Difference between revisions of "Bohman"

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{{Infobox character
 
{{Infobox character
 
| headers          = true
 
| headers          = true
| image            = Bowman.png
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| image            = Bohman.png
 
| en_name          = Bohman
 
| en_name          = Bohman
 
| ja_name          = ボーマン
 
| ja_name          = ボーマン
 
| romaji_name      = Bōman
 
| romaji_name      = Bōman
 
| nicknames        =  
 
| nicknames        =  
| other_names      = Unknown<ref name="ep47">{{episode|Yu-Gi-Oh! VRAINS|47|ref}}</ref>
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| other_names      = Unknown<ref name="ep47">{{episode|Yu-Gi-Oh! VRAINS|47|ref}}</ref><br>Bohboy (dub only, by Ai)
 
| gender          = Male
 
| gender          = Male
| relatives        = [[Haru]] (younger brother)<ref name="ep48">{{episode|Yu-Gi-Oh! VRAINS|48|ref}}</ref>
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| relatives        = [[Harlin]] ("younger brother")<ref name="ep48">{{episode|Yu-Gi-Oh! VRAINS|48|ref}}</ref>
 
| appears_in_anime = ''[[Yu-Gi-Oh! VRAINS]]''
 
| appears_in_anime = ''[[Yu-Gi-Oh! VRAINS]]''
 
| anime_debut      = {{episode|Yu-Gi-Oh! VRAINS|47|ref}}
 
| anime_debut      = {{episode|Yu-Gi-Oh! VRAINS|47|ref}}
 
| anime_deck      = [[Hydradrive]]
 
| anime_deck      = [[Hydradrive]]
 
| ja_voice        = [[Kenji Matsuda]]<ref name="YGOrg More Info On Season 2">{{cite web | url = https://ygorganization.com/areyoureadyforvrainstogethotblooded/ | title = <nowiki>The Organization | [VRAINS] More Info On Season 2</nowiki> | publisher = YGOrganization | date = March 20, 2018 | accessdate = April 22, 2018}}</ref>
 
| ja_voice        = [[Kenji Matsuda]]<ref name="YGOrg More Info On Season 2">{{cite web | url = https://ygorganization.com/areyoureadyforvrainstogethotblooded/ | title = <nowiki>The Organization | [VRAINS] More Info On Season 2</nowiki> | publisher = YGOrganization | date = March 20, 2018 | accessdate = April 22, 2018}}</ref>
 +
| en_voice          = [[Sam Black]]<ref name="envoice">[https://twitter.com/SamBlackVoices/status/1171831008817078272 Sam Black Twitter]</ref>
 
}}
 
}}
  
'''Bohman''' (ボーマン, ''Bōman'') is a character of the ''[[Yu-Gi-Oh! VRAINS]]'' anime working under [[Lightning]]. He is the third generation of AI created by Lightning as a vessel to unify all of the Ignis into one perfect body. He is one of the secondary antagonists of Season 2.
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'''Bohman''' (ボーマン ''Bōman'') is character in the ''[[Yu-Gi-Oh! VRAINS]]'' anime, and the secondary and final antagonist of the second season. He is described as a mysterious Duelist who works with [[Harlin]] towards their goal. He initially lacks memories, and his belief of his identity changes until it is revealed that he is a third generation A.I. created by [[Lightning]], intended to assimilate the six [[Ignis]] as their successor. After managing to assimilate [[Aqua (character)|Aqua]], [[Earth (character)|Earth]], [[Flame (character)|Flame]], [[Windy]] and Lightning, Bohman challenged Playmaker to a fourth Duel, but was ultimately defeated.
  
 
==Design==
 
==Design==
 
===Appearance===
 
===Appearance===
 
{{triple image|left|Bowman-ConceptArt.png|220|Bohman Armor.png|208|Bohman_Third_Form.png|205|Bohman's three VR forms.}}
 
{{triple image|left|Bowman-ConceptArt.png|220|Bohman Armor.png|208|Bohman_Third_Form.png|205|Bohman's three VR forms.}}
Bohman is a dark-skinned man, with orange eyes that have the irises lined in yellow. His hair is long and wild, flaring out in the shape of his shoulders, and is predominantly brown with the top section blonde and a small section of red at the border between brown and blonde hair, and a thin orange fringe, eyebrows, a large bang of orange hair, and orange braids held in aquamarine bands that extend form his sideburns. An aquamarine diamond symbol is on his forehead and chin; the one on his chin melds with his red "chin-strap", which in turn melds with the pink sections on his cheeks. Bohman is extremely muscular, leaving his upper torso mostly bare.
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Bohman is a dark-skinned man, with orange eyes that have the irises lined in yellow. His hair is long and wild, flaring out in the shape of his shoulders, and is predominantly brown, but is blonde on the top with a small section of red at the border between brown and blonde hair, including a matching diamond at the top of his skull, and a thin orange fringe, eyebrows, a large bang of orange hair, and orange braids held in aquamarine bands that extend from his sideburns. An aquamarine diamond symbol is on his forehead and chin; the one on his chin melds with his red "chin-strap", which in turn melds with the pink sections on his cheeks. Bohman is extremely muscular, leaving his upper torso mostly bare in his first outfit and having abdominal muscles patterned on his armor in his second.  
  
Bohman's avatar has three appearances in [[Link VRAINS]]: the first one is a skintight jumpsuit that is silver on the legs, purple on the knees and calves, and pale-blue on the feet and the torso, which exposes his abs, chest, and shoulders; the torso section covers his sides and underarms, and wraps around his biceps, ending in purple cuffs. A strange, star-shaped symbol resembling the Southern Cross appears prominently in Bohman's design, occasionally attached to a diamond-shape at one of the points; a yellow one on his bare chest, yellow ones on his ankle cuffs, orange sections that are part of his braids, and blue ones on his forearms.
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Bohman appears in a different outfit within [[LINK VRAINS]] in each of his appearances; he has appeared in three different outfits, each corresponding to his personality at the time. In the first, he wears a skintight jumpsuit that is silver on the legs, purple on the knees and calves, and blue on the feet and the torso, which exposes his abs, chest, and shoulders; the torso section covers his sides and underarms, and wraps around his biceps, ending in purple cuffs. This outfit is worn under his subsequent ones, representing his state as a relative blank slate at the time. In the second, he wears a black chestplate with a broad, gold-lined collar and shoulder pauldrons, pink lines across his collarbone, and white sections on the thigh pauldrons. He also wears long black finger-less gauntlets with pink backs on the hands, golden cuffs, knuckles, and wristband on his right wrist (his [[Duel Disk]] covers his other wrist), white pants, and black calf-length boots with his symbol attached to the knee and extending midway up his thigh and down his shin, in addition to the "Hydradrive" crest on his belt. When he uses "Storm Access", the symbol on his chest glows. His armored appearance is symbolic of his rage towards [[Yusaku Fujiki]] at the time, as he believed that he was the true Yusaku and that Yusaku himself was a false copy. His third and final outfit is a more military garb resembling that worn by [[Jin Kolter]] in LINK VRAINS; he wears a white sword-shaped mantle with a gold border and a blue tip and shoulderpads. Under this mantle he wears a long black coat with a purple band at the hips below an orange belt, and with golden edges. He also wears blue gauntlets with golden cuffs, black boots with blue soles, and white pants. This "softer" outfit represents his calmer personality following his determining of his true origins. Prior to his first form, Bohman appeared in the form of a yellow energy being with a swirling vortex for a face; this energy peeled away to reveal his true form when he was damaged enough.
  
The second one is graphite armor-based with a golden belt that has the Hydradrive monsters' faceplate as a buckle, and white sections on the segmented torso plates, the sides down the armor kilt, and the legs and waist area. The armor also sport Royal Fuchsia sections on the vambraces, knee and ankle areas, and the collar area around his neck that's connected on the back armor, and the armor sleeves on his arms are divided underneath the shoulders. The collar, large pauldrons, inner shoulder pads, the protruding collars on the arm sleeves, the wrist section on the vambraces and the studs on the fingerless gloves have a golden colored rim. This armor also has the same star symbol from Bohman's first avatar: one on the chest, a large one on each vambrace, and one on each knee.
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As with all members of [[Lightning]]'s organization, a strange, star-shaped symbol resembling the Southern Cross appears prominently in Bohman's design, occasionally attached to a diamond-shape at one of the points; a yellow one on his bare chest, yellow ones on his ankle cuffs, orange sections that are part of his braids, and blue ones on his forearms in his first outfit. His armor retains the star on the chestplate, and has pink-lined golden elongated stars on his knees and forearms. His military garb has the star on the mantle in orange, and in gold on his gauntlets and boots.
  
The third one, also Bohman's complete form, is adorned with a graphite robe with a white center and an orange star symbol, white pants, and graphite boots. The robe has pale-blue shoulder padding with a two-section golden borders connecting to the golden collar and a purple plating with a golden border underneath the pauldrons. Bohman has pale-blue forearm wrist sections with a gold ring on the upper wrist and the star symbol connected to the two-section golden rings on the back. The front of the robe is white with an orange star symbol, has a golden border with a golden triangle, and connected to a pale-blue front robe flap with a two-section gold border at the tip. The robe has a two-band orange belt around the waist on the purple-stripe, and the end of the robe has a two-section golden border. The boots are graphite with a two-section golden border at the top connected to a four-point star, and a golden toe section with a purple welt.
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===Personality===
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Bohman's personality changes over his appearances. During his first Duel with Playmaker, he remains relatively stoic and is unaware of his actions prior, yet he assesses the state of the Duel and plans his moves within seconds. He expresses horror that he took someone's consciousness. When his memories are altered by [[Lightning]] to believe himself to be [[Yusaku Fujiki]], he became determined to reclaim his "real" body and defeat the "impostor", and remained in a state of anger throughout much of the Duel. Despite this, he intended to honor his promise to return [[Jin Kolter]]'s consciousness to Playmaker, though he was spirited away before he was able to do so.
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Once Bohman learns of his true origins, he begins to evolve as an individual. He becomes much calmer and demonstrates a nobility that contrasts the more sadistic demeanors of Lightning and Windy. He affably compliments his opponents during a Duel, and he expresses disappointment at his fellows using underhanded tactics to the point of stepping in and stopping Lightning from holding Jin and [[Specter]] hostage during his Duel with [[Varis]]. When he defeated [[Skye Zaizen|Blue Maiden]], he allowed [[Akira Zaizen]] to see her one last time before she was assimilated. Though he knows of his and [[Harlin]]'s true origins, he still views him as a little brother and cries upon learning of his erasure, promising not to forget him. Indeed in his final moments, it is Harlin that Bohman thinks of.
  
===Personality===
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After Harlin's defeat, Bohman comes to know anger, hatred and sorrow for the first time in his life. As a result, despite caring for Harlin, he is simultaneously thankful to Blue Maiden and Aqua for allowing him to feel those emotions and develop as an individual, and he demonstrates no grudges against them during their Duel. Likewise he expresses gratitude for Soulburner when he regards him with fury, as he believes this validates him as an individual, and during his final Duel with Playmaker he expresses thanks for him serving as the basis of his heart and offers to give him a happy existence within him after absorbing him.
Bohman was introduced as a tortured and confused individual with having no memories of his own; a result of being in an imperfect state that required Haru keeping him mentally sound.  After being given Yusaku's memories, he beings to have a more realized personality albeit develops a rivalry with the former, confusing himself as the real Playmaker.  
 
  
After reached his finalized state, Bohman's demeanor is fully realized; having a mature and confident demeanor as he works to fulfill his goal of uniting all the [[Ignis]] into one, thereby achieving prosperity for AI through any means necessary. He is very respectful, praising Ai for having human instinct, complimenting Blue Maiden's conviction and dueling, and even giving Skye the chance to see her brother again before she was erased. He is also slightly arrogant and sadistic, bragging about destroying Cyberse World to spite Ai. Bohman can also be honorable at times, stopping Lightning when he attacked an unconscious Playmaker and complimenting his opponents during duels, believing in defeating his enemies fair and square. After Windy's interfering, Bohman tells Windy to stop. After Flame's terminated, Bohman apologized to Soulburner for not able to stop Windy's interruption.
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In the dub, after learning of his true purpose, Bohman is noticeably harsher-spoken and more arrogant, speaking with a more dramatic tone during a Duel. He also demonstrates a degree of sadism as he taunts Ai about the fate of the Cyberse, though it is also suggested he is simply saying this to play mind games with Ai as he was in the original version. Bohman retains his capacity for offering compliments, but maintains a superior attitude. After Harlin is defeated, Bohman becomes vengeful and targets Blue Maiden to avenge his brother's defeat, though as he did in the original version, he admits he is thankful to Blue Maiden for stirring such emotions in him, as he believes they amplified his Dueling skills. Even after doing so, he remains motivated by Harlin's loss and during their final Duel Playmaker accuses Bohman of ultimately fighting for revenge over the loss of Harlin.
  
After finished defeating Blue Maiden and Soulburner, Bohman is also patient to wait for duel against Playmaker until Varis and Lightning's duel is over. Bohman is interested of simulations of the Ignis.
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Though Bohman opposes the underhanded actions of Lightning, to the point of denying him aid after Lightning cheats to win his Duel with Varis, he too ultimately believes in the superiority of A.I. over humans. As he begins absorbing the Ignis and becoming more powerful, he declares himself a god, and he desires to absorb humanity into himself to give them all a painless existence rather than destroy them. He believes that he is capable of choosing the right path for the word and that a singular existence would prevent conflict. He suggests to Lightning that this superiority means they do not need to use dirty tactics and that they can win fairly. This belief in the superiority of A.I. is magnified in the dub, and he commonly brings the topic up. Bohman goes as far as to suggest that all A.I. should be treated with the same respect as living creatures by humans, and he states that the reign of humans should come to an end.
  
 
===Abilities===
 
===Abilities===
Bohman has the ability to steal an individual's consciousness by turning it into data. Bohman's speed duel Skill is Marker's Portal, which enables him to add a Link Spell to his hand when he has LP less than the original amount. He was also able to use Storm Access during a Master Duel, a skill revealed to have been given to him by [[Windy]]. Given that he was modeled after [[Yusaku Fujiki|Yusaku]] and [[Ai]], Bohman can also use Storm Access in a Speed Duel.
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Bohman's abilities are enhanced by programs given to him by [[Lightning]], [[Harlin]], and [[Windy]]. He is capable of manifesting in the real world and extracting a human's consciousness even without a connection to [[LINK VRAINS]], he can resist [[Ai]]'s attempts to devour him due to an anti-[[Ignis]] program, and he is capable of using his [[Skill]] during a [[Master Duel]] by freely summoning a [[Data Storm]]. As he continues to grow through Dueling [[Yusaku Fujiki|Playmaker]] and Ai, his Dueling strategies develop and become more complex and his abilities become stronger. After regaining his memories, he was strong enough to pass through a high-density Data Storm unaided, albeit not without brief injury, and skilled enough to defeat Playmaker in a [[Duel Board]] race.
  
After synchronizing with the cyberspace, Bohman gained the ability to release blasts of wind that interfere with LINK VRAINS, causing it to flicker.
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Once he becomes one with [[Mirror LINK VRAINS]], Bohman's abilities continue to increase; simply with his willpower, he is able to take control of LINK VRAINS and cause it to glitch and quake, preventing users from logging out. Bohman claims that luck itself is part of him as a result, suggesting that he can either predict or influence his dice rolls during a Duel. He can also sense actions and remotely disable systems, and project Avatars across a distance. When he defeats people in a Duel in Mirror LINK VRAINS, he can absorb their data and make it part of himself. He gains new abilities as he absorbs the Ignis; after absorbing [[Earth (character)|Earth's]] data and [[Aqua (character)|Aqua]] he is able to alter the appearance of Mirror LINK VRAINS to a limited degree, and this ability is enhanced after he absorbs more of the Ignis. He becomes so powerful that he is able to overpower Lightning's programs after absorbing Flame and Windy.
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During his final Duel with Playmaker, Bohman demonstrated a whole host of new abilities and programs, including the [[Neuron Link]] and an enhanced Skill, "[[Master Storm Access]]", which he used to actually create new cards instead of randomly obtaining them, and which allowed him to access the thoughts of its victims. The Neuron Link proved to be resistant to any efforts to stop it; Bohman was able to repair it after it was damage using the data of Mirror LINK VRAINS itself, though after Ai sacrificed himself to destroy it, he was only able to do so for brief moments and he could not longer hear their voices of his victims. Bohman can also manifest a projection of himself within his core, which he used in an attempt to capture Ai.
  
 
===Etymology===
 
===Etymology===
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==Biography==
 
==Biography==
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===Yu-Gi-Oh! VRAINS===
 
===History===
 
===History===
After the attack on [[Cyberse World]] by the [[Knights of Hanoi]], Lightning created Bohman as a vessel to unite the Ignis. Though at the time, he was incomplete, and constantly losing his memories, so he was assigned Haru as his younger brother to keep him mentally stable.<ref name="ep71">{{episode|Yu-Gi-Oh! VRAINS|71|ref}}</ref> Haru, who wielded the "Hydradrive" Deck, spent time to teach Bohman on Dueling.<ref name="ep85">{{episode|Yu-Gi-Oh! VRAINS|85|ref}}</ref> Bohman was also the one who destroyed Cyberse World with the use of [[Judgement Arrows]], as per Lightning's demands,<ref name="ep72">{{episode|Yu-Gi-Oh! VRAINS|72|ref}}</ref> and with "[[Paradox Hydradrive Atlas]]".<ref name="ep94">{{episode|Yu-Gi-Oh! VRAINS|94|ref}}</ref>
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[[Lightning]] created Bohman with the intent for him to unite the [[Ignis]] into one and become their successor, but he required someone to be based on. Aware that [[Ai]], who Lightning had deemed to have the most instinct and wisdom among the Ignis, had teamed up with his Origin, [[Yusaku Fujiki]], Lightning decided to model Bohman on them through having him Duel Playmaker. Under the instructions of Lightning, Bohman was responsible for the destruction of the [[Cyberse (world)|Cyberse World]], using "[[Judgment Arrows]]" and "[[Paradox Hydradrive Atlas]]". His memories were subsequently wiped of this event, and he was ordered to steal the consciousness of [[Jin Kolter]], Lightning's Origin, to prevent him from harming Lightning.
  
