA-FR007; Dark Saviors; Secret Rare
 
MP19-FR239; 2019 Gold Sarcophagus Tin Mega Pack; Common
 
| de_sets              =
 
DASA-DE007; Dark Saviors; Secret Rare
 
MP19-DE239; 2019 Gold Sarcophagus Tin Mega Pack; Common
 
| it_sets              =
 
DASA-IT007; Dark Saviors; Secret Rare
 
MP19-IT239; 2019 Gold Sarcophagus Tin Mega Pack; Common
 
| pt_sets              =
 
DASA-PT007; Dark Saviors; Secret Rare
 
MP19-PT239; 2019 Gold Sarcophagus Tin Mega Pack; Common
 
| sp_sets              =
 
DASA-SP007; Dark Saviors; Secret Rare
 
MP19-SP239; 2019 Gold Sarcophagus Tin Mega Pack; Common
 
| jp_sets              =  
 
DBDS-JP007; Deck Build Pack: Dark Savers; Ultra Rare, Secret Rare
 
SUB1-JP035; Secret Utility Box; Normal Parallel Rare
 
| kr_sets              =  
 
DBDS-KR007; Deck Build Pack: Dark Savers; Ultra Rare, Secret Rare
 
| sc_sets              =
 
DBDS-SC007; Deck Build Pack: Dark Savers; Ultra Rare, Secret Rare
 
| archseries            = Vampire
 
| action                =
 
* Sends from your opponent's field to your opponent's Graveyard
 
* Activates if destroyed by battle
 
* Activates if destroyed by card effect
 
| summoning            =
 
* 2+ Xyz Materials
 
* Special Summons from your opponent's Graveyard to your field
 
| stat_change          = Treated as alternate Level
 
| misc                  =
 
* Limited activations
 
* Cover card
 
| database_id          = 13650
 
 
}}
 
}}
 +
"'''Super Quant'''" ({{Ruby|超|ちょう}}{{Ruby|量|りょう}} ''Chōryō'') is an [[archetype]] debuting in ''[[Booster SP: Wing Raiders]]''. The archetype contains two sub-archetypes, "[[Super Quantum]]", and "[[Super Quantal Mech Beast]]".
 +
==Design==
 +
The "Super Quant" archetype is based on the ''[[wikipedia:Super Sentai|Super Sentai]]''/''[[wikipedia:Power Rangers|Power Rangers]]'' series. The [[Main Deck]] monsters are based on the Rangers, while the [[Xyz Monster]]s are based on the Zords, the giant robots they pilot.
 +
===Etymology===
 +
The name of this archetype is a word play. While 超量 is not a Japanese word itself (the kanji individually mean "super"/"over-" and "amount"), it is the Chinese word for "excess", and is the Chinese name for [[Xyz Monster]]s. Furthermore, with the Main Deck monsters called "Layers", the names of the archetype's cards can also imply a play on "Over Layer(s)" - or, more precisely, a reference to [[Overlay Network|Overlay]]. So, the Japanese kanji may make a reference to how this archetype is centered about colossal robots, while the Chinese meaning seems to make a play with "Xyz"/"Overlay".<ref>{{cite web | url = http://ygorganization.com/translating-is-hard-sometimes/ | title = &#91;OCG&#93; Translating the new Xyz archetype | author = Deadborder | publisher = The Organization | date = October 13, 2015 | accessdate = October 30, 2015 }}</ref>
 +
The "Quant" and "Quantum" component of the English name of the archetype is likely comes from the Japanese/Chinese word for quantum, 量子 (Japanese: ''ryōshi''; Chinese: ''liàngzǐ'').
 +
==Members==
 +
===Main Deck===
 +
====Super Quantum====
 +
{{Main|Super Quantum}}
 +
{| class="wikitable"
 +
! scope="col" | Level
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quantum
 +
! scope="col" | Origin
 +
! scope="col" | Normal or Special Summon effect
 +
! scope="col" | Graveyard effect
 +
! scope="col" | Corresponding Super Quantal Mech Beast
 +
|-
 +
| 3
 +
| [[WATER]]
 +
| [[Super Quantum Blue Layer|Blue Layer]]
 +
