Card Rulings:Sky Striker Mecha - Hornet Drones
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OCG Rulings
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Q&A Rulings
- Q: I activate "Sky Striker Mecha - Hornet Drones" and Special Summon a "Sky Striker Ace Token" while I have 3 or more Spell Cards in my GY, so that its ATK and DEF become 1500. Afterward, if the effect of "Shrink" is applied to that "Sky Striker Ace Token", what happens to its ATK?
- A: When "Sky Striker Mecha - Hornet Drones" resolves, the original ATK and DEF of the "Sky Striker Ace Token" are still 0 when you have 3 or more Spell Cards in your GY. When the effect of "Shrink" is applied, the Token's original ATK is halved, its current ATK becomes 0 as a result, and remains 0 even after the effect of "Shrink" expires. (Even if the effect of "Shrink" is applied, the Token's DEF remains 1500.)[1]
- Q: Can I activate 2 copies of "Sky Striker Mecha - Hornet Drones" by chaining one to the other?
- A: "Sky Striker Mecha - Hornet Drones" is a Quick-Play Spell Card that can only be activated while you have no monsters in your Main Monster Zone. In this scenario, if you have 2 copies of "Sky Striker Mecha - Hornet Drones" in your hand, you can activate one and then chain the other. (You will Special Summon 2 "Sky Striker Ace Tokens" as a result.)[2]