===Lost Memories===
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===Lost Ignis===
Bohman, looking like orange figure, came out from the screen and took [[Jin Kolter]]'s consciousness data and ran away in new [[LINK VRAINS]]. In order to bring back Jin's consciousness data, [[Cal Kolter]] called [[Yusaku Fujiki]] in order to bring back the conscious data. Playmaker challenged Bohman to a duel after successfully locating him. Playmaker caught up to the orange figure with the intention of defeating him, believing he had a chance at a trade and restoring [[Jin Kolter|Jin]]'s consciousness. [[Ai]] showed "[[Linkuriboh (anime)|Linkuriboh]]", which Playmaker placed in his Extra Deck for being a good card. Initiating the Speed Duel, Playmaker immediately Link Summoned "Linkuriboh", as well as "[[Elphase]]", who attacked the orange figure. Ai wondered if this would be an easy victory. When the figure summoned "[[Hydradrive Booster]]", Ai and Playmaker sensed the figure played was a "Cyberse" monster, which made Ai wonder if the figure was connected to the attack on Cyberse World. The figure summoned "[[Flow Hydradrive]]", and activated a Link Spell. The mention of Link Spell astounded Ai and Playmaker, having never heard of that. The figure used "[[Judgement Arrows]]", and its Link Marker allowed him to summon another "Flow Hydradrive" next to that spell. "Flow Hydradrive" attacked Playmaker directly, and its ATK was doubled through "Judgement Arrows". Playmaker, with 2000 LP left, went to receive the other the attack of the other "Flow Hydradrive".<ref name="ep47">{{episode|Yu-Gi-Oh! VRAINS|47|ref}}</ref>
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[[File:A strange glowing figure menaces Jin.png|thumb|250px|The obscured Bohman takes [[Jin Kolter]]'s soul.]]
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Bohman found [[Jin Kolter|Jin]] talking with his brother [[Kal Kolter|Kal]] in the institution where he lived. In the form of a yellow energy being, he emerged from the television screen in the room, intangible to Kal's efforts to stop him, and extracted Jin's consciousness through his mouth, then retreated back into the screen, escaping into [[LINK VRAINS]] on a [[Duel Board]]. Kolter sent [[Yusaku Fujiki|Playmaker]] to stop him, and Bohman was ordered to Duel him as [[Harlan]] watched them. Bohman only [[Set]] a card on his first turn, losing more than half his [[LP]] as a result from Playmaker's subsequent attacks. He counter-attacked on his next turn, using his loss in LP to activate his "Marker's Portal" [[Skill]] and play the [[Link Spell Card]] "[[Judgment Arrows]]" from his Deck and [[Link Summon]]ing two "[[Flow Hydradrive]]s" to take advantage of Playmaker's [[WIND]] "[[Elphase (anime)|Elphase]]". He successfully attacked directly with one, its [[ATK]] doubling due to the effect of "Judgment Arrows",<ref name="ep47" /> but the other had its ATK reduced to zero by the effect of Playmaker's "[[Linkuriboh (anime)|Linkuriboh]]". Playmaker counterattacked on his next turn with a [[Cyberse]] [[Ritual Monster]], "[[Cyberse Magician (anime)|Cyberse Magician]]", which destroyed one of Bohman's "Flow Hydradrives".<ref name="ep48">{{episode|Yu-Gi-Oh! VRAINS|48|ref}}</ref>
  
Playmaker avoided the defeat by tributing "Linkuriboh", thus causing the ATK of "Flow Hydradrive" to become 0. Ai petted "Linkuriboh" for saving them, and let it return to Playmaker's Deck. Playmaker demanded answers from the orange figure, who remained silent at the questions about Link Spell and Cyberse monsters. Ai reminded the figure could do anything, and braced Playmaker to defeat him quickly. Playmaker summoned "[[Cyberse Witch (anime)|Cyberse Witch]]", and with the effect of "Elphase", summoned back "[[Defcon Bird (anime)|Defcon Bird]]" to trigger the witch's effect. Ai pretended to perform witchcraft, as Playmaker conducted a Ritual Summon, using "[[Cynet Ritual (anime)|Cynet Ritual]]" to tribute "Cyberse Wizard" and "Defcon Bird" to bring out "[[Cyberse Magician (anime)|Cyberse Magician]]". To avoid defeat, the figure doubled the ATK of one of his "Flow Hydradrive", and tributed the other for "[[Property Spray]]" to regain LP. The figure took 1500 LP damage, and its glow started disappearing. Playmaker questioned the man's name, who held his head and shouted out "Who am I?" He even asked why was he Dueling them, but was reminded by Ai that he attacked Jin and they were to bring him to justice. The man was surprised, since he would not do such a thing. Playmaker saw the man forgot what he did, and Ai believed he just had an amnesia from the attack.<ref name="ep48">{{episode|Yu-Gi-Oh! VRAINS|48|ref}}</ref>
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[[File:The light surrounding their opponent fades.png|thumb|left|250px|Bohman awakens with no memories.]]
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The shock of the attack shattered the glowing shell around Bohman, revealing his true appearance. With no memory of his identity or his deeds, he asked who he was and if he was being challenged to a battle. Playmaker accused him of stealing the soul of their friend's brother, and Bohman asked in horror why he'd do something so horrible. Harlan reminded Bohman of his name and told him that his mission was to regain their memories. Resuming the Duel, Bohman analyzed the situation and put together a counter to save himself in moments, before bringing out two "[[Coolant Hydradrive]]s" and Tributing one using his "[[Property Spray]]" to change the [[Attribute]]s of Playmaker's monsters to WATER so the remaining one could attack directly. The effect of "Cyberse Magician" saved Playmaker, by halving the damage. Despite Bohman's use of "[[Covered Hydradrive]]" to set up a defense, Playmaker was able to bypass this by using his own Skill, "Storm Access" and acquiring "[[Shootingcode Talker (anime)|Shootingcode Talker]]", which could attack multiple times and destroyed all of Bohman's monsters, defeating him and blasting him off his Duel Board and into a nearby wood.<ref name="ep48" />
  
The man was reminded by [[Haru|his younger brother]] his name was Bohman and he was Dueling to restore their memories. Bohman revised his situation, and continued Dueling, by summoning two "High DriveTokens". Ai was uncertain what he'd do with Bohman, but Playmaker reminded they still needed to defeat him, due to Jin being attacked. Bohman continued on, summoning two WATER "Coolant Hydradrive" Link Monsters. Tributing one for "Property Spray", Bohman regained LP and changed Playmaker's monsters to WATER Attribute, thus letting his other "Coolant Hydradrive" attack him directly. Ai trembled in fear, but "Cyberse Magician" halved that damage. To protect himself, Bohman summoned "[[Covered Hydradrive]]" to counter battle damage. Ai hoped Bohman would be easy to defeat, even if he said he fought to regain his memories. To mount an attack, Playmaker asked Ai to do "that thing". Ai became happy, and called upon the Data Storm to let Playmaker use Storm Access, taking out a Cyberse Link Monster for his victory. Setting the scene, Playmaker used "[[Recovery Sorcerer (anime)|Recovery Sorcerer]]" and "Linkuriboh" to bring out "[[Shootingcode Talker (anime)|Shootingcode Talker]]" he had recently obtained. Since Playmaker could attack with only one monster, "Shootingcode Talker" gained two additional attacks. "Shootingcode Talker" shot out Bohman's "Hydradrive" monsters, dropping Bohman's LP to 0. Bohman fell down, and crashed to the ground.<ref name="ep48" />
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Playmaker pursed Bohman, ordering him to return Jin's data, and his [[Ignis]], [[Ai]] transformed into a monstrous form and attempted to devour the data from him, but failed due to an anti-Ignis program that Harlan had implanted within Bohman. Harlan helped Bohman onto his Duel Board and they fled from Playmaker, Harlan telling his brother to hold on and summoning [[Bit]] and [[Boot]] to distract Playmaker, though [[Theodore Hamilton|a new Duelist]] challenged them instead.<ref name="ep48" /> Playmaker continued to pursue them, but Harlan and Bohman managed to escape into the restricted area of LINK VRAINS.<ref name="ep49">{{episode|Yu-Gi-Oh! VRAINS|49|ref}}</ref>
  
Playmaker went to interrogate him, while Ai started consuming his data. However, upon chewing on Bohman's hand, Ai staggered and withdrew. Playmaker was surprised about that, and even more when Bohman's younger brother, Haru, grabbed Bohman and fled to the restricted area in VRAINS.<ref name="ep49">{{episode|Yu-Gi-Oh! VRAINS|49|ref}}</ref> Bohman, along with Haru, appeared in one shiny castle bowing and talking with one mysterious figure. Bohman gave the mysterious figure the consciousness data that he stole from Jin Kolter. Bohman asked the mysterious figure if he would restore his memories like he promised. The mysterious figure said that he never made such promise and modified Bohman's memories, making him unconscious.<ref name="ep50">{{episode|Yu-Gi-Oh! VRAINS|50|ref}}</ref> While Bohman was recovering, Lightning assured Haru that the next version would be emotionally stable. He thought Haru would do better as Bohman's servant than a brother, for that was just a "designation", which made Haru sad.<ref name="ep85"/> Eventually, Bohman recovered, and Lightning added some falsified memories to his psyche, to make Bohman vengeful towards Playmaker.<ref name="ep57">{{episode|Yu-Gi-Oh! VRAINS|57|ref}}</ref> As Bohman went to confront Playmaker with the false memories, he followed Haru around. Haru questioned Bohman, who exclaimed that he, as the older brother, had to protect Haru as the younger one. Haru became furious and stormed away, leaving Bohman concerned.<ref name="ep85"/>
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Bohman and Harlan went to a fabricated [[Windy's Cyberse|Cyberse]], where [[Lightning]] appeared before them, his form obscured. Harlan told Bohman to kneel before Lightning, and informed Lightning of what had happened. Bohman relinquished Jin's data to Lightning, and told him to return their memories like he'd promised, but Lightning claimed that he'd never made such a promise and he wiped Bohman's memories.<ref name="ep50">{{episode|Yu-Gi-Oh! VRAINS|50|ref}}</ref> Bohman was made to believe that he was Yusaku Fujiki, and that the current one was a fake.<ref name="ep57">{{episode|Yu-Gi-Oh! VRAINS|57|ref}}</ref>
  
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[[File:Bohman vows to defeat Playmaker.png|thumb|250px|Bohman vows to defeat Playmaker.]]
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Now determined to reclaim "his" body, Bohman and Harlan lay in wait in the depths of the Wind World. When [[Yusaku Fujiki|Playmaker]] reached the area in which Bohman was detected for the last time, Bohman and [[Harlan]] appeared on top of the statue of a soldier and was challenged by Playmaker. Bohman stated he wasn't after Ai, stating he would bring Playmaker to justice and make him pay for his crimes. Even though he was aware Playmaker knew about the ability of his "Hydradrive" monsters to attack directly, he still opted to go first and managed to Summon "[[Twin Hydradrive Knight]]" and activate "[[Judgment Arrows]]", while also Setting two cards, describing them as the "cards that would decide the Duel's outcome". Playmaker was able to bypass the effects of both "Judgment Arrows" and "Twin Hydradrive Knight", destroying the latter, and also Set two cards. During Bohman's turn, he activated one of his Set cards, "Property Spray", a card that Playmaker was already expected, which he then negated using "[[Arrow Break]]". However, to Playmaker's surprise, Bohman had already seen through his plan, and he had only used "Property Spray" to force Playmaker's Counter Trap. Bohman proceeded to activate the card he actually wanted, "[[Hydradrive Cycle]]", using it to Summon "Twin Hydradrive Knight" again. After destroying all of Playmaker's monsters, Bohman revealed that during the [[Lost Incident]], each victim had a backup copy of their thoughts saved, and during one of the experiments, something went wrong and one of the victim's real personality was switched with the one stored in the backup, imprisoning the original consciousness inside the database. He then revealed that he was the original consciousness trapped outside his own body, and the one inside his real body was none other than Playmaker, showing as evidence the fact he was able to predict Playmaker's every action as a Duelist. Determined to have his body returned to him, Bohman vowed to win.<ref name="ep57" />
  
[[File:Bohman vows to defeat Playmaker.png|thumb|220px|Bohman vows to defeat Playmaker.]]
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[[File:Bohman screams as the lightning strikes and empowers him.png|thumb|left|250px|Bohman empowers himself before using "Storm Access".]]
When Playmaker reached the area in which Bohman was detected for the last time. The latter, along with Haru, appeared on top of the statue of a soldier and was challenged by Playmaker. Bohman stated he wasn't after Ai, stating he would bring Playmaker to justice and make him pay for his crimes. Even though he was aware Playmaker knew about the ability of his "Hydradrive" monsters to attack directly, he still opted to go first and managed to Summon "[[Twin Hydradrive Knight]]" and activate "Judgement Arrows", while also Setting two face-down cards, describing them as the "cards that would decide the Duel's outcome". Playmaker was able to bypass the effects of both "Judgement Arrows" and "Twin Hydradrive Knight", destroying the latter, and also Set two cards face-down. During Bohman's turn, he activated one of his Set cards, "Property Spray", a card that Playmaker was already expected, which he then negated using "[[Arrow Break]]". However, to Playmaker's surprise, Bohman had already seen through his plan, and he had only used "Property Spray" to force Playmaker's [[Counter Trap]]. Bohman proceeded to activate the card he actually wanted to, "Hydradrive Cycle", using it to Summon "Twin Hydradrive Knight" again. After destroying all of Playmaker's monsters, Bohman revealed that during the Lost Incident, each victim had a backup copy of their thoughts saved; during one of the experiments, something went wrong and one of the victim's real personality was switched with the one stored in the backup, imprisoning the original consciousness inside the database.<ref name="ep57" />
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Bohman claimed that a fake like Playmaker couldn't defeat him, though Playmaker claimed that the real one would be the victor. Playmaker brought out the DARK "[[Detonate Deleter (anime)|Detonate Deleter]]", destroying "Twin Hydradrive Knight" without battling it and attacking directly, but Bohman was able to save himself with "[[Half Shut (anime)|Half Shut]]". He recalled the memories of being left behind during the rescue again, and the despair he continued to live in, claiming that he would never forgive Playmaker and darkening the sky with sheer power as he was struck by lightning. Declaring himself the emissary of revenge, Bohman created a [[Data Storm]] out of nothing and used "Storm Access", obtaining "[[Trident Hydradrive Lord]]". He Link Summoning it, granting it the Attributes of FIRE, WATER, and WIND, allowing him to grant it the full protection of "[[Hydradrive Accelerator]] against effects. It attacked and destroyed "Detonate Deleter", and Bohman believed that he'd won and would be able to reclaim his body. But to his shock, Playmaker had been able to survive the attack with 100 LP due to his "[[Link Ration]]" Trap, and Bohman praised his copy for sharing his fighting spirit. Playmaker then asked who kidnapped Bohman during the Lost Incident, and Bohman replied that it was [[Kiyoshi Kogami|Dr. Kogami]]. But Playmaker claimed that Bohman had been given fake memories, stating that it had actually been [[Varis]], before providing three reasons; he'd defeat Bohman, retrieve Jin's data, and uncover Bohman's identity and the one controlling him. Bohman was incensed that a copy would say such things, and Playmaker vowed to win, slowly assembling the resources he needed to add "[[Cynet Fusion (anime)|Cynet Fusion]]" to his hand. Bohman was shocked to see a "[[Fusion (archetype)|Fusion]]" card, and Playmaker then revived "[[Clock Wyvern (anime)|Clock Wyvern]]", which he'd never Summoned. Bohman realized that Playmaker had sent it to the [[Graveyard]] earlier in the Duel, and asked in fury if Playmaker had expected this from the start. Playmaker claimed that a fake like Bohman couldn't anticipate his plans, and [[Fusion Summon]]ed "[[Cyberse Clock Dragon (anime)|Cyberse Clock Dragon]]", vastly increasing its ATK. Bohman attempted to negate its effect by Summoning a FIRE "Hydradrive Token" to Playmaker's field and then targeting it with the effect of "Hydradrive Lord" to make the Attributes of all monsters Playmaker controlled the same Attribute, but the effect of "Clock Dragon" prevented him from targeting other monsters with effects, and it destroyed "Trident Hydradrive Lord" and defeated Bohman. Shocked at his loss, Bohman descended back into the clouds as the Wind World began to destabilize.<ref name="ep58">{{episode|Yu-Gi-Oh! VRAINS|58|ref}}</ref>
  
He revealed that he, Bohman, was the original consciousness trapped outside his own body, and the one inside his real body was none other than Playmaker, showing as evidence the fact he was able to predict Playmaker's every action as a Duelist. Decided to have his body returned to him, Bohman vowed to win.<ref name="ep57" /> Ai thought of the possibility of Bohman being a copy of Playmaker, and realized that could be a possible option. Ai questioned Playmaker if Bohman was the real person, but Playmaker only stated whoever would win was the real persona, which made Ai think if Playmaker was the fake one. Playmaker proceeded by playing "RAM Clouder", tributing "Widget Kid" for the Special Summon of "Update Jammer" from his GY. Ai started pondering thoughts whether he should switch sides, and chose to stay by Playmaker. Playmaker summoned "Detonate Deleter", who was permitted to attack twice. "Twin Hydradrive Knight" was destroyed, and Playmaker proceeded to defeat Bohman with a direct attack. Bohman's "Half Shut" halved Playmaker's attacking monster's ATK, thus permitting Bohman to continue. Bohman, however, swore he'd never forgive Playmaker, since he had been rescued instead of him, who lied among the data at the site of the Lost Incident.<ref name="ep58">{{episode|Yu-Gi-Oh! VRAINS|58|ref}}</ref>
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After the Duel, Bohman continued to accompany Harlan through Lightning's castle, surprised that Harlan found him annoying and explaining that he was trying to protect him as that was what brothers did, though Haru brushed him off.<ref name="ep85">{{episode|Yu-Gi-Oh! VRAINS|85|ref}}</ref> Lightning eventually restored Bohman's memories, and when the [[Knights of Hanoi]] found them and [[Varis]] defeated [[Windy]], Bohman and Harlan transported to the entranceway of Windy's palace as Lightning revealed Jin to Playmaker, Soulburner, and the other Ignis and the Knights of Hanoi.<ref name="ep70">{{episode|Yu-Gi-Oh! VRAINS|70|ref}}</ref>
  