| {{fandom|powerrangers|Megumi Misaki|BlueDolphin}}
 +
| Adds a "Super Quant" card from the controller's Deck to their hand, except "Blue Layer".
 +
| Shuffles up to 3 targeted "Super Quant" cards from the controller's Graveyard into the Deck.
 +
| [[Super Quantal Mech Beast Grampulse|Grampulse]]
 +
|-
 +
| 4
 +
| [[WIND]]
 +
| [[Super Quantum Green Layer|Green Layer]]
 +
| {{fandom|powerrangers|Hayate|GingaGreen}} / {{fandom|powerrangers|Damon Henderson|Green Galaxy Ranger}}
 +
| Special Summons a "Super Quant" monster from the controller's hand.
 +
| The controller discards a "Super Quant" card as a cost to draw a card.
 +
| [[Super Quantal Mech Beast Aeroboros|Aeroboros]]
 +
|-
 +
| 5
 +
| [[FIRE]]
 +
| [[Super Quantum Red Layer|Red Layer]]
 +
| {{fandom|powerrangers|Kakeru Shishi|GaoRed}} / {{fandom|powerrangers|Cole Evans|Red Lion Ranger}}
 +
| Adds a targeted "Super Quant" card in the controller's Graveyard to their hand.
 +
| Special Summons a targeted "Super Quant" monster from the Graveyard, except "Red Layer", but it cannot activate its effects.
 +
| [[Super Quantal Mech Beast Magnaliger|Magnaliger]]
 +
|-
 +
| 7
 +
| [[LIGHT]]
 +
| [[Super Quantum White Layer|White Layer]]
 +
| {{fandom|powerrangers|Gai Ikari|Gokai Silver}}
 +
| The controller can send 1 "Super Quant" monster from their Deck to the GY and change this card's Attribute and Level to the same as the sent monster's.
 +
| The controller can add 1 "Super Quantal Fairy Alphan" from their Deck or GY to the hand.
 +
| [[Super Quantal Mech Beast Lusterrex|Lusterrex]]
 +
|-
 +
|}
 +
====Other====
 +
{| class="wikitable"
 +
! scope="col" | Level
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quant
 +
! scope="col" | Origin
 +
|-
 +
| 1
 +
| [[LIGHT]]
 +
| [[Super Quantal Fairy Alphan|Alphan]]
 +
| {{fandom|powerrangers|Alpha 5|Alpha 5}} / {{fandom|powerrangers|BOMPER|BOMPER}}
 +
|-
 +
|}
 +
===Extra Deck===
 +
====Super Quantal Mech Beast====
 +
{{Main|Super Quantal Mech Beast}}
 +
{| class="wikitable"
 +
! scope="col" | Rank
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quantal Mech Beast
 +
! scope="col" | Origin
 +
! scope="col" | Detach effect
 +
! scope="col" | Corresponding Super Quantum
 +
|-
 +
| 3
 +
| [[WATER]]
 +
| [[Super Quantal Mech Beast Grampulse|Grampulse]]
 +
| {{fandom|powerrangers|Choujuu Gattai Liverobo#Aqua Dolphin|AquaDolphin}}
 +
| Destroys a targeted Spell/Trap Card on the field.
 +
| [[Super Quantum Blue Layer|Blue Layer]]
 +
|-
 +
| 4
 +
| [[WIND]]
 +
| [[Super Quantal Mech Beast Aeroboros|Aeroboros]]
 +
| {{fandom|powerrangers|Seijuu Gattai GingaiOh#Starbeast Gingalcon|Starbeast Gingalcon}} / {{fandom|powerrangers|Galaxy Megazord#Condor Galactabeast|Condor Galactabeast}}
 +
| Changes a targeted monster on the field to face-down Defense Position.
 +
| [[Super Quantum Green Layer|Green Layer]]
 +
|-
 +
| 5
 +
| [[FIRE]]
 +
| [[Super Quantal Mech Beast Magnaliger|Magnaliger]]
 +
| {{fandom|powerrangers|Power Animals#GaoLion|GaoLion}} / {{fandom|powerrangers|Wildzords#Red Lion Wildzord|Red Lion Wildzord}}
 +
| Destroys a targeted monster on the field.
 +
| [[Super Quantum Red Layer|Red Layer]]
 +
|-
 +
| 7
 +
| [[LIGHT]]
 +
| [[Super Quantal Mech Beast Lusterrex|Lusterrex]]
 +
| {{fandom|powerrangers|GoZyuJin#GoZyuRex|GoZyuRex}}
 +
| Negates the effects of a targeted Effect Monster on the field.
 +
| [[Super Quantum White Layer|White Layer]]
 +
|-
 +
|}
 +
====Other====
 +
