Difference between revisions of "Battle Mania"

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(update parameter names, standard spacing on parameters)
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{{CardTable2
 
{{CardTable2
|fr_name = Féru de Bataille
+
| fr_name               = Féru de Bataille
|de_name = Kampfversessenheit
+
| de_name               = Kampfversessenheit
|crname = Ratomanija
+
| hr_name              = Ratomanija
|el_name = Μανία για Μάχη
+
| el_name               = Μανία για Μάχη
|it_name = Smania di Battaglia
+
| it_name               = Smania di Battaglia
|pt_name = Mania de Batalha
+
| pt_name               = Mania de Batalha
|es_name = Batallamanía
+
| es_name               = Batallamanía
|ja_name = バトルマニア
+
| ja_name               = バトルマニア
|ja_romaji = Batoru Mania
+
| romaji_name          = Batoru Mania
|image = BattleMania-CSOC-EN-SR-UE.png
+
| image                 = BattleMania-CSOC-EN-SR-UE.png
|attribute = Trap
+
| attribute             = Trap
|typest = Normal
+
| typest               = Normal
|number = 31245780
+
| number               = 31245780
|effect = Act, Effect
+
| effect               = Act, Effect
|lore = [[Activate]] only during your opponent's [[Standby Phase]]. All [[face-up]] [[Monster Card|monster]]s your opponent [[control]]s are changed to [[Attack Position]], and cannot change their [[battle position]]s this [[turn]]. All monsters your opponent currently controls must [[attack]] this turn, if able.
+
| lore                 = [[Activate]] only during your opponent's [[Standby Phase]]. All [[face-up]] [[Monster Card|monster]]s your opponent [[control]]s are changed to [[Attack Position]], and cannot change their [[battle position]]s this [[turn]]. All monsters your opponent currently controls must [[attack]] this turn, if able.
|it_lore = [[Activate|Attiva]] solo durante la [[Standby Phase]] del tuo avversario. Tutti i mostri [[face-up|scoperti]] [[control]]lati dal tuo avversario vengono messi in [[Attack Position|Posizione di Attacco]], e non possono cambiare [[battle position|posizione]] questo [[turn]]o. Tutti i mostri attualmente controllati dal tuo avversario devono [[attack|attaccare]] questo turno, se possibile.
+
| it_lore               = [[Activate|Attiva]] solo durante la [[Standby Phase]] del tuo avversario. Tutti i mostri [[face-up|scoperti]] [[control]]lati dal tuo avversario vengono messi in [[Attack Position|Posizione di Attacco]], e non possono cambiare [[battle position|posizione]] questo [[turn]]o. Tutti i mostri attualmente controllati dal tuo avversario devono [[attack|attaccare]] questo turno, se possibile.
|de_lore = Aktiviere diese Karte nur während der Standby Phase deines Gegners. Alle offene Monster, die dein Gegner kontrolliert, werden in die Angriffsposition geändert und können in diesem Spielzug ihre Kampfposition nicht ändern. Alle Monster, die dein Gegner derzeit kontrolliert, müssen in diesem Spielzug angreifen, falls möglich.
+
| de_lore               = Aktiviere diese Karte nur während der Standby Phase deines Gegners. Alle offene Monster, die dein Gegner kontrolliert, werden in die Angriffsposition geändert und können in diesem Spielzug ihre Kampfposition nicht ändern. Alle Monster, die dein Gegner derzeit kontrolliert, müssen in diesem Spielzug angreifen, falls möglich.
|pt_lore = Ative somente durante a Standby Phase do seu oponente. Todos os monstros virados para cima que o seu oponente controla são alterados para a Posição de Ataque e não podem mudar suas Posições de Batalha neste turno. Todos os monstros que o seu oponente, atualmente, controla devem atacar neste turno, se possível.
+
| pt_lore               = Ative somente durante a Standby Phase do seu oponente. Todos os monstros virados para cima que o seu oponente controla são alterados para a Posição de Ataque e não podem mudar suas Posições de Batalha neste turno. Todos os monstros que o seu oponente, atualmente, controla devem atacar neste turno, se possível.
|es_lore = Sólo puedes activar esta carta durante la Standby Phase de tu adversario. Todos los monstruos boca arriba que controle tu adversario se cambian a Posición de Ataque, y este turno no pueden cambiar su [[Battle position|posición de batalla]]. Todos los monstruos que controle en este momento tu adversario deben atacar este turno, si pueden.
+
| es_lore               = Sólo puedes activar esta carta durante la Standby Phase de tu adversario. Todos los monstruos boca arriba que controle tu adversario se cambian a Posición de Ataque, y este turno no pueden cambiar su [[Battle position|posición de batalla]]. Todos los monstruos que controle en este momento tu adversario deben atacar este turno, si pueden.
|ja_lore = 相手ターンのスタンバイフェイズ時に発動する事ができる。相手フィールド上に表側表示で存在するモンスターは全て攻撃表示になり、このターン表示形式を変更する事はできない。また、このターン攻撃可能な相手モンスターは攻撃しなければならない。
+
| ja_lore               = 相手ターンのスタンバイフェイズ時に発動する事ができる。相手フィールド上に表側表示で存在するモンスターは全て攻撃表示になり、このターン表示形式を変更する事はできない。また、このターン攻撃可能な相手モンスターは攻撃しなければならない。
|en_sets =  
+
| en_sets               =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
 
{{Card table set|CSOC-EN063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|CSOC-EN063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|DP08-EN025|Duelist Pack: Yusei|Rare}}
 