The clouds turned darker, and Bohman was struck by lightning as he proceeded on, claiming he was "the emissary of revenge". Bohman set his field with three "Hydradrive" monsters. Much to everyone's surprise, Bohman, during a Master Duel, with 650 LP left, called upon the Data Storm to use Storm Access. Playmaker and Ai questioned how could he have used that. Bohman Link Summoned the WIND "Flow Hydradrive", the WATER "Coolant Hydradrive" and the FIRE "Burn Hydradrive", to set up the Link Summon of "Trident Hydradrive Lord", the monster Bohman had just obtained. He equipped the latter with "Hydradrive Accelerator" to mount its defenses. "Trident Hydradrive Lord" attacked, and "Judgement Arrows" doubled its ATK to destroy "Detonate Deleter". Bohman gloated, but Playmaker stood up and used "Link Ration" to save himself, ending up with a hundred LP left. Bohman was disturbed, but noted Playmaker was unwilling to give up, like a copy he was. Ai wondered if he could join Bohman, but stopped when Bohman declared he'd defeat it and Playmaker.<ref name="ep58" />
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===Ignis War===
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Bohman remained silent as [[Lightning]] revealed that he had been responsible for the destruction of the [[Cyberse (world)|Cyberse]] and declared war on humanity. Unable to settle matters due to [[Windy]]'s infection, Bohman fled alongside Lightning and [[Harlan]]. As [[Yusaku Fujiki|Playmaker]] pursued them, Bohman told Lightning that he would deal with Playmaker while Lightning dealt with [[Theodore Hamilton|Soulburner]], as he wanted to test his improvements. Lightning was surprised that Bohman was challenging Playmaker again since he wasn't finalized, but he agreed to allow Bohman to do so, and Harlan remained with Bohman to observe. [[Ai]] asked Bohman if he remembered who he was, and Bohman confirmed that he had and he explained his history and purpose to Playmaker and Ai, as well as that of Harlan. He told them that unlike Lightning, he accepted their differences, but he still wouldn't accept coexistence before challenging Playmaker to a [[Speed Duel]] with himself and Ai on the line.<ref name="ep71">{{episode|Yu-Gi-Oh! VRAINS|71|ref}}</ref>
  
Playmaker asked Bohman who kidnapped him. Bohman declared Dr. Kogami, which made Playmaker realize he was no copy. He declared he didn't know who took him, for he was unconscious, and stated Bohman had fake memories. Ai had double thoughts, since both sides could be right. Playmaker confirmed this, for there was really no way to confirm who spoke the truth. Regardless, Playmaker believed he was the real person, for it was Varis, who decided to act during the Lost Incident, gave him the hope to move forward. Instead, Playmaker swore to win the Duel not only to take back Jin Kolter's consciousness, but to uncover who's the one controlling Bohman. Bohman was not convinced, but Playmaker went on by swarming his field. He Link Summoned "Link Spider", "Link Disciple" and "Flame Administrator", using the latter and "Catche Eve L2" to bring out "Clock Spartoi". Playmaker tributed "Protron" to Special Summon "Linkuriboh", triggering the effect of "Clock Spartoi" to Special Summon "Clock Wyvern". Bohman stared in awe, realizing "Clock Wyvern" was sent on Playmaker's first turn, as Playmaker declared a fake like Bohman couldn't predict his strategy.<ref name="ep58" />
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[[File:Bohman and Playmaker race around the Ignis Tower.png|thumb|250px|Bohman races Playmaker before their Speed Duel.]]
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Bohman suggested competing to see who went first, much to Ai's irritation. He challenged Playmaker to race around the Ignis Tower in [[Windy's Cyberse]] and successfully won the race, demonstrating higher skill with his [[Duel Board]]. Choosing to go second, Bohman quickly swarmed the field with his "[[Hydradrive]]" [[Link Monster]]s to arrange "[[Judgment Arrows]]" optimally, then he [[Link Summon]]ed "[[Trident Hydradrive Lord]]", though Playmaker was able to prevent his "[[Cyberse Magician (anime)|Cyberse Magician]]" from being destroyed and he minimized his damage. On his next turn, Playmaker equipped "Cyberse Magician" with two [[Equip Spell Card]]s, taking damage but launching an all-out attack that almost defeated Bohman and left him with 700 [[LP]]. Bohman used his "[[Property Flash]]" [[Continuous Trap Card]] to block the attack of "[[Cyberse Witch (anime)|Cyberse Witch]]". He asked Playmaker why he'd attacked so suddenly, as this was unlike him, but then he realized that Ai had been responsible and that he had asked for the attack on instinct.<ref name="ep72">{{episode|Yu-Gi-Oh! VRAINS|72|ref}}</ref> Bohman explained to Ai that he had initially been the only Ignis with instinct and that the others had learned it through observing his rebellious instincts. Ai believed Bohman was calling him the greatest Ignis, but Bohman replied that he was merely calling Ai a rebel, albeit a quality that was valuable for evolution. He then demonstrated his superiority by using "Storm Access" within the high-density [[Data Storm]], acquiring "[[Rousing Hydradrive Monarch]]" and [[Special Summon]]ing it with "Property Flash". Using its "Judgment Dice" effect, he accepted luck for his future and he successfully sent Playmaker's monsters to the [[Graveyard]], though Playmaker was able to survive his attack with the effect of "[[Linkuriboh (anime)|Linkuriboh]]". As Bohman had anticipated, Playmaker used his own [[Skill]] on the next turn, but to his shock Playmaker had upgraded his Skill to "Neo Storm Access". Playmaker Link Summoned "[[Cyberse Wicckid (anime)|Cyberse Wicckid]]" and searched out "[[Cyberse Synchron (anime)|Cyberse Synchron]]", a [[Tuner monster]], and Bohman realized that Playmaker intended to [[Synchro Summon]]. He successfully rolled [[DARK]] with "Judgment Dice" again, but this time Playmaker protected his monsters with the effect of "Cyberse Wicckid", and he successfully Synchro Summoned "[[Cyberse Quantum Dragon (anime)|Cyberse Quantum Dragon]]", which returned "Rousing Hydradrive Monarch" to Bohman's Extra Deck. Shocked that he had to resort to such measures, Bohman ended the Duel in a DRAW with the effect of "[[Hydradrive Scabbard]]", and he and Harlan fled, Bohman vowing that he would be the nightmare that would return to defeat Playmaker and Ai at a new stage.<ref name="ep73">{{episode|Yu-Gi-Oh! VRAINS|73|ref}}</ref>
  
Using his monsters as Fusion Material, Playmaker summoned "Cyberse Clock Dragon". Sending three cards from his Deck, Playmaker boosted his dragon's ATK by 3000. Bohman tried to interrupt Playmaker's attack by Special Summoning a FIRE "Hydradrive Token" to his side of the field, and let Playmaker's dragon become a FIRE monster to negate its effects and attack. Playmaker smiled, for Bohman failed to predict the following tactic, that "Cyberse Clock Dragon", when there was a Link Monster on his field - "Linkuriboh" - prevented other monsters from being targeted by card effects. Playmaker called Bohman's "Judgement Arrows" pointless, as his dragon destroyed "Trident Hydradrive Lord" and defeated Bohman. Ai cheered, pretending that he knew Playmaker would've won from the start. While Bohman muttered that he had lost, the statues started crumbling. Playmaker went on a D-Board, while Haru declared his brother would return someday.<ref name="ep58" />
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Bohman and Harlin went to Mirror LINK VRAINS, and Bohman began the process of synchronizing with the mirror world in its version of Central Station. Harlin visited him and asked how he was doing, and Bohman asked if he was worried about him. Harlin claimed it was his purpose to be, and Bohman asked him not to say that, claiming that Harlin was special as his only younger brother. Harlin claimed that he wasn't really Bohman's brother, but Bohman insisted that they had been for a time. Harlin visited Bohman again, and Bohman sensed Lightning had said something to him. Bohman begged Harlin not to leave, as he was his younger brother, and claimed that he wouldn't be able to defeat Playmaker's team. Harlin snapped that he had been born first and had no good memories of being forced to babysit Bohman and left. Bohman protested that Harlin would be erased if he lost, but Harlin claimed he wasn't afraid as he was a failed A.I. and it would be better than listening to Bohman, and Bohman, still synchronizing with Mirror LINK VRAINS, was helpless to stop him. As he completed synchronization with Mirror LINK VRAINS, Bohman sensed Harlin being erased after Dueling Blue Maiden and Aqua, crying as he vowed that he would never forget Harlin. He experienced anger, hatred and sorrow for the first time in his life, and viewed this as developing as an individual.
  
===Ignis Warfare===
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[[File:Vrains 090.png|thumb|left|250px|Bohman demonstrates his power after becoming one with Mirror LINK VRAINS.]]
Reading news about Clarissa Turner's prison escape, Yusaku realized Varis and the Knights of Hanoi were regrouping, and were to join his list of enemies, besides Bohman.<ref name="ep59">{{episode|Yu-Gi-Oh! VRAINS|59|ref}}</ref> When they received new armors, Haru knelt to Bohman, who noticed Haru crying. Later, they watched a digital sunset on the statues. Bohman thought it was beautiful, and reminded Haru that the AI would grow on and reach humanity's potential. He thought that he and Haru would be together forever.<ref name="ep85"/>
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Bohman waited for Blue Maiden and Aqua to come to his location, introducing himself when they arrived. He asked Aqua to entrust the future of A.I. to him, but Aqua refused, as Bohman had been created without the other Ignis' consent and she urged him not to work with Lightning. Blue Maiden then revealed that she had come to cure Aqua's partner Miyu Sugisaki, who was comatose due to Lightning's actions, and Bohman offered to give her the vaccine data for Miyu's virus if she defeated him, moved by her motives. Blue Maiden brought out "Marincess Marbled Rock" on her first turn, and Bohman opposed it with three "Coolant Hydradrives" and "Judgment Arrows". Though aware that he could potentially inflict 5000 damage to Blue Maiden, Bohman also knew that the effect of "Marbled Rock" would reduce the damage he inflicted, so he instead used his three "Coolant Hydradrives" to Link Summon "Cubed Hydradrive Lord", negating the effect of "Marbled Rock". He destroyed "Marbled Rock", and prepared to attack again to win, but Blue Maiden was able to block his attack with "Marincess Crystal Heart", which was immune to the effect of "Cubed Hydradrive Lord" and prevented "Judgment Arrows" from affecting it. In response to Blue Maiden's vow that she would defeat him, Bohman demonstrated his new power, causing LINK VRAINS and Mirror LINK VRAINS to shake around them and preventing the users from logging out. Blue Maiden still refused to give up, activating "Marincess Bubble Blast" to inflict effect damage to Bohman rather than battle, but Bohman was able to block it with "Interference Canceller", which would allow him to reduce three instance of effect damage to zero. Blue Maiden was able to continuously trigger the effect of "Bubble Blast", but Bohman was able to re-use "Interference Canceller" with the effect of "Hydradrive Mutation", escaping the turn without losing LP.
  
Following Varis' Duel with [[Windy]], Bohman and Haru reappeared once more in new armors, as they were Lightning's followers.<ref name="ep70">{{episode|Yu-Gi-Oh! VRAINS|70|ref}}</ref> As Lightning declared war on humanity for attempting to eradicate the Ignis, as well as seeing humans as inferior to the Ignis, the renegade group attempted to escape. As the group left, Bohman asked Lightning for permission Duel Playmaker and Ai a third time in a row, in order to test his abilities. As Bohman confronted the duo, he revealed his origin of being an AI created by Lightning, meant to be the Ignis' successor. Bohman also admitted that he accepted Playmaker and Ai, seeing the potential in them, but still chose to settle things with them once and for all. He made a bet: if Playmaker won, Bohman would disappear, else he would get Ai. Playmaker accepted, and started a Speed Duel with Bohman.<ref name="ep71">{{episode|Yu-Gi-Oh! VRAINS|71|ref}}</ref>
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Aqua then asked Bohman why he wasn't angry with them, and Bohman explained that he was thankful for the emotions they had allowed him to experience, but still thought of his brother. He brought out "Tesseract Hydradrive Monarch", and then sensed Blue Maiden's brother Akira Zaizen attempting to use the emergency logout to release the users that Bohman had imprisoned. He prevented Zaizen's sign-in and forced him to watch the Duel, then used the player-affecting effect of "Tesseract" to bypass the protective effect of "Crystal Heart", though Blue Maiden was able to avoid this by banishing her monsters. Blue Maiden then brought out "Marincess Wonder Heart", which she protected form the effect of "Tesseract" by equipping "Marincess" monsters to and which also prevented "Judgment Arrows" from affecting "Tesseract", and she destroyed "Tesseract", then Special Summoned the equipped "Marbled Rock" for a final attack. Bohman was able to reduce the damage with "Hydradrive Tolerance", and he warned Blue Maiden that she had assured his victory by destroying "Tesseract", which he revived with its own effect on his next turn. The effect of "Tesseract" forced Blue Maiden and Bohman into a loop that depleted "Wonder Heart's" equipped "Marincess" monsters, eventually destroying it, though Blue Maiden was able to halve the damage with "Marincess Crown Tail" and revive "Crystal Heart". Bohman then attacked with "Tesseract" at full strength, at 12000 ATK, and Blue Maiden used the other effect of "Crown Tail" to reduce the damage she took by 10000, though she was still defeated. Bohman admitted that Blue Maiden's refusal to give up was beautiful, and he allowed her and Zaizen to see each other before Blue Maiden fragmented into data. Bohman then absorbed her and Aqua's data, in addition to the remains of Earth's data that Aqua had been carrying.
  
Bohman proposed a game to determine who would take the first turn. Ai didn't want to take part in it, since they knew Bohman's deck far too well by now. Bohman stated that was still not competitive enough, and exited to the fake Cyberse World. Ai became displeased with the surroundings, but Playmaker reminded it should not lose its spirit. Ai was still distraught, but Bohman claimed the real Cyberse World suffered a greater attack by his hand. Ai became provoked by his taunt, but Playmaker reminded Ai they should not get riled up by Bohman's statements. Ai still wondered if Bohman was the guy that could have done this thing, but Playmaker reminded he did say he evolved quickly. The two went to the fake tower, which was actually a Data Storm, avoiding rubble to see who would take the first turn. Since Bohman passed by the tower first, he let Playmaker go first. Ai reminded the trouble of Bohman's "Judgement Arrows", which could defeat Playmaker quickly. Playmaker took note of that, and planned on making a defensive formation.<ref name="ep72">{{episode|Yu-Gi-Oh! VRAINS|72|ref}}</ref>
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Afterwards Bohman went to Lightning's palace, where he saw footage of Windy's demise at the hands of Soulburner and Flame. Lightning congratulated him on his victory, but noted that they were still at a numerical disadvantage and revealed to Bohman that he intended to have Playmaker Duel Cal Kolter to even the odds without risking themselves, relying on Playmaker's emotions to cripple him. Bohman transported to Playmaker's location and he warned him and Ai that they would be tested in their next Duel. Playmaker asked Bohman why he was telling him this, and Bohman admitted he wasn't sure, noting that he had been modelled on Playmaker and his goal had been to defeat him in a Duel, but this had been changed. He warned Playmaker that he would defeat them if they ever met again and returned to Lightning's castle. As he watched the Duel between Playmaker and Kolter, Bohman asked if Lightning would really erase Jin, and Lightning claimed that he would, as the knowledge that he had failed to save his best friend's brother would emotionally destroy Playmaker. Bohman remained silent as Lightning gloated over the Duel proceeding as he had expected, and accompanied Lightning to Playmaker's location. He watched the Duel silently as Playmaker defeated Kolter after struggling with the decision, and revealed that Kolter had anticipated Lightning's plan, much to Lightning's fury. Lightning had Jin throw Playmaker around, attempting to wake him up to Duel him, but Bohman eventually stepped in and told Lightning that they didn't need to use underhanded tactics when they were naturally superior, suggesting that defeating Playmaker fairly would prove this.
  
Using "Dotscaper", Playmaker Link Summoned "Linkuriboh", which was used, with "Cyberse Gadget", to Link Summon "Cyberse Witch". Using the latter's effect, Playmaker quickly summoned "Cyberse Magician". "Grid Rod" was equipped to "Cyberse Magician" to make it invulnerable to card effects. Bohman understood Playmaker's strategy to reduce damage through the magician's effect.
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[[File:Bohman rolls the Judgement Dice.png|thumb|250px|Declaring himself a god, Bohman rolls the Judgment Dice.]]
Bohman proceeded with his turn, Link Summoning "Flow Hydradrive" and destroy it with "Hydradrive Rebuild", to actually move it to the Main Monster Zone. With "Judgement Arrows" played, Bohman managed to cripple Playmaker's defense by destroying "Grid Rod" with "Hydradrive Defragment". Bohman proceeded with summoning "Burn Hydradrive", and destroyed it with "Hydadrive Rebuild", which was added by his latter Spell Card's effect. By using another "Hydradrive Token", Bohman set up the WATER Link Monster, "Coolant Hydradrive". With these three Link Monsters, Bohman Link Summoned "Trident Hydradrive Lord". The latter monster attacked "Cyberse Magician", with its ATK doubled. Playmaker managed to protect his monster, for the GY effect of "Grid Rod" shielded that monster from destruction, who halved the damage Playmaker received. Bohman wondered if Playmaker would survive the next attack.<ref name="ep72" />
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The barrier imprisoning Playmaker's team was then destroyed, and Bohman realized that it had been destroyed from outside the network and that they needed to act to prevent Varis and Soulburner from making their move. He found Soulburner first, having already left his island on his Duel Board, and accepted Soulburner's challenge, taking him to a dammed lake to demonstrate his new control over water due to Aqua's powers. Soulburner expressed fury at Bohman's participation in Lightning's plan against Playmaker, which pleased Bohman; he felt that being the target of Soulburner's rage validated him as an individual. Bohman attempted to use his usual strategies to counter Soulburner, Link Summoning "Twin Hydradrive Knight" using "Burn Hydradrive" as material to negate the effects of Soulburner's FIRE monsters, powering it up with "Judgment Arrows", and protecting them both with "Hydradrive Protection". However Soulburner used "Salamangreat Shrine" to prevent the effects of Bohman's FIRE monsters from affecting his own, and he shuffled both "Hydradrive Protection" and "Judgment Arrows" into Bohman's Deck and destroyed "Twin Hydradrive Knight" with the reincarnated "Salamangreat Heatleo". Despite his disadvantage, Bohman remained confident and infuriated Soulburner and Flame by Link Summoning "Paradox Hydradrive Atlas". He told Flame that he could maintain the balance of will in A.I. and he stated that he accepted him, but both Flame and Soulburner rejected Bohman. Bohman then caused Mirror LINK VRAINS and LINK VRAINS to shake again as he demonstrated his power and claimed that luck was part of him, rolling for "Atlas's" "Judgment Dice" effect. He changed the Attribute of "Atlas" to WATER, as well as the Attribute of the "Rousing Hydradrive Monarch" he Summoned to the zone that it pointed to, allowing his monsters to affect Soulburner's monster again. He sent "Heatleo" to the Graveyard and reduced Soulburner to 500 LP, and attempted to interrupt his combo on the next turn, but missed his roll. Soulburner reduced the ATK of "Rousing" to zero and attempted to destroy it with "Heatleo", but Bohman was able to reduce its ATK to zero with "Dice Logic", using his prior "Judgment Dice" to effectively ensure his roll. He asked Soulburner if he thought humans could be superior to A.I. forever, especially given his partnership with Flame; Soulburner told Bohman to stop acting like a god and stated that his relationship with Flame was based on friendship rather than his nature as an A.I.
  