{| class="wikitable"
 +
! scope="col" | Rank/Link Rating
 +
! scope="col" | Attribute
 +
! scope="col" | Super Quant
 +
! scope="col" | Origin
 +
|-
 +
| Rank 12
 +
| [[LIGHT]]
 +
| [[Super Quantal Mech King Great Magnus|Great Magnus]]
 +
| {{fandom|powerrangers|Category:Megazord|Megazord}}
 +
|-
 +
| Link-3
 +
| [[LIGHT]]
 +
| [[Neo Super Quantal Mech King Blaster Magna|Blaster Magna]]
 +
| {{fandom|powerrangers|Category:Ultrazord|Ultrazord}}
 +
|-
 +
|}
 +
==Playing style==
 +
The "Super Quant" archetype's main goal is to rapidly Xyz Summon its Xyz Monsters and then use their effects to disrupt the opponent's field and strategies, as well as attack with overwhelming force. The archetype also focuses on the use of its Main Deck monsters as an easy way to search out its resources from the Deck or recycle them from the Graveyard, enabling repetitive looping of Xyz Summons to further field advantage.
 +
The archetype's Main Deck monsters are largely comprised of the "[[Super Quantum]]" sub-archetype, whose members each have a different Attribute and a different Level from 3 to 5. Each member also possesses two unique effects, with each member's unique effects focusing on a different location, be it the Deck, hand, or Graveyard. The first unique effect activates if the card is Normal or Special Summoned, while the second unique effect activates if the card is sent to the Graveyard, allowing it to trigger should they be attached to an Xyz Monster that left the field, or through the act of detaching them while they are currently Xyz Materials.
 +
In particular, the unique effects of "[[Super Quantum Blue Layer]]" focus on the Deck, either through searching it for a "Super Quant" card to add to the hand or returning "Super Quant" cards from the Graveyard to it, enabling the archetype to continually cycle through its resources. The unique effects of "[[Super Quantum Green Layer]]" focus on the hand, either through Special Summoning monsters from it or letting the controller draw a card by discarding a "Super Quant" card, triggering the second unique effect of the discarded card if it is a "Super Quantum" monster. The unique effects of "[[Super Quantum Red Layer]]" focus on the Graveyard, either by adding a "Super Quant" card from the Graceyard to the hand or by Special Summoning a "Super Quant" monster from the Graveyard, allowing the controller to recoup cards that may have been discarded with the effects of "Green Layer" or "[[Super Quantal Mech Ship Magnacarrier]]". Additionally, "Red Layer" also possesses a Summoning condition that allows it to be Special Summoned if the controller controls no monsters, allowing all monsters in the sub-archetype to be easily Summoned in order to commence the archetype's combos.
 +
"[[Super Quantal Fairy Alphan]]" helps to ease a potential disadvantage with the archetype's Main Deck monsters all being comprised of different Levels, as its first effect allows the controller to target a "Super Quant" monster they control and have the Levels of all other "Super Quant" monsters on their field change to match that of the target, allowing for a convenient way to conventionally Xyz Summon with two Xyz Materials, should the controller not wish to use, or be unable to use, the effect of "Magnacarrier" to Xyz Summon with a single Xyz Material. "Alphan" also plays a major role in initiating the archetype's ability to amass advantage, as its second effect allows the controller to Tribute it as a cost to reveal 3 "Super Quant" monsters with different names from the Deck and have the opponent randomly pick one to be Special Summoned, with the other 2 being sent to the Graveyard. This enables the controller to activate up to 3 "Super Quantum" monster effects simultaneously, enabling a rapid gain of resources for the controller.
