Difference between revisions of "Butterfly Charm"

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(They have to be face-up in Attack Position? YOU DON'T SAY? That's the only way they would be forced to attack; thus it is irrelevant. Also fixing the 2nd effect to activate ONLY during the opponent's turn)
m
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|animelore = [[Monster Card|Monster]]s your opponent [[control]]s must [[attack]], if able. During your opponent's [[End Phase]]: [[Destroy]] all face-up monsters your opponent controls that did not [[declare]] an attack this [[turn]].  
 
|animelore = [[Monster Card|Monster]]s your opponent [[control]]s must [[attack]], if able. During your opponent's [[End Phase]]: [[Destroy]] all face-up monsters your opponent controls that did not [[declare]] an attack this [[turn]].  
 
|jpanimelore = このターン、相手フィールド状に表側攻撃表示で存在するモンスターは攻撃しなければいけない。攻撃しなかった場合、エンドフェイズ時にそのモンスターを破壊する。
 
|jpanimelore = このターン、相手フィールド状に表側攻撃表示で存在するモンスターは攻撃しなければいけない。攻撃しなかった場合、エンドフェイズ時にそのモンスターを破壊する。
|anime_zx = 054
+
|anime_zx = 054, 055
 
|archetype1 = Butterfly
 
|archetype1 = Butterfly
 
|attack1 = Must attack
 
|attack1 = Must attack
 
|mst1 = Destroys your opponent's Monster Cards
 
|mst1 = Destroys your opponent's Monster Cards
 
}}
 
}}

Revision as of 00:16, 15 May 2012

Butterfly Charm
ButterflyCharm-JP-Anime-ZX.jpg
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.