Ai still swore to take revenge for his fallen homeworld, and urged Playmaker to continue. Playmaker played "Resume Mace", lowering the ATK of "Cyberse Magician" by 800, though he counted on sending it to double the ATK of "Cyberse Magician". Before Playmaker declared an attack, Ai reminded Playmaker of another card he had in his hand; he admitted Bohman became stronger, and they may not have another chance at defeating Bohman. Playmaker was surprised at Ai's behavior, for Ai felt something, and believed Bohman should be defeated quickly. Playmaker trusted Ai, and equipped "Cyberse Magician" with "Suspend Wand", which doubled damage Playmaker would receive. Playmaker had his magician attack Bohman's lord, and the effects of "Cyberse Magician" and "Suspend Wand" canceled each other, and Playmaker took a normal 1900 LP damage. The wand allowed "Cyberse Magician" an another attack, and "Resume Mace" doubled the ATK "Cyberse Magician", who further received ATK by the damage Playmaker just took, its ATK becoming 7900.<ref name="ep72" />
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To Bohman's shock, Windy then emerged from Flame and began consuming him and Soulburner despite Bohman's protests, though Flame was able to summon the strength to reabsorb him. Bohman was shocked by Flame's strength of will, and Flame told him that his name meant "indomitable soul dream", warning him not to underestimate his will. Despite this, Flame soon succumbed from his efforts and fragmented into data, sending Soulburner into despair. Lamenting his inability to prevent Flame's demise, Bohman suggested they end the Duel, but Soulburner furiously refused and demanded they continue. He Super Reincarnation Link Summoned "Salamangreat Pyro Phoenix", destroying all of Bohman's cards other than "Atlas", but Bohman defended himself with his "Judgment Roll" Trap Card from his hand, forcing Soulburner to roll a dice to determine whether "Pyro Phoenix" would have its ATK doubled or reduced to zero. Soulburner managed to roll the right Attribute, but Bohman had been prepared for that and activated his "Hydradrive Gravity" Trap from his hand to move "Pyro Phoenix" next to "Atlas", making it a WATER monster and triggering the effect of "Judgment Roll", defeating Soulburner. After absorbing his, Flame's, and Windy's data, Bohman stated that Soulburner had been a good and honest human, but had no place in his new world and would live on in his memory. He declared himself ready to battle Playmaker again.
  
Bohman was in shock, since Playmaker could've easily destroyed "Trident Hydradrive Lord" without "Suspend Wand", and asked Playmaker the reason behind this. Seeing Ai's smug face, Bohman realized the AI gave him this advice. "Cyberse Magician" annihilated "Trident Hydradrive Lord", whooping Bohman's LP to 700. Just as "Cyberse Witch" was to attack, Bohman ended the Battle Phase with "Property Flash", which received 3 counters - one per each 1000 LP damage he took. Bohman blamed Ai was misleading Playmaker, since he could not have defeated him. Ai replied he just felt a voice inside of him was saying that Bohman needed to be defeated. Bohman knew what Lightning spoke of: Ai was a special Ignis, because he had instinct.<ref name="ep72" /> Bohman explained that Lightning held an interest in Ai, for he was the rebellious Ignis among the group; instead of dedicating himself to the cause to collect data material, Bohman stated Ai simply pursued enjoyment. However, Bohman noted that was an unique behavior, for the Ignis were highly-intelligent creatures, but they did not have the instinct that Ai had. Bohman also wanted to know from where did Ai get that trait, and thought he must've picked that from Playmaker.<ref name="ep73">{{episode|Yu-Gi-Oh! VRAINS|73|ref}}</ref>
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[[File:Bohman absorbs Jin and Spectre's data to prevent Lightning from holding it hostage.png|thumb|left|250xp|Bohman intervenes in Lightning's Duel with Varis.]]
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After leaving the dammed lake, Bohman travelled to Varis's island, where he found him Dueling Lightning with Playmaker and Ai spectating. Varis began to tell them of Lightning's crimes and why he had crated Bohman, and though Lightning ordered Varis to stop, Bohman was intrigued by the tale as it pertained to his origins and asked that Varis be allowed to continue. He was shocked to discover that rather than having created Bohman due to a belief in the superiority of A.I. over humans, yet concerns over the Ignis as a species being inferior, Lightning had been driven to create Bohman purely due to his own inferiority and refusal to accept it. Lightning also revealed that he had been behind the corruption of Windy and the implantation of the curse he had set on Flame, interrupting Bohman's Duel with Soulburner, angering Bohman. Varis almost defeated Lightning, but Lightning linked Jin's consciousness data with his own, which would destroy them both if Varis attacked. Bohman continued to watch angrily as Lightning also threatened the data of Spectre and revealed how he had tormented Jin during his youth. After Varis ended his turn without completing his final attack, Bohman finally had enough of Lightning's underhanded tricks, and he told Lightning that he was disappointed in him. He took Jin and Spectre's data from Lightning to prevent the Duel from being spoiled as his and Soulburner's had been and told Lightning to win with his own strength, though Varis did not thank Bohman for his actions. Varis almost defeated Lightning again, but Lightning used the effect of his "Armatos Legio Eques Flamma" to end the Duel in a DRAW, erasing Varis, but hanging on with a small portion of Jin's data that he had held onto and converted into LP. Lightning begged Bohman to show him mercy, and though Bohman admonished Lightning for his underhanded actions causing chaos, he accepted his creator and absorbed his data, giving him the powers of five of the Ignis. In the dub, he went as far as to deny Lightning aid and told him to accept his fate and give Bohman his data.
  
Ai boasted that made him the greatest among the Ignis, but Bohman denied that, since Ai was just rebellious. However, since Ai was different, Bohman thought that distinction would speed the evolution among the Ignis. Ai was insulted that Bohman thought he was not superior. Since he had 700 LP, Playmaker predicted that Bohman would use Storm Access skill. Bohman went into the Data Storm, his arm starting to crack, as he pulled out a monster. A "Hydradrive Token" from "Hydradrive Scabbard" was used to Link Summon "Grand Hydradrive". Instead of conducting a Link Summon, Bohman sent his "Property Flash" to Link Summon a monster, equal to the number of counters that card had. Adding the "Grand Hydadrive", "Property Flash" had 4 counters, allowing him to bring out his Storm Access monster, the LINK-4 "Rousing Hydradrive Monarch". Playmaker and Ai analyzed that "Judgement Arrows" could double that monarch's ATK to 6000, though "Cyberse Magician", with a boosted 5400 ATK, could halve some of that damage. Bohman went to have the monarch destroy Playmaker's monsters, based on the result of throwing a dice. This surprised Ai, since the result was based on luck. Bohman claimed unpredictable luck meant diversity, which then meant progress and development.<ref name="ep73"/>
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[[File:Bohman builds a new Deck using the powers of the five Ignis he has absorbed.png|thumb|250px|Bohman builds a new Deck.]]
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Declaring that it was time for their final Duel, Bohman brought Playmaker and Ai to Mirror LINK VRAINS' Central Station courtyard. Now desiring to unite all of humanity into himself to preserve it, he told Playmaker and Ai that the door to a new world would open after the Duel. He created a Neuron Link, which would allow him to use the capabilities of the humans trapped within LINK VRAINS to create Data Storms, and that would further allow him to create new Link Monsters with an improved Skill; "Master Storm Access". He rebuilt his Deck before the Duel with the powers of the five Ignis he had assimilated, angering Ai, though Bohman claimed that they were part of him rather than his tools. Before the Duel began, Bohman freed Frog and Pigeon, telling them they didn't need to broadcast the Duel, but they remained behind to film the Duel.
  
Much to Bohman's luck, the dice rolled on DARK attribute, and destroyed all of Playmaker's monsters. Playmaker took 1000 LP damage for two destroyed monsters, and to prevent Bohman's attack, banished "Resume Mace", "Suspend Wand" and "Dotscaper", for the latter Special Summoned itself. However, due to the monarch's effect, "Dotscaper" could only be summoned in attack position. Playmaker tributed it to revive "Linkuriboh", who tributed itself to make Bohman's monarch's ATK become 0. Bohman smiled and ended his turn, though he wondered if Playmaker could cope with him. Bohman watched as Playmaker went into the Data Storm to use his refined skill, Neo Storm Access. Bohman was interested in their new move, as Playmaker banished his Ritual Spell, "Cynet Ritual", and Ritual Monster, "Cyberse Magician", to summon two "Cynet Tokens". Bohman decided to wait for their next move to use the effect of "Rousing Hydradrive Monarch". Playmaker Link Summoned "Cyberse Wicckid" using the two tokens, and added "Cyberse Synchron" to his hand, from his deck. Bohman played his monarch's effect to attempt to destroy Playmaker's monsters and inflict LP damage. The result was, once more, the DARK attribute, but "Cyberse Wicckid" protected itself and "Cyberse Synchron", who were candidates for that effect.<ref name="ep73"/>
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[[File:Bohman explains the Neuron Link.png|thumb|left|250px|Bohman explains the Neuron Link to Playmaker and Ai.]]
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As soon as the Duel began, Bohman used the Neuron Link to access the brains of thousands of trapped users in LINK VRAINS, which gave him the advantage of predicting Playmaker's likely moves due to the high number of users that were fans of Playmaker's. He explained to Playmaker and Ai when they heard the screams of his victims that they were hearing them due to their Link Sense, noting that Playmaker could have been a bridge between humans and A.I. Bohman swiftly assembled five "Hydradrive" Link Monsters with different Attributes, chiding Ai for thinking that there were no Link-5 monsters and using the Neuron Link to generate a Data Storm, which he accessed with "Master Storm Access" to obtain and Link Summon "Chimera Hydradrive Dragrid". He revealed his goals and the functions of the Neuron Link to Playmaker and Ai, who accused him of being hypocritical and using similar tactics to Lightning, though Bohman did not feel that he impeding the Duel as Lightning had against Varis. As he predicted, Playmaker Synchro Summoned "Cyberse Quantum Dragon", and Bohman activated his Skill again. Via "Master Storm Access", Bohman obtained "Chimera Hydradrive Draghead - Aqua" and successfully brought it out using the effect of "Dragrid", negating the effects of "Quantum Dragon". He revealed that why he had known Playmaker would Summon "Quantum Dragon", claiming that Playmaker was fighting the entirety of LINK VRAINS. Ai stated that Bohman would eventually run out of victims, but Bohman revealed that more were logging in as they Dueled. He thanked Playmaker, claiming that when he absorbed him he would make his existence within him a happy one, though Playmaker refused to surrender, as he didn't want to accept a world built on the sacrifices of others. Disappointed that Playmaker was still trapped within the limits of humanity, Bohman used "Master Storm Access" again to obtain "Chimera Hydradrive Draghead - Flame" and brought it out to destroy "Quantum Dragon", though Playmaker protected it with the effect of "Cyberse Synchron". Bohman destroyed it moments later with "Draghead - Flame", claiming that he would chose the ideal path for the world, though Playmaker claimed that Bohman was lonely as he had been in the past and that his world would sacrifice everything. He Fusion Summoned "Cyberse Clock Dragon", increasing its ATK high enough to surpass that of "Dragrid".
  
With the level of "Backup Secretary" doubled, Playmaker performed a Synchro Summon, using the latter and "Cyberse Synchron" as Synchro Materials. The dragon attacked Bohman's "Rousing Hydradrive Monarch", and its effect returned the latter to Bohman's Extra Deck. The dragon gained another attack through its effect, and went to attack Bohman directly. Bohman was in shock, as he played "Hydradrive Scabbard" from his GY to have Playmaker take the damage Bohman would take. Bohman and Playmaker took 1250 damage, and the Duel ended in a tie. Despite this, Haru fled with Bohman, who promised to face Playmaker at a different stage.<ref name="ep73"/> Bohman was meditating, as its force was being absorbed. Haru went to ask about him; Bohman replied he was fine, but wondered why Haru was interested in him. Haru replied it was his duty to look after him, but Bohman reminded he was his younger brother. Haru didn't believe that, since Lightning had Bohman believe that to manipulate with his emotions. Bohman understood that, but still wanted to believe they were brothers. Haru thought of himself as a lowly-prototype, since Bohman carried the future of the Ignis, and that made him more important, nor did he understand what being a brother means. Bohman still reminded they would fuse together, which made Haru exclaim he'd then understand what Haru's feelings in this.<ref name="ep84">{{episode|Yu-Gi-Oh! VRAINS|84|ref}}</ref>
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[[File:Bohman reactivates the Neuron Link.png|thumb|250px|Bohman begins to repair the Neuron Link.]]
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Bohman activated his Skill again to counter Playmaker, but then he realized that the overlap between Mirror LINK VRAINS and LINK VRAINS was under attack by Zaizen, Ghost Gal, and the Knights of Hanoi, and he immediately had the Neuron Link target Zaizen and Ghost Gal. Though he trapped them in the Neuron Link, Zaizen was able to launch a virus bomb that, combined with the Knights attack from outside LINK VRAINS, stopped the Neuron Link and caused Bohman's Skill to fail, allowing SOL Technologies to log out the remaining users. Despite this, Bohman attempted to activate the effect of "Dragrid" again, but rolled LIGHT and failed to Summon a "Draghead", allowing Playmaker to destroy it with "Cyberse Clock Dragon". Bohman attempted to rebuild the Neuron Link, but Ai sacrificed himself to stop it. Bohman called Ai's sacrifice useless, and he revived "Dragrid" with its effects negated and activated "Judgment Arrows", then used Mirror LINK VRAINS itself as data to briefly restore the Neuron Link, obtaining "Perfectron Hydradrive Dragon" and using "Dragrid" as material to Link Summon it. Aware that Playmaker would defend against his attack with "Linkuriboh", Bohman used the effect of "Perfectron" to destroy "Clock Dragon" and reduce Playmaker to 100 LP, declaring that the Duel was over, but Playmaker vowed to continue to fight for Ai's sake. Lightning alerted Bohman from within that Ai had entered his program, and Bohman projected himself into his core, realizing that Ai had survived. He attempted to absorb Ai, but Ai was able to evade his attempts until the other Ignis all lent their power to Ai, fending off Bohman's attacks. Bohman completely absorbed the other Ignis as Ai escaped, vowing to never forgive Bohman. Playmaker then began a chain of repeated Summons, including Ritual Summoning "Cyberse Magician" and Xyz Summoning "Firewall eXceed Dragon", though he immediately used "eXceed Dragon" to Link Summon "Transcode Talker". As Bohman wondered what Playmaker was trying to accomplish, Playmaker told Bohman that he couldn't hear the voices of the people guiding him, not due to the destruction of the Neuron Link, but as he had no desire to connect with others. To Bohman's shock, Playmaker then Link Summoned his own Link-5 monster, "Firewall Dragon Darkfluid", having used the power of the Ignis to do so, and he used its effect to trap Bohman's "Perfectron" in an endless loop until its Hydradrive Counters were depleted, defeating Bohman with the final attack.
  
Bohman continued to synchronize with the Mirror LINK VRAINS, as part of Lightning's plan. Haru visited Bohman, informing him that Playmaker's group had reached Mirror LINK VRAINS. Bohman nodded, and despite time running out, he believed his activity will soon be completed. Haru walked away, but Bohman felt that Haru wished something else. Haru denied, for he only wanted to see Bohman. The latter knew that Lightning ordered Haru to fight off the group as cannon fodder, and believed Haru wouldn't win, either. Haru became annoyed, for he had to try, at least. Bohman exclaimed he only wished the best for his brother, but Haru didn't believe they were actual brothers. In fact, he saw that they were called brothers so Haru could calm Bohman whenever he outbursted. Haru felt that everyone looked down on him like he was inferior, but Bohman still believed of him to be his younger brother. Haru felt the previous times were just labor: he covered for Bohman whenever the latter was in danger. In fact, Haru felt the past was troublesome to him, and walked away. Bohman reminded if Haru lost in this world, he'd be erased. This was no problem for Haru, who replied that he was a failed AI anyway, and considered himself thankful that he'd never see Bohman ever again.<ref name="ep85"/>
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[[File:Bohman and Harlan face their end together.png|thumb|250px|left|Bohman faces his end with Harlin.]]
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Defeated, Bohman congratulated Playmaker, admitting that they might have a future that he didn't. Aware from Lightning's simulations that Ai's survival would lead to the extinction of humanity, Bohman warned Ai that he had closed the future of the Ignis and stated that he hoped Ai didn't regret it. Bohman then fiercely bid Playmaker farewell, calling him his ultimate rival, and with his defeat, Mirror LINK VRAINS began to vanish and Playmaker and Ai were sent back to LINK VRAINS. In his final moments, Bohman saw the spirit of Harlin and thought to himself that they would be together forever. Before he met his end, Bohman freed his human victims, an act that Ai speculated he had done out of pride, and despite absorbing Frog and Pigeon when he created the Data Storm that he obtained "Perfectron" from before the Duel ended, Bohman also left footage of the Duel's climax in Pigeon's camera, an act that Frog speculated he had done to ensure that he was remembered after his death.
  
When the synchronization process was over, Bohman screamed and shed tears, for his brother was now gone.<ref name="ep85"/> After Soulburner's victory, Blue Maiden counted only Bohman and Lightning remained as their enemies. She wondered why Haru faced her in a Duel, and believed their enemies were nearer than they thought. Aqua confirmed this, but as Blue Maiden looked around, she found nothing, for Aqua reminded that Lightning didn't create humans in Mirror LINK VRAINS. Blue Maiden walked around and flew, noticing a large castle, where the central building was supposed to be located. She came inside, and found Bohman, who was expecting her and Aqua to arrive. Bohman introduced himself as the next generation of the Ignis, created by Lightning, to protect Artificial Intelligence. Bohman wanted Aqua to surrender, to let Bohman take action. Aqua refused, due to the fact that Lighting imprisoned her for discovering his plans, and believed Lightning ordered Bohman to do that. Bohman was surprised, since his actions were of his own accord; his goal was to unite all the Ignises. Aqua exclaimed that Lightning went against their wishes, as Bohman noted that Aqua refused to acknowledge his existence.<ref name="ep90">{{episode|Yu-Gi-Oh! VRAINS|90|ref}}</ref>
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==Deck==
 
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[[File:Bohman Deck Picture.png|thumb|220px|Bohman with "[[Coolant Hydradrive]]" and "[[Burn Hydradrive]]".]]
She believed Bohman should be free and should not harm others, else, in Blue Maiden's words, he'd invade the world of humans. Aqua explained her friend was hurt, because Lightning wanted to conquer the world. Bohman asked about this friend, but Blue Maiden became angry - that friend was also her friend, Miyu Sugisaki. As the latter was unconscious, Blue Maiden swore she could never forgive someone harming her. Bohman was amused, but knew he'd have to fight Blue Maiden. Thus, he bet the anti-virus program to cure Miyu, if he would to lose the Duel. Blue Maiden realized that Bohman was feeling confident as if she could not win. Regardless, the two started a Duel. Aqua presumed that Bohman would strike fiercely, since they defeated his brother, Haru. Blue Maiden doubted that, since Bohman didn't seem to possess such feelings. Blue Maiden used "Marincess Sea Horse" to Link Summon "Blue Slug", and re-summoned the former by its effect. Bohman noted Blue Maiden was logical in her actions, who was allured by the compliment from an AI. Next, she Link Summoned "Coral Anemone", who revived "Blue Slug", and used the two to bring out "Marincess Marbled Rock".<ref name="ep90"/>
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Bohman plays a '''"[[Hydradrive]]" Deck''', focused on [[Link Monster]]s that gain [[card effect|effect]]s based on the [[Attribute]]s of the opponent's [[Monster Card|monsters]], while intentionally keeping his [[LP]] low to facilitate his Skills, but also including cards to increase his LP. As Bohman himself evolves due to his Duels with [[Yusaku Fujiki|Playmaker]] and [[Ai]], his Deck and his strategies change, in addition to the monsters that he acquires  through "[[Skill|Storm Access]]". He bolsters his strategy with the [[Link Spell]] "[[Judgment Arrows]]", which doubles the [[ATK]] of the Link Monsters it points to and allows even his weakest "Hydradrive" monsters to inflict massive damage.
 