 +
The archetype's Xyz Monsters are largely comprised of the "[[Super Quantal Mech Beast]]" sub-archetype, which all have different Ranks and Attributes that match the Levels and Attributes of the "Super Quantum" monsters. The "Super Quantal Mech Beast" monsters also possess a few threads of commonality, first of which is an inability to attack if no Xyz Materials are attached to them. They also possess a unique detaching effect that focuses on field disruption, which can also be activated on the opponent's turn if the "Super Quantum" monster with a matching Level and the same Attribute is attached to the Xyz Monster. Finally, they all have a common effect whereby the controller can attach a "Super Quantum" monster from their hand or field to the Xyz Monster, allowing for easy replenishment of Xyz Materials should the monsters be Special Summoned in a manner other than by Xyz Summon, and providing and another avenue by which to use the Graveyard activating effects of the "Super Quantum" monsters.
 +
The archetype's boss monster, "[[Super Quantal Mech King Great Magnus]]", supports the "Super Quantal Mech Beast" archetype by allowing the controller the ability to Special Summon 3 monsters with different names of that archetype from their Graveyard should "Great Magnus" itself be sent to the Graveyard. "Great Magnus" also has a series of effects that are applied based on the number of Xyz Materials with different names that are attached to it, all of which are designed to obstruct the opponent in a vein similar to the unique effects of the "Super Quantal Mech Beast" monsters. If it has 2 or more, it can detach an Xyz Material as a cost to shuffle a card on the field into the Deck. Having 4 or more renders "Great Magnus" unaffected by card effects that are not "Super Quant" effects. Finally, if "Great Magnus" has 6 or more such Xyz Materials, it prohibits the opponent from adding cards from their Deck to their hand via card effects.
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 +
|effect monsters =
 +
* [[Super Quantal Fairy Alphan]]
 +
* [[Super Quantum Blue Layer]]
 +
* [[Super Quantum Green Layer]]
 +
* [[Super Quantum Red Layer]]
 +
* [[Super Quantum White Layer]]
 +
* [[Baobaboon]]
 +
* [[Electromagnetic Turtle]]
 +
* [[Mathematician]]
 +
* [[Overlay Booster]]
 +
* [[Performage Hat Tricker]]
 +
* [[Star Drawing]]
 +
* [[Volcanic Shell]]
 +
|pendulum monsters =
 +
* [[Dragodies, the Empowered Warrior]]
 +
* [[Dragonox, the Empowered Warrior]]
 +
|tuner monsters =
 +
* [[Ghost Ogre & Snow Rabbit]]
 +
|fusion monsters =
 +
* [[Invoked Raidjin]]
 +
* [[Sea Monster of Theseus]]
 +
* [[Panzer Dragon]]
 +
|synchro monsters =
 +
* Level 4, 6, 7, 8 Synchro Monsters
 +
|xyz monsters =
 +
* [[Super Quantal Mech Beast Aeroboros]]
 +
* [[Super Quantal Mech Beast Grampulse]]
 +
* [[Super Quantal Mech Beast Lusterrex]]
 +
* [[Super Quantal Mech Beast Magnaliger]]
 +
* [[Super Quantal Mech King Great Magnus]]
 +
* [[Artifact Durendal]]
 +
* [[Gaia Dragon, the Thunder Charger]]
 +
* [[Number 27: Dreadnought Dreadnoid]]
 +
* [[Number 61: Volcasaurus]]
