Card Rulings:Spiritualism
- The Spell or Trap Card goes to its owner's hand (in case your Spell or Trap Card was on your opponent's side of the field).
Mentions in Other Rulings
- Sonic Jammer: While "Sonic Jammer"'s effect is applied, your opponent cannot activate "Spiritualism".
- Spell Canceller: You can activate "Spiritualism" when "Spell Canceller" is face-up on the field because its activation and effect cannot be negated.