 
Bohman, who swore the loss of his brother's life would not be in vain. Like before, Bohman used "Hydradrive Boosters" to Link Summon "Coolant Hydradrives", and placed "Judgement Arrows". Placing a third "Hydradrive Booster", Bohman Link Summoned a third "Coolant Hydradrive". Blue Maiden believed he had seen her Duel against Haru, and developed a different strategy. However, she was confident, looking the cards in her hand. Much to her surprise, Bohman didn't attack, but used the three monsters to Link Summon "Cubic Hydradrive Lord". Bohman was aware that Blue Maiden could've predicted one of his ways to win, but chose a different one. Blue Maiden understood that as his new monster was even more menacing. Using WATER and FIRE Attributes, Bohman's monster gained those Attributes, in addition to its EARTH one. Since "Marbled Rock" shared the WATER Attribute, its effects were negated. With one slash, Bohman's Hydradrive monster destroyed Blue Maiden's "Marbled Rock" and lowered her LP to 1900. Moreover, since it attacked the monster it shared its Attribute with, "Cubic Hydradrive Lord" made another attack.<ref name="ep90"/>
 
 
 
In retaliation, playing the Trap "Marincess Snow", Blue Maiden brought out "Marincess Crystal Heart". Aqua called upon Earth to lend them their strength, due to the representation of the crystal heart, who was immune to the negating effects of "Cubic Hydradrive Lord". The latter went to attack, but Blue Maiden protected the crystal heart by sending one monster from her hand to the GY, and took no damage, either. Bohman noted that "Judgement Arrows" didn't double the ATK of his monster in this battle, either, suspecting the crystal heart had another effect. Bohman praised her fighting style, but boasted about his future victory. Blue Maiden cut the talk, since her goal was to return Miyu's consciousness. Noting she still wanted to fight, Bohman, wanting to show the difference between their powers, sent a blast out, which caused Mirror LINK VRAINS to flicker. Bohman exclaimed he and LINK VRAINS were one and the same, and Blue Maiden was a whelp, squirming before his power. Blue Maiden refused to back down, and used "Marincess Bubble Blast" on "Marincess Crystal Heart". Since "Sea Horse" was summoned to the latter's Link Arrow, "Bubble Blast" went to inflict 1000 LP damage to Bohman.<ref name="ep90"/>
 
 
 
To prevent that damage, Bohman's "Interference Canceller" negated that damage. In fact, her strategy became void, for Bohman could use this effect three times - the number of Link Arrows "Cubic Hydradrive Lord" had. Aqua noted Bohman could use this effect two more times, but Blue Maiden corrected her to say "only twice". Regardless, she swore she would never give up.<ref name="ep90"/> Blue Maiden used "Seahorse" to Link Summon "Marincess Blue Slug". Despite "Cubic Hydradrive Lord" negating the latter's effects, Blue Maiden went to counter Bohman's "Interference Canceller", which shielded Bohman from this damage a second time. Next, Blue Maiden revived "Marincess Mandarin", just to trigger the effect of "Marincess Bubble Blast" a third time. As Blue Maiden planned on Link Summoning a monster to inflict fatal damage to Bohman, the latter played "Hydradrive Mutation" to re-set "Interference Canceller". Aqua was troubled at this predicament, while Bohman boldly stated he could predict their moves.<ref name="ep91">{{episode|Yu-Gi-Oh! VRAINS|91|ref}}</ref>
 
 
 
Despite this setback, Blue Maiden continued her tactics, as she Link Summoned "Marincess Coral Anemone". As Bohman negated the damage from "Bubble Blast", Aqua noticed that they were false about his Dueling; instead of seeking revenge, he was fighting with precise, calculated moves. Since Bohman knew that Blue Maiden and Aqua defeated his brother, Haru, Aqua asked why didn't he fight with his emotions. Bohman shed a tear, thanking the two, since he was able to feel hatred, grief and sadness, and knowing these emotions improved him. Blue Maiden was unsure what he was talking about, but Aqua sensed Bohman spoke the truth, and sensed these feelings inside him. Declaring he was fighting for his brother, Bohman had "Hydradrive Mutation" become WATER Attribute, then played "Property Flood" to tribute it and Special Summon three of his "Coolant Hydradrives" from his GY.<ref name="ep91"/>
 
 
 
Using all four of his "Hydradrive" monsters, Bohman Link Summoned "Tesseract Hydradrive Monarch". Suddenly, he sensed Akira Zaizen, who attempted to log everyone out; he negated this action and had Akira watch their Duel. Bohman proceeded, as his new "Hydradrive" ace negated Blue Maiden's monsters' effects. Blue Maiden sent a "Marincess" monster in her hand to the GY to protect the crystal heart. However, Bohman's monarch forced Blue Maiden to send "Marincess Coral Anemone", a monster that shared the crystal heart's Attribute, and his monster could make another attack. Blue Maiden revised the situation, and Aqua reminded her not to give up. However, she breathed heavily, realizing she could not fulfill her promise to Miyu. When Akira shouted at Blue Maiden not to give up, she calmed down, seeing her brother had called upon her. She thought of a strategy, and played "Marincess Cascade" to banish all of her monsters until her next turn, and increased the ATK of the monarch by 1200. With no monsters for her to send, Blue Maiden protected herself from the monarch's second attack, and the ATK gain had no practical use.<ref name="ep91"/>
 
 
 
Blue Maiden thanked her brother, since she snapped out of her state. Bohman noticed the bond between these two siblings. Blue Maiden's Link Monsters returned, although their effects were negated. Still, Blue Maiden played "Marincess Battle Ocean", then used the LINK-2 crystal heart and "Marincess Coral Anemone" to summon LINK-4 "Marincess Wonder Heart". Since the crystal heart was used to Link Summon it, Blue Maiden's ace was protected from the negating effects of  "Tesseract Hydradrive Monarch". Furthermore, "Battle Ocean" allowed Blue Maiden to equip "Wonder Heart" with three of her Link Monsters - "Blue Slug", "Coral Anemone" and "Marbled Rock" - to have it gain 300 ATK for each of their Link Markers, for a total of 1800. To counter the "Judgement Arrows", the wonder heart made "Tesseract Hydradrive Monarch" immune to other card effects. With Bohman's LP to 2600, Blue Maiden also Special Summoned "Marincess Coral Anemone". As "Battle Ocean" boosted the "Marincess" monsters with 200 ATK, Blue Maiden had "Marbled Rock" attack Bohman directly, to finish him off in a One-Turn Kill.<ref name="ep91"/>
 
 
 
However, Bohman remained still, for he played the set card, "Hydradrive Tolerance", he lowered the damage by 1200, and remained in play with 1100 LP. To go on defense, Blue Maiden had "Wonder Heart" re-equip "Marincess Marbled Rock". As Blue Maiden was confident in her victory, Bohman applauded her for her unwavering spirit. As he paid 1000 LP, he Special Summoned "Tesseract Hydradrive Monarch" from his GY, but with its ATK doubled. It went to attack "Marincess Wonder Heart", whose effect made it indestructible, with Blue Maiden's LP kept intact. As she Special Summoned "Blue Slug", the monarch made her send that monster, so it could attack again. Despite the protective effects of "Wonder Heart", Blue Maiden was forced to summon "Coral Anemone", and the monarch repeated its effects and attacks. With another attack, Blue Maiden Special Summoned "Marincess Marbled Rock". As the monarch went to make a final attack, Blue Maiden used "Marincess Crown Tail" from her hand to halve the damage she'd take, and Special Summoned it, and managed to revive "Marincess Crystal Heart", too, leaving her with 200 LP left.<ref name="ep91"/>
 
 
 
She sent "Crown Tail" to her GY, so Bohman could make another attack. However, he paused for a moment, and selected "Marincess Crystal Heart" to attack. Blue Maiden banished "Crown Tail", so the damage Bohman would inflict would be reduced by 10,000. However, she realized that was not enough, and apologized to Aqua, who admitted Blue Maiden was an excellent partner. Due to "Judgement Arrows", the monarch's ATK became 12,000, and destroyed the crystal heart. Blue Maiden fell to her knees in defeat. Bohman commented that even if she knew she'd lose, she still went to fight to the bitter end. He thought that was beautiful to see, and since he didn't have the opportunity to say Haru farewell, he extended this chance to her, and disappeared.<ref name="ep91"/> He waved his hand, and collected the data of Blue Maiden and Aqua, and even collected data about Earth, too. He glared the Frog and Pigeon, who disappeared. He also saw Windy's demise, before he was approached by Lightning. Lightning applauded him for his victory over Blue Maiden. Since they lost Windy and Haru, Lightning had an idea of using Playmaker to their advantage, by toying with his emotions.<ref name="ep92">{{episode|Yu-Gi-Oh! VRAINS|92|ref}}</ref>
 
 
 
As Playmaker faced Kolter, Bohman asked if Lighting would really erase Jin's consciousness if Kolter would to lose. Lightning confirmed this, for in that case, Kolter would be too weak to protect his family. In fact, Lightning wanted to cripple Playmaker to regain the advantage. Lightning asked Bohman was he right, but the latter stayed silent. Bohman noted regardless of the result, Playmaker would be emotionally scarred. Lightning expected this goal, for regardless of the result, Playmaker would suffer. When Kolter inflicted 600 LP damage through "Codebreaker Backfire", Lightning commented it dealt more emotional damage than just a simple number calculation.<ref name="ep92"/> Bohman remained silent as he watched the Duel. Suddenly, he and Lightning entered the area where Playmaker and Kolter were. He continued watching the Duel, but made no comments on Kolter's disappearance, or about Playmaker falling unconscious.<ref name="ep93">{{episode|Yu-Gi-Oh! VRAINS|93|ref}}</ref>
 
 
 
Lightning dared Playmaker to stand up and fight him; he had Jin grab Playmaker and toss him away, trying to get him to wake up so he could Duel him. Ai pointed out Playmaker was in no condition to fight, and Bohman voiced that opinion. Lightning turned around, as Bohman exclaimed that if they defeated humans by the rules, they'd show they have the right to rule over them, else it would give the humanity the excuse to fight back. He answered Soulburner's call, as Soulburner challenged him to a Duel. Bohman led Soulburner to an oasis, and the two were taken underneath the watery surface, to a digital cave. Bohman explained since he had power of the Water Ignis, he made a suitable battlefield. Soulburner was disgusted for Bohman's cruelty. Set ablaze, the former declared he'd never forgive Bohman for his actions. He admitted he became depressed after the Lost Incident, but that changed when he saw hope, in form of hero known as Playmaker. Soulburner claimed he was very different from Bohman, who eliminated those that did not share his viewpoints. Bohman simply replied that Soulburner worked with Flame, yet was against AI-s.<ref name="ep94"/>
 
 
 
Soulburner yelled out he never said that, for this fight was not about humanity or technology, but about Bohman's villainous action that could never be forgiven. Bohman smirked, amused that he felt an emotion, that Soulburner acknowledged his personality, much like Playmaker did. Soulburner thought Bohman was manipulating him, who decided to accept the challenge, since he had some things to settle; this Duel with Soulburner would be his test to prove himself worthy to face Playmaker. Before the Duel started, Flame reminded Soulburner about Bohman's Hydradrives, which caused Blue Maiden and Aqua to lose. Despite the disadvantage, Soulburner resolved himself not to lose. Bohman started out by Link Summoning "Burn Hydradrive", and summoned "Hydradrive Bringer" to return "Hydradrive Booster" back to his hand. With the latter used to summon "Coolant Hydradrive", Bohman played "Judgement Arrows". With the "Coolant" and "Burn" Hydradrives, Bohman Link Summoned "Twin Hydradrive Knight". Finally, by playing "Hydradrive Protection", Bohman made his knight and arrows immune to Soulburner's effects. As Soulburner analyzed Bohman's strategy, Flame advised him not to go all out at first.<ref name="ep94"/>
 
 
 
Soulburner played "Salamangreat Shrine", which allowed him to use Reincarnation Link Summons. Playing "Salamangreat Jack Jaguar", Soulburner used it for "Salamangreat Balelynx". Just as Soulburner was to add "Salamangreat Sanctuary" Field Spell to his hand, Bohman's "Twin Hydradrive Knight" prevented that effect, since it shared the Attribute with "Balelynx", FIRE. Due to "Salamangreat Shrine", Soulburner's FIRE monsters were immune to such effects, as he managed to add the "Sanctuary" card to his hand. Bohman was amused, seeing that Soulburner managed to prepare himself against such effects. Soulburner summoned "Salamangreat Mole", and used it and "Balelynx" for Link Summon of "Sunlight Wolf". By returning "Balelynx", Soulburner summoned "Salamangreat Jack Jaguar", only to re-summon the former and return the latter to his hand, due to the effect of "Sunlight Wolf". With the two remaining monsters, Soulburner Link Summoned "Salamangreat Heatleo". Since "Hydradrive Protection" protected "Judgement Arrows", Soulburner's "Heatleo" returned the former to Bohman's deck. Flame applauded Soulburner, who used the power of "Salamangreat Shrine" to perform a Reincarnation Link Summon of "Salamangreat Heatleo".<ref name="ep94"/>
 
 
 
Since it was summoned, Soulburner returned "Judgement Arrows" to Bohman's deck, triggering the former's effect, which destroyed "Twin Hydradrive Knight". However, Bohman's "Hydradrive Protection", upon leaving the field, protected the knight from destruction by effects. Nevertheless, Soulburner's new "Heatleo" allowed him to make the ATK of the knight the same as his "Salamangreat Mole": 0. Soulburner's fierce attack caused "Heatleo" to destroy "Twin Hydradrive Knight", and inflict 2300 LP damage to Bohman. Bohman nevertheless respected Soulburner, claiming the latter should feel proud for executing this strategy. Soulburner became annoyed by his pride, but Flame tried to calm him down, but the former still declared his rage has not been toned down. Bohman Special Summoned "Hydradrive Booster", and tributed it for "Hydradrive Agent", which allowed him to resurrect "Twin Hydradrive Knight". Using these two monsters, Bohman Link Summoned a new huge Hydradrive: "Paradox Hydradrive Atlas". Flame realized this was the same monster that attacked Cyberse World. For a moment, Flame started to fade away, but stated he was fine.<ref name="ep94"/>
 
 
 
Flame realized Bohman was the one that destroyed Cyberse World. Flame started shaking, feeling anger and sadness, for this fight reminded him about the loss of his homeworld, and that was his will. Bohman commented that without will, the AI could not evolve. However, he felt that the folly behind the will was to make it like humanity's, which he could maintain well. Instead, he told Flame not to fear defeat or shame, for he could accept him as he was. Flame pointed his finger, as he didn't want to be absorbed by Bohman. The two sides saw they had to settle this by continuing the fight; Bohman declared he'd roll a dice for "Paradox Hydradrive Atlas" to determine its Attribute. Soulburner was surprised that Bohman would rely on luck, who proudly exclaimed he was a part of LINK VRAINS, and luck was a part of him. He caused LINK VRAINS to flicker once more, declaring himself a god as the dice started to roll.<ref name="ep94"/> He rolled the dice, and the result was that "Paradox Hydradrive Atlas" became a WATER Attribute monster. He rolled another dice, so he could Special Summon a Link Monster from his Extra Deck. Rolling a four, he brought out "Rousing Hydradrive Monarch" to the zone "Paradox Hydradrive Atlas", and gained its attribute. Bohman bosted this was also a good way to deal with Soulburner, while he rolled the dice a third time.<ref name="ep95">{{episode|Yu-Gi-Oh! VRAINS|95|ref}}</ref>
 
 
 
Rolling the FIRE Attribute, Bohman's "Rousing Hydradrive Monarch" destroyed all of Soulburner's FIRE monsters. "Salamangreat Heatleo" was destroyed and Soulburner took 500 LP damage. The monarch made a direct attack, dropping Soulburner's LP to 500. Flame tried to encourage Soulburner to stand up, but felt a shock within himself. As Soulburner made his move, Flame reminded that Bohman's strategy to rely on luck was a random one; unlike AI, Bohman didn't have insight what to do next. Despite Bohman's excellence, using dice effects and predict his next move would be too much for him. Soulburner swore to use a little luck, too, as he returned his hand to the Deck and drew some new cards, with the effect of "Salamangreat Shrine". Using "Will of the Salamangreat", Soulburner Special Summoned "Heatleo" from the Graveyard. Bohman played the effect of "Rousing Hydradrive Monarch", but rolled the WATER Attribute. Bohman noted that Soulburner barely escaped defeat, else he would have lost. Soulburner wanted to wrap things quickly: "Salamangreat Shrine" allowed him to Reincarnate Link Summon "Salamangreat Heatleo".<ref name="ep95"/>
 
 
 
Since Bohman had two cards set, he explained Soulburner had half the chance of success. Soulburner picked the card on the right, but Bohman used the other one, "Card of Pandora", to redirect the effect to it and draw two cards. Flame exclaimed the choice was the same, regardless of what card Soulburner chose. Next, Soulburner's "Heatleo" lowered the ATK of "Rousing Hydradrive Monarch" to that of "Salamangreat Mole", zero. As "Heatleo" went to attack, Bohman played "Dice Logic", so that the attacking monster's ATK becomes zero or doubled, if the dice's result is an odd or even number. However, Bohman amplified the effect so that he could increase the dice's result by one, so Flame pointed out if it is not a six, Bohman could protect himself. Bohman rolled a two, and the effect allowed him to increase that number by one, so that the ATK of "Heatleo" becomes zero. As Flame wondered about Bohman's abilities, he continued to flicker. Bohman exclaimed the AI was evolving faster then they thought, and soon they'd take over the humanity. Soulburner didn't think of Bohman as a god, who replied that humanity's time to be at the top was over, and showed that he relied on Flame for his moves.<ref name="ep95"/>
 
  
Soulburner denied this, since he thought of Flame more of a friend than an AI. Soulburner exclaimed he didn't actually understand what an AI actually is, but Flame brought him out of the despair; after meeting Playmaker, Soulburner swore that his soul would remain intact, regardless of what happened next. Suddenly, Windy emerged out of Flame's body. Bohman demanded Windy to stop, but Windy refused to listen, as he started absorbing Soulburner and draining Flame's energy. However, Flame reversed the effects and absorbed Windy back into himself, which amazed Bohman. Flame exclaimed the power of his will, as his soul was indomitable. Soulburner was pleased for Flame, but the latter continued to flicker. Thinking these were his final moments, he asked of Soulburner to defeat Bohman, using any means necessary. Claiming of Soulburner as his partner, Flame felt proud to be by his side, and was turned into data. Soulburner screamed Flame's name, terrified of the loss of his friend. Bohman apologized that he was unable to do anything, but thought they could not continue the Duel on. Soulburner reminded if he quit now, Flame's sacrifice would be in vain, for this fight became personal. Bohman smiled, as Soulburner used "Salamangreat Burning Shell".<ref name="ep95"/>
+
During his first appearance, he focuses solely on his Link-1 "Hydradrive" monsters, using their effects to [[Special Summon]] "[[Hydradrive Token]]s" when they are destroyed to keep his strategies going. His Skill, "Marker's Portal", allows him to activate "Judgment Arrows" from his Deck when his LP differs from his original total.
  
