Difference between revisions of "Card Tips:Timeater"

From Yugipedia
Jump to: navigation, search
 
(26 intermediate revisions by 19 users not shown)
Line 1: Line 1:
 
{{Navigation}}
 
{{Navigation}}
  
* In [[Yu-Gi-Oh! The Duelists of the Roses]], you can obtain this card by using the [[Find]] ability on square "E6" against [[Mako (DOR character)|Mako]].
+
* This card can be [[Searcher|searched]] by "[[Orcust Crescendo]]", "[[Giltia the D. Knight - Soul Spear]]", "[[Qliphort Genius]]", "[[Psychic Shockwave]]", "[[Machina Armored Unit]]", "[[Psychic Arsenal]]", "[[Chaos Zone]]", "[[Rescue Ferret]]", and other [[List of generic searchers#Monsters|generic searchers]].
  
* Use this card to force your opponent to initiate their Battle Phase to trigger effects during it (such as those that force them to attack with their monsters by [[Evil Hero Malicious Fiend]]).
+
* Use this card to force your opponent to initiate their Battle Phase to trigger effects during it (such as those that force them to attack with their monsters by "[[Evil HERO Malicious Fiend]]").
  
* Combine this effect with a card that forces the opponent to skip their [[Battle Phase]], thus skipping their entire turn after they draw.  "[[Thunder of Ruler]]" is probably the easiest of those to use.
+
* You can use this against cards that can only be activated during Main Phase 1, such as "[[After the Struggle]]".
** Use "[[Ojama Trio]]", "[[Gilasaurus]]", and other such cards to put monsters on your opponent's field for this card to destroy without actually allowing your opponent to get his turn.
 
  
* One of the biggest virtues of "[[Timeater]]" is that without a [[Main Phase 1]], your opponent normally can't Summon and then attack, so you usually have a turn to deal with whatever your opponent Summons in the way of "[[Timeater]]".
+
* One of the biggest virtues of "Timeater" is that without a [[Main Phase 1]], your opponent normally can't Summon and then attack, so you usually have a turn to deal with whatever your opponent Summons in the way of "Timeater".
** Use cards like "[[Metalmorph]]", "[[Blackwing - Gale the Whirlwind]]" and "[[Riryoku]]" to capitalize off the fact that "[[Timeater]]" almost always has the opportunity to attack a monster before the monster can attack it.
+
** Use cards like "[[Metalmorph]]", "[[Blackwing - Gale the Whirlwind]]" and "[[Riryoku]]" to capitalize off the fact that "Timeater" almost always has the opportunity to attack a monster before the monster can attack it.
** "[[Timeater]]" can also offer a strange warding to monsters that need time to work, like "[[Stealth Bird]]" or "[[Swarm of Locusts]]", by virtue of keeping your opponent from having usable monsters during their [[Battle Phase]].
+
** "Timeater" can also offer a strange warding to monsters that need time to work, like "[[Stealth Bird]]" or "[[Swarm of Locusts]]", by virtue of keeping your opponent from having usable monsters during their [[Battle Phase]].
  
* Using this card along with [[Great Long Nose]] makes your opponent virtually skip their turn (by skipping their Battle Phase,the opponent cannot enter their Main Phase 2), but this lasts for only a short period, because Timeater needs to destroy a monster for it's effect to activate,whereas your opponent cannot Summon or Set due to his turn being skipped.To compensate for this,use cards that make your opponent be in the possession of a monster:[[Ojama Trio]], [[Grinder Golem]], [[Shien's Spy]], a combo of [[Imperial Iron Wall]] and [[Destiny Hero - Departed]], or, the easiest choice, [[Miracle Flipper]]. Also take note that Great Long Nose is a Spirit monster that needs a tribute to be Summoned,therefore you should have cards that prevent him from returning to the hand like [[Spiritual Energy Settle Machine]] or [[Mirror of Yata]]. It may be difficult to pull this off, but it's a sure win if these pieces are in place.
+
* Using this card along with "[[Great Long Nose]]" makes your opponent virtually skip their turn (by skipping their Battle Phase, the opponent cannot enter their Main Phase 2 thus they go from [[Standby Phase]] to the [[End Phase]]), but this lasts for only a short period, because "Timeater" needs to destroy a monster for its effect to activate, whereas your opponent cannot Summon or Set due to his turn being skipped. To compensate for this, use cards that make your opponent be in the possession of a monster: "[[Ojama Trio]]", "[[Grinder Golem]]", "[[Shien's Spy]]", a combo of "[[Imperial Iron Wall]]" and "[[Destiny HERO - Departed]]", or, the easiest choice, "[[Miracle Flipper]]". Also take note that "Great Long Nose" is a Spirit monster that needs a tribute to be Summoned, therefore you should have cards that prevent him from returning to the hand like "[[Spiritual Energy Settle Machine]]" or "[[Mirror of Yata]]". It may be difficult to pull this off, but it's a sure win if these pieces are in place.
 +
** In case of the chance your opponent draws a card such as "[[Effect Veiler]]" or if they control an attack position monster at the time trying to use "[[Honest]]" or "[[Tragoedia]]" which may end the lockdown, "[[Fenrir]]" could be added into the mix though this would require many monsters to be destroyed by battle at any given time. A more permenant solution to some summons such as "[[Scrap Golem]]" could be used or "[[Black Garden]]" and "[[Swap Frog]]" (of course using all of these cards in the same deck is not very advised.)
 +
*** Alternatively, you can use this card in conjunction with "[[Scrap Golem]]" and "[[Scrap Searcher]]" to create an infinite loop (having already either "Timeater"/"Scrap Golem" on them in the field, and using "Scrap Searcher" as the tribute fodder for the remaining one). Special Summon "Scrap Searcher" (by "Scrap Golem's" effect) onto your opponent's field (clearing face-up monsters all the while due to "Scrap Searcher's" second effect), and destroy it with "Timeater" to activate it's effect; repeat the cycle on your next turn since your opponent will not be able to set, play, or summon cards on their Main Phase 1 and 2. This lets you buy time to get a good setup for cards that need either hand advantage or a clean field.
  