 +
* [[Divine Arsenal AA-ZEUS - Sky Thunder]]
 +
|link monsters =
 +
* [[Neo Super Quantal Mech King Blaster Magna]]
 +
* [[Linkuriboh]]
 +
* [[Qliphort Genius]]
 +
* [[Saryuja Skull Dread]]
 +
|spells =
 +
* [[Super Quantal Alphancall Appeal]]
 +
* [[Super Quantal Alphan Spike]]
 +
* [[Super Quantal Mech Ship Magnacarrier]]
 +
* [[Emergency Teleport]]
 +
* [[Foolish Burial]]
 +
* [[Generation Force (card)|Generation Force]]
 +
* [[Message in a Bottle]]
 +
* [[Instant Fusion]]
 +
* [[One for One]]
 +
* [[Overlay Regen]]
 +
* [[Reasoning]]
 +
* [[Slash Draw]]
 +
* [[Stoic Challenge]]
 +
* [[Terraforming]]
 +
* [[Xyz Burst]]
 +
* [[Xyz Double Back]]
 +
* [[Xyz Revenge]]
 +
* [[Xyz Territory]]
 +
* [[Xyz Unit]]
 +
|traps =
 +
* [[Super Quantal Mech Sword - Magnaslayer]]
 +
* [[Call of the Haunted]]
 +
* [[Hi-Five the Sky]]
 +
* [[Xyz Reborn]]
 +
* [[Xyz Reflect]]
 +
* [[Xyz Soul]]
 +
* [[Xyz Xtreme !!]]
 +
}}
 +
===Official Deck===
 +
{{Decklist|Official Super Quant Deck<ref>https://ygorganization.com/ocg-duelist-festival-2016-obelisk-force-deck-recipes/</ref>
 +
|effect monsters =
 +
* [[Graff, Malebranche of the Burning Abyss]]
 +
* [[Mystic Tomato]]
 +
* [[Nefarious Archfiend Eater of Nefariousness]]
 +
* [[Obelisk the Tormentor]]
 +
* [[Sangan]]
 +
* [[Scarm, Malebranche of the Burning Abyss]]
 +
* [[Slifer the Sky Dragon]]
 +
* [[Super Quantal Fairy Alphan]] x3
 +
* [[Super Quantum Blue Layer]] x3
 +
* [[Super Quantum Green Layer]] x2
 +
* [[Super Quantum Red Layer]] x2
 +
* [[The Winged Dragon of Ra - Immortal Phoenix]]
 +
* [[The Winged Dragon of Ra - Sphere Mode]]
 +
* [[The Winged Dragon of Ra]]
 +
* [[Tour Guide From the Underworld]]
 +
* [[Yubel]]
 +
* [[Yubel - Terror Incarnate]]
 +
* [[Yubel - The Ultimate Nightmare]]
 +
|tuner monsters =
 +
* [[Buten]]
 +
|fusion monsters =
 +
* [[Dante, Pilgrim of the Burning Abyss]]
 +
|synchro monsters =
 +
* [[Ancient Fairy Dragon]]
 +
* [[PSY-Framelord Omega]]
 +
* [[Scarlight Red Dragon Archfiend]]
 +
* [[Trishula, Dragon of the Ice Barrier]]
 +
|xyz monsters =
 +
* [[Beatrice, Lady of the Eternal]]
 +
* [[Dante, Traveler of the Burning Abyss]]
 +
* [[Full Armored Black Ray Lancer]]
 +
* [[Super Quantal Mech Beast Aeroboros]] x2
 +
* [[Super Quantal Mech Beast Grampulse]] x2
 +
* [[Super Quantal Mech King Great Magnus]]
 +
* [[Super Quantal Mech Beast Magnaliger]] x2
 +
|spells =
 +
* [[Dark Hole]]
 +
* [[Emergency Teleport]]
 +
* [[Harpie's Feather Duster]]
 +
* [[Monster Reborn]]
 +
* [[Mound of the Bound Creator]] x2
 +
* [[One for One]]
 +
* [[Pot of Avarice]]
 +
* [[Ritual Sanctuary]] x2
 +
* [[Soul Charge]]
 +
* [[Super Quantal Mech Ship Magnacarrier]] x2
 +
* [[Terraforming]]
 +
* [[Twin Twisters]]
 +
|traps =
 +
* [[Breakthrough Skill]]
 +
* [[Call of the Haunted]] x3
 +
* [[Limit Reverse]] x3
 +
* [[Rise to Full Height]]
 +
* [[Super Quantal Mech Sword - Magnaslayer]]
 +
}}
 +
===Weaknesses===
 +
* [[Lose 1 Turn]] will slow down your opponent, much like most decks involving Special Summons.
 +
==Trivia==
 +
* Each "Super Quantal Mech Beast" monster has 400 more ATK and 400 less DEF than the monster 1 Rank lower than it. As a result, each one has a combined ATK and DEF of 4600. A similar pattern can be found in the "Super Quantum" monsters, each of which has 400 more ATK and 600 less DEF than the monster 1 Level lower than it.
 +
== References ==
 +
<references />
 +
{{Super Quant}}
 +
[[Category:TCG and OCG archetypes]]