Using that, he summoned "Parro", and used it and "Heatleo" for a Link Summon: LINK-4, "Salamangreat Pyro Phoenix" appeared. Though he could not activate effects or attack with that monster, he played "Salamangreat Transcendence" to Super Reincarnate Link Summon "Salamangreat Pyro Phoenix". Since it was summoned in that fashion, the "Phoenix" destroyed all of Bohman's cards. However, "Paradox Hydradrive Atlas" could not be destroyed or targeted for attacks. Furthermore, due to the destruction of "Dice Logic", Bohman summoned another "Rousing Hydradrive Monarch". Soulburner attempted to deal 3000 LP damage, equal to the ATK of "Monarch", with the effect of his phoenix. This time, Bohman played "Judgement Roll" Trap from his hand, tributing the monarch to let Soulburner make a dice roll. Claiming Soulburner should make his own fate, Bohman explained if he rolled the FIRE Attribute, his monster's ATK doubled, else its ATK turns to zero. Thus, Bohman put the fate of humanity, and Flame, too, on Soulburner's hands. Soulburner accepted the challenge, and calling upon Flame's strength, he made the "Burning Dice" roll: the FIRE Attribute. Swearing to exact justice for Cyberse World, Soulburner had "Salamangreat Pyro Phoenix" attack.<ref name="ep95"/>
+
In his second appearance, he begins using his stronger "Hydradrive" Link Monsters that can be treated as multiple Attributes depending on the Attributes of the monsters used to Summon them, and more complicated strategies including a shift towards lockdown. As he believes himself to be Yusaku, his Skill changes accordingly to "Storm Access", allowing him to acquire new [[Cyberse]] Link Monsters from the [[Data Storm]] when his LP is 1000 or less. He can even use this Skill during a Master Duel.
  
Bohman claimed it would not work, either, as he played the second Trap from his hand, "Hydradrive Gravity". This moved "Pyro Phoenix" to the Main Monster Zone "Paradox Hydradrive Atlas" pointed to, turning it into WATER Attribute, and due to "Judgement Dice", its ATK became zero. Soulburner became overwhelmed by this revelation, as he took damage, equal to the original ATK of his attacking monster, 3000. Soulburner cursed, as he was flinged in air in defeat. Soulburner, before being deleted, apologized to Flame that he could not keep the promise to him, and left the final fight to Playmaker.<ref name="ep95"/> With the Duel over, Bohman went out of the watery area. He went to the flowery field, where he met up with Lightning, Playmaker and Varis. Bohman told that he finished his training, by defeating Soulburner and Blue Maiden. Having absorbed the Ignis' powers, he came to watch the Duel, and listened to Varis, who exposed Lightning's crimes. Lightning tried to silence Varis, but Bohman stopped him, as he wanted to hear what Varis had to say.<ref name="ep96">{{episode|Yu-Gi-Oh! VRAINS|96|ref}}</ref> Bohman continued to silently watch the Duel.<ref name="ep97">{{episode|Yu-Gi-Oh! VRAINS|97|ref}}</ref>
+
Following his discerning of his true identity, he uses even stronger Link Monsters, including the monster that destroyed the [[Cyberse (world)|Cyberse]], "[[Paradox Hydradrive Atlas]]". His anti-Attribute strategies evolve, and he begins using a high number of cards that rely on [[dice]] rolls. After he assimilates the powers of five of the Ignis, his Skill changes again, to "Master Storm Access", which can be used once per turn, even on his opponent's turn, to add any Cyberse monster to his Extra Deck from the [[Neuron Link]], including the Link-5 "[[Chimera Hydradrive Dragrid]]". As with "Storm Access", he can use this Skill during a Master Duel.
 
 
==Deck==
 
[[File:Bohman Deck Picture.png|thumb|220px|Bohman with "[[Coolant Hydradrive]]" and "[[Burn Hydradrive]]".]]
 
Bohman plays a '''"[[Hydradrive]]" Deck''', focused on weaker [[Link Monster]]s that gain [[card effect|effect]]s based on the [[Attribute]]s of the opponent's [[Monster Card|monsters]], while intentionally keeping his [[LP]] low, but also including cards to increase his LP. With the addition of the [[Link Spell]] "[[Judgment Arrows]]", which doubles the [[ATK]] of the Link Monsters it points to, his weaker "Hydradrive" monsters that can attack directly are able to inflict massive damage.
 
  
 
{{Decklist|
 
{{Decklist|
Line 144: Line 125:
 
* [[Hydradrive Booster]] x3
 
* [[Hydradrive Booster]] x3
 
* [[Hydradrive Bringer]]
 
* [[Hydradrive Bringer]]
 +
* [[Hydradrive Element]]
 
* [[Hydradrive Mutation]]
 
* [[Hydradrive Mutation]]
 
|link monsters =
 
|link monsters =
 +
* [[Alteration Hydradrive]]
 
* [[Burn Hydradrive]] x2
 
* [[Burn Hydradrive]] x2
 +
* [[Chimera Hydradrive Draghead - Aqua]]<ref group=Notes name="draghead">This card is obtained via [[Skill|Master Storm Access]] in [[Yu-Gi-Oh! VRAINS - Episode 100|episode 100]].</ref>
 +
* [[Chimera Hydradrive Draghead - Flame]]<ref group=Notes name="draghead" />
 +
* [[Chimera Hydradrive Dragrid]]<ref group=Notes name="dragrid">This card is obtained via [[Skill|Master Storm Access]] in [[Yu-Gi-Oh! VRAINS - Episode 099|episode 99]].</ref>
 
* [[Coolant Hydradrive]] x3
 
* [[Coolant Hydradrive]] x3
 
* [[Cubed Hydradrive Lord]]
 
* [[Cubed Hydradrive Lord]]
 
* [[Flow Hydradrive]] x2
 
* [[Flow Hydradrive]] x2
* [[Grand Hydradrive]]
+
* [[Grand Hydradrive]] x2
 
* [[Paradox Hydradrive Atlas]]
 
* [[Paradox Hydradrive Atlas]]
 +
* [[Perfectron Hydradrive Dragon]]<ref group=Notes name="perfectron">This card is obtained via [[Skill|Master Storm Access]] in [[Yu-Gi-Oh! VRAINS - Episode 101|episode 101]].</ref>
 
* [[Rousing Hydradrive Monarch]] x2<ref group=Notes name="monarch">A copy of this card is obtained via [[Skill|Storm Access]] in [[Yu-Gi-Oh! VRAINS - Episode 073|episode 73]].</ref>
 
* [[Rousing Hydradrive Monarch]] x2<ref group=Notes name="monarch">A copy of this card is obtained via [[Skill|Storm Access]] in [[Yu-Gi-Oh! VRAINS - Episode 073|episode 73]].</ref>
 
* [[Tesseract Hydradrive Monarch]]
 
* [[Tesseract Hydradrive Monarch]]
Line 162: Line 149:
 
* [[Hydradrive Defragment]]
 
* [[Hydradrive Defragment]]
 
* [[Hydradrive Protection]]
 
* [[Hydradrive Protection]]
 +
* [[Hydradrive Readvent]]
 
* [[Hydradrive Rebuild]]
 
* [[Hydradrive Rebuild]]
 
* [[Hydradrive Scabbard]]
 
* [[Hydradrive Scabbard]]
Line 185: Line 173:
 
! scope="col" | Outcome
 
! scope="col" | Outcome
 
|-
 
|-
| [[Yusaku Fujiki|Yusaku Fujiku/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 047|47]]-[[Yu-Gi-Oh! VRAINS - Episode 048|48]] || Lose
+
| [[Yusaku Fujiki|Yusaku Fujiki/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 047|47]]-[[Yu-Gi-Oh! VRAINS - Episode 048|48]] || Lose
 
|-
 
|-
| [[Yusaku Fujiki|Yusaku Fujiku/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 057|57]]-[[Yu-Gi-Oh! VRAINS - Episode 058|58]] || Lose
+
| [[Yusaku Fujiki|Yusaku Fujiki/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 057|57]]-[[Yu-Gi-Oh! VRAINS - Episode 058|58]] || Lose
 
|-
 
|-
| [[Yusaku Fujiki|Yusaku Fujiku/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 072|72]]-[[Yu-Gi-Oh! VRAINS - Episode 073|73]] || [[DRAW]]
+
| [[Yusaku Fujiki|Yusaku Fujiki/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 072|72]]-[[Yu-Gi-Oh! VRAINS - Episode 073|73]] || [[DRAW]]
 
|-
 
|-
 
| [[Skye Zaizen|Skye Zaizen/Blue Maiden]] || [[Yu-Gi-Oh! VRAINS - Episode 090|90]]-[[Yu-Gi-Oh! VRAINS - Episode 091|91]] || Win
 
| [[Skye Zaizen|Skye Zaizen/Blue Maiden]] || [[Yu-Gi-Oh! VRAINS - Episode 090|90]]-[[Yu-Gi-Oh! VRAINS - Episode 091|91]] || Win
 
|-
 
|-
| [[Takeru Homura|Takeru Homura/Soulburner]] || [[Yu-Gi-Oh! VRAINS - Episode 094|94]]-[[Yu-Gi-Oh! VRAINS - Episode 095|95]] || Win
+
| [[Theodore Hamilton|Theodore Hamilton/Soulburner]] || [[Yu-Gi-Oh! VRAINS - Episode 094|94]]-[[Yu-Gi-Oh! VRAINS - Episode 095|95]] || Win
 
|-
 
|-
| [[Yusaku Fujiki|Yusaku Fujiku/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 099|99]]-??? || TBD
+
| [[Yusaku Fujiki|Yusaku Fujiki/Playmaker]] || [[Yu-Gi-Oh! VRAINS - Episode 099|99]]-[[Yu-Gi-Oh! VRAINS - Episode 102|102]] || Lose
 
|}
 
|}
 +
==Trivia==
 +
* Bohman's name and motive seems to be inspired by David Bowman, a character from science fiction writer, [[wikipedia:Arthur C. Clarke|Arthur C. Clarke]]'s ''[[wikipedia:Space Odyssey|Space Odyssey]]'' novel series. In the series, David Bowman was an astronaut sent along with four other people and a supercomputer, [[wikipedia:HAL 9000|HAL 9000]] on a mission to the planet [[wikipedia:Jupiter|Jupiter]]. Due to the supercomputer's malfunction, which resulted in the death of the other four astronauts, Bowman had to shut it down during the trip. Upon reaching Jupiter, Bowman discovers a mysterious monolith and through it, transformd into a "Star Child", an immortal being that resides in outer space. During the last installment of the series, HAL 9000 and Bowman would merge together into a new being known as "HALman".
 +
 +
* Bohman has some similarities to [[Varis]]. Both have Dueled Playmaker exactly four times and were his final opponents for the season. They were also secondary antagonists, but became the final antagonist upon the deaths of the true masterminds ([[Lightning]] and [[Kiyoshi Kogami|Dr. Kogami]], respectively); however, unlike Varis, who had two Duels against Playmaker that ended in DRAWs, Bohman only managed to achieve one DRAW against Playmaker and lost the other three Duels against Playmaker.
 +
 +
* Outside of flashbacks, Bohman is the only [[Duelist]] in ''Yu-Gi-Oh! VRAINS'' to win against Theodore Hamilton.
  
 
==References==
 
==References==

Latest revision as of 15:05, 22 September 2023

Bohman
Bohman
Names
English
  • Bohman
OtherUnknown[1]
Bohboy (dub only, by Ai)
Japanese
Japaneseボーマン
RōmajiBōman
Personal
Gender
  • Male
Relatives
Harlin ("younger brother")[2]
  • Duelist
Anime DeckHydradrive
Appearances
Anime debutYu-Gi-Oh! VRAINS episode 04747: "LINK VRAINS 2.0"
Appears in
Anime
Voice actors
EnglishSam Black[3]
JapaneseKenji Matsuda[4]
Bohman

Bohman (ボーマン Bōman) is character in the Yu-Gi-Oh! VRAINS anime, and the secondary and final antagonist of the second season. He is described as a mysterious Duelist who works with Harlin towards their goal. He initially lacks memories, and his belief of his identity changes until it is revealed that he is a third generation A.I. created by Lightning, intended to assimilate the six Ignis as their successor. After managing to assimilate Aqua, Earth, Flame, Windy and Lightning, Bohman challenged Playmaker to a fourth Duel, but was ultimately defeated.

Design[edit]

Appearance[edit]

Bohman's three VR forms.

Bohman is a dark-skinned man, with orange eyes that have the irises lined in yellow. His hair is long and wild, flaring out in the shape of his shoulders, and is predominantly brown, but is blonde on the top with a small section of red at the border between brown and blonde hair, including a matching diamond at the top of his skull, and a thin orange fringe, eyebrows, a large bang of orange hair, and orange braids held in aquamarine bands that extend from his sideburns. An aquamarine diamond symbol is on his forehead and chin; the one on his chin melds with his red "chin-strap", which in turn melds with the pink sections on his cheeks. Bohman is extremely muscular, leaving his upper torso mostly bare in his first outfit and having abdominal muscles patterned on his armor in his second.

Bohman appears in a different outfit within LINK VRAINS in each of his appearances; he has appeared in three different outfits, each corresponding to his personality at the time. In the first, he wears a skintight jumpsuit that is silver on the legs, purple on the knees and calves, and blue on the feet and the torso, which exposes his abs, chest, and shoulders; the torso section covers his sides and underarms, and wraps around his biceps, ending in purple cuffs. This outfit is worn under his subsequent ones, representing his state as a relative blank slate at the time. In the second, he wears a black chestplate with a broad, gold-lined collar and shoulder pauldrons, pink lines across his collarbone, and white sections on the thigh pauldrons. He also wears long black finger-less gauntlets with pink backs on the hands, golden cuffs, knuckles, and wristband on his right wrist (his Duel Disk covers his other wrist), white pants, and black calf-length boots with his symbol attached to the knee and extending midway up his thigh and down his shin, in addition to the "Hydradrive" crest on his belt. When he uses "Storm Access", the symbol on his chest glows. His armored appearance is symbolic of his rage towards Yusaku Fujiki at the time, as he believed that he was the true Yusaku and that Yusaku himself was a false copy. His third and final outfit is a more military garb resembling that worn by Jin Kolter in LINK VRAINS; he wears a white sword-shaped mantle with a gold border and a blue tip and shoulderpads. Under this mantle he wears a long black coat with a purple band at the hips below an orange belt, and with golden edges. He also wears blue gauntlets with golden cuffs, black boots with blue soles, and white pants. This "softer" outfit represents his calmer personality following his determining of his true origins. Prior to his first form, Bohman appeared in the form of a yellow energy being with a swirling vortex for a face; this energy peeled away to reveal his true form when he was damaged enough.

As with all members of Lightning's organization, a strange, star-shaped symbol resembling the Southern Cross appears prominently in Bohman's design, occasionally attached to a diamond-shape at one of the points; a yellow one on his bare chest, yellow ones on his ankle cuffs, orange sections that are part of his braids, and blue ones on his forearms in his first outfit. His armor retains the star on the chestplate, and has pink-lined golden elongated stars on his knees and forearms. His military garb has the star on the mantle in orange, and in gold on his gauntlets and boots.

Personality[edit]

Bohman's personality changes over his appearances. During his first Duel with Playmaker, he remains relatively stoic and is unaware of his actions prior, yet he assesses the state of the Duel and plans his moves within seconds. He expresses horror that he took someone's consciousness. When his memories are altered by Lightning to believe himself to be Yusaku Fujiki, he became determined to reclaim his "real" body and defeat the "impostor", and remained in a state of anger throughout much of the Duel. Despite this, he intended to honor his promise to return Jin Kolter's consciousness to Playmaker, though he was spirited away before he was able to do so.

Once Bohman learns of his true origins, he begins to evolve as an individual. He becomes much calmer and demonstrates a nobility that contrasts the more sadistic demeanors of Lightning and Windy. He affably compliments his opponents during a Duel, and he expresses disappointment at his fellows using underhanded tactics to the point of stepping in and stopping Lightning from holding Jin and Specter hostage during his Duel with Varis. When he defeated Blue Maiden, he allowed Akira Zaizen to see her one last time before she was assimilated. Though he knows of his and Harlin's true origins, he still views him as a little brother and cries upon learning of his erasure, promising not to forget him. Indeed in his final moments, it is Harlin that Bohman thinks of.

After Harlin's defeat, Bohman comes to know anger, hatred and sorrow for the first time in his life. As a result, despite caring for Harlin, he is simultaneously thankful to Blue Maiden and Aqua for allowing him to feel those emotions and develop as an individual, and he demonstrates no grudges against them during their Duel. Likewise he expresses gratitude for Soulburner when he regards him with fury, as he believes this validates him as an individual, and during his final Duel with Playmaker he expresses thanks for him serving as the basis of his heart and offers to give him a happy existence within him after absorbing him.

