Difference between revisions of "Card Tips:Masterking Archfiend"

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(DUH, I forgot this detail! *facepalm*)
(The ATK/DEF must be exactly equal to the LP paid)
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* This card can be combined with "[[That Six]]", in order to avoid having to return the Fiend monster sent to the Graveyard with its effect to the Deck.
 
* This card can be combined with "[[That Six]]", in order to avoid having to return the Fiend monster sent to the Graveyard with its effect to the Deck.
 
* In a "[[D/D]]" Deck, this card's [[maintenance cost]] can trigger its first effect, sending a "D/D" monster that would be useful in the Graveyard, such as "[[D/D Swirl Slime]]", "[[D/D Lamia]]", "[[D/D Necro Slime]]", "[[D/D Ghost]]", etc.
 
  
 
* This card can be combined with generic cards that require the player to pay LP, such as "[[Instant Fusion]]", "[[Psychic Blade]]", "[[Solemn Strike]]", etc. In such scenarios, low-ATK monsters with Trigger Effects, such as "[[Archfiend Heiress]]", "[[D/D Ghost]]", "[[Fiendish Rhino Warrior]]", etc. could be sent to the Graveyard.
 
* This card can be combined with generic cards that require the player to pay LP, such as "[[Instant Fusion]]", "[[Psychic Blade]]", "[[Solemn Strike]]", etc. In such scenarios, low-ATK monsters with Trigger Effects, such as "[[Archfiend Heiress]]", "[[D/D Ghost]]", "[[Fiendish Rhino Warrior]]", etc. could be sent to the Graveyard.

Revision as of 15:12, 5 December 2017

  • This card can be combined with "That Six", in order to avoid having to return the Fiend monster sent to the Graveyard with its effect to the Deck.