Difference between revisions of "Card Tips:Destiny HERO - Diamond Dude"

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* This card can be [[Searcher|searched]] by "[[Elemental HERO Stratos]]", "[[Elemental HERO Shadow Mist]]", "[[Masked HERO Dian]]", "[[Over Destiny]]", "[[D-Time]]", "[[Destiny Signal]]", "[[Reinforcement of the Army]]", "[[Isolde, Two Tales of the Noble Knights]]", "[[Iron Knight]]", "[[Exchange of Night and Day]]", "[[Gaia, the Mid-Knight Sun]]", "[[Field-Commander Rahz]]", "[[Freed the Matchless General]]", "[[Red Sparrow Summoner]]", "[[Dragodies, the Empowered Warrior]]", "[[Creeping Darkness]]", "[[Dark General Freed]]", "[[Mystic Tomato]]", "[[Chaos Zone]]", "[[Summoner Monk]]", "[[Vampire Dragon]]", "[[Resonator Engine]]", "[[Soul Rope]]", "[[Rescue Ferret]]", "[[Umbramirage the Elemental Lord]]", "[[Sangan]]", and other [[List of generic searchers#Monsters|generic searchers]].
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* This card can be [[Searcher|searched]] by "[[Elemental HERO Stratos]]", "[[Elemental HERO Shadow Mist]]", "[[Xtra HERO Crossguy]]", "[[Masked HERO Dian]]", "[[Over Destiny]]", "[[D-Time]]", "[[Destiny Signal]]", "[[Reinforcement of the Army]]", "[[Isolde, Two Tales of the Noble Knights]]", "[[Iron Knight]]", "[[Exchange of Night and Day]]", "[[Gaia, the Mid-Knight Sun]]", "[[Field-Commander Rahz]]", "[[Freed the Matchless General]]", "[[Red Sparrow Summoner]]", "[[Dragodies, the Empowered Warrior]]", "[[Creeping Darkness]]", "[[Dark General Freed]]", "[[Mystic Tomato]]", "[[Chaos Zone]]", "[[Summoner Monk]]", "[[Vampire Dragon]]", "[[Resonator Engine]]", "[[Soul Rope]]", "[[Rescue Ferret]]", "[[Umbramirage the Elemental Lord]]", "[[Sangan]]", and other [[List of generic searchers#Monsters|generic searchers]].
  
 
* Use "[[Convulsion of Nature]]" or "[[Fruits of Kozaky's Studies]]" to know exactly which the next card of your [[Deck]] is and activate the effect of this card at the proper time.
 
* Use "[[Convulsion of Nature]]" or "[[Fruits of Kozaky's Studies]]" to know exactly which the next card of your [[Deck]] is and activate the effect of this card at the proper time.

Revision as of 12:23, 16 December 2018

  • Use practical Normal Spells like "Lightning Vortex" with a cost/activation requirement that's possible to fulfill in your Deck, so that your hand doesn't get stuck if is is drawn. For example, "Destiny Draw" provides a draw engine while "The Beginning of the End" allow 3 cards to be drawn with no further costs.
    • "Summoner Monk" can help with discarding Normal Spells, so that "Magical Stone Excavation" may be used via this monster's effect later to recover them.
  • Use with "Pot of Benevolence" to keep recycling your Normal Spell Cards. If "Pot of Benevolence" is sent to the Graveyard by "Diamond Dude", it will not be banished as it is already in the Graveyard. This also means "Pot of Benevolence" can even be recycled with its own effect.
  • This card combines well with Spells that can search for monsters, such as "Reinforcement of the Army", since those will let yourself use fewer Monster Cards in your Deck (and therefore more Spells, increasing the chance of using it successfully) and will generate guaranteed card advantage when pulled with its ability.
  • If the Spell Cards that was to be used in conjunction with this card is accidentally drawn, they can discard with "A Feather of the Phoenix" (provided is is activated from your hand and not using this card's effect), and then place them back on the top of your Deck immediately afterwards. There must be at least 1 other card in your Graveyard to perform this.
  • "Big Eye" can sort your cards so a Spell can be on your next draw (put the Spell in 2nd order if activated during your opponent's turn otherwise the Spell Card will be drawn instead)

Traditional Format