Revision as of 11:08, 20 March 2023

Super Quant
"Red Layer", "Green Layer", "Blue Layer" and "Fairy Alphan" in the artwork of "Super Quantal Alphan Spike".
Japanese
  • ちょうりょう
  • 超量 (base)
  • ちょうりょう (ruby)
  • Chōryō (romanized)
French
  • Super Quant
German
  • Superquant
Italian
  • Super Quant
Korean
  • 초량
Portuguese
  • Super Quant
Spanish
  • Súper Cuant
Sets
TCG
OCG
Manga appearances
Lists

"Super Quant" (ちょうりょう Chōryō) is an archetype debuting in Booster SP: Wing Raiders. The archetype contains two sub-archetypes, "Super Quantum", and "Super Quantal Mech Beast".

Design

The "Super Quant" archetype is based on the Super Sentai/Power Rangers series. The Main Deck monsters are based on the Rangers, while the Xyz Monsters are based on the Zords, the giant robots they pilot.

Etymology

The name of this archetype is a word play. While 超量 is not a Japanese word itself (the kanji individually mean "super"/"over-" and "amount"), it is the Chinese word for "excess", and is the Chinese name for Xyz Monsters. Furthermore, with the Main Deck monsters called "Layers", the names of the archetype's cards can also imply a play on "Over Layer(s)" - or, more precisely, a reference to Overlay. So, the Japanese kanji may make a reference to how this archetype is centered about colossal robots, while the Chinese meaning seems to make a play with "Xyz"/"Overlay".[1] The "Quant" and "Quantum" component of the English name of the archetype is likely comes from the Japanese/Chinese word for quantum, 量子 (Japanese: ryōshi; Chinese: liàngzǐ).

Members

Main Deck

Super Quantum

Level Attribute Super Quantum Origin Normal or Special Summon effect Graveyard effect Corresponding Super Quantal Mech Beast
3 WATER Blue Layer BlueDolphin Adds a "Super Quant" card from the controller's Deck to their hand, except "Blue Layer". Shuffles up to 3 targeted "Super Quant" cards from the controller's Graveyard into the Deck. Grampulse
4 WIND Green Layer GingaGreen / Green Galaxy Ranger Special Summons a "Super Quant" monster from the controller's hand. The controller discards a "Super Quant" card as a cost to draw a card. Aeroboros
5 FIRE Red Layer GaoRed / Red Lion Ranger Adds a targeted "Super Quant" card in the controller's Graveyard to their hand. Special Summons a targeted "Super Quant" monster from the Graveyard, except "Red Layer", but it cannot activate its effects. Magnaliger
7 LIGHT White Layer Gokai Silver The controller can send 1 "Super Quant" monster from their Deck to the GY and change this card's Attribute and Level to the same as the sent monster's. The controller can add 1 "Super Quantal Fairy Alphan" from their Deck or GY to the hand. Lusterrex

Other

Level Attribute Super Quant Origin
1 LIGHT Alphan Alpha 5 / BOMPER

Extra Deck

Super Quantal Mech Beast

Rank Attribute Super Quantal Mech Beast Origin Detach effect Corresponding Super Quantum
3 WATER Grampulse AquaDolphin Destroys a targeted Spell/Trap Card on the field. Blue Layer
4 WIND Aeroboros Starbeast Gingalcon / Condor Galactabeast Changes a targeted monster on the field to face-down Defense Position. Green Layer
5 FIRE Magnaliger GaoLion / Red Lion Wildzord Destroys a targeted monster on the field. Red Layer
7 LIGHT Lusterrex GoZyuRex Negates the effects of a targeted Effect Monster on the field. White Layer

Other

Rank/Link Rating Attribute Super Quant Origin
Rank 12 LIGHT Great Magnus Megazord
Link-3 LIGHT Blaster Magna Ultrazord