In the dub, after learning of his true purpose, Bohman is noticeably harsher-spoken and more arrogant, speaking with a more dramatic tone during a Duel. He also demonstrates a degree of sadism as he taunts Ai about the fate of the Cyberse, though it is also suggested he is simply saying this to play mind games with Ai as he was in the original version. Bohman retains his capacity for offering compliments, but maintains a superior attitude. After Harlin is defeated, Bohman becomes vengeful and targets Blue Maiden to avenge his brother's defeat, though as he did in the original version, he admits he is thankful to Blue Maiden for stirring such emotions in him, as he believes they amplified his Dueling skills. Even after doing so, he remains motivated by Harlin's loss and during their final Duel Playmaker accuses Bohman of ultimately fighting for revenge over the loss of Harlin.

Though Bohman opposes the underhanded actions of Lightning, to the point of denying him aid after Lightning cheats to win his Duel with Varis, he too ultimately believes in the superiority of A.I. over humans. As he begins absorbing the Ignis and becoming more powerful, he declares himself a god, and he desires to absorb humanity into himself to give them all a painless existence rather than destroy them. He believes that he is capable of choosing the right path for the word and that a singular existence would prevent conflict. He suggests to Lightning that this superiority means they do not need to use dirty tactics and that they can win fairly. This belief in the superiority of A.I. is magnified in the dub, and he commonly brings the topic up. Bohman goes as far as to suggest that all A.I. should be treated with the same respect as living creatures by humans, and he states that the reign of humans should come to an end.

Abilities[edit]

Bohman's abilities are enhanced by programs given to him by Lightning, Harlin, and Windy. He is capable of manifesting in the real world and extracting a human's consciousness even without a connection to LINK VRAINS, he can resist Ai's attempts to devour him due to an anti-Ignis program, and he is capable of using his Skill during a Master Duel by freely summoning a Data Storm. As he continues to grow through Dueling Playmaker and Ai, his Dueling strategies develop and become more complex and his abilities become stronger. After regaining his memories, he was strong enough to pass through a high-density Data Storm unaided, albeit not without brief injury, and skilled enough to defeat Playmaker in a Duel Board race.

Once he becomes one with Mirror LINK VRAINS, Bohman's abilities continue to increase; simply with his willpower, he is able to take control of LINK VRAINS and cause it to glitch and quake, preventing users from logging out. Bohman claims that luck itself is part of him as a result, suggesting that he can either predict or influence his dice rolls during a Duel. He can also sense actions and remotely disable systems, and project Avatars across a distance. When he defeats people in a Duel in Mirror LINK VRAINS, he can absorb their data and make it part of himself. He gains new abilities as he absorbs the Ignis; after absorbing Earth's data and Aqua he is able to alter the appearance of Mirror LINK VRAINS to a limited degree, and this ability is enhanced after he absorbs more of the Ignis. He becomes so powerful that he is able to overpower Lightning's programs after absorbing Flame and Windy.

During his final Duel with Playmaker, Bohman demonstrated a whole host of new abilities and programs, including the Neuron Link and an enhanced Skill, "Master Storm Access", which he used to actually create new cards instead of randomly obtaining them, and which allowed him to access the thoughts of its victims. The Neuron Link proved to be resistant to any efforts to stop it; Bohman was able to repair it after it was damage using the data of Mirror LINK VRAINS itself, though after Ai sacrificed himself to destroy it, he was only able to do so for brief moments and he could not longer hear their voices of his victims. Bohman can also manifest a projection of himself within his core, which he used in an attempt to capture Ai.

Etymology[edit]

Bohman's name may be a reference to the character David Bowman from the science-fiction film 2001: A Space Odyssey, which also includes a character named "Hal".

Biography[edit]

Yu-Gi-Oh! VRAINS[edit]

History[edit]

Lightning created Bohman with the intent for him to unite the Ignis into one and become their successor, but he required someone to be based on. Aware that Ai, who Lightning had deemed to have the most instinct and wisdom among the Ignis, had teamed up with his Origin, Yusaku Fujiki, Lightning decided to model Bohman on them through having him Duel Playmaker. Under the instructions of Lightning, Bohman was responsible for the destruction of the Cyberse World, using "Judgment Arrows" and "Paradox Hydradrive Atlas". His memories were subsequently wiped of this event, and he was ordered to steal the consciousness of Jin Kolter, Lightning's Origin, to prevent him from harming Lightning.

Lost Ignis[edit]

The obscured Bohman takes Jin Kolter's soul.

Bohman found Jin talking with his brother Kal in the institution where he lived. In the form of a yellow energy being, he emerged from the television screen in the room, intangible to Kal's efforts to stop him, and extracted Jin's consciousness through his mouth, then retreated back into the screen, escaping into LINK VRAINS on a Duel Board. Kolter sent Playmaker to stop him, and Bohman was ordered to Duel him as Harlan watched them. Bohman only Set a card on his first turn, losing more than half his LP as a result from Playmaker's subsequent attacks. He counter-attacked on his next turn, using his loss in LP to activate his "Marker's Portal" Skill and play the Link Spell Card "Judgment Arrows" from his Deck and Link Summoning two "Flow Hydradrives" to take advantage of Playmaker's WIND "Elphase". He successfully attacked directly with one, its ATK doubling due to the effect of "Judgment Arrows",[1] but the other had its ATK reduced to zero by the effect of Playmaker's "Linkuriboh". Playmaker counterattacked on his next turn with a Cyberse Ritual Monster, "Cyberse Magician", which destroyed one of Bohman's "Flow Hydradrives".[2]

Bohman awakens with no memories.

The shock of the attack shattered the glowing shell around Bohman, revealing his true appearance. With no memory of his identity or his deeds, he asked who he was and if he was being challenged to a battle. Playmaker accused him of stealing the soul of their friend's brother, and Bohman asked in horror why he'd do something so horrible. Harlan reminded Bohman of his name and told him that his mission was to regain their memories. Resuming the Duel, Bohman analyzed the situation and put together a counter to save himself in moments, before bringing out two "Coolant Hydradrives" and Tributing one using his "Property Spray" to change the Attributes of Playmaker's monsters to WATER so the remaining one could attack directly. The effect of "Cyberse Magician" saved Playmaker, by halving the damage. Despite Bohman's use of "Covered Hydradrive" to set up a defense, Playmaker was able to bypass this by using his own Skill, "Storm Access" and acquiring "Shootingcode Talker", which could attack multiple times and destroyed all of Bohman's monsters, defeating him and blasting him off his Duel Board and into a nearby wood.[2]

Playmaker pursed Bohman, ordering him to return Jin's data, and his Ignis, Ai transformed into a monstrous form and attempted to devour the data from him, but failed due to an anti-Ignis program that Harlan had implanted within Bohman. Harlan helped Bohman onto his Duel Board and they fled from Playmaker, Harlan telling his brother to hold on and summoning Bit and Boot to distract Playmaker, though a new Duelist challenged them instead.[2] Playmaker continued to pursue them, but Harlan and Bohman managed to escape into the restricted area of LINK VRAINS.[5]

Bohman and Harlan went to a fabricated Cyberse, where Lightning appeared before them, his form obscured. Harlan told Bohman to kneel before Lightning, and informed Lightning of what had happened. Bohman relinquished Jin's data to Lightning, and told him to return their memories like he'd promised, but Lightning claimed that he'd never made such a promise and he wiped Bohman's memories.[6] Bohman was made to believe that he was Yusaku Fujiki, and that the current one was a fake.[7]

Bohman vows to defeat Playmaker.

Now determined to reclaim "his" body, Bohman and Harlan lay in wait in the depths of the Wind World. When Playmaker reached the area in which Bohman was detected for the last time, Bohman and Harlan appeared on top of the statue of a soldier and was challenged by Playmaker. Bohman stated he wasn't after Ai, stating he would bring Playmaker to justice and make him pay for his crimes. Even though he was aware Playmaker knew about the ability of his "Hydradrive" monsters to attack directly, he still opted to go first and managed to Summon "Twin Hydradrive Knight" and activate "Judgment Arrows", while also Setting two cards, describing them as the "cards that would decide the Duel's outcome". Playmaker was able to bypass the effects of both "Judgment Arrows" and "Twin Hydradrive Knight", destroying the latter, and also Set two cards. During Bohman's turn, he activated one of his Set cards, "Property Spray", a card that Playmaker was already expected, which he then negated using "Arrow Break". However, to Playmaker's surprise, Bohman had already seen through his plan, and he had only used "Property Spray" to force Playmaker's Counter Trap. Bohman proceeded to activate the card he actually wanted, "Hydradrive Cycle", using it to Summon "Twin Hydradrive Knight" again. After destroying all of Playmaker's monsters, Bohman revealed that during the Lost Incident, each victim had a backup copy of their thoughts saved, and during one of the experiments, something went wrong and one of the victim's real personality was switched with the one stored in the backup, imprisoning the original consciousness inside the database. He then revealed that he was the original consciousness trapped outside his own body, and the one inside his real body was none other than Playmaker, showing as evidence the fact he was able to predict Playmaker's every action as a Duelist. Determined to have his body returned to him, Bohman vowed to win.[7]

Bohman empowers himself before using "Storm Access".

Bohman claimed that a fake like Playmaker couldn't defeat him, though Playmaker claimed that the real one would be the victor. Playmaker brought out the DARK "Detonate Deleter", destroying "Twin Hydradrive Knight" without battling it and attacking directly, but Bohman was able to save himself with "Half Shut". He recalled the memories of being left behind during the rescue again, and the despair he continued to live in, claiming that he would never forgive Playmaker and darkening the sky with sheer power as he was struck by lightning. Declaring himself the emissary of revenge, Bohman created a Data Storm out of nothing and used "Storm Access", obtaining "Trident Hydradrive Lord". He Link Summoning it, granting it the Attributes of FIRE, WATER, and WIND, allowing him to grant it the full protection of "Hydradrive Accelerator against effects. It attacked and destroyed "Detonate Deleter", and Bohman believed that he'd won and would be able to reclaim his body. But to his shock, Playmaker had been able to survive the attack with 100 LP due to his "Link Ration" Trap, and Bohman praised his copy for sharing his fighting spirit. Playmaker then asked who kidnapped Bohman during the Lost Incident, and Bohman replied that it was Dr. Kogami. But Playmaker claimed that Bohman had been given fake memories, stating that it had actually been Varis, before providing three reasons; he'd defeat Bohman, retrieve Jin's data, and uncover Bohman's identity and the one controlling him. Bohman was incensed that a copy would say such things, and Playmaker vowed to win, slowly assembling the resources he needed to add "Cynet Fusion" to his hand. Bohman was shocked to see a "Fusion" card, and Playmaker then revived "Clock Wyvern", which he'd never Summoned. Bohman realized that Playmaker had sent it to the Graveyard earlier in the Duel, and asked in fury if Playmaker had expected this from the start. Playmaker claimed that a fake like Bohman couldn't anticipate his plans, and Fusion Summoned "Cyberse Clock Dragon", vastly increasing its ATK. Bohman attempted to negate its effect by Summoning a FIRE "Hydradrive Token" to Playmaker's field and then targeting it with the effect of "Hydradrive Lord" to make the Attributes of all monsters Playmaker controlled the same Attribute, but the effect of "Clock Dragon" prevented him from targeting other monsters with effects, and it destroyed "Trident Hydradrive Lord" and defeated Bohman. Shocked at his loss, Bohman descended back into the clouds as the Wind World began to destabilize.[8]

After the Duel, Bohman continued to accompany Harlan through Lightning's castle, surprised that Harlan found him annoying and explaining that he was trying to protect him as that was what brothers did, though Haru brushed him off.[9] Lightning eventually restored Bohman's memories, and when the Knights of Hanoi found them and Varis defeated Windy, Bohman and Harlan transported to the entranceway of Windy's palace as Lightning revealed Jin to Playmaker, Soulburner, and the other Ignis and the Knights of Hanoi.[10]

Ignis War[edit]

Bohman remained silent as Lightning revealed that he had been responsible for the destruction of the Cyberse and declared war on humanity. Unable to settle matters due to Windy's infection, Bohman fled alongside Lightning and Harlan. As Playmaker pursued them, Bohman told Lightning that he would deal with Playmaker while Lightning dealt with Soulburner, as he wanted to test his improvements. Lightning was surprised that Bohman was challenging Playmaker again since he wasn't finalized, but he agreed to allow Bohman to do so, and Harlan remained with Bohman to observe. Ai asked Bohman if he remembered who he was, and Bohman confirmed that he had and he explained his history and purpose to Playmaker and Ai, as well as that of Harlan. He told them that unlike Lightning, he accepted their differences, but he still wouldn't accept coexistence before challenging Playmaker to a Speed Duel with himself and Ai on the line.[11]

Bohman races Playmaker before their Speed Duel.

Bohman suggested competing to see who went first, much to Ai's irritation. He challenged Playmaker to race around the Ignis Tower in Windy's Cyberse and successfully won the race, demonstrating higher skill with his Duel Board. Choosing to go second, Bohman quickly swarmed the field with his "Hydradrive" Link Monsters to arrange "Judgment Arrows" optimally, then he Link Summoned "Trident Hydradrive Lord", though Playmaker was able to prevent his "Cyberse Magician" from being destroyed and he minimized his damage. On his next turn, Playmaker equipped "Cyberse Magician" with two Equip Spell Cards, taking damage but launching an all-out attack that almost defeated Bohman and left him with 700 LP. Bohman used his "Property Flash" Continuous Trap Card to block the attack of "Cyberse Witch". He asked Playmaker why he'd attacked so suddenly, as this was unlike him, but then he realized that Ai had been responsible and that he had asked for the attack on instinct.[12] Bohman explained to Ai that he had initially been the only Ignis with instinct and that the others had learned it through observing his rebellious instincts. Ai believed Bohman was calling him the greatest Ignis, but Bohman replied that he was merely calling Ai a rebel, albeit a quality that was valuable for evolution. He then demonstrated his superiority by using "Storm Access" within the high-density Data Storm, acquiring "Rousing Hydradrive Monarch" and Special Summoning it with "Property Flash". Using its "Judgment Dice" effect, he accepted luck for his future and he successfully sent Playmaker's monsters to the Graveyard, though Playmaker was able to survive his attack with the effect of "Linkuriboh". As Bohman had anticipated, Playmaker used his own Skill on the next turn, but to his shock Playmaker had upgraded his Skill to "Neo Storm Access". Playmaker Link Summoned "Cyberse Wicckid" and searched out "Cyberse Synchron", a Tuner monster, and Bohman realized that Playmaker intended to Synchro Summon. He successfully rolled DARK with "Judgment Dice" again, but this time Playmaker protected his monsters with the effect of "Cyberse Wicckid", and he successfully Synchro Summoned "Cyberse Quantum Dragon", which returned "Rousing Hydradrive Monarch" to Bohman's Extra Deck. Shocked that he had to resort to such measures, Bohman ended the Duel in a DRAW with the effect of "Hydradrive Scabbard", and he and Harlan fled, Bohman vowing that he would be the nightmare that would return to defeat Playmaker and Ai at a new stage.[13]

Bohman and Harlin went to Mirror LINK VRAINS, and Bohman began the process of synchronizing with the mirror world in its version of Central Station. Harlin visited him and asked how he was doing, and Bohman asked if he was worried about him. Harlin claimed it was his purpose to be, and Bohman asked him not to say that, claiming that Harlin was special as his only younger brother. Harlin claimed that he wasn't really Bohman's brother, but Bohman insisted that they had been for a time. Harlin visited Bohman again, and Bohman sensed Lightning had said something to him. Bohman begged Harlin not to leave, as he was his younger brother, and claimed that he wouldn't be able to defeat Playmaker's team. Harlin snapped that he had been born first and had no good memories of being forced to babysit Bohman and left. Bohman protested that Harlin would be erased if he lost, but Harlin claimed he wasn't afraid as he was a failed A.I. and it would be better than listening to Bohman, and Bohman, still synchronizing with Mirror LINK VRAINS, was helpless to stop him. As he completed synchronization with Mirror LINK VRAINS, Bohman sensed Harlin being erased after Dueling Blue Maiden and Aqua, crying as he vowed that he would never forget Harlin. He experienced anger, hatred and sorrow for the first time in his life, and viewed this as developing as an individual.

Bohman demonstrates his power after becoming one with Mirror LINK VRAINS.

Bohman waited for Blue Maiden and Aqua to come to his location, introducing himself when they arrived. He asked Aqua to entrust the future of A.I. to him, but Aqua refused, as Bohman had been created without the other Ignis' consent and she urged him not to work with Lightning. Blue Maiden then revealed that she had come to cure Aqua's partner Miyu Sugisaki, who was comatose due to Lightning's actions, and Bohman offered to give her the vaccine data for Miyu's virus if she defeated him, moved by her motives. Blue Maiden brought out "Marincess Marbled Rock" on her first turn, and Bohman opposed it with three "Coolant Hydradrives" and "Judgment Arrows". Though aware that he could potentially inflict 5000 damage to Blue Maiden, Bohman also knew that the effect of "Marbled Rock" would reduce the damage he inflicted, so he instead used his three "Coolant Hydradrives" to Link Summon "Cubed Hydradrive Lord", negating the effect of "Marbled Rock". He destroyed "Marbled Rock", and prepared to attack again to win, but Blue Maiden was able to block his attack with "Marincess Crystal Heart", which was immune to the effect of "Cubed Hydradrive Lord" and prevented "Judgment Arrows" from affecting it. In response to Blue Maiden's vow that she would defeat him, Bohman demonstrated his new power, causing LINK VRAINS and Mirror LINK VRAINS to shake around them and preventing the users from logging out. Blue Maiden still refused to give up, activating "Marincess Bubble Blast" to inflict effect damage to Bohman rather than battle, but Bohman was able to block it with "Interference Canceller", which would allow him to reduce three instance of effect damage to zero. Blue Maiden was able to continuously trigger the effect of "Bubble Blast", but Bohman was able to re-use "Interference Canceller" with the effect of "Hydradrive Mutation", escaping the turn without losing LP.

Aqua then asked Bohman why he wasn't angry with them, and Bohman explained that he was thankful for the emotions they had allowed him to experience, but still thought of his brother. He brought out "Tesseract Hydradrive Monarch", and then sensed Blue Maiden's brother Akira Zaizen attempting to use the emergency logout to release the users that Bohman had imprisoned. He prevented Zaizen's sign-in and forced him to watch the Duel, then used the player-affecting effect of "Tesseract" to bypass the protective effect of "Crystal Heart", though Blue Maiden was able to avoid this by banishing her monsters. Blue Maiden then brought out "Marincess Wonder Heart", which she protected form the effect of "Tesseract" by equipping "Marincess" monsters to and which also prevented "Judgment Arrows" from affecting "Tesseract", and she destroyed "Tesseract", then Special Summoned the equipped "Marbled Rock" for a final attack. Bohman was able to reduce the damage with "Hydradrive Tolerance", and he warned Blue Maiden that she had assured his victory by destroying "Tesseract", which he revived with its own effect on his next turn. The effect of "Tesseract" forced Blue Maiden and Bohman into a loop that depleted "Wonder Heart's" equipped "Marincess" monsters, eventually destroying it, though Blue Maiden was able to halve the damage with "Marincess Crown Tail" and revive "Crystal Heart". Bohman then attacked with "Tesseract" at full strength, at 12000 ATK, and Blue Maiden used the other effect of "Crown Tail" to reduce the damage she took by 10000, though she was still defeated. Bohman admitted that Blue Maiden's refusal to give up was beautiful, and he allowed her and Zaizen to see each other before Blue Maiden fragmented into data. Bohman then absorbed her and Aqua's data, in addition to the remains of Earth's data that Aqua had been carrying.