* You can combine this strategy with [[Yata-Garasu]] to make it a complete turn skip. [[Mirror of Yata]] is a must for this. Alternatively, a combination of [[Black Ptera]], [[Ultimate Offering]] and [[Spring of Rebirth]] allows you to constantly [[Tribute Summon]] [[Great Long Nose]] and [[Yata-Garasu]], and even gives you a net gain of 500 [[Life Points]] per turn.
+
* Combine with "[[Terminal World]]" to skip both Main Phases.
  
* This card is an excellent weapon to use while you have an activated [[Helpoemer]] in your [[Graveyard]]. Your opponent will be forced to enter their [[Battle Phase]], forcing them to discard a card from their hand, even if they do not wish to conduct battle. [[Black Garden]] will give you a monster to destroy, creating a semi-lock. Add a spirit monster or something else you can repeatedly summon to force the effect to go off every turn.
+
* This card is an excellent weapon to use while you have an activated "[[Helpoemer]]" in your [[Graveyard]]. Your opponent will be forced to enter their [[Battle Phase]], forcing them to discard a card from their hand, even if they do not wish to conduct battle. "[[Black Garden]]" will give you a monster to destroy, creating a semi-lock. Add a Spirit monster or something else you can repeatedly summon to force the effect to go off every turn.
  
* Combine this card with [[Thunder of Ruler]] to skip your opponents turn. If your opponent cannot enter their Main Phase 1 or Battle Phase, then they cannot enter their Main Phase 2, essentially skipping their turn.
+
* Combine this card with "[[Thunder of Ruler]]" to skip your opponent's turn. If your opponent cannot enter their Main Phase 1 or Battle Phase, then they cannot enter their Main Phase 2, essentially skipping their turn.
 +
 
 +
* Equip this card with cards like "[[United We Stand]]" or "[[Fighting Spirit]]" to give this card more opportunities to activate its effect.

Latest revision as of 00:34, 27 January 2024

  • Use this card to force your opponent to initiate their Battle Phase to trigger effects during it (such as those that force them to attack with their monsters by "Evil HERO Malicious Fiend").
  • You can use this against cards that can only be activated during Main Phase 1, such as "After the Struggle".
  • One of the biggest virtues of "Timeater" is that without a Main Phase 1, your opponent normally can't Summon and then attack, so you usually have a turn to deal with whatever your opponent Summons in the way of "Timeater".
  • Using this card along with "Great Long Nose" makes your opponent virtually skip their turn (by skipping their Battle Phase, the opponent cannot enter their Main Phase 2 thus they go from Standby Phase to the End Phase), but this lasts for only a short period, because "Timeater" needs to destroy a monster for its effect to activate, whereas your opponent cannot Summon or Set due to his turn being skipped. To compensate for this, use cards that make your opponent be in the possession of a monster: "Ojama Trio", "Grinder Golem", "Shien's Spy", a combo of "Imperial Iron Wall" and "Destiny HERO - Departed", or, the easiest choice, "Miracle Flipper". Also take note that "Great Long Nose" is a Spirit monster that needs a tribute to be Summoned, therefore you should have cards that prevent him from returning to the hand like "Spiritual Energy Settle Machine" or "Mirror of Yata". It may be difficult to pull this off, but it's a sure win if these pieces are in place.
    • In case of the chance your opponent draws a card such as "Effect Veiler" or if they control an attack position monster at the time trying to use "Honest" or "Tragoedia" which may end the lockdown, "Fenrir" could be added into the mix though this would require many monsters to be destroyed by battle at any given time. A more permenant solution to some summons such as "Scrap Golem" could be used or "Black Garden" and "Swap Frog" (of course using all of these cards in the same deck is not very advised.)
      • Alternatively, you can use this card in conjunction with "Scrap Golem" and "Scrap Searcher" to create an infinite loop (having already either "Timeater"/"Scrap Golem" on them in the field, and using "Scrap Searcher" as the tribute fodder for the remaining one). Special Summon "Scrap Searcher" (by "Scrap Golem's" effect) onto your opponent's field (clearing face-up monsters all the while due to "Scrap Searcher's" second effect), and destroy it with "Timeater" to activate it's effect; repeat the cycle on your next turn since your opponent will not be able to set, play, or summon cards on their Main Phase 1 and 2. This lets you buy time to get a good setup for cards that need either hand advantage or a clean field.
  • This card is an excellent weapon to use while you have an activated "Helpoemer" in your Graveyard. Your opponent will be forced to enter their Battle Phase, forcing them to discard a card from their hand, even if they do not wish to conduct battle. "Black Garden" will give you a monster to destroy, creating a semi-lock. Add a Spirit monster or something else you can repeatedly summon to force the effect to go off every turn.
  • Combine this card with "Thunder of Ruler" to skip your opponent's turn. If your opponent cannot enter their Main Phase 1 or Battle Phase, then they cannot enter their Main Phase 2, essentially skipping their turn.