Difference between revisions of "Card Rulings:Guard Mines"
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{{Navigation}} | {{Navigation}} | ||
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+ | ==OCG Rulings== | ||
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+ | * This effect does not target. This card can be activated by directly chaining to an opponent's monster effect, or activation of a Spell or Trap Card, that targets 1 monster in your monster zone and would destroy that monster, by directly chaining to it.<ref name="No.8842">[https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=8842&request_locale=ja Guard Mines]</ref> | ||
+ | * This card cannot be chained to the activation of only an effect of a Spell or Trap Card.<ref name="No.8842"/> | ||
+ | * This card cannot be chained to a card or effect that targets two or more cards.<ref name="No.8842"/> | ||
+ | * This card can be activated during the damage step.<ref name="No.8842"/> | ||
+ | * ''Negate the activation and destroy it'' and ''inflict 500 damage to your opponent'' are not considered to occur simultaneously.<ref name="No.8842"/> | ||
==TCG Rulings== | ==TCG Rulings== | ||
+ | {{Previously Official Rulings |Old TCG Rulings = | ||
*This card is [[Chain]]ed directly to the effect that [[target]]s and would destroy your monster.<ref name=KonamiTSHD>[http://www.yugioh-card.com/en/gameplay/rulings/TSHDRulebook_100430.pdf Konami Gameplay FAQ]: The Shining Darkness Sneak Peek -- Card Rulings (Version 1.0)</ref> | *This card is [[Chain]]ed directly to the effect that [[target]]s and would destroy your monster.<ref name=KonamiTSHD>[http://www.yugioh-card.com/en/gameplay/rulings/TSHDRulebook_100430.pdf Konami Gameplay FAQ]: The Shining Darkness Sneak Peek -- Card Rulings (Version 1.0)</ref> | ||
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*You can [[Chain]] '''[[Guard Mines]]''' to any type of effect that [[target]]s and destroys 1 monster you control and ''only'' 1 monster you control. You cannot [[Chain]] it to cards like '''[[Icarus Attack]]''', even if they [[target]] 1 monster you control and a [[Spell]] or [[Trap Card]].<ref name=KonamiTSHD/> | *You can [[Chain]] '''[[Guard Mines]]''' to any type of effect that [[target]]s and destroys 1 monster you control and ''only'' 1 monster you control. You cannot [[Chain]] it to cards like '''[[Icarus Attack]]''', even if they [[target]] 1 monster you control and a [[Spell]] or [[Trap Card]].<ref name=KonamiTSHD/> | ||
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==References== | ==References== | ||
<references/> | <references/> |
Revision as of 07:02, 19 November 2018
OCG Rulings
- This effect does not target. This card can be activated by directly chaining to an opponent's monster effect, or activation of a Spell or Trap Card, that targets 1 monster in your monster zone and would destroy that monster, by directly chaining to it.[1]
- This card cannot be chained to the activation of only an effect of a Spell or Trap Card.[1]
- This card cannot be chained to a card or effect that targets two or more cards.[1]
- This card can be activated during the damage step.[1]
- Negate the activation and destroy it and inflict 500 damage to your opponent are not considered to occur simultaneously.[1]
TCG Rulings
These TCG rulings were issued by Konami before the introduction of Problem-Solving Card Text. Since the introduction of the new text structure, individual card rulings for the TCG are no longer issued or actively maintained.[3] They have never been formally overturned as a whole and can still be correct, as long as they follow the official gameplay rules and do not contradict card text. |
- You cannot Chain Guard Mines to the effect of an already face-up Continuous Spell or Trap Card.[2]
- You can Chain Guard Mines to the effect of a Continuous Trap Card if its effect is activated on the same Chain as the card itself, such as with Roar of the Earthbound.[2]
- You can Chain Guard Mines to a card that will resolve in the Graveyard, like Exiled Force. If you do, the effect of the card will be negated, but since it cannot be destroyed no damage will be inflicted.[2]
- You can Chain Guard Mines to any type of effect that targets and destroys 1 monster you control and only 1 monster you control. You cannot Chain it to cards like Icarus Attack, even if they target 1 monster you control and a Spell or Trap Card.[2]
References
- ↑ a b c d e Guard Mines
- ↑ a b c d e Konami Gameplay FAQ: The Shining Darkness Sneak Peek -- Card Rulings (Version 1.0)
- ↑ Tewart, Kevin (May 20, 2011). "Yu-Gi-Oh! TRADING CARD GAME » Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow". Yu-Gi-Oh! TRADING CARD GAME STRATEGY SITE!. Retrieved 3 February 2018.
Rules posted online will be limited to super-complicated and really weird situations. Imagine going down to a dozen pages of card rules, instead of a thousand. It could happen.