{{Card table set|DP08-EN025|Duelist Pack: Yusei|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|fr_sets =  
+
| fr_sets               =  
 
{{Card table set/header|fr}}
 
{{Card table set/header|fr}}
 
{{Card table set|CSOC-FR063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|CSOC-FR063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|DP08-FR025|Duelist Pack: Yusei|Rare}}
 
{{Card table set|DP08-FR025|Duelist Pack: Yusei|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|de_sets =  
+
| de_sets               =  
 
{{Card table set/header|de}}
 
{{Card table set/header|de}}
 
{{Card table set|CSOC-DE063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|CSOC-DE063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|DP08-DE025|Duelist Pack: Yusei|Rare}}
 
{{Card table set|DP08-DE025|Duelist Pack: Yusei|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|it_sets =  
+
| it_sets               =  
 
{{Card table set/header|it}}
 
{{Card table set/header|it}}
 
{{Card table set|CSOC-IT063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|CSOC-IT063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|DP08-IT025|Duelist Pack: Yusei|Rare}}
 
{{Card table set|DP08-IT025|Duelist Pack: Yusei|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|sp_sets =  
+
| sp_sets               =  
 
{{Card table set/header|es}}
 
{{Card table set/header|es}}
 
{{Card table set|CSOC-SP063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|CSOC-SP063|Crossroads of Chaos|Super Rare}}
 
{{Card table set|DP08-SP025|Duelist Pack: Yusei|Rare}}
 
{{Card table set|DP08-SP025|Duelist Pack: Yusei|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|jp_sets =  
+
| jp_sets               =  
 
{{Card table set/header|ja}}
 
{{Card table set/header|ja}}
 
{{Card table set|CSOC-JP063|Crossroads of Chaos|Rare}}
 
{{Card table set|CSOC-JP063|Crossroads of Chaos|Rare}}
 
{{Card table set|DP08-JP025|Duelist Pack: Yusei|Rare}}
 
{{Card table set|DP08-JP025|Duelist Pack: Yusei|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|kr_sets =  
+
| kr_sets               =  
 
{{Card table set/header|ko}}
 
{{Card table set/header|ko}}
 
{{Card table set|CSOC-KR063|Crossroads of Chaos|Rare}}
 
{{Card table set|CSOC-KR063|Crossroads of Chaos|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|tf04_sets =  
+
| tf04_sets             =  
 
'''[[Ugly Duckling]]''' ([[Common]])
 
'''[[Ugly Duckling]]''' ([[Common]])
|ygo_sets =  
+
| ygo_sets             =  
 
'''[[Pack 50 (YGOO-BP)|Pack 50]]'''
 
'''[[Pack 50 (YGOO-BP)|Pack 50]]'''
|anime_5d = 009, 010, 113
+
| anime_5d             = 009, 010, 113
|misc1 = Female
+
| misc1                 = Female
|action1 = Changes Battle Positions
+
| action1               = Changes Battle Positions
|action2 = Prevents Battle Position changes
+
| action2               = Prevents Battle Position changes
|attack1 = Must attack
+
| attack1               = Must attack
|database_id = 7918
+
| database_id           = 7918
 
}}
 
}}

Revision as of 08:23, 21 March 2015

Battle Mania
Japanese
バトルマニア
Rōmaji
Batoru Mania
BattleMania-CSOC-EN-SR-UE.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Status
Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Féru de Bataille
German KampfversessenheitAktiviere diese Karte nur während der Standby Phase deines Gegners. Alle offene Monster, die dein Gegner kontrolliert, werden in die Angriffsposition geändert und können in diesem Spielzug ihre Kampfposition nicht ändern. Alle Monster, die dein Gegner derzeit kontrolliert, müssen in diesem Spielzug angreifen, falls möglich.
Italian Smania di BattagliaAttiva solo durante la Standby Phase del tuo avversario. Tutti i mostri scoperti controllati dal tuo avversario vengono messi in Posizione di Attacco, e non possono cambiare posizione questo turno. Tutti i mostri attualmente controllati dal tuo avversario devono attaccare questo turno, se possibile.
Portuguese Mania de BatalhaAtive somente durante a Standby Phase do seu oponente. Todos os monstros virados para cima que o seu oponente controla são alterados para a Posição de Ataque e não podem mudar suas Posições de Batalha neste turno. Todos os monstros que o seu oponente, atualmente, controla devem atacar neste turno, se possível.
Spanish BatallamaníaSólo puedes activar esta carta durante la Standby Phase de tu adversario. Todos los monstruos boca arriba que controle tu adversario se cambian a Posición de Ataque, y este turno no pueden cambiar su posición de batalla. Todos los monstruos que controle en este momento tu adversario deben atacar este turno, si pueden.
Japanese バトルマニア相手ターンのスタンバイフェイズ時に発動する事ができる。相手フィールド上に表側表示で存在するモンスターは全て攻撃表示になり、このターン表示形式を変更する事はできない。また、このターン攻撃可能な相手モンスターは攻撃しなければならない。
Batoru Mania

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Battle Mania (anime) Anime 2008-05-28
Battle Mania (Duel Links) Yu-Gi-Oh! Duel Links 2021-10-21
Battle Mania (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19
Battle Mania (Cross Duel) Yu-Gi-Oh! Cross Duel 2022-07-06

Video games

Video gameDate#NameCostStatus
Online2005-11-04Present

Lores and sets

Video gameLoreSets
OnlinePack 50