Card Rulings:Number C104: Umbral Horror Masquerade
OCG Rulings
- The effect that destroys 1 Spell/Trap Card on the field can be activated during the Damage Step.[1]
- Detaching 1 Xyz Material is a cost to activate the effect that "negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points".[1]
- The effect that "negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points" does not target.[1]
- The effect that "negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points" can be activated during the Damage Step.[1]
- Even if the effect of "Macro Cosmos" is being applied, the effect of "Number C104: Umbral Horror Masquerade" that "negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points" can be activated. Also, after resolving the effect of "Number C104: Umbral Horror Masquerade" that negates the activation, the random card in the opponent's hand is banished instead of being sent to the Graveyard. In this case, the opponent's Life Points are not halved.[2]
References
- ↑ a b c d e Konami OCG Card Database: Number C104: Umbral Horror Masquerade
- ↑ Konami OCG Card Database: While the effect of "Macro Cosmos" is being applied, can the effect of "Number C104: Umbral Horror Masquerade" that negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points be activated?