Difference between revisions of "Butterfly Charm"

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m (Only face-up, otherwise in the 2nd turn Tron's Set monster would have been destroyed.)
(They have to be face-up in Attack Position? YOU DON'T SAY? That's the only way they would be forced to attack; thus it is irrelevant. Also fixing the 2nd effect to activate ONLY during the opponent's turn)
Line 12: Line 12:
 
|typest = Continuous
 
|typest = Continuous
 
|effect =  
 
|effect =  
|animelore = [[Face-up]] [[Attack Position]] [[Monster Card|monster]]s your opponent [[control]]s must [[attack]], if able. During the [[End Phase]]: [[Destroy]] all face-up monsters your opponent controls that did not [[declare]] an attack this [[turn]].  
+
|animelore = [[Monster Card|Monster]]s your opponent [[control]]s must [[attack]], if able. During your opponent's [[End Phase]]: [[Destroy]] all face-up monsters your opponent controls that did not [[declare]] an attack this [[turn]].  
 
|jpanimelore = このターン、相手フィールド状に表側攻撃表示で存在するモンスターは攻撃しなければいけない。攻撃しなかった場合、エンドフェイズ時にそのモンスターを破壊する。
 
|jpanimelore = このターン、相手フィールド状に表側攻撃表示で存在するモンスターは攻撃しなければいけない。攻撃しなかった場合、エンドフェイズ時にそのモンスターを破壊する。
 
|anime_zx = 054
 
|anime_zx = 054

Revision as of 07:03, 12 May 2012

Butterfly Charm
ButterflyCharm-JP-Anime-ZX.jpg
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.