Difference between revisions of "Bujingi Boar"
m |
Dinobot1000 (talk | contribs) (update parameter names, standard spacing on parameters) |
||
Line 2: | Line 2: | ||
{{CardTable2 | {{CardTable2 | ||
− | | | + | | ar_name = معين بطل الحرب - ايكوتا |
− | | | + | | hr_name = Bujingi Vepar |
− | |de_name = Bujingi Eber | + | | de_name = Bujingi Eber |
− | |it_name = Bujingi Cinghiale | + | | it_name = Bujingi Cinghiale |
− | |ko_name = 무사신기-이쿠타 | + | | ko_name = 무사신기-이쿠타 |
− | |pt_name = Javali Bujingi | + | | pt_name = Javali Bujingi |
− | |ja_name = {{Ruby|武|ぶ}}{{Ruby|神|じん}}{{Ruby|器|ぎ}}—イクタ | + | | ja_name = {{Ruby|武|ぶ}}{{Ruby|神|じん}}{{Ruby|器|ぎ}}—イクタ |
− | | | + | | romaji_name = Bujingi - Ikuta |
− | | | + | | trans_name = Bujingi Ikuta |
− | |image = BujingiBoar-MP14-EN-C-1E.png | + | | image = BujingiBoar-MP14-EN-C-1E.png |
− | |attribute = Light | + | | attribute = Light |
− | |type = Beast | + | | type = Beast |
− | |type2 = Effect | + | | type2 = Effect |
− | |level = 4 | + | | level = 4 |
− | |atk = 1100 | + | | atk = 1100 |
− | |def = 1900 | + | | def = 1900 |
− | |number = 42551040 | + | | number = 42551040 |
− | |effect = Ignition | + | | effect = Ignition |
− | |lore = If you [[control]] a "[[Bujin]]" [[Monster Card|monster]]: You can [[banish]] this card from your [[Graveyard]], then [[target]] 1 [[face-up]] [[Attack Position]] monster your opponent controls; change it to face-up [[Defense Position]], and if you do, its [[DEF]] becomes 0 until the end of this [[turn]]. | + | | lore = If you [[control]] a "[[Bujin]]" [[Monster Card|monster]]: You can [[banish]] this card from your [[Graveyard]], then [[target]] 1 [[face-up]] [[Attack Position]] monster your opponent controls; change it to face-up [[Defense Position]], and if you do, its [[DEF]] becomes 0 until the end of this [[turn]]. |
− | |it_lore = Se controlli un mostro "Bujin": puoi bandire questa carta dal tuo Cimitero, poi scegliere come bersaglio 1 mostro scoperto in Posizione di Attacco controllato dal tuo avversario; mettilo scoperto in Posizione di Difesa e, se lo fai, il suo ATK diventa 0 fino alla End Phase. | + | | it_lore = Se controlli un mostro "Bujin": puoi bandire questa carta dal tuo Cimitero, poi scegliere come bersaglio 1 mostro scoperto in Posizione di Attacco controllato dal tuo avversario; mettilo scoperto in Posizione di Difesa e, se lo fai, il suo ATK diventa 0 fino alla End Phase. |
− | |ja_lore = 自分のメインフェイズ時、自分フィールド上に「武神」と名のついたモンスターが存在する場合、墓地のこのカードをゲームから除外し、相手フィールド上に表側攻撃表示で存在するモンスター1体を選択して発動できる。選択したモンスターを表側守備表示にし、その守備力をエンドフェイズ時まで0にする。 | + | | ja_lore = 自分のメインフェイズ時、自分フィールド上に「武神」と名のついたモンスターが存在する場合、墓地のこのカードをゲームから除外し、相手フィールド上に表側攻撃表示で存在するモンスター1体を選択して発動できる。選択したモンスターを表側守備表示にし、その守備力をエンドフェイズ時まで0にする。 |
− | |en_sets = | + | | en_sets = |
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
{{Card table set|SHSP-EN025|Shadow Specters|Common}} | {{Card table set|SHSP-EN025|Shadow Specters|Common}} | ||
{{Card table set|MP14-EN147|2014 Mega-Tin Mega Pack|Common}} | {{Card table set|MP14-EN147|2014 Mega-Tin Mega Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |fr_sets = | + | | fr_sets = |
{{Card table set/header|fr}} | {{Card table set/header|fr}} | ||
{{Card table set|SHSP-FR025|Shadow Specters|Common}} | {{Card table set|SHSP-FR025|Shadow Specters|Common}} | ||
{{Card table set|MP14-FR147|2014 Mega-Tin Mega Pack|Common}} | {{Card table set|MP14-FR147|2014 Mega-Tin Mega Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |de_sets = | + | | de_sets = |