Afterwards Bohman went to Lightning's palace, where he saw footage of Windy's demise at the hands of Soulburner and Flame. Lightning congratulated him on his victory, but noted that they were still at a numerical disadvantage and revealed to Bohman that he intended to have Playmaker Duel Cal Kolter to even the odds without risking themselves, relying on Playmaker's emotions to cripple him. Bohman transported to Playmaker's location and he warned him and Ai that they would be tested in their next Duel. Playmaker asked Bohman why he was telling him this, and Bohman admitted he wasn't sure, noting that he had been modelled on Playmaker and his goal had been to defeat him in a Duel, but this had been changed. He warned Playmaker that he would defeat them if they ever met again and returned to Lightning's castle. As he watched the Duel between Playmaker and Kolter, Bohman asked if Lightning would really erase Jin, and Lightning claimed that he would, as the knowledge that he had failed to save his best friend's brother would emotionally destroy Playmaker. Bohman remained silent as Lightning gloated over the Duel proceeding as he had expected, and accompanied Lightning to Playmaker's location. He watched the Duel silently as Playmaker defeated Kolter after struggling with the decision, and revealed that Kolter had anticipated Lightning's plan, much to Lightning's fury. Lightning had Jin throw Playmaker around, attempting to wake him up to Duel him, but Bohman eventually stepped in and told Lightning that they didn't need to use underhanded tactics when they were naturally superior, suggesting that defeating Playmaker fairly would prove this.

Declaring himself a god, Bohman rolls the Judgment Dice.

The barrier imprisoning Playmaker's team was then destroyed, and Bohman realized that it had been destroyed from outside the network and that they needed to act to prevent Varis and Soulburner from making their move. He found Soulburner first, having already left his island on his Duel Board, and accepted Soulburner's challenge, taking him to a dammed lake to demonstrate his new control over water due to Aqua's powers. Soulburner expressed fury at Bohman's participation in Lightning's plan against Playmaker, which pleased Bohman; he felt that being the target of Soulburner's rage validated him as an individual. Bohman attempted to use his usual strategies to counter Soulburner, Link Summoning "Twin Hydradrive Knight" using "Burn Hydradrive" as material to negate the effects of Soulburner's FIRE monsters, powering it up with "Judgment Arrows", and protecting them both with "Hydradrive Protection". However Soulburner used "Salamangreat Shrine" to prevent the effects of Bohman's FIRE monsters from affecting his own, and he shuffled both "Hydradrive Protection" and "Judgment Arrows" into Bohman's Deck and destroyed "Twin Hydradrive Knight" with the reincarnated "Salamangreat Heatleo". Despite his disadvantage, Bohman remained confident and infuriated Soulburner and Flame by Link Summoning "Paradox Hydradrive Atlas". He told Flame that he could maintain the balance of will in A.I. and he stated that he accepted him, but both Flame and Soulburner rejected Bohman. Bohman then caused Mirror LINK VRAINS and LINK VRAINS to shake again as he demonstrated his power and claimed that luck was part of him, rolling for "Atlas's" "Judgment Dice" effect. He changed the Attribute of "Atlas" to WATER, as well as the Attribute of the "Rousing Hydradrive Monarch" he Summoned to the zone that it pointed to, allowing his monsters to affect Soulburner's monster again. He sent "Heatleo" to the Graveyard and reduced Soulburner to 500 LP, and attempted to interrupt his combo on the next turn, but missed his roll. Soulburner reduced the ATK of "Rousing" to zero and attempted to destroy it with "Heatleo", but Bohman was able to reduce its ATK to zero with "Dice Logic", using his prior "Judgment Dice" to effectively ensure his roll. He asked Soulburner if he thought humans could be superior to A.I. forever, especially given his partnership with Flame; Soulburner told Bohman to stop acting like a god and stated that his relationship with Flame was based on friendship rather than his nature as an A.I.

To Bohman's shock, Windy then emerged from Flame and began consuming him and Soulburner despite Bohman's protests, though Flame was able to summon the strength to reabsorb him. Bohman was shocked by Flame's strength of will, and Flame told him that his name meant "indomitable soul dream", warning him not to underestimate his will. Despite this, Flame soon succumbed from his efforts and fragmented into data, sending Soulburner into despair. Lamenting his inability to prevent Flame's demise, Bohman suggested they end the Duel, but Soulburner furiously refused and demanded they continue. He Super Reincarnation Link Summoned "Salamangreat Pyro Phoenix", destroying all of Bohman's cards other than "Atlas", but Bohman defended himself with his "Judgment Roll" Trap Card from his hand, forcing Soulburner to roll a dice to determine whether "Pyro Phoenix" would have its ATK doubled or reduced to zero. Soulburner managed to roll the right Attribute, but Bohman had been prepared for that and activated his "Hydradrive Gravity" Trap from his hand to move "Pyro Phoenix" next to "Atlas", making it a WATER monster and triggering the effect of "Judgment Roll", defeating Soulburner. After absorbing his, Flame's, and Windy's data, Bohman stated that Soulburner had been a good and honest human, but had no place in his new world and would live on in his memory. He declared himself ready to battle Playmaker again.

Bohman intervenes in Lightning's Duel with Varis.

After leaving the dammed lake, Bohman travelled to Varis's island, where he found him Dueling Lightning with Playmaker and Ai spectating. Varis began to tell them of Lightning's crimes and why he had crated Bohman, and though Lightning ordered Varis to stop, Bohman was intrigued by the tale as it pertained to his origins and asked that Varis be allowed to continue. He was shocked to discover that rather than having created Bohman due to a belief in the superiority of A.I. over humans, yet concerns over the Ignis as a species being inferior, Lightning had been driven to create Bohman purely due to his own inferiority and refusal to accept it. Lightning also revealed that he had been behind the corruption of Windy and the implantation of the curse he had set on Flame, interrupting Bohman's Duel with Soulburner, angering Bohman. Varis almost defeated Lightning, but Lightning linked Jin's consciousness data with his own, which would destroy them both if Varis attacked. Bohman continued to watch angrily as Lightning also threatened the data of Spectre and revealed how he had tormented Jin during his youth. After Varis ended his turn without completing his final attack, Bohman finally had enough of Lightning's underhanded tricks, and he told Lightning that he was disappointed in him. He took Jin and Spectre's data from Lightning to prevent the Duel from being spoiled as his and Soulburner's had been and told Lightning to win with his own strength, though Varis did not thank Bohman for his actions. Varis almost defeated Lightning again, but Lightning used the effect of his "Armatos Legio Eques Flamma" to end the Duel in a DRAW, erasing Varis, but hanging on with a small portion of Jin's data that he had held onto and converted into LP. Lightning begged Bohman to show him mercy, and though Bohman admonished Lightning for his underhanded actions causing chaos, he accepted his creator and absorbed his data, giving him the powers of five of the Ignis. In the dub, he went as far as to deny Lightning aid and told him to accept his fate and give Bohman his data.

Bohman builds a new Deck.

Declaring that it was time for their final Duel, Bohman brought Playmaker and Ai to Mirror LINK VRAINS' Central Station courtyard. Now desiring to unite all of humanity into himself to preserve it, he told Playmaker and Ai that the door to a new world would open after the Duel. He created a Neuron Link, which would allow him to use the capabilities of the humans trapped within LINK VRAINS to create Data Storms, and that would further allow him to create new Link Monsters with an improved Skill; "Master Storm Access". He rebuilt his Deck before the Duel with the powers of the five Ignis he had assimilated, angering Ai, though Bohman claimed that they were part of him rather than his tools. Before the Duel began, Bohman freed Frog and Pigeon, telling them they didn't need to broadcast the Duel, but they remained behind to film the Duel.

Bohman explains the Neuron Link to Playmaker and Ai.

As soon as the Duel began, Bohman used the Neuron Link to access the brains of thousands of trapped users in LINK VRAINS, which gave him the advantage of predicting Playmaker's likely moves due to the high number of users that were fans of Playmaker's. He explained to Playmaker and Ai when they heard the screams of his victims that they were hearing them due to their Link Sense, noting that Playmaker could have been a bridge between humans and A.I. Bohman swiftly assembled five "Hydradrive" Link Monsters with different Attributes, chiding Ai for thinking that there were no Link-5 monsters and using the Neuron Link to generate a Data Storm, which he accessed with "Master Storm Access" to obtain and Link Summon "Chimera Hydradrive Dragrid". He revealed his goals and the functions of the Neuron Link to Playmaker and Ai, who accused him of being hypocritical and using similar tactics to Lightning, though Bohman did not feel that he impeding the Duel as Lightning had against Varis. As he predicted, Playmaker Synchro Summoned "Cyberse Quantum Dragon", and Bohman activated his Skill again. Via "Master Storm Access", Bohman obtained "Chimera Hydradrive Draghead - Aqua" and successfully brought it out using the effect of "Dragrid", negating the effects of "Quantum Dragon". He revealed that why he had known Playmaker would Summon "Quantum Dragon", claiming that Playmaker was fighting the entirety of LINK VRAINS. Ai stated that Bohman would eventually run out of victims, but Bohman revealed that more were logging in as they Dueled. He thanked Playmaker, claiming that when he absorbed him he would make his existence within him a happy one, though Playmaker refused to surrender, as he didn't want to accept a world built on the sacrifices of others. Disappointed that Playmaker was still trapped within the limits of humanity, Bohman used "Master Storm Access" again to obtain "Chimera Hydradrive Draghead - Flame" and brought it out to destroy "Quantum Dragon", though Playmaker protected it with the effect of "Cyberse Synchron". Bohman destroyed it moments later with "Draghead - Flame", claiming that he would chose the ideal path for the world, though Playmaker claimed that Bohman was lonely as he had been in the past and that his world would sacrifice everything. He Fusion Summoned "Cyberse Clock Dragon", increasing its ATK high enough to surpass that of "Dragrid".

Bohman begins to repair the Neuron Link.

Bohman activated his Skill again to counter Playmaker, but then he realized that the overlap between Mirror LINK VRAINS and LINK VRAINS was under attack by Zaizen, Ghost Gal, and the Knights of Hanoi, and he immediately had the Neuron Link target Zaizen and Ghost Gal. Though he trapped them in the Neuron Link, Zaizen was able to launch a virus bomb that, combined with the Knights attack from outside LINK VRAINS, stopped the Neuron Link and caused Bohman's Skill to fail, allowing SOL Technologies to log out the remaining users. Despite this, Bohman attempted to activate the effect of "Dragrid" again, but rolled LIGHT and failed to Summon a "Draghead", allowing Playmaker to destroy it with "Cyberse Clock Dragon". Bohman attempted to rebuild the Neuron Link, but Ai sacrificed himself to stop it. Bohman called Ai's sacrifice useless, and he revived "Dragrid" with its effects negated and activated "Judgment Arrows", then used Mirror LINK VRAINS itself as data to briefly restore the Neuron Link, obtaining "Perfectron Hydradrive Dragon" and using "Dragrid" as material to Link Summon it. Aware that Playmaker would defend against his attack with "Linkuriboh", Bohman used the effect of "Perfectron" to destroy "Clock Dragon" and reduce Playmaker to 100 LP, declaring that the Duel was over, but Playmaker vowed to continue to fight for Ai's sake. Lightning alerted Bohman from within that Ai had entered his program, and Bohman projected himself into his core, realizing that Ai had survived. He attempted to absorb Ai, but Ai was able to evade his attempts until the other Ignis all lent their power to Ai, fending off Bohman's attacks. Bohman completely absorbed the other Ignis as Ai escaped, vowing to never forgive Bohman. Playmaker then began a chain of repeated Summons, including Ritual Summoning "Cyberse Magician" and Xyz Summoning "Firewall eXceed Dragon", though he immediately used "eXceed Dragon" to Link Summon "Transcode Talker". As Bohman wondered what Playmaker was trying to accomplish, Playmaker told Bohman that he couldn't hear the voices of the people guiding him, not due to the destruction of the Neuron Link, but as he had no desire to connect with others. To Bohman's shock, Playmaker then Link Summoned his own Link-5 monster, "Firewall Dragon Darkfluid", having used the power of the Ignis to do so, and he used its effect to trap Bohman's "Perfectron" in an endless loop until its Hydradrive Counters were depleted, defeating Bohman with the final attack.

Bohman faces his end with Harlin.

Defeated, Bohman congratulated Playmaker, admitting that they might have a future that he didn't. Aware from Lightning's simulations that Ai's survival would lead to the extinction of humanity, Bohman warned Ai that he had closed the future of the Ignis and stated that he hoped Ai didn't regret it. Bohman then fiercely bid Playmaker farewell, calling him his ultimate rival, and with his defeat, Mirror LINK VRAINS began to vanish and Playmaker and Ai were sent back to LINK VRAINS. In his final moments, Bohman saw the spirit of Harlin and thought to himself that they would be together forever. Before he met his end, Bohman freed his human victims, an act that Ai speculated he had done out of pride, and despite absorbing Frog and Pigeon when he created the Data Storm that he obtained "Perfectron" from before the Duel ended, Bohman also left footage of the Duel's climax in Pigeon's camera, an act that Frog speculated he had done to ensure that he was remembered after his death.

Deck[edit]

Bohman with "Coolant Hydradrive" and "Burn Hydradrive".

Bohman plays a "Hydradrive" Deck, focused on Link Monsters that gain effects based on the Attributes of the opponent's monsters, while intentionally keeping his LP low to facilitate his Skills, but also including cards to increase his LP. As Bohman himself evolves due to his Duels with Playmaker and Ai, his Deck and his strategies change, in addition to the monsters that he acquires through "Storm Access". He bolsters his strategy with the Link Spell "Judgment Arrows", which doubles the ATK of the Link Monsters it points to and allows even his weakest "Hydradrive" monsters to inflict massive damage.

During his first appearance, he focuses solely on his Link-1 "Hydradrive" monsters, using their effects to Special Summon "Hydradrive Tokens" when they are destroyed to keep his strategies going. His Skill, "Marker's Portal", allows him to activate "Judgment Arrows" from his Deck when his LP differs from his original total.

In his second appearance, he begins using his stronger "Hydradrive" Link Monsters that can be treated as multiple Attributes depending on the Attributes of the monsters used to Summon them, and more complicated strategies including a shift towards lockdown. As he believes himself to be Yusaku, his Skill changes accordingly to "Storm Access", allowing him to acquire new Cyberse Link Monsters from the Data Storm when his LP is 1000 or less. He can even use this Skill during a Master Duel.

Following his discerning of his true identity, he uses even stronger Link Monsters, including the monster that destroyed the Cyberse, "Paradox Hydradrive Atlas". His anti-Attribute strategies evolve, and he begins using a high number of cards that rely on dice rolls. After he assimilates the powers of five of the Ignis, his Skill changes again, to "Master Storm Access", which can be used once per turn, even on his opponent's turn, to add any Cyberse monster to his Extra Deck from the Neuron Link, including the Link-5 "Chimera Hydradrive Dragrid". As with "Storm Access", he can use this Skill during a Master Duel.

Duels[edit]

Opponent Episode(s) Outcome
Yusaku Fujiki/Playmaker 47-48 Lose
Yusaku Fujiki/Playmaker 57-58 Lose
Yusaku Fujiki/Playmaker 72-73 DRAW
Skye Zaizen/Blue Maiden 90-91 Win
Theodore Hamilton/Soulburner 94-95 Win
Yusaku Fujiki/Playmaker 99-102 Lose

Trivia[edit]

  • Bohman's name and motive seems to be inspired by David Bowman, a character from science fiction writer, Arthur C. Clarke's Space Odyssey novel series. In the series, David Bowman was an astronaut sent along with four other people and a supercomputer, HAL 9000 on a mission to the planet Jupiter. Due to the supercomputer's malfunction, which resulted in the death of the other four astronauts, Bowman had to shut it down during the trip. Upon reaching Jupiter, Bowman discovers a mysterious monolith and through it, transformd into a "Star Child", an immortal being that resides in outer space. During the last installment of the series, HAL 9000 and Bowman would merge together into a new being known as "HALman".
  • Bohman has some similarities to Varis. Both have Dueled Playmaker exactly four times and were his final opponents for the season. They were also secondary antagonists, but became the final antagonist upon the deaths of the true masterminds (Lightning and Dr. Kogami, respectively); however, unlike Varis, who had two Duels against Playmaker that ended in DRAWs, Bohman only managed to achieve one DRAW against Playmaker and lost the other three Duels against Playmaker.
  • Outside of flashbacks, Bohman is the only Duelist in Yu-Gi-Oh! VRAINS to win against Theodore Hamilton.

References[edit]

  1. a b Yu-Gi-Oh! VRAINS episode 04747: "LINK VRAINS 2.0"
  2. a b c d Yu-Gi-Oh! VRAINS episode 04848: "Shed Some Light"
  3. Sam Black Twitter
  4. "The Organization | [VRAINS] More Info On Season 2". YGOrganization. March 20, 2018. Retrieved April 22, 2018.
  5. Yu-Gi-Oh! VRAINS episode 04949: "Bring the Heat"
  6. Yu-Gi-Oh! VRAINS episode 05050: "A Common Cause"
  7. a b Yu-Gi-Oh! VRAINS episode 05757: "Bohman Returns"
  8. Yu-Gi-Oh! VRAINS episode 05858: "Memory Games"
  9. Yu-Gi-Oh! VRAINS episode 08585: "My Brother's Keeper"
  10. Yu-Gi-Oh! VRAINS episode 07070: "A Storm Brews"
  11. Yu-Gi-Oh! VRAINS episode 07171: "A Logical Decision"
  12. Yu-Gi-Oh! VRAINS episode 07272: "Strategy Shift"
  13. Yu-Gi-Oh! VRAINS episode 07373: "Light Blade that Slices Despair"

Notes[edit]

  1. a b This card is obtained via Master Storm Access in episode 100.
  2. This card is obtained via Master Storm Access in episode 99.
  3. This card is obtained via Master Storm Access in episode 101.
  4. A copy of this card is obtained via Storm Access in episode 73.
  5. This card is obtained via Storm Access in episode 58.