Playing style

The "Super Quant" archetype's main goal is to rapidly Xyz Summon its Xyz Monsters and then use their effects to disrupt the opponent's field and strategies, as well as attack with overwhelming force. The archetype also focuses on the use of its Main Deck monsters as an easy way to search out its resources from the Deck or recycle them from the Graveyard, enabling repetitive looping of Xyz Summons to further field advantage. The archetype's Main Deck monsters are largely comprised of the "Super Quantum" sub-archetype, whose members each have a different Attribute and a different Level from 3 to 5. Each member also possesses two unique effects, with each member's unique effects focusing on a different location, be it the Deck, hand, or Graveyard. The first unique effect activates if the card is Normal or Special Summoned, while the second unique effect activates if the card is sent to the Graveyard, allowing it to trigger should they be attached to an Xyz Monster that left the field, or through the act of detaching them while they are currently Xyz Materials. In particular, the unique effects of "Super Quantum Blue Layer" focus on the Deck, either through searching it for a "Super Quant" card to add to the hand or returning "Super Quant" cards from the Graveyard to it, enabling the archetype to continually cycle through its resources. The unique effects of "Super Quantum Green Layer" focus on the hand, either through Special Summoning monsters from it or letting the controller draw a card by discarding a "Super Quant" card, triggering the second unique effect of the discarded card if it is a "Super Quantum" monster. The unique effects of "Super Quantum Red Layer" focus on the Graveyard, either by adding a "Super Quant" card from the Graceyard to the hand or by Special Summoning a "Super Quant" monster from the Graveyard, allowing the controller to recoup cards that may have been discarded with the effects of "Green Layer" or "Super Quantal Mech Ship Magnacarrier". Additionally, "Red Layer" also possesses a Summoning condition that allows it to be Special Summoned if the controller controls no monsters, allowing all monsters in the sub-archetype to be easily Summoned in order to commence the archetype's combos. "Super Quantal Fairy Alphan" helps to ease a potential disadvantage with the archetype's Main Deck monsters all being comprised of different Levels, as its first effect allows the controller to target a "Super Quant" monster they control and have the Levels of all other "Super Quant" monsters on their field change to match that of the target, allowing for a convenient way to conventionally Xyz Summon with two Xyz Materials, should the controller not wish to use, or be unable to use, the effect of "Magnacarrier" to Xyz Summon with a single Xyz Material. "Alphan" also plays a major role in initiating the archetype's ability to amass advantage, as its second effect allows the controller to Tribute it as a cost to reveal 3 "Super Quant" monsters with different names from the Deck and have the opponent randomly pick one to be Special Summoned, with the other 2 being sent to the Graveyard. This enables the controller to activate up to 3 "Super Quantum" monster effects simultaneously, enabling a rapid gain of resources for the controller. The archetype's Xyz Monsters are largely comprised of the "Super Quantal Mech Beast" sub-archetype, which all have different Ranks and Attributes that match the Levels and Attributes of the "Super Quantum" monsters. The "Super Quantal Mech Beast" monsters also possess a few threads of commonality, first of which is an inability to attack if no Xyz Materials are attached to them. They also possess a unique detaching effect that focuses on field disruption, which can also be activated on the opponent's turn if the "Super Quantum" monster with a matching Level and the same Attribute is attached to the Xyz Monster. Finally, they all have a common effect whereby the controller can attach a "Super Quantum" monster from their hand or field to the Xyz Monster, allowing for easy replenishment of Xyz Materials should the monsters be Special Summoned in a manner other than by Xyz Summon, and providing and another avenue by which to use the Graveyard activating effects of the "Super Quantum" monsters. The archetype's boss monster, "Super Quantal Mech King Great Magnus", supports the "Super Quantal Mech Beast" archetype by allowing the controller the ability to Special Summon 3 monsters with different names of that archetype from their Graveyard should "Great Magnus" itself be sent to the Graveyard. "Great Magnus" also has a series of effects that are applied based on the number of Xyz Materials with different names that are attached to it, all of which are designed to obstruct the opponent in a vein similar to the unique effects of the "Super Quantal Mech Beast" monsters. If it has 2 or more, it can detach an Xyz Material as a cost to shuffle a card on the field into the Deck. Having 4 or more renders "Great Magnus" unaffected by card effects that are not "Super Quant" effects. Finally, if "Great Magnus" has 6 or more such Xyz Materials, it prohibits the opponent from adding cards from their Deck to their hand via card effects.

Recommended cards

Official Deck

Weaknesses

  • Lose 1 Turn will slow down your opponent, much like most decks involving Special Summons.

Trivia

  • Each "Super Quantal Mech Beast" monster has 400 more ATK and 400 less DEF than the monster 1 Rank lower than it. As a result, each one has a combined ATK and DEF of 4600. A similar pattern can be found in the "Super Quantum" monsters, each of which has 400 more ATK and 600 less DEF than the monster 1 Level lower than it.

References