{{Card table set/header|de}} | {{Card table set/header|de}} | ||
{{Card table set|SHSP-DE025|Shadow Specters|Common}} | {{Card table set|SHSP-DE025|Shadow Specters|Common}} | ||
{{Card table set|MP14-DE147|2014 Mega-Tin Mega Pack|Common}} | {{Card table set|MP14-DE147|2014 Mega-Tin Mega Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |it_sets = | + | | it_sets = |
{{Card table set/header|it}} | {{Card table set/header|it}} | ||
{{Card table set|SHSP-IT025|Shadow Specters|Common}} | {{Card table set|SHSP-IT025|Shadow Specters|Common}} | ||
{{Card table set|MP14-IT147|2014 Mega-Tin Mega Pack|Common}} | {{Card table set|MP14-IT147|2014 Mega-Tin Mega Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |pt_sets = | + | | pt_sets = |
{{Card table set/header|pt}} | {{Card table set/header|pt}} | ||
{{Card table set|SHSP-PT025|Shadow Specters|Common}} | {{Card table set|SHSP-PT025|Shadow Specters|Common}} | ||
{{Card table set|MP14-PT147|2014 Mega-Tin Mega Pack|Common}} | {{Card table set|MP14-PT147|2014 Mega-Tin Mega Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |sp_sets = | + | | sp_sets = |
{{Card table set/header|es}} | {{Card table set/header|es}} | ||
{{Card table set|SHSP-SP025|Shadow Specters|Common}} | {{Card table set|SHSP-SP025|Shadow Specters|Common}} | ||
{{Card table set|MP14-SP147|2014 Mega-Tin Mega Pack|Common}} | {{Card table set|MP14-SP147|2014 Mega-Tin Mega Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |jp_sets = | + | | jp_sets = |
{{Card table set/header|ja}} | {{Card table set/header|ja}} | ||
{{Card table set|SHSP-JP025|Shadow Specters|Common}} | {{Card table set|SHSP-JP025|Shadow Specters|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |kr_sets = | + | | kr_sets = |
{{Card table set/header|ko}} | {{Card table set/header|ko}} | ||
{{Card table set|SHSP-KR025|Shadow Specters|Common}} | {{Card table set|SHSP-KR025|Shadow Specters|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |stats1 = Your opponent's monsters lose DEF | + | | stats1 = Your opponent's monsters lose DEF |
− | |action1 = Changes Battle Positions | + | | action1 = Changes Battle Positions |
− | |archetype1 = Bujin | + | | archetype1 = Bujin |
− | |archsupport1 = Bujin | + | | archsupport1 = Bujin |
− | |rfp1 = Banishes from Graveyard for cost | + | | rfp1 = Banishes from Graveyard for cost |
− | |rfp2 = Banishes itself | + | | rfp2 = Banishes itself |
− | |database_id = 10756 | + | | database_id = 10756 |
}} | }} |
Revision as of 09:04, 21 March 2015
Bujingi Boar
- Japanese
武 神 器 —イクタ- Base
- 武神器—イクタ
- Kana
- ぶじんぎ—イクタ
- Rōmaji
- Bujingi - Ikuta
- Translated
- Bujingi Ikuta
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
German | Bujingi Eber | |
Italian | Bujingi Cinghiale | Se controlli un mostro "Bujin": puoi bandire questa carta dal tuo Cimitero, poi scegliere come bersaglio 1 mostro scoperto in Posizione di Attacco controllato dal tuo avversario; mettilo scoperto in Posizione di Difesa e, se lo fai, il suo ATK diventa 0 fino alla End Phase. |
Portuguese | Javali Bujingi | |
Japanese | 自分のメインフェイズ時、自分フィールド上に「武神」と名のついたモンスターが存在する場合、墓地のこのカードをゲームから除外し、相手フィールド上に表側攻撃表示で存在するモンスター1体を選択して発動できる。選択したモンスターを表側守備表示にし、その守備力をエンドフェイズ時まで0にする。 | |
Bujingi - Ikuta | ||
Bujingi Ikuta | ||
Korean | 무사신기-이쿠타 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Bujingi Boar (Duel Links) | Yu-Gi-Oh! Duel Links | 2018-01-24 |
Bujingi Boar (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters