Card Rulings:Danger! Nessie!

From Yugipedia
Jump to: navigation, search

OCG Rulings

  • This card's effect that makes your opponent discard a random card in your hand and apply an effect depending on what it was is an Ignition Effect. (It does not target.)[1]
  • When this effect resolves, your opponent chooses 1 random card in your hand and discards it. If the discarded card is a card other than "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand and draw 1 card.[1]
  • Discarding a random card from your hand is not simultaneous with Special Summoning 1 "Danger! Nessie!" from your hand and drawing 1 card. (Furthermore, Special Summoning "Danger! Nessie!" and drawing 1 card happen simultaneously.)[1]
  • This card's effect that adds a "Danger!" card from your Deck to your hand is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)[1]

Q&A Rulings

  • Q: If there are 5 monsters in my Main Monster Zone, can I activate the effect of "Danger! Nessie!" in my hand?
A: Even if you have no available Main Monster Zones, you can activate the effect of a "Danger! Nessie!" in your hand. In that case, your opponent randomly discards 1 card from your hand normally, but even if the discarded card was not "Danger! Nessie!", the part of the effect that Special Summons a "Danger! Nessie!" from your hand and draws 1 card is not applied. (The "Danger! Nessie!" whose effect was activated remains in your hand.) Note that if the discarded card was "Danger! Nessie!", the effect finishes resolving normally, and the second effect of the discarded "Danger! Nessie!" can then be activated.[2][3]

References